1bf215546Sopenharmony_ci/**************************************************************************
2bf215546Sopenharmony_ci *
3bf215546Sopenharmony_ci * Copyright 2007 VMware, Inc.
4bf215546Sopenharmony_ci * Copyright (c) 2008 VMware, Inc.
5bf215546Sopenharmony_ci * All Rights Reserved.
6bf215546Sopenharmony_ci *
7bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
8bf215546Sopenharmony_ci * copy of this software and associated documentation files (the
9bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including
10bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish,
11bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to
12bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to
13bf215546Sopenharmony_ci * the following conditions:
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the
16bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions
17bf215546Sopenharmony_ci * of the Software.
18bf215546Sopenharmony_ci *
19bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22bf215546Sopenharmony_ci * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23bf215546Sopenharmony_ci * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24bf215546Sopenharmony_ci * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25bf215546Sopenharmony_ci * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26bf215546Sopenharmony_ci *
27bf215546Sopenharmony_ci **************************************************************************/
28bf215546Sopenharmony_ci
29bf215546Sopenharmony_ci#include "compiler/nir/nir.h"
30bf215546Sopenharmony_ci
31bf215546Sopenharmony_ci
32bf215546Sopenharmony_ci#include "main/context.h"
33bf215546Sopenharmony_ci#include "main/macros.h"
34bf215546Sopenharmony_ci#include "main/spirv_extensions.h"
35bf215546Sopenharmony_ci#include "main/version.h"
36bf215546Sopenharmony_ci#include "nir/nir_to_tgsi.h"
37bf215546Sopenharmony_ci
38bf215546Sopenharmony_ci#include "pipe/p_context.h"
39bf215546Sopenharmony_ci#include "pipe/p_defines.h"
40bf215546Sopenharmony_ci#include "pipe/p_screen.h"
41bf215546Sopenharmony_ci#include "tgsi/tgsi_from_mesa.h"
42bf215546Sopenharmony_ci#include "util/u_math.h"
43bf215546Sopenharmony_ci#include "util/u_memory.h"
44bf215546Sopenharmony_ci
45bf215546Sopenharmony_ci#include "st_context.h"
46bf215546Sopenharmony_ci#include "st_debug.h"
47bf215546Sopenharmony_ci#include "st_extensions.h"
48bf215546Sopenharmony_ci#include "st_format.h"
49bf215546Sopenharmony_ci
50bf215546Sopenharmony_ci
51bf215546Sopenharmony_ci/*
52bf215546Sopenharmony_ci * Note: we use these function rather than the MIN2, MAX2, CLAMP macros to
53bf215546Sopenharmony_ci * avoid evaluating arguments (which are often function calls) more than once.
54bf215546Sopenharmony_ci */
55bf215546Sopenharmony_ci
56bf215546Sopenharmony_cistatic unsigned _min(unsigned a, unsigned b)
57bf215546Sopenharmony_ci{
58bf215546Sopenharmony_ci   return (a < b) ? a : b;
59bf215546Sopenharmony_ci}
60bf215546Sopenharmony_ci
61bf215546Sopenharmony_cistatic float _maxf(float a, float b)
62bf215546Sopenharmony_ci{
63bf215546Sopenharmony_ci   return (a > b) ? a : b;
64bf215546Sopenharmony_ci}
65bf215546Sopenharmony_ci
66bf215546Sopenharmony_cistatic int _clamp(int a, int min, int max)
67bf215546Sopenharmony_ci{
68bf215546Sopenharmony_ci   if (a < min)
69bf215546Sopenharmony_ci      return min;
70bf215546Sopenharmony_ci   else if (a > max)
71bf215546Sopenharmony_ci      return max;
72bf215546Sopenharmony_ci   else
73bf215546Sopenharmony_ci      return a;
74bf215546Sopenharmony_ci}
75bf215546Sopenharmony_ci
76bf215546Sopenharmony_ci
77bf215546Sopenharmony_ci/**
78bf215546Sopenharmony_ci * Query driver to get implementation limits.
79bf215546Sopenharmony_ci * Note that we have to limit/clamp against Mesa's internal limits too.
80bf215546Sopenharmony_ci */
81bf215546Sopenharmony_civoid st_init_limits(struct pipe_screen *screen,
82bf215546Sopenharmony_ci                    struct gl_constants *c, struct gl_extensions *extensions)
83bf215546Sopenharmony_ci{
84bf215546Sopenharmony_ci   int supported_irs;
85bf215546Sopenharmony_ci   unsigned sh;
86bf215546Sopenharmony_ci   bool can_ubo = true;
87bf215546Sopenharmony_ci   int temp;
88bf215546Sopenharmony_ci
89bf215546Sopenharmony_ci   c->MaxTextureSize = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE);
90bf215546Sopenharmony_ci   c->MaxTextureSize = MIN2(c->MaxTextureSize, 1 << (MAX_TEXTURE_LEVELS - 1));
91bf215546Sopenharmony_ci   c->MaxTextureMbytes = MAX2(c->MaxTextureMbytes,
92bf215546Sopenharmony_ci                              screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_MB));
93bf215546Sopenharmony_ci
94bf215546Sopenharmony_ci   c->Max3DTextureLevels
95bf215546Sopenharmony_ci      = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
96bf215546Sopenharmony_ci            MAX_TEXTURE_LEVELS);
97bf215546Sopenharmony_ci   extensions->OES_texture_3D = c->Max3DTextureLevels != 0;
98bf215546Sopenharmony_ci
99bf215546Sopenharmony_ci   c->MaxCubeTextureLevels
100bf215546Sopenharmony_ci      = _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
101bf215546Sopenharmony_ci            MAX_TEXTURE_LEVELS);
102bf215546Sopenharmony_ci
103bf215546Sopenharmony_ci   c->MaxTextureRectSize = _min(c->MaxTextureSize, MAX_TEXTURE_RECT_SIZE);
104bf215546Sopenharmony_ci
105bf215546Sopenharmony_ci   c->MaxArrayTextureLayers
106bf215546Sopenharmony_ci      = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS);
107bf215546Sopenharmony_ci
108bf215546Sopenharmony_ci   /* Define max viewport size and max renderbuffer size in terms of
109bf215546Sopenharmony_ci    * max texture size (note: max tex RECT size = max tex 2D size).
110bf215546Sopenharmony_ci    * If this isn't true for some hardware we'll need new PIPE_CAP_ queries.
111bf215546Sopenharmony_ci    */
112bf215546Sopenharmony_ci   c->MaxViewportWidth =
113bf215546Sopenharmony_ci   c->MaxViewportHeight =
114bf215546Sopenharmony_ci   c->MaxRenderbufferSize = c->MaxTextureRectSize;
115bf215546Sopenharmony_ci
116bf215546Sopenharmony_ci   c->SubPixelBits =
117bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_RASTERIZER_SUBPIXEL_BITS);
118bf215546Sopenharmony_ci   c->ViewportSubpixelBits =
119bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_VIEWPORT_SUBPIXEL_BITS);
120bf215546Sopenharmony_ci
121bf215546Sopenharmony_ci   c->MaxDrawBuffers = c->MaxColorAttachments =
122bf215546Sopenharmony_ci      _clamp(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
123bf215546Sopenharmony_ci             1, MAX_DRAW_BUFFERS);
124bf215546Sopenharmony_ci
125bf215546Sopenharmony_ci   c->MaxDualSourceDrawBuffers =
126bf215546Sopenharmony_ci      _clamp(screen->get_param(screen,
127bf215546Sopenharmony_ci                               PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS),
128bf215546Sopenharmony_ci             0, MAX_DRAW_BUFFERS);
129bf215546Sopenharmony_ci
130bf215546Sopenharmony_ci   c->MaxLineWidth =
131bf215546Sopenharmony_ci      _maxf(1.0f, screen->get_paramf(screen, PIPE_CAPF_MAX_LINE_WIDTH));
132bf215546Sopenharmony_ci   c->MaxLineWidthAA =
133bf215546Sopenharmony_ci      _maxf(1.0f, screen->get_paramf(screen, PIPE_CAPF_MAX_LINE_WIDTH_AA));
134bf215546Sopenharmony_ci
135bf215546Sopenharmony_ci   c->MinLineWidth = screen->get_paramf(screen, PIPE_CAPF_MIN_LINE_WIDTH);
136bf215546Sopenharmony_ci   c->MinLineWidthAA = screen->get_paramf(screen, PIPE_CAPF_MIN_LINE_WIDTH_AA);
137bf215546Sopenharmony_ci   c->LineWidthGranularity = screen->get_paramf(screen, PIPE_CAPF_LINE_WIDTH_GRANULARITY);
138bf215546Sopenharmony_ci
139bf215546Sopenharmony_ci   c->MaxPointSize =
140bf215546Sopenharmony_ci      _maxf(1.0f, screen->get_paramf(screen, PIPE_CAPF_MAX_POINT_SIZE));
141bf215546Sopenharmony_ci   c->MaxPointSizeAA =
142bf215546Sopenharmony_ci      _maxf(1.0f, screen->get_paramf(screen, PIPE_CAPF_MAX_POINT_SIZE_AA));
143bf215546Sopenharmony_ci
144bf215546Sopenharmony_ci   c->MinPointSize = MAX2(screen->get_paramf(screen, PIPE_CAPF_MIN_POINT_SIZE), 0.01);
145bf215546Sopenharmony_ci   c->MinPointSizeAA = MAX2(screen->get_paramf(screen, PIPE_CAPF_MIN_POINT_SIZE_AA), 0.01);
146bf215546Sopenharmony_ci   c->PointSizeGranularity = screen->get_paramf(screen, PIPE_CAPF_POINT_SIZE_GRANULARITY);
147bf215546Sopenharmony_ci
148bf215546Sopenharmony_ci   c->MaxTextureMaxAnisotropy =
149bf215546Sopenharmony_ci      _maxf(2.0f,
150bf215546Sopenharmony_ci            screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_ANISOTROPY));
151bf215546Sopenharmony_ci
152bf215546Sopenharmony_ci   c->MaxTextureLodBias =
153bf215546Sopenharmony_ci      screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_LOD_BIAS);
154bf215546Sopenharmony_ci
155bf215546Sopenharmony_ci   c->QuadsFollowProvokingVertexConvention =
156bf215546Sopenharmony_ci      screen->get_param(screen,
157bf215546Sopenharmony_ci                        PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION);
158bf215546Sopenharmony_ci
159bf215546Sopenharmony_ci   c->MaxUniformBlockSize =
160bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_CONSTANT_BUFFER_SIZE_UINT);
161bf215546Sopenharmony_ci
162bf215546Sopenharmony_ci   if (c->MaxUniformBlockSize < 16384) {
163bf215546Sopenharmony_ci      can_ubo = false;
164bf215546Sopenharmony_ci   }
165bf215546Sopenharmony_ci
166bf215546Sopenharmony_ci   /* Round down to a multiple of 4 to make piglit happy. Bytes are not
167bf215546Sopenharmony_ci    * addressible by UBOs anyway.
