1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/inspector/v8-debugger-script.h"
6
7 #include "src/base/memory.h"
8 #include "src/inspector/inspected-context.h"
9 #include "src/inspector/protocol/Debugger.h"
10 #include "src/inspector/string-util.h"
11 #include "src/inspector/v8-debugger-agent-impl.h"
12 #include "src/inspector/v8-inspector-impl.h"
13
14 namespace v8_inspector {
15
16 namespace {
17
18 const char kGlobalDebuggerScriptHandleLabel[] = "DevTools debugger";
19
20 // Hash algorithm for substrings is described in "Über die Komplexität der
21 // Multiplikation in
22 // eingeschränkten Branchingprogrammmodellen" by Woelfe.
23 // http://opendatastructures.org/versions/edition-0.1d/ods-java/node33.html#SECTION00832000000000000000
calculateHash(v8::Isolate* isolate, v8::Local<v8::String> source)24 String16 calculateHash(v8::Isolate* isolate, v8::Local<v8::String> source) {
25 static uint64_t prime[] = {0x3FB75161, 0xAB1F4E4F, 0x82675BC5, 0xCD924D35,
26 0x81ABE279};
27 static uint64_t random[] = {0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476,
28 0xC3D2E1F0};
29 static uint32_t randomOdd[] = {0xB4663807, 0xCC322BF5, 0xD4F91BBD, 0xA7BEA11D,
30 0x8F462907};
31
32 uint64_t hashes[] = {0, 0, 0, 0, 0};
33 uint64_t zi[] = {1, 1, 1, 1, 1};
34
35 const size_t hashesSize = arraysize(hashes);
36
37 size_t current = 0;
38
39 std::unique_ptr<UChar[]> buffer(new UChar[source->Length()]);
40 int written = source->Write(
41 isolate, reinterpret_cast<uint16_t*>(buffer.get()), 0, source->Length());
42
43 const uint32_t* data = nullptr;
44 size_t sizeInBytes = sizeof(UChar) * written;
45 data = reinterpret_cast<const uint32_t*>(buffer.get());
46 for (size_t i = 0; i < sizeInBytes / 4; ++i) {
47 uint32_t d = v8::base::ReadUnalignedValue<uint32_t>(
48 reinterpret_cast<v8::internal::Address>(data + i));
49 #if V8_TARGET_LITTLE_ENDIAN
50 uint32_t v = d;
51 #else
52 uint32_t v = (d << 16) | (d >> 16);
53 #endif
54 uint64_t xi = v * randomOdd[current] & 0x7FFFFFFF;
55 hashes[current] = (hashes[current] + zi[current] * xi) % prime[current];
56 zi[current] = (zi[current] * random[current]) % prime[current];
57 current = current == hashesSize - 1 ? 0 : current + 1;
58 }
59 if (sizeInBytes % 4) {
60 uint32_t v = 0;
61 const uint8_t* data_8b = reinterpret_cast<const uint8_t*>(data);
62 for (size_t i = sizeInBytes - sizeInBytes % 4; i < sizeInBytes; ++i) {
63 v <<= 8;
64 #if V8_TARGET_LITTLE_ENDIAN
65 v |= data_8b[i];
66 #else
67 if (i % 2) {
68 v |= data_8b[i - 1];
69 } else {
70 v |= data_8b[i + 1];
71 }
72 #endif
73 }
74 uint64_t xi = v * randomOdd[current] & 0x7FFFFFFF;
75 hashes[current] = (hashes[current] + zi[current] * xi) % prime[current];
76 zi[current] = (zi[current] * random[current]) % prime[current];
77 current = current == hashesSize - 1 ? 0 : current + 1;
78 }
79
80 for (size_t i = 0; i < hashesSize; ++i)
81 hashes[i] = (hashes[i] + zi[i] * (prime[i] - 1)) % prime[i];
82
83 String16Builder hash;
84 for (size_t i = 0; i < hashesSize; ++i)
85 hash.appendUnsignedAsHex(static_cast<uint32_t>(hashes[i]));
86 return hash.toString();
87 }
88
89 class ActualScript : public V8DebuggerScript {
90 friend class V8DebuggerScript;
91
92 public:
ActualScript(v8::Isolate* isolate, v8::Local<v8::debug::Script> script, bool isLiveEdit, V8DebuggerAgentImpl* agent, V8InspectorClient* client)93 ActualScript(v8::Isolate* isolate, v8::Local<v8::debug::Script> script,
94 bool isLiveEdit, V8DebuggerAgentImpl* agent,
95 V8InspectorClient* client)
96 : V8DebuggerScript(isolate, String16::fromInteger(script->Id()),
97 GetScriptURL(isolate, script, client),
98 GetScriptName(isolate, script, client)),
99 m_agent(agent),
100 m_isLiveEdit(isLiveEdit) {
101 Initialize(script);
102 }
103
104 bool isLiveEdit() const override { return m_isLiveEdit; }
105 bool isModule() const override { return m_isModule; }
106
107 String16 source(size_t pos, size_t len) const override {
108 v8::HandleScope scope(m_isolate);
109 v8::Local<v8::String> v8Source;
110 if (!m_scriptSource.Get(m_isolate)->JavaScriptCode().ToLocal(&v8Source)) {
111 return String16();
112 }
113 if (pos >= static_cast<size_t>(v8Source->Length())) return String16();
114 size_t substringLength =
