1 // Copyright 2018 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_CODEGEN_CONSTANT_POOL_H_
6 #define V8_CODEGEN_CONSTANT_POOL_H_
7
8 #include <map>
9
10 #include "src/base/numbers/double.h"
11 #include "src/codegen/label.h"
12 #include "src/codegen/reloc-info.h"
13 #include "src/common/globals.h"
14
15 namespace v8 {
16 namespace internal {
17
18 class Instruction;
19
20 // -----------------------------------------------------------------------------
21 // Constant pool support
22
23 class ConstantPoolEntry {
24 public:
25 ConstantPoolEntry() = default;
ConstantPoolEntry(int position, intptr_t value, bool sharing_ok, RelocInfo::Mode rmode = RelocInfo::NO_INFO)26 ConstantPoolEntry(int position, intptr_t value, bool sharing_ok,
27 RelocInfo::Mode rmode = RelocInfo::NO_INFO)
28 : position_(position),
29 merged_index_(sharing_ok ? SHARING_ALLOWED : SHARING_PROHIBITED),
30 value_(value),
31 rmode_(rmode) {}
ConstantPoolEntry(int position, base::Double value, RelocInfo::Mode rmode = RelocInfo::NO_INFO)32 ConstantPoolEntry(int position, base::Double value,
33 RelocInfo::Mode rmode = RelocInfo::NO_INFO)
34 : position_(position),
35 merged_index_(SHARING_ALLOWED),
36 value64_(value.AsUint64()),
37 rmode_(rmode) {}
38
position() const39 int position() const { return position_; }
sharing_ok() const40 bool sharing_ok() const { return merged_index_ != SHARING_PROHIBITED; }
is_merged() const41 bool is_merged() const { return merged_index_ >= 0; }
merged_index() const42 int merged_index() const {
43 DCHECK(is_merged());
44 return merged_index_;
45 }
set_merged_index(int index)46 void set_merged_index(int index) {
47 DCHECK(sharing_ok());
48 merged_index_ = index;
49 DCHECK(is_merged());
50 }
offset() const51 int offset() const {
52 DCHECK_GE(merged_index_, 0);
53 return merged_index_;
54 }
set_offset(int offset)55 void set_offset(int offset) {
56 DCHECK_GE(offset, 0);
57 merged_index_ = offset;
58 }
value() const59 intptr_t value() const { return value_; }
value64() const60 uint64_t value64() const { return value64_; }
rmode() const61 RelocInfo::Mode rmode() const { return rmode_; }
62
63 enum Type { INTPTR, DOUBLE, NUMBER_OF_TYPES };
64
size(Type type)65 static int size(Type type) {
66 return (type == INTPTR) ? kSystemPointerSize : kDoubleSize;
67 }
68
69 enum Access { REGULAR, OVERFLOWED };
70
71 private:
72 int position_;
73 int merged_index_;
74 union {
75 intptr_t value_;
76 uint64_t value64_;
77 };
78 // TODO(leszeks): The way we use this, it could probably be packed into
79 // merged_index_ if size is a concern.
80 RelocInfo::Mode rmode_;
81 enum { SHARING_PROHIBITED = -2, SHARING_ALLOWED = -1 };
82 };
83
84 #if defined(V8_TARGET_ARCH_PPC) || defined(V8_TARGET_ARCH_PPC64)
85
86 // -----------------------------------------------------------------------------
87 // Embedded constant pool support
88
89 class ConstantPoolBuilder {
90 public:
91 ConstantPoolBuilder(int ptr_reach_bits, int double_reach_bits);
92
93 #ifdef DEBUG
~ConstantPoolBuilder()94 ~ConstantPoolBuilder() {
95 // Unused labels to prevent DCHECK failures.
