1Name 2 3 SGIX_cylinder_texgen 4 5Name Strings 6 7 GL_SGIX_cylinder_texgen 8 9Version 10 11 $Date: 1999/04/03 08:40:44 $ $Revision: 1.3 $ 12 13Number 14 15 140 16 17Dependencies 18 19Overview 20 21 This extension adds two texture coordinate generation modes, both 22 of which generate a texture coordinate based on an intersection 23 of the reflected ray with a local cylinder. The difference between 24 the two modes lies in the coordinate space in which the reflected 25 ray is assumed to reside. 26 27New Procedures and Functions 28 29 None 30 31New Tokens 32 33 Accepted by the <params> parameters of TexGeni, TexGenf, TexGend, 34 TexGeniv, TexGenfv, and TexGendv: 35 36 EYE_CYLINDER_SGIX 37 OBJECT_CYLINDER_SGIX 38 EYE_CYLINDER_RADIUS_SGIX 39 OBJECT_CYLINDER_RADIUS_SGIX 40 41Additions to Chapter 2 of the 1.0 Specification (OpenGL Operation) 42 43 If TEXTURE_GEN_MODE indicates OBJECT_CYLINDER_SGIX, then the 44 generating function for the coordinate indicated by <coord> is 45 46 XXX 47 48 In other words, compute the reflection vector in object space from 49 the point P in object space, and find the intersection of this 50 reflection vector with a cylinder of radius r oriented along the x 51 axis in object space. If the cylinder is cut perpendicular to its 52 axis at the point where the reflected ray intersects the cylinder, 53 g is the normalized arclength of the arc from the xy plane to the 54 intersection point along this cross section. 55 56 r is specified by calling TexGeni, TexGenf, or TexGend with <pname> 57 set to OBJECT_CYLINDER_SGIX and <params> set to r or by calling 58 TexGeniv, TexGenfv, or TexGendv set to OBJECT_CYLINDER_SGIX and 59 <params> pointing to an array containing r. 60 61 If TEXTURE_GEN_MODE indicates EYE_DISTANCE_TO_POINT_SGIS, then the 62 generating function for the coordinate indicated by <coord> is the 63 same as above, but ... 64 65 XXX 66 67 In other words, compute the reflection vector in eye space from the 68 point P in eye space, and find the intersection of this reflection 69 vector with a cylinder of radius r oriented along the x axis in 70 eye space. If the cylinder is cut perpendicular to its axis at the 71 point where the reflected ray intersects the cylinder, g is the 72 normalized arclength of the arc from the xy plane to the intersection 73 point along this cross section. 74 75 r is specified by calling TexGeni, TexGenf, or TexGend with <pname> 76 set to EYE_CYLINDER_SGIX and <params> set to r or by calling 77 TexGeniv, TexGenfv, or TexGendv set to EYE_CYLINDER_SGIX and <params> 78 pointing to an array containing r. 79 80Additions to Chapter 3 of the 1.1 Specification (Rasterization) 81 82 None 83 84Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations 85and the Frame Buffer) 86 87 None 88 89Additions to Chapter 5 of the 1.1 Specification (Special Functions) 90 91 None 92 93Additions to Chapter 6 of the 1.1 Specification (State and State Requests) 94 95 None 96 97New State 98 Initial 99 Get Value Get Command Type Value Attrib 100 --------- ----------- ---- ------- ------ 101 EYE_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture 102 OBJECT_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture 103 EYE_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture 104 OBJECT_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture 105 106 107