115 std::min(len, static_cast<size_t>(v8Source->Length()) - pos);
116 std::unique_ptr<UChar[]> buffer(new UChar[substringLength]);
117 v8Source->Write(m_isolate, reinterpret_cast<uint16_t*>(buffer.get()),
118 static_cast<int>(pos), static_cast<int>(substringLength));
119 return String16(buffer.get(), substringLength);
120 }
121 Language getLanguage() const override { return m_language; }
122
123 #if V8_ENABLE_WEBASSEMBLY
124 v8::Maybe<v8::MemorySpan<const uint8_t>> wasmBytecode() const override {
125 v8::HandleScope scope(m_isolate);
126 v8::MemorySpan<const uint8_t> bytecode;
127 if (m_scriptSource.Get(m_isolate)->WasmBytecode().To(&bytecode)) {
128 return v8::Just(bytecode);
129 }
130 return v8::Nothing<v8::MemorySpan<const uint8_t>>();
131 }
132
133 v8::Maybe<v8::debug::WasmScript::DebugSymbolsType> getDebugSymbolsType()
134 const override {
135 auto script = this->script();
136 if (!script->IsWasm())
137 return v8::Nothing<v8::debug::WasmScript::DebugSymbolsType>();
138 return v8::Just(v8::debug::WasmScript::Cast(*script)->GetDebugSymbolType());
139 }
140
141 v8::Maybe<String16> getExternalDebugSymbolsURL() const override {
142 auto script = this->script();
143 if (!script->IsWasm()) return v8::Nothing<String16>();
144 v8::MemorySpan<const char> external_url =
145 v8::debug::WasmScript::Cast(*script)->ExternalSymbolsURL();
146 if (external_url.size() == 0) return v8::Nothing<String16>();
147 return v8::Just(String16(external_url.data(), external_url.size()));
148 }
149 #endif // V8_ENABLE_WEBASSEMBLY
150
151 int startLine() const override { return m_startLine; }
152 int startColumn() const override { return m_startColumn; }
153 int endLine() const override { return m_endLine; }
154 int endColumn() const override { return m_endColumn; }
155 int codeOffset() const override {
156 #if V8_ENABLE_WEBASSEMBLY
157 if (script()->IsWasm()) {
158 return v8::debug::WasmScript::Cast(*script())->CodeOffset();
159 }
160 #endif // V8_ENABLE_WEBASSEMBLY
161 return 0;
162 }
163 int length() const override {
164 return static_cast<int>(m_scriptSource.Get(m_isolate)->Length());
165 }
166
167 const String16& sourceMappingURL() const override {
168 return m_sourceMappingURL;
169 }
170
171 void setSourceMappingURL(const String16& sourceMappingURL) override {
172 m_sourceMappingURL = sourceMappingURL;
173 }
174
175 void setSource(const String16& newSource, bool preview,
176 v8::debug::LiveEditResult* result) override {
177 v8::EscapableHandleScope scope(m_isolate);
178 v8::Local<v8::String> v8Source = toV8String(m_isolate, newSource);
179 if (!m_script.Get(m_isolate)->SetScriptSource(v8Source, preview, result)) {
180 result->message = scope.Escape(result->message);
181 return;
182 }
183 // NOP if preview or unchanged source (diffs.empty() in PatchScript)
184 if (preview || result->script.IsEmpty()) return;
185
186 m_hash = String16();
187 Initialize(scope.Escape(result->script));
188 }
189
190 bool getPossibleBreakpoints(
191 const v8::debug::Location& start, const v8::debug::Location& end,
192 bool restrictToFunction,
193 std::vector<v8::debug::BreakLocation>* locations) override {
194 v8::HandleScope scope(m_isolate);
195 v8::Local<v8::debug::Script> script = m_script.Get(m_isolate);
196 std::vector<v8::debug::BreakLocation> allLocations;
197 if (!script->GetPossibleBreakpoints(start, end, restrictToFunction,
198 &allLocations)) {
199 return false;
200 }
201 if (!allLocations.size()) return true;
202 v8::debug::BreakLocation current = allLocations[0];
203 for (size_t i = 1; i < allLocations.size(); ++i) {
204 if (allLocations[i].GetLineNumber() == current.GetLineNumber() &&
205 allLocations[i].GetColumnNumber() == current.GetColumnNumber()) {
206 if (allLocations[i].type() != v8::debug::kCommonBreakLocation) {
207 DCHECK(allLocations[i].type() == v8::debug::kCallBreakLocation ||
208 allLocations[i].type() == v8::debug::kReturnBreakLocation);
209 // debugger can returns more then one break location at the same
210 // source location, e.g. foo() - in this case there are two break
211 // locations before foo: for statement and for function call, we can
212 // merge them for inspector and report only one with call type.