96 emitted_label_.Unuse();
97 emitted_label_.UnuseNear();
98 }
99 #endif
100
101 // Add pointer-sized constant to the embedded constant pool
AddEntry(int position, intptr_t value, bool sharing_ok)102 ConstantPoolEntry::Access AddEntry(int position, intptr_t value,
103 bool sharing_ok) {
104 ConstantPoolEntry entry(position, value, sharing_ok);
105 return AddEntry(&entry, ConstantPoolEntry::INTPTR);
106 }
107
108 // Add double constant to the embedded constant pool
AddEntry(int position, base::Double value)109 ConstantPoolEntry::Access AddEntry(int position, base::Double value) {
110 ConstantPoolEntry entry(position, value);
111 return AddEntry(&entry, ConstantPoolEntry::DOUBLE);
112 }
113
114 // Add double constant to the embedded constant pool
AddEntry(int position, double value)115 ConstantPoolEntry::Access AddEntry(int position, double value) {
116 return AddEntry(position, base::Double(value));
117 }
118
119 // Previews the access type required for the next new entry to be added.
120 ConstantPoolEntry::Access NextAccess(ConstantPoolEntry::Type type) const;
121
IsEmpty()122 bool IsEmpty() {
123 return info_[ConstantPoolEntry::INTPTR].entries.empty() &&
124 info_[ConstantPoolEntry::INTPTR].shared_entries.empty() &&
125 info_[ConstantPoolEntry::DOUBLE].entries.empty() &&
126 info_[ConstantPoolEntry::DOUBLE].shared_entries.empty();
127 }
128
129 // Emit the constant pool. Invoke only after all entries have been
130 // added and all instructions have been emitted.
131 // Returns position of the emitted pool (zero implies no constant pool).
132 int Emit(Assembler* assm);
133
134 // Returns the label associated with the start of the constant pool.
135 // Linking to this label in the function prologue may provide an
136 // efficient means of constant pool pointer register initialization
137 // on some architectures.
EmittedPosition()138 inline Label* EmittedPosition() { return &emitted_label_; }
139
140 private:
141 ConstantPoolEntry::Access AddEntry(ConstantPoolEntry* entry,
142 ConstantPoolEntry::Type type);
143 void EmitSharedEntries(Assembler* assm, ConstantPoolEntry::Type type);
144 void EmitGroup(Assembler* assm, ConstantPoolEntry::Access access,
145 ConstantPoolEntry::Type type);
146
147 struct PerTypeEntryInfo {
PerTypeEntryInfov8::internal::ConstantPoolBuilder::PerTypeEntryInfo148 PerTypeEntryInfo() : regular_count(0), overflow_start(-1) {}
overflowv8::internal::ConstantPoolBuilder::PerTypeEntryInfo149 bool overflow() const {
150 return (overflow_start >= 0 &&
151 overflow_start < static_cast<int>(entries.size()));
152 }
153 int regular_reach_bits;
154 int regular_count;
155 int overflow_start;
156 std::vector<ConstantPoolEntry> entries;
157 std::vector<ConstantPoolEntry> shared_entries;
158 };
159
160 Label emitted_label_; // Records pc_offset of emitted pool
161 PerTypeEntryInfo info_[ConstantPoolEntry::NUMBER_OF_TYPES];
162 };
163
164 #endif // defined(V8_TARGET_ARCH_PPC) || defined(V8_TARGET_ARCH_PPC64)
165
166 #if defined(V8_TARGET_ARCH_ARM64) || defined(V8_TARGET_ARCH_RISCV64)
167
168 class ConstantPoolKey {
169 public:
ConstantPoolKey(uint64_t value, RelocInfo::Mode rmode = RelocInfo::NO_INFO)170 explicit ConstantPoolKey(uint64_t value,
171 RelocInfo::Mode rmode = RelocInfo::NO_INFO)
172 : is_value32_(false), value64_(value), rmode_(rmode) {}
173
ConstantPoolKey(uint32_t value, RelocInfo::Mode rmode = RelocInfo::NO_INFO)174 explicit ConstantPoolKey(uint32_t value,
175 RelocInfo::Mode rmode = RelocInfo::NO_INFO)
176 : is_value32_(true), value32_(value), rmode_(rmode) {}
177
value64() const178 uint64_t value64() const {
179 CHECK(!is_value32_);
180 return value64_;
181 }
value32() const182 uint32_t value32() const {
183 CHECK(is_value32_);
184 return value32_;
185 }
186
is_value32() const187 bool is_value32() const { return is_value32_; }
rmode() const188 RelocInfo::Mode rmode() const { return rmode_; }
189
AllowsDeduplication() const190 bool AllowsDeduplication() const {
191 DCHECK(rmode_ != RelocInfo::CONST_POOL &&
192 rmode_ != RelocInfo::VENEER_POOL &&
193 rmode_ != RelocInfo::DEOPT_SCRIPT_OFFSET &&
194 rmode_ != RelocInfo::DEOPT_INLINING_ID &&
195 rmode_ != RelocInfo::DEOPT_REASON && rmode_ != RelocInfo::DEOPT_ID &&
196 rmode_ != RelocInfo::DEOPT_NODE_ID);
197 // CODE_TARGETs can be shared because they aren't patched anymore,
198 // and we make sure we emit only one reloc info for them (thus delta
199 // patching) will apply the delta only once. At the moment, we do not dedup
200 // code targets if they are wrapped in a heap object request (value == 0).