168bf215546Sopenharmony_ci    */
169bf215546Sopenharmony_ci   c->MaxUniformBlockSize &= ~3;
170bf215546Sopenharmony_ci
171bf215546Sopenharmony_ci   for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) {
172bf215546Sopenharmony_ci      const gl_shader_stage stage = tgsi_processor_to_shader_stage(sh);
173bf215546Sopenharmony_ci      struct gl_shader_compiler_options *options =
174bf215546Sopenharmony_ci         &c->ShaderCompilerOptions[stage];
175bf215546Sopenharmony_ci      struct gl_program_constants *pc = &c->Program[stage];
176bf215546Sopenharmony_ci
177bf215546Sopenharmony_ci      bool prefer_nir = PIPE_SHADER_IR_NIR ==
178bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_PREFERRED_IR);
179bf215546Sopenharmony_ci      if (screen->get_compiler_options)
180bf215546Sopenharmony_ci         options->NirOptions = screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh);
181bf215546Sopenharmony_ci
182bf215546Sopenharmony_ci      if (!options->NirOptions) {
183bf215546Sopenharmony_ci         options->NirOptions =
184bf215546Sopenharmony_ci            nir_to_tgsi_get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh);
185bf215546Sopenharmony_ci      }
186bf215546Sopenharmony_ci
187bf215546Sopenharmony_ci      if (sh == PIPE_SHADER_COMPUTE) {
188bf215546Sopenharmony_ci         if (!screen->get_param(screen, PIPE_CAP_COMPUTE))
189bf215546Sopenharmony_ci            continue;
190bf215546Sopenharmony_ci         supported_irs =
191bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUPPORTED_IRS);
192bf215546Sopenharmony_ci         if (!(supported_irs & ((1 << PIPE_SHADER_IR_TGSI) |
193bf215546Sopenharmony_ci                                (1 << PIPE_SHADER_IR_NIR))))
194bf215546Sopenharmony_ci            continue;
195bf215546Sopenharmony_ci      }
196bf215546Sopenharmony_ci
197bf215546Sopenharmony_ci      pc->MaxTextureImageUnits =
198bf215546Sopenharmony_ci         _min(screen->get_shader_param(screen, sh,
199bf215546Sopenharmony_ci                                       PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS),
200bf215546Sopenharmony_ci              MAX_TEXTURE_IMAGE_UNITS);
201bf215546Sopenharmony_ci
202bf215546Sopenharmony_ci      pc->MaxInstructions =
203bf215546Sopenharmony_ci      pc->MaxNativeInstructions =
204bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS);
205bf215546Sopenharmony_ci      pc->MaxAluInstructions =
206bf215546Sopenharmony_ci      pc->MaxNativeAluInstructions =
207bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
208bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS);
209bf215546Sopenharmony_ci      pc->MaxTexInstructions =
210bf215546Sopenharmony_ci      pc->MaxNativeTexInstructions =
211bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
212bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS);
213bf215546Sopenharmony_ci      pc->MaxTexIndirections =
214bf215546Sopenharmony_ci      pc->MaxNativeTexIndirections =
215bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
216bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS);
217bf215546Sopenharmony_ci      pc->MaxAttribs =
218bf215546Sopenharmony_ci      pc->MaxNativeAttribs =
219bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INPUTS);
220bf215546Sopenharmony_ci      pc->MaxTemps =
221bf215546Sopenharmony_ci      pc->MaxNativeTemps =
222bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEMPS);
223bf215546Sopenharmony_ci      pc->MaxAddressRegs =
224bf215546Sopenharmony_ci      pc->MaxNativeAddressRegs = sh == PIPE_SHADER_VERTEX ? 1 : 0;
225bf215546Sopenharmony_ci
226bf215546Sopenharmony_ci      pc->MaxUniformComponents =
227bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
228bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE) / 4;
229bf215546Sopenharmony_ci
230bf215546Sopenharmony_ci      /* reserve space in the default-uniform for lowered state */
231bf215546Sopenharmony_ci      if (sh == PIPE_SHADER_VERTEX ||
232bf215546Sopenharmony_ci          sh == PIPE_SHADER_TESS_EVAL ||
233bf215546Sopenharmony_ci          sh == PIPE_SHADER_GEOMETRY) {
234bf215546Sopenharmony_ci
235bf215546Sopenharmony_ci         if (!screen->get_param(screen, PIPE_CAP_CLIP_PLANES))
236bf215546Sopenharmony_ci            pc->MaxUniformComponents -= 4 * MAX_CLIP_PLANES;
237bf215546Sopenharmony_ci
238bf215546Sopenharmony_ci         if (!screen->get_param(screen, PIPE_CAP_POINT_SIZE_FIXED))
239bf215546Sopenharmony_ci            pc->MaxUniformComponents -= 4;
240bf215546Sopenharmony_ci      } else if (sh == PIPE_SHADER_FRAGMENT) {
241bf215546Sopenharmony_ci         if (!screen->get_param(screen, PIPE_CAP_ALPHA_TEST))
242bf215546Sopenharmony_ci            pc->MaxUniformComponents -= 4;
243bf215546Sopenharmony_ci      }
244bf215546Sopenharmony_ci
245bf215546Sopenharmony_ci
246bf215546Sopenharmony_ci      pc->MaxUniformComponents = MIN2(pc->MaxUniformComponents,
247bf215546Sopenharmony_ci                                      MAX_UNIFORMS * 4);
248bf215546Sopenharmony_ci
249bf215546Sopenharmony_ci      /* For ARB programs, prog_src_register::Index is a signed 13-bit number.
250bf215546Sopenharmony_ci       * This gives us a limit of 4096 values - but we may need to generate
251bf215546Sopenharmony_ci       * internal values in addition to what the source program uses.  So, we
252bf215546Sopenharmony_ci       * drop the limit one step lower, to 2048, to be safe.
253bf215546Sopenharmony_ci       */
254bf215546Sopenharmony_ci      pc->MaxParameters =
255bf215546Sopenharmony_ci      pc->MaxNativeParameters = MIN2(pc->MaxUniformComponents / 4, 2048);
256bf215546Sopenharmony_ci      pc->MaxInputComponents =
257bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INPUTS) * 4;
258bf215546Sopenharmony_ci      pc->MaxOutputComponents =
259bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_OUTPUTS) * 4;
260bf215546Sopenharmony_ci
261bf215546Sopenharmony_ci
262bf215546Sopenharmony_ci      pc->MaxUniformBlocks =
263bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
264bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_CONST_BUFFERS);
265bf215546Sopenharmony_ci      if (pc->MaxUniformBlocks)
266bf215546Sopenharmony_ci         pc->MaxUniformBlocks -= 1; /* The first one is for ordinary uniforms. */
267bf215546Sopenharmony_ci      pc->MaxUniformBlocks = _min(pc->MaxUniformBlocks, MAX_UNIFORM_BUFFERS);
268bf215546Sopenharmony_ci
269bf215546Sopenharmony_ci      pc->MaxCombinedUniformComponents =
270bf215546Sopenharmony_ci         pc->MaxUniformComponents +
271bf215546Sopenharmony_ci         (uint64_t)c->MaxUniformBlockSize / 4 * pc->MaxUniformBlocks;
272bf215546Sopenharmony_ci
273bf215546Sopenharmony_ci      pc->MaxShaderStorageBlocks =
274bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
275bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_SHADER_BUFFERS);
276bf215546Sopenharmony_ci
277bf215546Sopenharmony_ci      temp = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS);
278bf215546Sopenharmony_ci      if (temp) {
279bf215546Sopenharmony_ci         /*
280bf215546Sopenharmony_ci          * for separate atomic counters get the actual hw limits
281bf215546Sopenharmony_ci          * per stage on atomic counters and buffers
282bf215546Sopenharmony_ci          */
283bf215546Sopenharmony_ci         pc->MaxAtomicCounters = temp;
284bf215546Sopenharmony_ci         pc->MaxAtomicBuffers = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS);
285bf215546Sopenharmony_ci      } else if (pc->MaxShaderStorageBlocks) {
286bf215546Sopenharmony_ci         pc->MaxAtomicCounters = MAX_ATOMIC_COUNTERS;
287bf215546Sopenharmony_ci         /*
288bf215546Sopenharmony_ci          * without separate atomic counters, reserve half of the available
289bf215546Sopenharmony_ci          * SSBOs for atomic buffers, and the other half for normal SSBOs.
290bf215546Sopenharmony_ci          */
291bf215546Sopenharmony_ci         pc->MaxAtomicBuffers = pc->MaxShaderStorageBlocks / 2;
292bf215546Sopenharmony_ci         pc->MaxShaderStorageBlocks -= pc->MaxAtomicBuffers;
293bf215546Sopenharmony_ci      }
294bf215546Sopenharmony_ci      pc->MaxImageUniforms =
295bf215546Sopenharmony_ci         _min(screen->get_shader_param(screen, sh,
296bf215546Sopenharmony_ci                                       PIPE_SHADER_CAP_MAX_SHADER_IMAGES),
297bf215546Sopenharmony_ci              MAX_IMAGE_UNIFORMS);
298bf215546Sopenharmony_ci
299bf215546Sopenharmony_ci      /* Gallium doesn't really care about local vs. env parameters so use the
300bf215546Sopenharmony_ci       * same limits.
301bf215546Sopenharmony_ci       */
302bf215546Sopenharmony_ci      pc->MaxLocalParams = MIN2(pc->MaxParameters, MAX_PROGRAM_LOCAL_PARAMS);
303bf215546Sopenharmony_ci      pc->MaxEnvParams = MIN2(pc->MaxParameters, MAX_PROGRAM_ENV_PARAMS);
304bf215546Sopenharmony_ci
305bf215546Sopenharmony_ci      if (screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_INTEGERS)) {
306bf215546Sopenharmony_ci         pc->LowInt.RangeMin = 31;
307bf215546Sopenharmony_ci         pc->LowInt.RangeMax = 30;
308bf215546Sopenharmony_ci         pc->LowInt.Precision = 0;
309bf215546Sopenharmony_ci         pc->MediumInt = pc->HighInt = pc->LowInt;
310bf215546Sopenharmony_ci
311bf215546Sopenharmony_ci         if (screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_INT16)) {
312bf215546Sopenharmony_ci            pc->LowInt.RangeMin = 15;
313bf215546Sopenharmony_ci            pc->LowInt.RangeMax = 14;
314bf215546Sopenharmony_ci            pc->MediumInt = pc->LowInt;
315bf215546Sopenharmony_ci         }
316bf215546Sopenharmony_ci      }
317bf215546Sopenharmony_ci
318bf215546Sopenharmony_ci      if (screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_FP16)) {
319bf215546Sopenharmony_ci         pc->LowFloat.RangeMin = 15;
320bf215546Sopenharmony_ci         pc->LowFloat.RangeMax = 15;
321bf215546Sopenharmony_ci         pc->LowFloat.Precision = 10;
322bf215546Sopenharmony_ci         pc->MediumFloat = pc->LowFloat;
323bf215546Sopenharmony_ci      }
324bf215546Sopenharmony_ci
325bf215546Sopenharmony_ci      /* TODO: make these more fine-grained if anyone needs it */
326bf215546Sopenharmony_ci      options->MaxIfDepth =
327bf215546Sopenharmony_ci         screen->get_shader_param(screen, sh,
328bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
329bf215546Sopenharmony_ci
330bf215546Sopenharmony_ci      options->EmitNoMainReturn =
331bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUBROUTINES);
332bf215546Sopenharmony_ci
333bf215546Sopenharmony_ci      options->EmitNoCont =
334bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh,
335bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_CONT_SUPPORTED);
336bf215546Sopenharmony_ci
337bf215546Sopenharmony_ci      options->EmitNoIndirectInput =
338bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh,
339bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
340bf215546Sopenharmony_ci      options->EmitNoIndirectOutput =
341bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh,
342bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR);
343bf215546Sopenharmony_ci      options->EmitNoIndirectTemp =
344bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh,
345bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR);
346bf215546Sopenharmony_ci      options->EmitNoIndirectUniform =
347bf215546Sopenharmony_ci         !screen->get_shader_param(screen, sh,
348bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
349bf215546Sopenharmony_ci
350bf215546Sopenharmony_ci      if (pc->MaxNativeInstructions &&
351bf215546Sopenharmony_ci          (options->EmitNoIndirectUniform || pc->MaxUniformBlocks < 12)) {
352bf215546Sopenharmony_ci         can_ubo = false;
353bf215546Sopenharmony_ci      }
354bf215546Sopenharmony_ci
355bf215546Sopenharmony_ci      if (!screen->get_param(screen, PIPE_CAP_NIR_COMPACT_ARRAYS))
356bf215546Sopenharmony_ci         options->LowerCombinedClipCullDistance = true;
357bf215546Sopenharmony_ci
358bf215546Sopenharmony_ci      if (sh == PIPE_SHADER_VERTEX || sh == PIPE_SHADER_GEOMETRY) {
359bf215546Sopenharmony_ci         if (screen->get_param(screen, PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED))
360bf215546Sopenharmony_ci            options->LowerBuiltinVariablesXfb |= VARYING_BIT_POS;
361bf215546Sopenharmony_ci         if (screen->get_param(screen, PIPE_CAP_PSIZ_CLAMPED))
362bf215546Sopenharmony_ci            options->LowerBuiltinVariablesXfb |= VARYING_BIT_PSIZ;
363bf215546Sopenharmony_ci      }
364bf215546Sopenharmony_ci
365bf215546Sopenharmony_ci      /* Note: If the driver doesn't prefer NIR, then st_create_nir_shader()
366bf215546Sopenharmony_ci       * will call nir_to_tgsi, and TGSI doesn't support 16-bit ops.
