1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_NODE_CACHE_H_ 6 #define V8_COMPILER_NODE_CACHE_H_ 7 8 #include "src/base/export-template.h" 9 #include "src/base/functional.h" 10 #include "src/base/macros.h" 11 #include "src/zone/zone-containers.h" 12 13 namespace v8 { 14 namespace internal { 15 16 // Forward declarations. 17 class Zone; 18 template <typename> 19 class ZoneVector; 20 21 22 namespace compiler { 23 24 // Forward declarations. 25 class Node; 26 27 28 // A cache for nodes based on a key. Useful for implementing canonicalization of 29 // nodes such as constants, parameters, etc. 30 template <typename Key, typename Hash = base::hash<Key>, 31 typename Pred = std::equal_to<Key> > 32 class EXPORT_TEMPLATE_DECLARE(V8_EXPORT_PRIVATE) NodeCache final { 33 public: NodeCache(Zone* zone)34 explicit NodeCache(Zone* zone) : map_(zone) {} 35 ~NodeCache() = default; 36 NodeCache(const NodeCache&) = delete; 37 NodeCache& operator=(const NodeCache&) = delete; 38 39 // Search for node associated with {key} and return a pointer to a memory 40 // location in this cache that stores an entry for the key. If the location 41 // returned by this method contains a non-nullptr node, the caller can use 42 // that node. Otherwise it is the responsibility of the caller to fill the 43 // entry with a new node. Find(Key key)44 Node** Find(Key key) { return &(map_[key]); } 45 46 // Appends all nodes from this cache to {nodes}. GetCachedNodes(ZoneVector<Node*>* nodes)47 void GetCachedNodes(ZoneVector<Node*>* nodes) { 48 for (const auto& entry : map_) { 49 if (entry.second) nodes->push_back(entry.second); 50 } 51 } 52 53 private: 54 ZoneUnorderedMap<Key, Node*, Hash, Pred> map_; 55 }; 56 57 // Various default cache types. 58 using Int32NodeCache = NodeCache<int32_t>; 59 using Int64NodeCache = NodeCache<int64_t>; 60 61 // All we want is the numeric value of the RelocInfo::Mode enum. We typedef 62 // below to avoid pulling in assembler.h 63 using RelocInfoMode = char; 64 using RelocInt32Key = std::pair<int32_t, RelocInfoMode>; 65 using RelocInt64Key = std::pair<int64_t, RelocInfoMode>; 66 using RelocInt32NodeCache = NodeCache<RelocInt32Key>; 67 using RelocInt64NodeCache = NodeCache<RelocInt64Key>; 68 #if V8_HOST_ARCH_32_BIT 69 using IntPtrNodeCache = Int32NodeCache; 70 #else 71 using IntPtrNodeCache = Int64NodeCache; 72 #endif 73 74 } // namespace compiler 75 } // namespace internal 76 } // namespace v8 77 78 #endif // V8_COMPILER_NODE_CACHE_H_ 79