201 bool is_sharable_code_target =
202 rmode_ == RelocInfo::CODE_TARGET &&
203 (is_value32() ? (value32() != 0) : (value64() != 0));
204 bool is_sharable_embedded_object = RelocInfo::IsEmbeddedObjectMode(rmode_);
205 return RelocInfo::IsShareableRelocMode(rmode_) || is_sharable_code_target ||
206 is_sharable_embedded_object;
207 }
208
209 private:
210 bool is_value32_;
211 union {
212 uint64_t value64_;
213 uint32_t value32_;
214 };
215 RelocInfo::Mode rmode_;
216 };
217
218 // Order for pool entries. 64bit entries go first.
operator <(const ConstantPoolKey& a, const ConstantPoolKey& b)219 inline bool operator<(const ConstantPoolKey& a, const ConstantPoolKey& b) {
220 if (a.is_value32() < b.is_value32()) return true;
221 if (a.is_value32() > b.is_value32()) return false;
222 if (a.rmode() < b.rmode()) return true;
223 if (a.rmode() > b.rmode()) return false;
224 if (a.is_value32()) return a.value32() < b.value32();
225 return a.value64() < b.value64();
226 }
227
operator ==(const ConstantPoolKey& a, const ConstantPoolKey& b)228 inline bool operator==(const ConstantPoolKey& a, const ConstantPoolKey& b) {
229 if (a.rmode() != b.rmode() || a.is_value32() != b.is_value32()) {
230 return false;
231 }
232 if (a.is_value32()) return a.value32() == b.value32();
233 return a.value64() == b.value64();
234 }
235
236 // Constant pool generation
237 enum class Jump { kOmitted, kRequired };
238 enum class Emission { kIfNeeded, kForced };
239 enum class Alignment { kOmitted, kRequired };
240 enum class RelocInfoStatus { kMustRecord, kMustOmitForDuplicate };
241 enum class PoolEmissionCheck { kSkip };
242
243 // Pools are emitted in the instruction stream, preferably after unconditional
244 // jumps or after returns from functions (in dead code locations).
245 // If a long code sequence does not contain unconditional jumps, it is
246 // necessary to emit the constant pool before the pool gets too far from the
247 // location it is accessed from. In this case, we emit a jump over the emitted
248 // constant pool.
249 // Constants in the pool may be addresses of functions that gets relocated;
250 // if so, a relocation info entry is associated to the constant pool entry.
251 class ConstantPool {
252 public:
253 explicit ConstantPool(Assembler* assm);
254 ~ConstantPool();
255
256 // Returns true when we need to write RelocInfo and false when we do not.
257 RelocInfoStatus RecordEntry(uint32_t data, RelocInfo::Mode rmode);
258 RelocInfoStatus RecordEntry(uint64_t data, RelocInfo::Mode rmode);
259
Entry32Count() const260 size_t Entry32Count() const { return entry32_count_; }
Entry64Count() const261 size_t Entry64Count() const { return entry64_count_; }
IsEmpty() const262 bool IsEmpty() const { return entries_.empty(); }
263 // Check if pool will be out of range at {pc_offset}.