367bf215546Sopenharmony_ci       */
368bf215546Sopenharmony_ci      if (prefer_nir) {
369bf215546Sopenharmony_ci         options->LowerPrecisionFloat16 =
370bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_FP16);
371bf215546Sopenharmony_ci         options->LowerPrecisionDerivatives =
372bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_FP16_DERIVATIVES);
373bf215546Sopenharmony_ci         options->LowerPrecisionInt16 =
374bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_INT16);
375bf215546Sopenharmony_ci         options->LowerPrecisionConstants =
376bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_GLSL_16BIT_CONSTS);
377bf215546Sopenharmony_ci         options->LowerPrecisionFloat16Uniforms =
378bf215546Sopenharmony_ci            screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_FP16_CONST_BUFFERS);
379bf215546Sopenharmony_ci      }
380bf215546Sopenharmony_ci   }
381bf215546Sopenharmony_ci
382bf215546Sopenharmony_ci   c->MaxUserAssignableUniformLocations =
383bf215546Sopenharmony_ci      c->Program[MESA_SHADER_VERTEX].MaxUniformComponents +
384bf215546Sopenharmony_ci      c->Program[MESA_SHADER_TESS_CTRL].MaxUniformComponents +
385bf215546Sopenharmony_ci      c->Program[MESA_SHADER_TESS_EVAL].MaxUniformComponents +
386bf215546Sopenharmony_ci      c->Program[MESA_SHADER_GEOMETRY].MaxUniformComponents +
387bf215546Sopenharmony_ci      c->Program[MESA_SHADER_FRAGMENT].MaxUniformComponents;
388bf215546Sopenharmony_ci
389bf215546Sopenharmony_ci   c->GLSLLowerConstArrays =
390bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF);
391bf215546Sopenharmony_ci   c->GLSLTessLevelsAsInputs =
392bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS);
393bf215546Sopenharmony_ci   c->LowerTessLevel =
394bf215546Sopenharmony_ci      !screen->get_param(screen, PIPE_CAP_NIR_COMPACT_ARRAYS);
395bf215546Sopenharmony_ci   c->LowerCsDerivedVariables =
396bf215546Sopenharmony_ci      !screen->get_param(screen, PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED);
397bf215546Sopenharmony_ci   c->PrimitiveRestartForPatches = false;
398bf215546Sopenharmony_ci
399bf215546Sopenharmony_ci   c->MaxCombinedTextureImageUnits =
400bf215546Sopenharmony_ci         _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
401bf215546Sopenharmony_ci              c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits +
402bf215546Sopenharmony_ci              c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits +
403bf215546Sopenharmony_ci              c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits +
404bf215546Sopenharmony_ci              c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits +
405bf215546Sopenharmony_ci              c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits,
406bf215546Sopenharmony_ci              MAX_COMBINED_TEXTURE_IMAGE_UNITS);
407bf215546Sopenharmony_ci
408bf215546Sopenharmony_ci   /* This depends on program constants. */
409bf215546Sopenharmony_ci   c->MaxTextureCoordUnits
410bf215546Sopenharmony_ci      = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
411bf215546Sopenharmony_ci             MAX_TEXTURE_COORD_UNITS);
412bf215546Sopenharmony_ci
413bf215546Sopenharmony_ci   c->MaxTextureUnits =
414bf215546Sopenharmony_ci      _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
415bf215546Sopenharmony_ci           c->MaxTextureCoordUnits);
416bf215546Sopenharmony_ci
417bf215546Sopenharmony_ci   c->Program[MESA_SHADER_VERTEX].MaxAttribs =
418bf215546Sopenharmony_ci      MIN2(c->Program[MESA_SHADER_VERTEX].MaxAttribs, 16);
419bf215546Sopenharmony_ci
420bf215546Sopenharmony_ci   c->MaxVarying = screen->get_param(screen, PIPE_CAP_MAX_VARYINGS);
421bf215546Sopenharmony_ci   c->MaxVarying = MIN2(c->MaxVarying, MAX_VARYING);
422bf215546Sopenharmony_ci   c->MaxGeometryOutputVertices =
423bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES);
424bf215546Sopenharmony_ci   c->MaxGeometryTotalOutputComponents =
425bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS);
426bf215546Sopenharmony_ci   c->MaxGeometryShaderInvocations =
427bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_GS_INVOCATIONS);
428bf215546Sopenharmony_ci   c->MaxTessPatchComponents =
429bf215546Sopenharmony_ci      MIN2(screen->get_param(screen, PIPE_CAP_MAX_SHADER_PATCH_VARYINGS),
430bf215546Sopenharmony_ci           MAX_VARYING) * 4;
431bf215546Sopenharmony_ci
432bf215546Sopenharmony_ci   c->MinProgramTexelOffset =
433bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET);
434bf215546Sopenharmony_ci   c->MaxProgramTexelOffset =
435bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
436bf215546Sopenharmony_ci
437bf215546Sopenharmony_ci   c->MaxProgramTextureGatherComponents =
438bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS);
439bf215546Sopenharmony_ci   c->MinProgramTextureGatherOffset =
440bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET);
441bf215546Sopenharmony_ci   c->MaxProgramTextureGatherOffset =
442bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET);
443bf215546Sopenharmony_ci
444bf215546Sopenharmony_ci   c->MaxTransformFeedbackBuffers =
445bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS);
446bf215546Sopenharmony_ci   c->MaxTransformFeedbackBuffers = MIN2(c->MaxTransformFeedbackBuffers,
447bf215546Sopenharmony_ci                                         MAX_FEEDBACK_BUFFERS);
448bf215546Sopenharmony_ci   c->MaxTransformFeedbackSeparateComponents =
449bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS);
450bf215546Sopenharmony_ci   c->MaxTransformFeedbackInterleavedComponents =
451bf215546Sopenharmony_ci      screen->get_param(screen,
452bf215546Sopenharmony_ci                        PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS);
453bf215546Sopenharmony_ci   c->MaxVertexStreams =
454bf215546Sopenharmony_ci      MAX2(1, screen->get_param(screen, PIPE_CAP_MAX_VERTEX_STREAMS));
455bf215546Sopenharmony_ci
456bf215546Sopenharmony_ci   /* The vertex stream must fit into pipe_stream_output_info::stream */
457bf215546Sopenharmony_ci   assert(c->MaxVertexStreams <= 4);
458bf215546Sopenharmony_ci
459bf215546Sopenharmony_ci   c->MaxVertexAttribStride
460bf215546Sopenharmony_ci      = screen->get_param(screen, PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE);
461bf215546Sopenharmony_ci
462bf215546Sopenharmony_ci   /* The value cannot be larger than that since pipe_vertex_buffer::src_offset
463bf215546Sopenharmony_ci    * is only 16 bits.
464bf215546Sopenharmony_ci    */
465bf215546Sopenharmony_ci   temp = screen->get_param(screen, PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET);
466bf215546Sopenharmony_ci   c->MaxVertexAttribRelativeOffset = MIN2(0xffff, temp);
467bf215546Sopenharmony_ci
468bf215546Sopenharmony_ci   c->GLSLSkipStrictMaxUniformLimitCheck =
469bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS);
470bf215546Sopenharmony_ci
471bf215546Sopenharmony_ci   c->UniformBufferOffsetAlignment =
472bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT);
473bf215546Sopenharmony_ci
474bf215546Sopenharmony_ci   if (can_ubo) {
475bf215546Sopenharmony_ci      extensions->ARB_uniform_buffer_object = GL_TRUE;
476bf215546Sopenharmony_ci      c->MaxCombinedUniformBlocks = c->MaxUniformBufferBindings =
477bf215546Sopenharmony_ci         c->Program[MESA_SHADER_VERTEX].MaxUniformBlocks +
478bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_CTRL].MaxUniformBlocks +
479bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_EVAL].MaxUniformBlocks +
480bf215546Sopenharmony_ci         c->Program[MESA_SHADER_GEOMETRY].MaxUniformBlocks +
481bf215546Sopenharmony_ci         c->Program[MESA_SHADER_FRAGMENT].MaxUniformBlocks +
482bf215546Sopenharmony_ci         c->Program[MESA_SHADER_COMPUTE].MaxUniformBlocks;
483bf215546Sopenharmony_ci      assert(c->MaxCombinedUniformBlocks <= MAX_COMBINED_UNIFORM_BUFFERS);
484bf215546Sopenharmony_ci   }
485bf215546Sopenharmony_ci
486bf215546Sopenharmony_ci   c->GLSLFragCoordIsSysVal =
487bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_FS_POSITION_IS_SYSVAL);
488bf215546Sopenharmony_ci   c->GLSLPointCoordIsSysVal =
489bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_FS_POINT_IS_SYSVAL);
490bf215546Sopenharmony_ci   c->GLSLFrontFacingIsSysVal =
491bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL);
492bf215546Sopenharmony_ci
493bf215546Sopenharmony_ci   /* GL_ARB_get_program_binary */
494bf215546Sopenharmony_ci   if (screen->get_disk_shader_cache && screen->get_disk_shader_cache(screen))
495bf215546Sopenharmony_ci      c->NumProgramBinaryFormats = 1;
496bf215546Sopenharmony_ci
497bf215546Sopenharmony_ci   c->MaxAtomicBufferBindings =
498bf215546Sopenharmony_ci      MAX2(c->Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers,
499bf215546Sopenharmony_ci           c->Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers);
500bf215546Sopenharmony_ci   c->MaxAtomicBufferSize = ATOMIC_COUNTER_SIZE *
501bf215546Sopenharmony_ci      MAX2(c->Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters,
502bf215546Sopenharmony_ci           c->Program[MESA_SHADER_COMPUTE].MaxAtomicCounters);
503bf215546Sopenharmony_ci
504bf215546Sopenharmony_ci   c->MaxCombinedAtomicBuffers =
505bf215546Sopenharmony_ci      MIN2(screen->get_param(screen,
506bf215546Sopenharmony_ci                             PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS),
507bf215546Sopenharmony_ci           MAX_COMBINED_ATOMIC_BUFFERS);
508bf215546Sopenharmony_ci   if (!c->MaxCombinedAtomicBuffers) {
509bf215546Sopenharmony_ci      c->MaxCombinedAtomicBuffers = MAX2(
510bf215546Sopenharmony_ci         c->Program[MESA_SHADER_VERTEX].MaxAtomicBuffers +
511bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_CTRL].MaxAtomicBuffers +
512bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_EVAL].MaxAtomicBuffers +
513bf215546Sopenharmony_ci         c->Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers +
514bf215546Sopenharmony_ci         c->Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers,
515bf215546Sopenharmony_ci         c->Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers);
516bf215546Sopenharmony_ci      assert(c->MaxCombinedAtomicBuffers <= MAX_COMBINED_ATOMIC_BUFFERS);
517bf215546Sopenharmony_ci   }
518bf215546Sopenharmony_ci
519bf215546Sopenharmony_ci   c->MaxCombinedAtomicCounters =
520bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS);
521bf215546Sopenharmony_ci   if (!c->MaxCombinedAtomicCounters)
522bf215546Sopenharmony_ci      c->MaxCombinedAtomicCounters = MAX_ATOMIC_COUNTERS;
523bf215546Sopenharmony_ci
524bf215546Sopenharmony_ci   if (c->Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers) {
525bf215546Sopenharmony_ci      extensions->ARB_shader_atomic_counters = GL_TRUE;
526bf215546Sopenharmony_ci      extensions->ARB_shader_atomic_counter_ops = GL_TRUE;
527bf215546Sopenharmony_ci   }
528bf215546Sopenharmony_ci
529bf215546Sopenharmony_ci   c->MaxCombinedShaderOutputResources = c->MaxDrawBuffers;
530bf215546Sopenharmony_ci   c->ShaderStorageBufferOffsetAlignment =
531bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT);
532bf215546Sopenharmony_ci   if (c->ShaderStorageBufferOffsetAlignment) {
533bf215546Sopenharmony_ci      c->MaxCombinedShaderStorageBlocks =
534bf215546Sopenharmony_ci         MIN2(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS),
535bf215546Sopenharmony_ci              MAX_COMBINED_SHADER_STORAGE_BUFFERS);
536bf215546Sopenharmony_ci      if (!c->MaxCombinedShaderStorageBlocks) {
537bf215546Sopenharmony_ci         c->MaxCombinedShaderStorageBlocks = MAX2(
538bf215546Sopenharmony_ci            c->Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks +
539bf215546Sopenharmony_ci            c->Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks +
540bf215546Sopenharmony_ci            c->Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks +
541bf215546Sopenharmony_ci            c->Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks +
542bf215546Sopenharmony_ci            c->Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks,
543bf215546Sopenharmony_ci            c->Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks);
544bf215546Sopenharmony_ci         assert(c->MaxCombinedShaderStorageBlocks < MAX_COMBINED_SHADER_STORAGE_BUFFERS);
545bf215546Sopenharmony_ci      }
546bf215546Sopenharmony_ci      c->MaxShaderStorageBufferBindings = c->MaxCombinedShaderStorageBlocks;
547bf215546Sopenharmony_ci
548bf215546Sopenharmony_ci      c->MaxCombinedShaderOutputResources +=
549bf215546Sopenharmony_ci         c->MaxCombinedShaderStorageBlocks;
550bf215546Sopenharmony_ci      c->MaxShaderStorageBlockSize =
551bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT);
552bf215546Sopenharmony_ci      if (c->Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks)
553bf215546Sopenharmony_ci         extensions->ARB_shader_storage_buffer_object = GL_TRUE;
554bf215546Sopenharmony_ci   }
555bf215546Sopenharmony_ci
556bf215546Sopenharmony_ci   c->MaxCombinedImageUniforms =
557bf215546Sopenharmony_ci         c->Program[MESA_SHADER_VERTEX].MaxImageUniforms +
558bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms +
559bf215546Sopenharmony_ci         c->Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms +
560bf215546Sopenharmony_ci         c->Program[MESA_SHADER_GEOMETRY].MaxImageUniforms +
561bf215546Sopenharmony_ci         c->Program[MESA_SHADER_FRAGMENT].MaxImageUniforms +
562bf215546Sopenharmony_ci         c->Program[MESA_SHADER_COMPUTE].MaxImageUniforms;
563bf215546Sopenharmony_ci   c->MaxCombinedShaderOutputResources += c->MaxCombinedImageUniforms;
564bf215546Sopenharmony_ci   c->MaxImageUnits = MAX_IMAGE_UNITS;
565bf215546Sopenharmony_ci   if (c->Program[MESA_SHADER_FRAGMENT].MaxImageUniforms &&
566bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_IMAGE_STORE_FORMATTED)) {
567bf215546Sopenharmony_ci      extensions->ARB_shader_image_load_store = GL_TRUE;
568bf215546Sopenharmony_ci      extensions->ARB_shader_image_size = GL_TRUE;
569bf215546Sopenharmony_ci   }
570bf215546Sopenharmony_ci
571bf215546Sopenharmony_ci   /* ARB_framebuffer_no_attachments */
572bf215546Sopenharmony_ci   c->MaxFramebufferWidth   = c->MaxViewportWidth;
573bf215546Sopenharmony_ci   c->MaxFramebufferHeight  = c->MaxViewportHeight;
574bf215546Sopenharmony_ci   /* NOTE: we cheat here a little by assuming that
575bf215546Sopenharmony_ci    * PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS has the same
576bf215546Sopenharmony_ci    * number of layers as we need, although we technically
577bf215546Sopenharmony_ci    * could have more the generality is not really useful
578bf215546Sopenharmony_ci    * in practicality.