213 current = allLocations[i];
214 }
215 } else {
216 // we assume that returned break locations are sorted.
217 DCHECK(
218 allLocations[i].GetLineNumber() > current.GetLineNumber() ||
219 (allLocations[i].GetColumnNumber() >= current.GetColumnNumber() &&
220 allLocations[i].GetLineNumber() == current.GetLineNumber()));
221 locations->push_back(current);
222 current = allLocations[i];
223 }
224 }
225 locations->push_back(current);
226 return true;
227 }
228
229 void resetBlackboxedStateCache() override {
230 v8::HandleScope scope(m_isolate);
231 v8::debug::ResetBlackboxedStateCache(m_isolate, m_script.Get(m_isolate));
232 }
233
234 int offset(int lineNumber, int columnNumber) const override {
235 v8::HandleScope scope(m_isolate);
236 return m_script.Get(m_isolate)->GetSourceOffset(
237 v8::debug::Location(lineNumber, columnNumber));
238 }
239
240 v8::debug::Location location(int offset) const override {
241 v8::HandleScope scope(m_isolate);
242 return m_script.Get(m_isolate)->GetSourceLocation(offset);
243 }
244
245 bool setBreakpoint(const String16& condition, v8::debug::Location* location,
246 int* id) const override {
247 v8::HandleScope scope(m_isolate);
248 return script()->SetBreakpoint(toV8String(m_isolate, condition), location,
249 id);
250 }
251
252 bool setInstrumentationBreakpoint(int* id) const override {
253 v8::HandleScope scope(m_isolate);
254 return script()->SetInstrumentationBreakpoint(id);
255 }
256
257 const String16& hash() const override {
258 if (!m_hash.isEmpty()) return m_hash;
259 v8::HandleScope scope(m_isolate);
260 v8::Local<v8::String> v8Source;
261 if (!m_scriptSource.Get(m_isolate)->JavaScriptCode().ToLocal(&v8Source)) {
262 v8Source = v8::String::Empty(m_isolate);
263 }
264 m_hash = calculateHash(m_isolate, v8Source);
265 DCHECK(!m_hash.isEmpty());
266 return m_hash;
267 }
268
269 private:
GetScriptURL(v8::Isolate* isolate, v8::Local<v8::debug::Script> script, V8InspectorClient* client)270 static String16 GetScriptURL(v8::Isolate* isolate,
271 v8::Local<v8::debug::Script> script,
272 V8InspectorClient* client) {
273 v8::Local<v8::String> sourceURL;
274 if (script->SourceURL().ToLocal(&sourceURL) && sourceURL->Length() > 0)
275 return toProtocolString(isolate, sourceURL);
276 return GetScriptName(isolate, script, client);
277 }
278
GetScriptName(v8::Isolate* isolate, v8::Local<v8::debug::Script> script, V8InspectorClient* client)279 static String16 GetScriptName(v8::Isolate* isolate,
280 v8::Local<v8::debug::Script> script,
281 V8InspectorClient* client) {
282 v8::Local<v8::String> v8Name;
283 if (script->Name().ToLocal(&v8Name) && v8Name->Length() > 0) {
284 String16 name = toProtocolString(isolate, v8Name);
285 std::unique_ptr<StringBuffer> url =
286 client->resourceNameToUrl(toStringView(name));
287 return url ? toString16(url->string()) : name;
288 }
289 return String16();
290 }
291
292 v8::Local<v8::debug::Script> script() const override {
293 return m_script.Get(m_isolate);
294 }
295
Initialize(v8::Local<v8::debug::Script> script)296 void Initialize(v8::Local<v8::debug::Script> script) {