264 bool IsInImmRangeIfEmittedAt(int pc_offset);
265 // Size in bytes of the constant pool. Depending on parameters, the size will
266 // include the branch over the pool and alignment padding.
267 int ComputeSize(Jump require_jump, Alignment require_alignment) const;
268
269 // Emit the pool at the current pc with a branch over the pool if requested.
270 void EmitAndClear(Jump require);
271 bool ShouldEmitNow(Jump require_jump, size_t margin = 0) const;
272 V8_EXPORT_PRIVATE void Check(Emission force_emission, Jump require_jump,
273 size_t margin = 0);
274
275 V8_EXPORT_PRIVATE void MaybeCheck();
276 void Clear();
277
278 // Constant pool emisssion can be blocked temporarily.
279 bool IsBlocked() const;
280
281 // Repeated checking whether the constant pool should be emitted is expensive;
282 // only check once a number of instructions have been generated.
283 void SetNextCheckIn(size_t instructions);
284
285 // Class for scoping postponing the constant pool generation.
286 class V8_EXPORT_PRIVATE V8_NODISCARD BlockScope {
287 public:
288 // BlockScope immediatelly emits the pool if necessary to ensure that
289 // during the block scope at least {margin} bytes can be emitted without
290 // pool emission becomming necessary.
291 explicit BlockScope(Assembler* pool, size_t margin = 0);
292 BlockScope(Assembler* pool, PoolEmissionCheck);
293 ~BlockScope();
294
295 private:
296 ConstantPool* pool_;
297 DISALLOW_IMPLICIT_CONSTRUCTORS(BlockScope);
298 };
299
300 // Hard limit to the const pool which must not be exceeded.
301 static const size_t kMaxDistToPool32;
302 static const size_t kMaxDistToPool64;
303 // Approximate distance where the pool should be emitted.
304 static const size_t kApproxDistToPool32;
305 V8_EXPORT_PRIVATE static const size_t kApproxDistToPool64;
306 // Approximate distance where the pool may be emitted if
307 // no jump is required (due to a recent unconditional jump).
308 static const size_t kOpportunityDistToPool32;
309 static const size_t kOpportunityDistToPool64;
310 // PC distance between constant pool checks.
311 V8_EXPORT_PRIVATE static const size_t kCheckInterval;
312 // Number of entries in the pool which trigger a check.
313 static const size_t kApproxMaxEntryCount;
314
315 private:
316 void StartBlock();
317 void EndBlock();
318
319 void EmitEntries();
320 void EmitPrologue(Alignment require_alignment);
321 int PrologueSize(Jump require_jump) const;
322 RelocInfoStatus RecordKey(ConstantPoolKey key, int offset);
323 RelocInfoStatus GetRelocInfoStatusFor(const ConstantPoolKey& key);
324 void Emit(const ConstantPoolKey& key);
325 void SetLoadOffsetToConstPoolEntry(int load_offset, Instruction* entry_offset,
326 const ConstantPoolKey& key);
327 Alignment IsAlignmentRequiredIfEmittedAt(Jump require_jump,
328 int pc_offset) const;
329
330 Assembler* assm_;
331 // Keep track of the first instruction requiring a constant pool entry
332 // since the previous constant pool was emitted.
333 int first_use_32_ = -1;
334 int first_use_64_ = -1;
335 // We sort not according to insertion order, but since we do not insert
336 // addresses (for heap objects we insert an index which is created in
337 // increasing order), the order is deterministic. We map each entry to the
338 // pc offset of the load. We use a multimap because we need to record the
339 // pc offset of each load of the same constant so that the immediate of the
340 // loads can be back-patched when the pool is emitted.
341 std::multimap<ConstantPoolKey, int> entries_;
342 size_t entry32_count_ = 0;
343 size_t entry64_count_ = 0;
344 int next_check_ = 0;
345 int blocked_nesting_ = 0;
346 };
347
348 #endif // defined(V8_TARGET_ARCH_ARM64)
349
350 } // namespace internal
351 } // namespace v8
352
353 #endif // V8_CODEGEN_CONSTANT_POOL_H_
354