579bf215546Sopenharmony_ci    */
580bf215546Sopenharmony_ci   c->MaxFramebufferLayers =
581bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS);
582bf215546Sopenharmony_ci
583bf215546Sopenharmony_ci   c->MaxWindowRectangles =
584bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_WINDOW_RECTANGLES);
585bf215546Sopenharmony_ci
586bf215546Sopenharmony_ci   c->SparseBufferPageSize =
587bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE);
588bf215546Sopenharmony_ci
589bf215546Sopenharmony_ci   c->AllowMappedBuffersDuringExecution =
590bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION);
591bf215546Sopenharmony_ci
592bf215546Sopenharmony_ci   c->BufferCreateMapUnsynchronizedThreadSafe =
593bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE);
594bf215546Sopenharmony_ci
595bf215546Sopenharmony_ci   c->UseSTD430AsDefaultPacking =
596bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_LOAD_CONSTBUF);
597bf215546Sopenharmony_ci
598bf215546Sopenharmony_ci   c->MaxSubpixelPrecisionBiasBits =
599bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS);
600bf215546Sopenharmony_ci
601bf215546Sopenharmony_ci   c->ConservativeRasterDilateRange[0] =
602bf215546Sopenharmony_ci      screen->get_paramf(screen, PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE);
603bf215546Sopenharmony_ci   c->ConservativeRasterDilateRange[1] =
604bf215546Sopenharmony_ci      screen->get_paramf(screen, PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE);
605bf215546Sopenharmony_ci   c->ConservativeRasterDilateGranularity =
606bf215546Sopenharmony_ci      screen->get_paramf(screen, PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY);
607bf215546Sopenharmony_ci
608bf215546Sopenharmony_ci   /* limit the max combined shader output resources to a driver limit */
609bf215546Sopenharmony_ci   temp = screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES);
610bf215546Sopenharmony_ci   if (temp > 0 && c->MaxCombinedShaderOutputResources > temp)
611bf215546Sopenharmony_ci      c->MaxCombinedShaderOutputResources = temp;
612bf215546Sopenharmony_ci
613bf215546Sopenharmony_ci   c->VertexBufferOffsetIsInt32 =
614bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET);
615bf215546Sopenharmony_ci
616bf215546Sopenharmony_ci   c->AllowDynamicVAOFastPath =
617bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH);
618bf215546Sopenharmony_ci
619bf215546Sopenharmony_ci   c->glBeginEndBufferSize =
620bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE);
621bf215546Sopenharmony_ci
622bf215546Sopenharmony_ci   c->MaxSparseTextureSize =
623bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE);
624bf215546Sopenharmony_ci   c->MaxSparse3DTextureSize =
625bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_SPARSE_3D_TEXTURE_SIZE);
626bf215546Sopenharmony_ci   c->MaxSparseArrayTextureLayers =
627bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MAX_SPARSE_ARRAY_TEXTURE_LAYERS);
628bf215546Sopenharmony_ci   c->SparseTextureFullArrayCubeMipmaps =
629bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS);
630bf215546Sopenharmony_ci
631bf215546Sopenharmony_ci   c->HardwareAcceleratedSelect =
632bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_HARDWARE_GL_SELECT);
633bf215546Sopenharmony_ci}
634bf215546Sopenharmony_ci
635bf215546Sopenharmony_ci
636bf215546Sopenharmony_ci/**
637bf215546Sopenharmony_ci * Given a member \c x of struct gl_extensions, return offset of
638bf215546Sopenharmony_ci * \c x in bytes.
639bf215546Sopenharmony_ci */
640bf215546Sopenharmony_ci#define o(x) offsetof(struct gl_extensions, x)
641bf215546Sopenharmony_ci
642bf215546Sopenharmony_ci
643bf215546Sopenharmony_cistruct st_extension_cap_mapping {
644bf215546Sopenharmony_ci   int extension_offset;
645bf215546Sopenharmony_ci   int cap;
646bf215546Sopenharmony_ci};
647bf215546Sopenharmony_ci
648bf215546Sopenharmony_cistruct st_extension_format_mapping {
649bf215546Sopenharmony_ci   int extension_offset[2];
650bf215546Sopenharmony_ci   enum pipe_format format[32];
651bf215546Sopenharmony_ci
652bf215546Sopenharmony_ci   /* If TRUE, at least one format must be supported for the extensions to be
653bf215546Sopenharmony_ci    * advertised. If FALSE, all the formats must be supported. */
654bf215546Sopenharmony_ci   GLboolean need_at_least_one;
655bf215546Sopenharmony_ci};
656bf215546Sopenharmony_ci
657bf215546Sopenharmony_ci/**
658bf215546Sopenharmony_ci * Enable extensions if certain pipe formats are supported by the driver.
659bf215546Sopenharmony_ci * What extensions will be enabled and what formats must be supported is
660bf215546Sopenharmony_ci * described by the array of st_extension_format_mapping.
661bf215546Sopenharmony_ci *
662bf215546Sopenharmony_ci * target and bind_flags are passed to is_format_supported.
663bf215546Sopenharmony_ci */
664bf215546Sopenharmony_cistatic void
665bf215546Sopenharmony_ciinit_format_extensions(struct pipe_screen *screen,
666bf215546Sopenharmony_ci                       struct gl_extensions *extensions,
667bf215546Sopenharmony_ci                       const struct st_extension_format_mapping *mapping,
668bf215546Sopenharmony_ci                       unsigned num_mappings,
669bf215546Sopenharmony_ci                       enum pipe_texture_target target,
670bf215546Sopenharmony_ci                       unsigned bind_flags)
671bf215546Sopenharmony_ci{
672bf215546Sopenharmony_ci   GLboolean *extension_table = (GLboolean *) extensions;
673bf215546Sopenharmony_ci   unsigned i;
674bf215546Sopenharmony_ci   int j;
675bf215546Sopenharmony_ci   int num_formats = ARRAY_SIZE(mapping->format);
676bf215546Sopenharmony_ci   int num_ext = ARRAY_SIZE(mapping->extension_offset);
677bf215546Sopenharmony_ci
678bf215546Sopenharmony_ci   for (i = 0; i < num_mappings; i++) {
679bf215546Sopenharmony_ci      int num_supported = 0;
680bf215546Sopenharmony_ci
681bf215546Sopenharmony_ci      /* Examine each format in the list. */
682bf215546Sopenharmony_ci      for (j = 0; j < num_formats && mapping[i].format[j]; j++) {
683bf215546Sopenharmony_ci         if (screen->is_format_supported(screen, mapping[i].format[j],
684bf215546Sopenharmony_ci                                         target, 0, 0, bind_flags)) {
685bf215546Sopenharmony_ci            num_supported++;
686bf215546Sopenharmony_ci         }
687bf215546Sopenharmony_ci      }
688bf215546Sopenharmony_ci
689bf215546Sopenharmony_ci      if (!num_supported ||
690bf215546Sopenharmony_ci          (!mapping[i].need_at_least_one && num_supported != j)) {
691bf215546Sopenharmony_ci         continue;
692bf215546Sopenharmony_ci      }
693bf215546Sopenharmony_ci
694bf215546Sopenharmony_ci      /* Enable all extensions in the list. */
695bf215546Sopenharmony_ci      for (j = 0; j < num_ext && mapping[i].extension_offset[j]; j++)
696bf215546Sopenharmony_ci         extension_table[mapping[i].extension_offset[j]] = GL_TRUE;
697bf215546Sopenharmony_ci   }
698bf215546Sopenharmony_ci}
699bf215546Sopenharmony_ci
700bf215546Sopenharmony_ci
701bf215546Sopenharmony_ci/**
702bf215546Sopenharmony_ci * Given a list of formats and bind flags, return the maximum number
703bf215546Sopenharmony_ci * of samples supported by any of those formats.
704bf215546Sopenharmony_ci */
705bf215546Sopenharmony_cistatic unsigned
706bf215546Sopenharmony_ciget_max_samples_for_formats(struct pipe_screen *screen,
707bf215546Sopenharmony_ci                            unsigned num_formats,
708bf215546Sopenharmony_ci                            const enum pipe_format *formats,
709bf215546Sopenharmony_ci                            unsigned max_samples,
710bf215546Sopenharmony_ci                            unsigned bind)
711bf215546Sopenharmony_ci{
712bf215546Sopenharmony_ci   unsigned i, f;
713bf215546Sopenharmony_ci
714bf215546Sopenharmony_ci   for (i = max_samples; i > 0; --i) {
715bf215546Sopenharmony_ci      for (f = 0; f < num_formats; f++) {
716bf215546Sopenharmony_ci         if (screen->is_format_supported(screen, formats[f],
717bf215546Sopenharmony_ci                                         PIPE_TEXTURE_2D, i, i, bind)) {
718bf215546Sopenharmony_ci            return i;
719bf215546Sopenharmony_ci         }
720bf215546Sopenharmony_ci      }
721bf215546Sopenharmony_ci   }
722bf215546Sopenharmony_ci   return 0;
723bf215546Sopenharmony_ci}
724bf215546Sopenharmony_ci
725bf215546Sopenharmony_cistatic unsigned
726bf215546Sopenharmony_ciget_max_samples_for_formats_advanced(struct pipe_screen *screen,
727bf215546Sopenharmony_ci                                     unsigned num_formats,
728bf215546Sopenharmony_ci                                     const enum pipe_format *formats,
729bf215546Sopenharmony_ci                                     unsigned max_samples,
730bf215546Sopenharmony_ci                                     unsigned num_storage_samples,
731bf215546Sopenharmony_ci                                     unsigned bind)
732bf215546Sopenharmony_ci{
733bf215546Sopenharmony_ci   unsigned i, f;
734bf215546Sopenharmony_ci
735bf215546Sopenharmony_ci   for (i = max_samples; i > 0; --i) {
736bf215546Sopenharmony_ci      for (f = 0; f < num_formats; f++) {
737bf215546Sopenharmony_ci         if (screen->is_format_supported(screen, formats[f], PIPE_TEXTURE_2D,
738bf215546Sopenharmony_ci                                         i, num_storage_samples, bind)) {
739bf215546Sopenharmony_ci            return i;
740bf215546Sopenharmony_ci         }
741bf215546Sopenharmony_ci      }
742bf215546Sopenharmony_ci   }
743bf215546Sopenharmony_ci   return 0;
744bf215546Sopenharmony_ci}
745bf215546Sopenharmony_ci
746bf215546Sopenharmony_ci/**
747bf215546Sopenharmony_ci * Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
748bf215546Sopenharmony_ci * which GL extensions are supported.
749bf215546Sopenharmony_ci * Quite a few extensions are always supported because they are standard
750bf215546Sopenharmony_ci * features or can be built on top of other gallium features.
751bf215546Sopenharmony_ci * Some fine tuning may still be needed.