297 v8::Local<v8::String> tmp;
298 m_hasSourceURLComment =
299 script->SourceURL().ToLocal(&tmp) && tmp->Length() > 0;
300 if (script->SourceMappingURL().ToLocal(&tmp))
301 m_sourceMappingURL = toProtocolString(m_isolate, tmp);
302 m_startLine = script->StartLine();
303 m_startColumn = script->StartColumn();
304 m_endLine = script->EndLine();
305 m_endColumn = script->EndColumn();
306
307 USE(script->ContextId().To(&m_executionContextId));
308 m_language = V8DebuggerScript::Language::JavaScript;
309 #if V8_ENABLE_WEBASSEMBLY
310 if (script->IsWasm()) {
311 m_language = V8DebuggerScript::Language::WebAssembly;
312 }
313 #endif // V8_ENABLE_WEBASSEMBLY
314
315 m_isModule = script->IsModule();
316
317 m_script.Reset(m_isolate, script);
318 m_script.AnnotateStrongRetainer(kGlobalDebuggerScriptHandleLabel);
319 m_scriptSource.Reset(m_isolate, script->Source());
320 m_scriptSource.AnnotateStrongRetainer(kGlobalDebuggerScriptHandleLabel);
321 }
322
323 void MakeWeak() override {
324 m_script.SetWeak(
325 this,
326 [](const v8::WeakCallbackInfo<ActualScript>& data) {
327 data.GetParameter()->WeakCallback();
328 },
329 v8::WeakCallbackType::kParameter);
330 }
331
WeakCallback()332 void WeakCallback() {
333 m_script.Reset();
334 m_agent->ScriptCollected(this);
335 }
336
337 V8DebuggerAgentImpl* m_agent;
338 String16 m_sourceMappingURL;
339 Language m_language;
340 bool m_isLiveEdit = false;
341 bool m_isModule = false;
342 mutable String16 m_hash;
343 int m_startLine = 0;
344 int m_startColumn = 0;
345 int m_endLine = 0;
346 int m_endColumn = 0;
347 v8::Global<v8::debug::Script> m_script;
348 v8::Global<v8::debug::ScriptSource> m_scriptSource;
349 };
350
351 } // namespace
352
Create( v8::Isolate* isolate, v8::Local<v8::debug::Script> scriptObj, bool isLiveEdit, V8DebuggerAgentImpl* agent, V8InspectorClient* client)353 std::unique_ptr<V8DebuggerScript> V8DebuggerScript::Create(
354 v8::Isolate* isolate, v8::Local<v8::debug::Script> scriptObj,
355 bool isLiveEdit, V8DebuggerAgentImpl* agent, V8InspectorClient* client) {
356 return std::make_unique<ActualScript>(isolate, scriptObj, isLiveEdit, agent,
357 client);
358 }
359
V8DebuggerScript(v8::Isolate* isolate, String16 id, String16 url, String16 embedderName)360 V8DebuggerScript::V8DebuggerScript(v8::Isolate* isolate, String16 id,
361 String16 url, String16 embedderName)
362 : m_id(std::move(id)),
363 m_url(std::move(url)),
364 m_isolate(isolate),
365 m_embedderName(embedderName) {}
366
367 V8DebuggerScript::~V8DebuggerScript() = default;
368
setSourceURL(const String16& sourceURL)369 void V8DebuggerScript::setSourceURL(const String16& sourceURL) {
370 if (sourceURL.length() > 0) {
371 m_hasSourceURLComment = true;
372 m_url = sourceURL;
373 }
374 }
375
376 #if V8_ENABLE_WEBASSEMBLY
removeWasmBreakpoint(int id)377 void V8DebuggerScript::removeWasmBreakpoint(int id) {
378 v8::HandleScope scope(m_isolate);
379 script()->RemoveWasmBreakpoint(id);
380 }
381 #endif // V8_ENABLE_WEBASSEMBLY
382
383 } // namespace v8_inspector
384