752bf215546Sopenharmony_ci */
753bf215546Sopenharmony_civoid st_init_extensions(struct pipe_screen *screen,
754bf215546Sopenharmony_ci                        struct gl_constants *consts,
755bf215546Sopenharmony_ci                        struct gl_extensions *extensions,
756bf215546Sopenharmony_ci                        struct st_config_options *options,
757bf215546Sopenharmony_ci                        gl_api api)
758bf215546Sopenharmony_ci{
759bf215546Sopenharmony_ci   unsigned i;
760bf215546Sopenharmony_ci   GLboolean *extension_table = (GLboolean *) extensions;
761bf215546Sopenharmony_ci
762bf215546Sopenharmony_ci   static const struct st_extension_cap_mapping cap_mapping[] = {
763bf215546Sopenharmony_ci      { o(ARB_base_instance),                PIPE_CAP_START_INSTANCE                   },
764bf215546Sopenharmony_ci      { o(ARB_bindless_texture),             PIPE_CAP_BINDLESS_TEXTURE                 },
765bf215546Sopenharmony_ci      { o(ARB_buffer_storage),               PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT   },
766bf215546Sopenharmony_ci      { o(ARB_clear_texture),                PIPE_CAP_CLEAR_TEXTURE                    },
767bf215546Sopenharmony_ci      { o(ARB_clip_control),                 PIPE_CAP_CLIP_HALFZ                       },
768bf215546Sopenharmony_ci      { o(ARB_color_buffer_float),           PIPE_CAP_VERTEX_COLOR_UNCLAMPED           },
769bf215546Sopenharmony_ci      { o(ARB_conditional_render_inverted),  PIPE_CAP_CONDITIONAL_RENDER_INVERTED      },
770bf215546Sopenharmony_ci      { o(ARB_copy_image),                   PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS },
771bf215546Sopenharmony_ci      { o(OES_copy_image),                   PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS },
772bf215546Sopenharmony_ci      { o(ARB_cull_distance),                PIPE_CAP_CULL_DISTANCE                    },
773bf215546Sopenharmony_ci      { o(ARB_depth_clamp),                  PIPE_CAP_DEPTH_CLIP_DISABLE               },
774bf215546Sopenharmony_ci      { o(ARB_derivative_control),           PIPE_CAP_FS_FINE_DERIVATIVE               },
775bf215546Sopenharmony_ci      { o(ARB_draw_buffers_blend),           PIPE_CAP_INDEP_BLEND_FUNC                 },
776bf215546Sopenharmony_ci      { o(ARB_draw_indirect),                PIPE_CAP_DRAW_INDIRECT                    },
777bf215546Sopenharmony_ci      { o(ARB_draw_instanced),               PIPE_CAP_VS_INSTANCEID                    },
778bf215546Sopenharmony_ci      { o(ARB_fragment_program_shadow),      PIPE_CAP_TEXTURE_SHADOW_MAP               },
779bf215546Sopenharmony_ci      { o(ARB_framebuffer_object),           PIPE_CAP_MIXED_FRAMEBUFFER_SIZES          },
780bf215546Sopenharmony_ci      { o(ARB_gpu_shader_int64),             PIPE_CAP_INT64                            },
781bf215546Sopenharmony_ci      { o(ARB_gl_spirv),                     PIPE_CAP_GL_SPIRV                         },
782bf215546Sopenharmony_ci      { o(ARB_indirect_parameters),          PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS       },
783bf215546Sopenharmony_ci      { o(ARB_instanced_arrays),             PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR  },
784bf215546Sopenharmony_ci      { o(ARB_occlusion_query2),             PIPE_CAP_OCCLUSION_QUERY                  },
785bf215546Sopenharmony_ci      { o(ARB_pipeline_statistics_query),    PIPE_CAP_QUERY_PIPELINE_STATISTICS        },
786bf215546Sopenharmony_ci      { o(ARB_pipeline_statistics_query),    PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE },
787bf215546Sopenharmony_ci      { o(ARB_point_sprite),                 PIPE_CAP_POINT_SPRITE                     },
788bf215546Sopenharmony_ci      { o(ARB_polygon_offset_clamp),         PIPE_CAP_POLYGON_OFFSET_CLAMP             },
789bf215546Sopenharmony_ci      { o(ARB_post_depth_coverage),          PIPE_CAP_POST_DEPTH_COVERAGE              },
790bf215546Sopenharmony_ci      { o(ARB_query_buffer_object),          PIPE_CAP_QUERY_BUFFER_OBJECT              },
791bf215546Sopenharmony_ci      { o(ARB_robust_buffer_access_behavior), PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR   },
792bf215546Sopenharmony_ci      { o(ARB_sample_shading),               PIPE_CAP_SAMPLE_SHADING                   },
793bf215546Sopenharmony_ci      { o(ARB_sample_locations),             PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS    },
794bf215546Sopenharmony_ci      { o(ARB_seamless_cube_map),            PIPE_CAP_SEAMLESS_CUBE_MAP                },
795bf215546Sopenharmony_ci      { o(ARB_shader_ballot),                PIPE_CAP_SHADER_BALLOT                    },
796bf215546Sopenharmony_ci      { o(ARB_shader_clock),                 PIPE_CAP_SHADER_CLOCK                     },
797bf215546Sopenharmony_ci      { o(ARB_shader_draw_parameters),       PIPE_CAP_DRAW_PARAMETERS                  },
798bf215546Sopenharmony_ci      { o(ARB_shader_group_vote),            PIPE_CAP_SHADER_GROUP_VOTE                },
799bf215546Sopenharmony_ci      { o(EXT_shader_image_load_formatted),  PIPE_CAP_IMAGE_LOAD_FORMATTED             },
800bf215546Sopenharmony_ci      { o(EXT_shader_image_load_store),      PIPE_CAP_IMAGE_ATOMIC_INC_WRAP            },
801bf215546Sopenharmony_ci      { o(ARB_shader_stencil_export),        PIPE_CAP_SHADER_STENCIL_EXPORT            },
802bf215546Sopenharmony_ci      { o(ARB_shader_texture_image_samples), PIPE_CAP_TEXTURE_QUERY_SAMPLES            },
803bf215546Sopenharmony_ci      { o(ARB_shader_texture_lod),           PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD      },
804bf215546Sopenharmony_ci      { o(ARB_shadow),                       PIPE_CAP_TEXTURE_SHADOW_MAP               },
805bf215546Sopenharmony_ci      { o(ARB_sparse_buffer),                PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE          },
806bf215546Sopenharmony_ci      { o(ARB_sparse_texture),               PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE          },
807bf215546Sopenharmony_ci      { o(ARB_sparse_texture2),              PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY   },
808bf215546Sopenharmony_ci      { o(ARB_sparse_texture_clamp),         PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD         },
809bf215546Sopenharmony_ci      { o(ARB_spirv_extensions),             PIPE_CAP_GL_SPIRV                         },
810bf215546Sopenharmony_ci      { o(ARB_texture_buffer_object),        PIPE_CAP_TEXTURE_BUFFER_OBJECTS           },
811bf215546Sopenharmony_ci      { o(ARB_texture_cube_map_array),       PIPE_CAP_CUBE_MAP_ARRAY                   },
812bf215546Sopenharmony_ci      { o(ARB_texture_filter_minmax),        PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB     },
813bf215546Sopenharmony_ci      { o(ARB_texture_gather),               PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS    },
814bf215546Sopenharmony_ci      { o(ARB_texture_mirror_clamp_to_edge), PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE     },
815bf215546Sopenharmony_ci      { o(ARB_texture_multisample),          PIPE_CAP_TEXTURE_MULTISAMPLE              },
816bf215546Sopenharmony_ci      { o(ARB_texture_non_power_of_two),     PIPE_CAP_NPOT_TEXTURES                    },
817bf215546Sopenharmony_ci      { o(ARB_texture_query_lod),            PIPE_CAP_TEXTURE_QUERY_LOD                },
818bf215546Sopenharmony_ci      { o(ARB_texture_view),                 PIPE_CAP_SAMPLER_VIEW_TARGET              },
819bf215546Sopenharmony_ci      { o(ARB_timer_query),                  PIPE_CAP_QUERY_TIMESTAMP                  },
820bf215546Sopenharmony_ci      { o(ARB_transform_feedback2),          PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME       },
821bf215546Sopenharmony_ci      { o(ARB_transform_feedback3),          PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS },
822bf215546Sopenharmony_ci      { o(ARB_transform_feedback_overflow_query), PIPE_CAP_QUERY_SO_OVERFLOW           },
823bf215546Sopenharmony_ci      { o(ARB_fragment_shader_interlock),    PIPE_CAP_FRAGMENT_SHADER_INTERLOCK        },
824bf215546Sopenharmony_ci
825bf215546Sopenharmony_ci      { o(EXT_blend_equation_separate),      PIPE_CAP_BLEND_EQUATION_SEPARATE          },
826bf215546Sopenharmony_ci      { o(EXT_demote_to_helper_invocation),  PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION      },
827bf215546Sopenharmony_ci      { o(EXT_depth_bounds_test),            PIPE_CAP_DEPTH_BOUNDS_TEST                },
828bf215546Sopenharmony_ci      { o(EXT_disjoint_timer_query),         PIPE_CAP_QUERY_TIMESTAMP                  },
829bf215546Sopenharmony_ci      { o(EXT_draw_buffers2),                PIPE_CAP_INDEP_BLEND_ENABLE               },
830bf215546Sopenharmony_ci      { o(EXT_memory_object),                PIPE_CAP_MEMOBJ                           },
831bf215546Sopenharmony_ci#ifndef _WIN32
832bf215546Sopenharmony_ci      { o(EXT_memory_object_fd),             PIPE_CAP_MEMOBJ                           },
833bf215546Sopenharmony_ci#else
834bf215546Sopenharmony_ci      { o(EXT_memory_object_win32),          PIPE_CAP_MEMOBJ                           },
835bf215546Sopenharmony_ci#endif
836bf215546Sopenharmony_ci      { o(EXT_multisampled_render_to_texture), PIPE_CAP_SURFACE_SAMPLE_COUNT           },
837bf215546Sopenharmony_ci      { o(EXT_semaphore),                    PIPE_CAP_FENCE_SIGNAL                     },
838bf215546Sopenharmony_ci#ifndef _WIN32
839bf215546Sopenharmony_ci      { o(EXT_semaphore_fd),                 PIPE_CAP_FENCE_SIGNAL                     },
840bf215546Sopenharmony_ci#else
841bf215546Sopenharmony_ci      { o(EXT_semaphore_win32),              PIPE_CAP_FENCE_SIGNAL                     },
842bf215546Sopenharmony_ci#endif
843bf215546Sopenharmony_ci      { o(EXT_shader_samples_identical),     PIPE_CAP_SHADER_SAMPLES_IDENTICAL         },
844bf215546Sopenharmony_ci      { o(EXT_texture_array),                PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS         },
845bf215546Sopenharmony_ci      { o(EXT_texture_filter_anisotropic),   PIPE_CAP_ANISOTROPIC_FILTER               },
846bf215546Sopenharmony_ci      { o(EXT_texture_filter_minmax),        PIPE_CAP_SAMPLER_REDUCTION_MINMAX         },
847bf215546Sopenharmony_ci      { o(EXT_texture_mirror_clamp),         PIPE_CAP_TEXTURE_MIRROR_CLAMP             },
848bf215546Sopenharmony_ci      { o(EXT_texture_shadow_lod),           PIPE_CAP_TEXTURE_SHADOW_LOD               },
849bf215546Sopenharmony_ci      { o(EXT_texture_swizzle),              PIPE_CAP_TEXTURE_SWIZZLE                  },
850bf215546Sopenharmony_ci      { o(EXT_transform_feedback),           PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS        },
851bf215546Sopenharmony_ci      { o(EXT_window_rectangles),            PIPE_CAP_MAX_WINDOW_RECTANGLES            },
852bf215546Sopenharmony_ci
853bf215546Sopenharmony_ci      { o(AMD_depth_clamp_separate),         PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE      },
854bf215546Sopenharmony_ci      { o(AMD_framebuffer_multisample_advanced), PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS },
855bf215546Sopenharmony_ci      { o(AMD_pinned_memory),                PIPE_CAP_RESOURCE_FROM_USER_MEMORY        },
856bf215546Sopenharmony_ci      { o(ATI_meminfo),                      PIPE_CAP_QUERY_MEMORY_INFO                },
857bf215546Sopenharmony_ci      { o(AMD_seamless_cubemap_per_texture), PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE    },
858bf215546Sopenharmony_ci      { o(ATI_texture_mirror_once),          PIPE_CAP_TEXTURE_MIRROR_CLAMP             },
859bf215546Sopenharmony_ci      { o(INTEL_conservative_rasterization), PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE },
860bf215546Sopenharmony_ci      { o(INTEL_shader_atomic_float_minmax), PIPE_CAP_ATOMIC_FLOAT_MINMAX              },
861bf215546Sopenharmony_ci      { o(MESA_tile_raster_order),           PIPE_CAP_TILE_RASTER_ORDER                },
862bf215546Sopenharmony_ci      { o(NV_alpha_to_coverage_dither_control), PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL },
863bf215546Sopenharmony_ci      { o(NV_compute_shader_derivatives),    PIPE_CAP_COMPUTE_SHADER_DERIVATIVES       },
864bf215546Sopenharmony_ci      { o(NV_conditional_render),            PIPE_CAP_CONDITIONAL_RENDER               },
865bf215546Sopenharmony_ci      { o(NV_fill_rectangle),                PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE      },
866bf215546Sopenharmony_ci      { o(NV_primitive_restart),             PIPE_CAP_PRIMITIVE_RESTART                },
867bf215546Sopenharmony_ci      { o(NV_shader_atomic_float),           PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD           },
868bf215546Sopenharmony_ci      { o(NV_shader_atomic_int64),           PIPE_CAP_SHADER_ATOMIC_INT64              },
869bf215546Sopenharmony_ci      { o(NV_texture_barrier),               PIPE_CAP_TEXTURE_BARRIER                  },
870bf215546Sopenharmony_ci      { o(NV_viewport_array2),               PIPE_CAP_VIEWPORT_MASK                    },
871bf215546Sopenharmony_ci      { o(NV_viewport_swizzle),              PIPE_CAP_VIEWPORT_SWIZZLE                 },
872bf215546Sopenharmony_ci      { o(NVX_gpu_memory_info),              PIPE_CAP_QUERY_MEMORY_INFO                },
873bf215546Sopenharmony_ci
874bf215546Sopenharmony_ci      { o(OES_standard_derivatives),         PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES      },
875bf215546Sopenharmony_ci      { o(OES_texture_float_linear),         PIPE_CAP_TEXTURE_FLOAT_LINEAR             },
876bf215546Sopenharmony_ci      { o(OES_texture_half_float_linear),    PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR        },
877bf215546Sopenharmony_ci      { o(OES_texture_view),                 PIPE_CAP_SAMPLER_VIEW_TARGET              },
878bf215546Sopenharmony_ci      { o(INTEL_blackhole_render),           PIPE_CAP_FRONTEND_NOOP                    },
879bf215546Sopenharmony_ci      { o(ARM_shader_framebuffer_fetch_depth_stencil), PIPE_CAP_FBFETCH_ZS             },
880bf215546Sopenharmony_ci   };
881bf215546Sopenharmony_ci
882bf215546Sopenharmony_ci   /* Required: render target and sampler support */
883bf215546Sopenharmony_ci   static const struct st_extension_format_mapping rendertarget_mapping[] = {
884bf215546Sopenharmony_ci      { { o(OES_texture_float) },
885bf215546Sopenharmony_ci        { PIPE_FORMAT_R32G32B32A32_FLOAT } },
886bf215546Sopenharmony_ci
887bf215546Sopenharmony_ci      { { o(OES_texture_half_float) },
888bf215546Sopenharmony_ci        { PIPE_FORMAT_R16G16B16A16_FLOAT } },
889bf215546Sopenharmony_ci
890bf215546Sopenharmony_ci      { { o(ARB_texture_rgb10_a2ui) },
891bf215546Sopenharmony_ci        { PIPE_FORMAT_R10G10B10A2_UINT,
892bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_UINT },
893bf215546Sopenharmony_ci         GL_TRUE }, /* at least one format must be supported */
894bf215546Sopenharmony_ci
895bf215546Sopenharmony_ci      { { o(EXT_sRGB) },
896bf215546Sopenharmony_ci        { PIPE_FORMAT_A8B8G8R8_SRGB,
897bf215546Sopenharmony_ci          PIPE_FORMAT_B8G8R8A8_SRGB,
898bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8B8A8_SRGB },
899bf215546Sopenharmony_ci         GL_TRUE }, /* at least one format must be supported */
900bf215546Sopenharmony_ci
901bf215546Sopenharmony_ci      { { o(EXT_packed_float) },
902bf215546Sopenharmony_ci        { PIPE_FORMAT_R11G11B10_FLOAT } },
903bf215546Sopenharmony_ci
904bf215546Sopenharmony_ci      { { o(EXT_texture_integer) },
905bf215546Sopenharmony_ci        { PIPE_FORMAT_R32G32B32A32_UINT,
906bf215546Sopenharmony_ci          PIPE_FORMAT_R32G32B32A32_SINT } },
907bf215546Sopenharmony_ci
908bf215546Sopenharmony_ci      { { o(ARB_texture_rg) },
909bf215546Sopenharmony_ci        { PIPE_FORMAT_R8_UNORM,
910bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8_UNORM } },
911bf215546Sopenharmony_ci
912bf215546Sopenharmony_ci      { { o(EXT_texture_norm16) },
913bf215546Sopenharmony_ci        { PIPE_FORMAT_R16_UNORM,
914bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16_UNORM,
915bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16B16A16_UNORM } },
916bf215546Sopenharmony_ci
917bf215546Sopenharmony_ci      { { o(EXT_render_snorm) },
918bf215546Sopenharmony_ci        { PIPE_FORMAT_R8_SNORM,
919bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8_SNORM,
920bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8B8A8_SNORM,
921bf215546Sopenharmony_ci          PIPE_FORMAT_R16_SNORM,
922bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16_SNORM,
923bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16B16A16_SNORM } },
924bf215546Sopenharmony_ci
925bf215546Sopenharmony_ci      { { o(EXT_color_buffer_half_float) },
926bf215546Sopenharmony_ci        { PIPE_FORMAT_R16_FLOAT,
927bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16_FLOAT,
928bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16B16X16_FLOAT,
929bf215546Sopenharmony_ci          PIPE_FORMAT_R16G16B16A16_FLOAT } },
930bf215546Sopenharmony_ci   };
931bf215546Sopenharmony_ci
932bf215546Sopenharmony_ci   /* Required: render target, sampler, and blending */
933bf215546Sopenharmony_ci   static const struct st_extension_format_mapping rt_blendable[] = {
934bf215546Sopenharmony_ci      { { o(EXT_float_blend) },
935bf215546Sopenharmony_ci        { PIPE_FORMAT_R32G32B32A32_FLOAT } },
936bf215546Sopenharmony_ci   };
937bf215546Sopenharmony_ci
938bf215546Sopenharmony_ci   /* Required: depth stencil and sampler support */
939bf215546Sopenharmony_ci   static const struct st_extension_format_mapping depthstencil_mapping[] = {
940bf215546Sopenharmony_ci      { { o(ARB_depth_buffer_float) },
941bf215546Sopenharmony_ci        { PIPE_FORMAT_Z32_FLOAT,
942bf215546Sopenharmony_ci          PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
943bf215546Sopenharmony_ci   };
944bf215546Sopenharmony_ci
945bf215546Sopenharmony_ci   /* Required: sampler support */
946bf215546Sopenharmony_ci   static const struct st_extension_format_mapping texture_mapping[] = {
947bf215546Sopenharmony_ci      { { o(ARB_texture_compression_rgtc) },
948bf215546Sopenharmony_ci        { PIPE_FORMAT_RGTC1_UNORM,
949bf215546Sopenharmony_ci          PIPE_FORMAT_RGTC1_SNORM,
950bf215546Sopenharmony_ci          PIPE_FORMAT_RGTC2_UNORM,
951bf215546Sopenharmony_ci          PIPE_FORMAT_RGTC2_SNORM } },
952bf215546Sopenharmony_ci
953bf215546Sopenharmony_ci      { { o(EXT_texture_compression_latc) },
954bf215546Sopenharmony_ci        { PIPE_FORMAT_LATC1_UNORM,
955bf215546Sopenharmony_ci          PIPE_FORMAT_LATC1_SNORM,
956bf215546Sopenharmony_ci          PIPE_FORMAT_LATC2_UNORM,
957bf215546Sopenharmony_ci          PIPE_FORMAT_LATC2_SNORM } },
958bf215546Sopenharmony_ci
959bf215546Sopenharmony_ci      { { o(EXT_texture_compression_s3tc),
960bf215546Sopenharmony_ci          o(ANGLE_texture_compression_dxt) },
961bf215546Sopenharmony_ci        { PIPE_FORMAT_DXT1_RGB,
962bf215546Sopenharmony_ci          PIPE_FORMAT_DXT1_RGBA,
963bf215546Sopenharmony_ci          PIPE_FORMAT_DXT3_RGBA,
964bf215546Sopenharmony_ci          PIPE_FORMAT_DXT5_RGBA } },
965bf215546Sopenharmony_ci
966bf215546Sopenharmony_ci      { { o(EXT_texture_compression_s3tc_srgb) },
967bf215546Sopenharmony_ci        { PIPE_FORMAT_DXT1_SRGB,
968bf215546Sopenharmony_ci          PIPE_FORMAT_DXT1_SRGBA,
969bf215546Sopenharmony_ci          PIPE_FORMAT_DXT3_SRGBA,
970bf215546Sopenharmony_ci          PIPE_FORMAT_DXT5_SRGBA } },
971bf215546Sopenharmony_ci
972bf215546Sopenharmony_ci      { { o(ARB_texture_compression_bptc) },
973bf215546Sopenharmony_ci        { PIPE_FORMAT_BPTC_RGBA_UNORM,
974bf215546Sopenharmony_ci          PIPE_FORMAT_BPTC_SRGBA,
975bf215546Sopenharmony_ci          PIPE_FORMAT_BPTC_RGB_FLOAT,
976bf215546Sopenharmony_ci          PIPE_FORMAT_BPTC_RGB_UFLOAT } },
977bf215546Sopenharmony_ci
978bf215546Sopenharmony_ci      { { o(TDFX_texture_compression_FXT1) },
979bf215546Sopenharmony_ci        { PIPE_FORMAT_FXT1_RGB,
980bf215546Sopenharmony_ci          PIPE_FORMAT_FXT1_RGBA } },
981bf215546Sopenharmony_ci
982bf215546Sopenharmony_ci      { { o(KHR_texture_compression_astc_ldr),
983bf215546Sopenharmony_ci          o(KHR_texture_compression_astc_sliced_3d) },
984bf215546Sopenharmony_ci        { PIPE_FORMAT_ASTC_4x4,
985bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_5x4,
986bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_5x5,
987bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_6x5,
988bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_6x6,
989bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x5,
990bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x6,
991bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x8,
992bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x5,
993bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x6,
994bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x8,
995bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x10,
996bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_12x10,
997bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_12x12,
998bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_4x4_SRGB,
999bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_5x4_SRGB,
1000bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_5x5_SRGB,
1001bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_6x5_SRGB,
1002bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_6x6_SRGB,
1003bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x5_SRGB,
1004bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x6_SRGB,
1005bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_8x8_SRGB,
1006bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x5_SRGB,
1007bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x6_SRGB,
1008bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x8_SRGB,
1009bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_10x10_SRGB,
1010bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_12x10_SRGB,
1011bf215546Sopenharmony_ci          PIPE_FORMAT_ASTC_12x12_SRGB } },
1012bf215546Sopenharmony_ci
1013bf215546Sopenharmony_ci      /* ASTC software fallback support. */
1014bf215546Sopenharmony_ci      { { o(KHR_texture_compression_astc_ldr),
1015bf215546Sopenharmony_ci          o(KHR_texture_compression_astc_sliced_3d) },
1016bf215546Sopenharmony_ci        { PIPE_FORMAT_R8G8B8A8_UNORM,
1017bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8B8A8_SRGB } },
1018bf215546Sopenharmony_ci
1019bf215546Sopenharmony_ci      { { o(EXT_texture_shared_exponent) },
1020bf215546Sopenharmony_ci        { PIPE_FORMAT_R9G9B9E5_FLOAT } },
1021bf215546Sopenharmony_ci
1022bf215546Sopenharmony_ci      { { o(EXT_texture_snorm) },
1023bf215546Sopenharmony_ci        { PIPE_FORMAT_R8G8B8A8_SNORM } },
1024bf215546Sopenharmony_ci
1025bf215546Sopenharmony_ci      { { o(EXT_texture_sRGB),
1026bf215546Sopenharmony_ci          o(EXT_texture_sRGB_decode) },
1027bf215546Sopenharmony_ci        { PIPE_FORMAT_A8B8G8R8_SRGB,
1028bf215546Sopenharmony_ci	  PIPE_FORMAT_B8G8R8A8_SRGB,
1029bf215546Sopenharmony_ci	  PIPE_FORMAT_A8R8G8B8_SRGB,
1030bf215546Sopenharmony_ci	  PIPE_FORMAT_R8G8B8A8_SRGB},
1031bf215546Sopenharmony_ci        GL_TRUE }, /* at least one format must be supported */
1032bf215546Sopenharmony_ci
1033bf215546Sopenharmony_ci      { { o(EXT_texture_sRGB_R8) },
1034bf215546Sopenharmony_ci        { PIPE_FORMAT_R8_SRGB }, },
1035bf215546Sopenharmony_ci
1036bf215546Sopenharmony_ci      { { o(EXT_texture_sRGB_RG8) },
1037bf215546Sopenharmony_ci        { PIPE_FORMAT_R8G8_SRGB }, },
1038bf215546Sopenharmony_ci
1039bf215546Sopenharmony_ci      { { o(EXT_texture_type_2_10_10_10_REV) },
1040bf215546Sopenharmony_ci        { PIPE_FORMAT_R10G10B10A2_UNORM,
1041bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_UNORM },
1042bf215546Sopenharmony_ci         GL_TRUE }, /* at least one format must be supported */
1043bf215546Sopenharmony_ci
1044bf215546Sopenharmony_ci      { { o(ATI_texture_compression_3dc) },
1045bf215546Sopenharmony_ci        { PIPE_FORMAT_LATC2_UNORM } },
1046bf215546Sopenharmony_ci
1047bf215546Sopenharmony_ci      { { o(MESA_ycbcr_texture) },
1048bf215546Sopenharmony_ci        { PIPE_FORMAT_UYVY,
1049bf215546Sopenharmony_ci          PIPE_FORMAT_YUYV },
1050bf215546Sopenharmony_ci        GL_TRUE }, /* at least one format must be supported */
1051bf215546Sopenharmony_ci
1052bf215546Sopenharmony_ci      { { o(OES_compressed_ETC1_RGB8_texture) },
1053bf215546Sopenharmony_ci        { PIPE_FORMAT_ETC1_RGB8,
1054bf215546Sopenharmony_ci          PIPE_FORMAT_R8G8B8A8_UNORM },
1055bf215546Sopenharmony_ci        GL_TRUE }, /* at least one format must be supported */
1056bf215546Sopenharmony_ci
1057bf215546Sopenharmony_ci      { { o(ARB_stencil_texturing),
1058bf215546Sopenharmony_ci          o(ARB_texture_stencil8) },
1059bf215546Sopenharmony_ci        { PIPE_FORMAT_X24S8_UINT,
1060bf215546Sopenharmony_ci          PIPE_FORMAT_S8X24_UINT },
1061bf215546Sopenharmony_ci        GL_TRUE }, /* at least one format must be supported */
1062bf215546Sopenharmony_ci
1063bf215546Sopenharmony_ci      { { o(AMD_compressed_ATC_texture) },
1064bf215546Sopenharmony_ci        { PIPE_FORMAT_ATC_RGB,
1065bf215546Sopenharmony_ci          PIPE_FORMAT_ATC_RGBA_EXPLICIT,
1066bf215546Sopenharmony_ci          PIPE_FORMAT_ATC_RGBA_INTERPOLATED } },
1067bf215546Sopenharmony_ci   };
1068bf215546Sopenharmony_ci
1069bf215546Sopenharmony_ci   /* Required: vertex fetch support. */
1070bf215546Sopenharmony_ci   static const struct st_extension_format_mapping vertex_mapping[] = {
1071bf215546Sopenharmony_ci      { { o(EXT_vertex_array_bgra) },
1072bf215546Sopenharmony_ci        { PIPE_FORMAT_B8G8R8A8_UNORM } },
1073bf215546Sopenharmony_ci      { { o(ARB_vertex_type_2_10_10_10_rev) },
1074bf215546Sopenharmony_ci        { PIPE_FORMAT_R10G10B10A2_UNORM,
1075bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_UNORM,
1076bf215546Sopenharmony_ci          PIPE_FORMAT_R10G10B10A2_SNORM,
1077bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_SNORM,
1078bf215546Sopenharmony_ci          PIPE_FORMAT_R10G10B10A2_USCALED,
1079bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_USCALED,
1080bf215546Sopenharmony_ci          PIPE_FORMAT_R10G10B10A2_SSCALED,
1081bf215546Sopenharmony_ci          PIPE_FORMAT_B10G10R10A2_SSCALED } },
1082bf215546Sopenharmony_ci      { { o(ARB_vertex_type_10f_11f_11f_rev) },
1083bf215546Sopenharmony_ci        { PIPE_FORMAT_R11G11B10_FLOAT } },
1084bf215546Sopenharmony_ci   };
1085bf215546Sopenharmony_ci
1086bf215546Sopenharmony_ci   static const struct st_extension_format_mapping tbo_rgb32[] = {
1087bf215546Sopenharmony_ci      { {o(ARB_texture_buffer_object_rgb32) },
1088bf215546Sopenharmony_ci        { PIPE_FORMAT_R32G32B32_FLOAT,
1089bf215546Sopenharmony_ci          PIPE_FORMAT_R32G32B32_UINT,
1090bf215546Sopenharmony_ci          PIPE_FORMAT_R32G32B32_SINT,
1091bf215546Sopenharmony_ci        } },
1092bf215546Sopenharmony_ci   };
1093bf215546Sopenharmony_ci
1094bf215546Sopenharmony_ci   /* Expose the extensions which directly correspond to gallium caps. */
1095bf215546Sopenharmony_ci   for (i = 0; i < ARRAY_SIZE(cap_mapping); i++) {
1096bf215546Sopenharmony_ci      if (screen->get_param(screen, cap_mapping[i].cap)) {
1097bf215546Sopenharmony_ci         extension_table[cap_mapping[i].extension_offset] = GL_TRUE;
1098bf215546Sopenharmony_ci      }
1099bf215546Sopenharmony_ci   }
1100bf215546Sopenharmony_ci
1101bf215546Sopenharmony_ci   /* EXT implies ARB here */
1102bf215546Sopenharmony_ci   if (extensions->EXT_texture_filter_minmax)
1103bf215546Sopenharmony_ci      extensions->ARB_texture_filter_minmax = GL_TRUE;
1104bf215546Sopenharmony_ci
1105bf215546Sopenharmony_ci   /* Expose the extensions which directly correspond to gallium formats. */
1106bf215546Sopenharmony_ci   init_format_extensions(screen, extensions, rendertarget_mapping,
1107bf215546Sopenharmony_ci                          ARRAY_SIZE(rendertarget_mapping), PIPE_TEXTURE_2D,
1108bf215546Sopenharmony_ci                          PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW);
1109bf215546Sopenharmony_ci   init_format_extensions(screen, extensions, rt_blendable,
1110bf215546Sopenharmony_ci                          ARRAY_SIZE(rt_blendable), PIPE_TEXTURE_2D,
1111bf215546Sopenharmony_ci                          PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW |
1112bf215546Sopenharmony_ci                          PIPE_BIND_BLENDABLE);
1113bf215546Sopenharmony_ci   init_format_extensions(screen, extensions, depthstencil_mapping,
1114bf215546Sopenharmony_ci                          ARRAY_SIZE(depthstencil_mapping), PIPE_TEXTURE_2D,
1115bf215546Sopenharmony_ci                          PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW);
1116bf215546Sopenharmony_ci   init_format_extensions(screen, extensions, texture_mapping,
1117bf215546Sopenharmony_ci                          ARRAY_SIZE(texture_mapping), PIPE_TEXTURE_2D,
1118bf215546Sopenharmony_ci                          PIPE_BIND_SAMPLER_VIEW);
1119bf215546Sopenharmony_ci   init_format_extensions(screen, extensions, vertex_mapping,
1120bf215546Sopenharmony_ci                          ARRAY_SIZE(vertex_mapping), PIPE_BUFFER,
1121bf215546Sopenharmony_ci                          PIPE_BIND_VERTEX_BUFFER);
1122bf215546Sopenharmony_ci
1123bf215546Sopenharmony_ci   /* Figure out GLSL support and set GLSLVersion to it. */
1124bf215546Sopenharmony_ci   consts->GLSLVersion = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
1125bf215546Sopenharmony_ci   consts->GLSLVersionCompat =
1126bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY);
1127bf215546Sopenharmony_ci
1128bf215546Sopenharmony_ci   const unsigned ESSLVersion =
1129bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_ESSL_FEATURE_LEVEL);
1130bf215546Sopenharmony_ci   const unsigned GLSLVersion =
1131bf215546Sopenharmony_ci      api == API_OPENGL_COMPAT ? consts->GLSLVersionCompat :
1132bf215546Sopenharmony_ci                                 consts->GLSLVersion;
1133bf215546Sopenharmony_ci
1134bf215546Sopenharmony_ci   _mesa_override_glsl_version(consts);
1135bf215546Sopenharmony_ci
1136bf215546Sopenharmony_ci   if (options->force_glsl_version > 0 &&
1137bf215546Sopenharmony_ci       options->force_glsl_version <= GLSLVersion) {
1138bf215546Sopenharmony_ci      consts->ForceGLSLVersion = options->force_glsl_version;
1139bf215546Sopenharmony_ci   }
1140bf215546Sopenharmony_ci
1141bf215546Sopenharmony_ci   consts->ForceCompatShaders = options->force_compat_shaders;
1142bf215546Sopenharmony_ci
1143bf215546Sopenharmony_ci   consts->AllowExtraPPTokens = options->allow_extra_pp_tokens;
1144bf215546Sopenharmony_ci
1145bf215546Sopenharmony_ci   consts->AllowHigherCompatVersion = options->allow_higher_compat_version;
1146bf215546Sopenharmony_ci   consts->AllowGLSLCompatShaders = options->allow_glsl_compat_shaders;
1147bf215546Sopenharmony_ci
1148bf215546Sopenharmony_ci   consts->ForceGLSLAbsSqrt = options->force_glsl_abs_sqrt;
1149bf215546Sopenharmony_ci
1150bf215546Sopenharmony_ci   consts->AllowGLSLBuiltinVariableRedeclaration = options->allow_glsl_builtin_variable_redeclaration;
1151bf215546Sopenharmony_ci
1152bf215546Sopenharmony_ci   consts->dri_config_options_sha1 = options->config_options_sha1;
1153bf215546Sopenharmony_ci
1154bf215546Sopenharmony_ci   consts->AllowGLSLCrossStageInterpolationMismatch = options->allow_glsl_cross_stage_interpolation_mismatch;
1155bf215546Sopenharmony_ci
1156bf215546Sopenharmony_ci   consts->DoDCEBeforeClipCullAnalysis = options->do_dce_before_clip_cull_analysis;
1157bf215546Sopenharmony_ci
1158bf215546Sopenharmony_ci   consts->GLSLIgnoreWriteToReadonlyVar = options->glsl_ignore_write_to_readonly_var;
1159bf215546Sopenharmony_ci
1160bf215546Sopenharmony_ci   consts->ForceMapBufferSynchronized = options->force_gl_map_buffer_synchronized;
1161bf215546Sopenharmony_ci
1162bf215546Sopenharmony_ci   consts->PrimitiveRestartFixedIndex =
1163bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX);
1164bf215546Sopenharmony_ci
1165bf215546Sopenharmony_ci   /* Technically we are turning on the EXT_gpu_shader5 extension,
1166bf215546Sopenharmony_ci    * ARB_gpu_shader5 does not exist in GLES, but this flag is what
1167bf215546Sopenharmony_ci    * switches on EXT_gpu_shader5:
1168bf215546Sopenharmony_ci    */
1169bf215546Sopenharmony_ci   if (api == API_OPENGLES2 && ESSLVersion >= 320)
1170bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5 = GL_TRUE;
1171bf215546Sopenharmony_ci
1172bf215546Sopenharmony_ci   if (GLSLVersion >= 400 && !options->disable_arb_gpu_shader5)
1173bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5 = GL_TRUE;
1174bf215546Sopenharmony_ci   if (GLSLVersion >= 410)
1175bf215546Sopenharmony_ci      extensions->ARB_shader_precision = GL_TRUE;
1176bf215546Sopenharmony_ci
1177bf215546Sopenharmony_ci   /* This extension needs full OpenGL 3.2, but we don't know if that's
1178bf215546Sopenharmony_ci    * supported at this point. Only check the GLSL version. */
1179bf215546Sopenharmony_ci   if (GLSLVersion >= 150 &&
1180bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_VS_LAYER_VIEWPORT)) {
1181bf215546Sopenharmony_ci      extensions->AMD_vertex_shader_layer = GL_TRUE;
1182bf215546Sopenharmony_ci   }
1183bf215546Sopenharmony_ci
1184bf215546Sopenharmony_ci   if (GLSLVersion >= 140) {
1185bf215546Sopenharmony_ci      /* Since GLSL 1.40 has support for all of the features of gpu_shader4,
1186bf215546Sopenharmony_ci       * we can always expose it if the driver can do 140. Supporting
1187bf215546Sopenharmony_ci       * gpu_shader4 on drivers without GLSL 1.40 is left for a future
1188bf215546Sopenharmony_ci       * pipe cap.
1189bf215546Sopenharmony_ci       */
1190bf215546Sopenharmony_ci      extensions->EXT_gpu_shader4 = GL_TRUE;
1191bf215546Sopenharmony_ci      extensions->EXT_texture_buffer_object = GL_TRUE;
1192bf215546Sopenharmony_ci
1193bf215546Sopenharmony_ci      if (consts->MaxTransformFeedbackBuffers &&
1194bf215546Sopenharmony_ci          screen->get_param(screen, PIPE_CAP_SHADER_ARRAY_COMPONENTS))
1195bf215546Sopenharmony_ci         extensions->ARB_enhanced_layouts = GL_TRUE;
1196bf215546Sopenharmony_ci   }
1197bf215546Sopenharmony_ci
1198bf215546Sopenharmony_ci   if (GLSLVersion >= 130) {
1199bf215546Sopenharmony_ci      consts->NativeIntegers = GL_TRUE;
1200bf215546Sopenharmony_ci      consts->MaxClipPlanes = 8;
1201bf215546Sopenharmony_ci
1202bf215546Sopenharmony_ci      uint32_t drv_clip_planes = screen->get_param(screen, PIPE_CAP_CLIP_PLANES);
1203bf215546Sopenharmony_ci      /* only override for > 1 - 0 if none, 1 is MAX, >2 overrides MAX */
1204bf215546Sopenharmony_ci      if (drv_clip_planes > 1)
1205bf215546Sopenharmony_ci         consts->MaxClipPlanes = drv_clip_planes;
1206bf215546Sopenharmony_ci
1207bf215546Sopenharmony_ci      if (screen->get_param(screen, PIPE_CAP_VERTEXID_NOBASE)) {
1208bf215546Sopenharmony_ci         consts->VertexID_is_zero_based = GL_TRUE;
1209bf215546Sopenharmony_ci      }
1210bf215546Sopenharmony_ci
1211bf215546Sopenharmony_ci      /* Extensions that either depend on GLSL 1.30 or are a subset thereof. */
1212bf215546Sopenharmony_ci      extensions->ARB_conservative_depth = GL_TRUE;
1213bf215546Sopenharmony_ci      extensions->ARB_shading_language_packing = GL_TRUE;
1214bf215546Sopenharmony_ci      extensions->OES_depth_texture_cube_map = GL_TRUE;
1215bf215546Sopenharmony_ci      extensions->ARB_shading_language_420pack = GL_TRUE;
1216bf215546Sopenharmony_ci      extensions->ARB_texture_query_levels = GL_TRUE;
1217bf215546Sopenharmony_ci
1218bf215546Sopenharmony_ci      extensions->ARB_shader_bit_encoding = GL_TRUE;
1219bf215546Sopenharmony_ci
1220bf215546Sopenharmony_ci      extensions->EXT_shader_integer_mix = GL_TRUE;
1221bf215546Sopenharmony_ci      extensions->ARB_arrays_of_arrays = GL_TRUE;
1222bf215546Sopenharmony_ci      extensions->MESA_shader_integer_functions = GL_TRUE;
1223bf215546Sopenharmony_ci
1224bf215546Sopenharmony_ci      if (screen->get_param(screen, PIPE_CAP_OPENCL_INTEGER_FUNCTIONS) &&
1225bf215546Sopenharmony_ci          screen->get_param(screen, PIPE_CAP_INTEGER_MULTIPLY_32X16)) {
1226bf215546Sopenharmony_ci         extensions->INTEL_shader_integer_functions2 = GL_TRUE;
1227bf215546Sopenharmony_ci      }
1228bf215546Sopenharmony_ci   } else {
1229bf215546Sopenharmony_ci      /* Optional integer support for GLSL 1.2. */
1230bf215546Sopenharmony_ci      if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
1231bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INTEGERS) &&
1232bf215546Sopenharmony_ci          screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
1233bf215546Sopenharmony_ci                                   PIPE_SHADER_CAP_INTEGERS)) {
1234bf215546Sopenharmony_ci         consts->NativeIntegers = GL_TRUE;
1235bf215546Sopenharmony_ci
1236bf215546Sopenharmony_ci         extensions->EXT_shader_integer_mix = GL_TRUE;
1237bf215546Sopenharmony_ci      }
1238bf215546Sopenharmony_ci
1239bf215546Sopenharmony_ci      /* Integer textures make no sense before GLSL 1.30 */
1240bf215546Sopenharmony_ci      extensions->EXT_texture_integer = GL_FALSE;
1241bf215546Sopenharmony_ci      extensions->ARB_texture_rgb10_a2ui = GL_FALSE;
1242bf215546Sopenharmony_ci   }
1243bf215546Sopenharmony_ci
1244bf215546Sopenharmony_ci   if (options->glsl_zero_init) {
1245bf215546Sopenharmony_ci      consts->GLSLZeroInit = 1;
1246bf215546Sopenharmony_ci   } else {
1247bf215546Sopenharmony_ci      consts->GLSLZeroInit = screen->get_param(screen, PIPE_CAP_GLSL_ZERO_INIT);
1248bf215546Sopenharmony_ci   }
1249bf215546Sopenharmony_ci
1250bf215546Sopenharmony_ci   consts->ForceGLNamesReuse = options->force_gl_names_reuse;
1251bf215546Sopenharmony_ci
1252bf215546Sopenharmony_ci   consts->ForceIntegerTexNearest = options->force_integer_tex_nearest;
1253bf215546Sopenharmony_ci
1254bf215546Sopenharmony_ci   consts->VendorOverride = options->force_gl_vendor;
1255bf215546Sopenharmony_ci   consts->RendererOverride = options->force_gl_renderer;
1256bf215546Sopenharmony_ci
1257bf215546Sopenharmony_ci   consts->UniformBooleanTrue = consts->NativeIntegers ? ~0U : fui(1.0f);
1258bf215546Sopenharmony_ci
1259bf215546Sopenharmony_ci   /* Below are the cases which cannot be moved into tables easily. */
1260bf215546Sopenharmony_ci
1261bf215546Sopenharmony_ci   /* The compatibility profile also requires GLSLVersionCompat >= 400. */
1262bf215546Sopenharmony_ci   if (screen->get_shader_param(screen, PIPE_SHADER_TESS_CTRL,
1263bf215546Sopenharmony_ci                                PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0 &&
1264bf215546Sopenharmony_ci       (api != API_OPENGL_COMPAT || consts->GLSLVersionCompat >= 400)) {
1265bf215546Sopenharmony_ci      extensions->ARB_tessellation_shader = GL_TRUE;
1266bf215546Sopenharmony_ci   }
1267bf215546Sopenharmony_ci
1268bf215546Sopenharmony_ci   /* OES_geometry_shader requires instancing */
1269bf215546Sopenharmony_ci   if ((GLSLVersion >= 400 || ESSLVersion >= 310) &&
1270bf215546Sopenharmony_ci       screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
1271bf215546Sopenharmony_ci                                PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0 &&
1272bf215546Sopenharmony_ci       consts->MaxGeometryShaderInvocations >= 32) {
1273bf215546Sopenharmony_ci      extensions->OES_geometry_shader = GL_TRUE;
1274bf215546Sopenharmony_ci   }
1275bf215546Sopenharmony_ci
1276bf215546Sopenharmony_ci   /* Some hardware may not support indirect draws, but still wants ES
1277bf215546Sopenharmony_ci    * 3.1. This allows the extension to be enabled only in ES contexts to
1278bf215546Sopenharmony_ci    * avoid claiming hw support when there is none, and using a software
1279bf215546Sopenharmony_ci    * fallback for ES.
1280bf215546Sopenharmony_ci    */
1281bf215546Sopenharmony_ci   if (api == API_OPENGLES2 && ESSLVersion >= 310) {
1282bf215546Sopenharmony_ci      extensions->ARB_draw_indirect = GL_TRUE;
1283bf215546Sopenharmony_ci   }
1284bf215546Sopenharmony_ci
1285bf215546Sopenharmony_ci   /* Needs PIPE_CAP_SAMPLE_SHADING + all the sample-related bits of
1286bf215546Sopenharmony_ci    * ARB_gpu_shader5. This enables all the per-sample shading ES extensions.
1287bf215546Sopenharmony_ci    */
1288bf215546Sopenharmony_ci   extensions->OES_sample_variables = extensions->ARB_sample_shading &&
1289bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5;
1290bf215546Sopenharmony_ci
1291bf215546Sopenharmony_ci   /* Maximum sample count. */
1292bf215546Sopenharmony_ci   {
1293bf215546Sopenharmony_ci      static const enum pipe_format color_formats[] = {
1294bf215546Sopenharmony_ci         PIPE_FORMAT_R8G8B8A8_UNORM,
1295bf215546Sopenharmony_ci         PIPE_FORMAT_B8G8R8A8_UNORM,
1296bf215546Sopenharmony_ci         PIPE_FORMAT_A8R8G8B8_UNORM,
1297bf215546Sopenharmony_ci         PIPE_FORMAT_A8B8G8R8_UNORM,
1298bf215546Sopenharmony_ci      };
1299bf215546Sopenharmony_ci      static const enum pipe_format depth_formats[] = {
1300bf215546Sopenharmony_ci         PIPE_FORMAT_Z16_UNORM,
1301bf215546Sopenharmony_ci         PIPE_FORMAT_Z24X8_UNORM,
1302bf215546Sopenharmony_ci         PIPE_FORMAT_X8Z24_UNORM,
1303bf215546Sopenharmony_ci         PIPE_FORMAT_Z32_UNORM,
1304bf215546Sopenharmony_ci         PIPE_FORMAT_Z32_FLOAT
1305bf215546Sopenharmony_ci      };
1306bf215546Sopenharmony_ci      static const enum pipe_format int_formats[] = {
1307bf215546Sopenharmony_ci         PIPE_FORMAT_R8G8B8A8_SINT
1308bf215546Sopenharmony_ci      };
1309bf215546Sopenharmony_ci      static const enum pipe_format void_formats[] = {
1310bf215546Sopenharmony_ci         PIPE_FORMAT_NONE
1311bf215546Sopenharmony_ci      };
1312bf215546Sopenharmony_ci
1313bf215546Sopenharmony_ci      consts->MaxSamples =
1314bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats),
1315bf215546Sopenharmony_ci                                     color_formats, 16,
1316bf215546Sopenharmony_ci                                     PIPE_BIND_RENDER_TARGET);
1317bf215546Sopenharmony_ci
1318bf215546Sopenharmony_ci      consts->MaxImageSamples =
1319bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats),
1320bf215546Sopenharmony_ci                                     color_formats, 16,
1321bf215546Sopenharmony_ci                                     PIPE_BIND_SHADER_IMAGE);
1322bf215546Sopenharmony_ci
1323bf215546Sopenharmony_ci      consts->MaxColorTextureSamples =
1324bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats),
1325bf215546Sopenharmony_ci                                     color_formats, consts->MaxSamples,
1326bf215546Sopenharmony_ci                                     PIPE_BIND_SAMPLER_VIEW);
1327bf215546Sopenharmony_ci
1328bf215546Sopenharmony_ci      consts->MaxDepthTextureSamples =
1329bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(depth_formats),
1330bf215546Sopenharmony_ci                                     depth_formats, consts->MaxSamples,
1331bf215546Sopenharmony_ci                                     PIPE_BIND_SAMPLER_VIEW);
1332bf215546Sopenharmony_ci
1333bf215546Sopenharmony_ci      consts->MaxIntegerSamples =
1334bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(int_formats),
1335bf215546Sopenharmony_ci                                     int_formats, consts->MaxSamples,
1336bf215546Sopenharmony_ci                                     PIPE_BIND_SAMPLER_VIEW);
1337bf215546Sopenharmony_ci
1338bf215546Sopenharmony_ci      /* ARB_framebuffer_no_attachments, assume max no. of samples 32 */
1339bf215546Sopenharmony_ci      consts->MaxFramebufferSamples =
1340bf215546Sopenharmony_ci         get_max_samples_for_formats(screen, ARRAY_SIZE(void_formats),
1341bf215546Sopenharmony_ci                                     void_formats, 32,
1342bf215546Sopenharmony_ci                                     PIPE_BIND_RENDER_TARGET);
1343bf215546Sopenharmony_ci
1344bf215546Sopenharmony_ci      if (extensions->AMD_framebuffer_multisample_advanced) {
1345bf215546Sopenharmony_ci         /* AMD_framebuffer_multisample_advanced */
1346bf215546Sopenharmony_ci         /* This can be greater than storage samples. */
1347bf215546Sopenharmony_ci         consts->MaxColorFramebufferSamples =
1348bf215546Sopenharmony_ci            get_max_samples_for_formats_advanced(screen,
1349bf215546Sopenharmony_ci                                                ARRAY_SIZE(color_formats),
1350bf215546Sopenharmony_ci                                                color_formats, 16,
1351bf215546Sopenharmony_ci                                                consts->MaxSamples,
1352bf215546Sopenharmony_ci                                                PIPE_BIND_RENDER_TARGET);
1353bf215546Sopenharmony_ci
1354bf215546Sopenharmony_ci         /* If the driver supports N color samples, it means it supports
1355bf215546Sopenharmony_ci          * N samples and N storage samples. N samples >= N storage
1356bf215546Sopenharmony_ci          * samples.
1357bf215546Sopenharmony_ci          */
1358bf215546Sopenharmony_ci         consts->MaxColorFramebufferStorageSamples = consts->MaxSamples;
1359bf215546Sopenharmony_ci         consts->MaxDepthStencilFramebufferSamples =
1360bf215546Sopenharmony_ci            consts->MaxDepthTextureSamples;
1361bf215546Sopenharmony_ci
1362bf215546Sopenharmony_ci         assert(consts->MaxColorFramebufferSamples >=
1363bf215546Sopenharmony_ci                consts->MaxDepthStencilFramebufferSamples);
1364bf215546Sopenharmony_ci         assert(consts->MaxDepthStencilFramebufferSamples >=
1365bf215546Sopenharmony_ci                consts->MaxColorFramebufferStorageSamples);
1366bf215546Sopenharmony_ci
1367bf215546Sopenharmony_ci         consts->NumSupportedMultisampleModes = 0;
1368bf215546Sopenharmony_ci
1369bf215546Sopenharmony_ci         unsigned depth_samples_supported = 0;
1370bf215546Sopenharmony_ci
1371bf215546Sopenharmony_ci         for (unsigned samples = 2;
1372bf215546Sopenharmony_ci              samples <= consts->MaxDepthStencilFramebufferSamples;
1373bf215546Sopenharmony_ci              samples++) {
1374bf215546Sopenharmony_ci            if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
1375bf215546Sopenharmony_ci                                            PIPE_TEXTURE_2D, samples, samples,
1376bf215546Sopenharmony_ci                                            PIPE_BIND_DEPTH_STENCIL))
1377bf215546Sopenharmony_ci               depth_samples_supported |= 1 << samples;
1378bf215546Sopenharmony_ci         }
1379bf215546Sopenharmony_ci
1380bf215546Sopenharmony_ci         for (unsigned samples = 2;
1381bf215546Sopenharmony_ci              samples <= consts->MaxColorFramebufferSamples;
1382bf215546Sopenharmony_ci              samples++) {
1383bf215546Sopenharmony_ci            for (unsigned depth_samples = 2;
1384bf215546Sopenharmony_ci                 depth_samples <= samples; depth_samples++) {
1385bf215546Sopenharmony_ci               if (!(depth_samples_supported & (1 << depth_samples)))
1386bf215546Sopenharmony_ci                  continue;
1387bf215546Sopenharmony_ci
1388bf215546Sopenharmony_ci               for (unsigned storage_samples = 2;
1389bf215546Sopenharmony_ci                    storage_samples <= depth_samples; storage_samples++) {
1390bf215546Sopenharmony_ci                  if (screen->is_format_supported(screen,
1391bf215546Sopenharmony_ci                                                  PIPE_FORMAT_R8G8B8A8_UNORM,
1392bf215546Sopenharmony_ci                                                  PIPE_TEXTURE_2D,
1393bf215546Sopenharmony_ci                                                  samples,
1394bf215546Sopenharmony_ci                                                  storage_samples,
1395bf215546Sopenharmony_ci                                                  PIPE_BIND_RENDER_TARGET)) {
1396bf215546Sopenharmony_ci                     unsigned i = consts->NumSupportedMultisampleModes;
1397bf215546Sopenharmony_ci
1398bf215546Sopenharmony_ci                     assert(i < ARRAY_SIZE(consts->SupportedMultisampleModes));
1399bf215546Sopenharmony_ci                     consts->SupportedMultisampleModes[i].NumColorSamples =
1400bf215546Sopenharmony_ci                        samples;
1401bf215546Sopenharmony_ci                     consts->SupportedMultisampleModes[i].NumColorStorageSamples =
1402bf215546Sopenharmony_ci                        storage_samples;
1403bf215546Sopenharmony_ci                     consts->SupportedMultisampleModes[i].NumDepthStencilSamples =
1404bf215546Sopenharmony_ci                        depth_samples;
1405bf215546Sopenharmony_ci                     consts->NumSupportedMultisampleModes++;
1406bf215546Sopenharmony_ci                  }
1407bf215546Sopenharmony_ci               }
1408bf215546Sopenharmony_ci            }
1409bf215546Sopenharmony_ci         }
1410bf215546Sopenharmony_ci      }
1411bf215546Sopenharmony_ci   }
1412bf215546Sopenharmony_ci
1413bf215546Sopenharmony_ci   if (consts->MaxSamples >= 2) {
1414bf215546Sopenharmony_ci      /* Real MSAA support */
1415bf215546Sopenharmony_ci      extensions->EXT_framebuffer_multisample = GL_TRUE;
1416bf215546Sopenharmony_ci      extensions->EXT_framebuffer_multisample_blit_scaled = GL_TRUE;
1417bf215546Sopenharmony_ci   }
1418bf215546Sopenharmony_ci   else if (consts->MaxSamples > 0 &&
1419bf215546Sopenharmony_ci            screen->get_param(screen, PIPE_CAP_FAKE_SW_MSAA)) {
1420bf215546Sopenharmony_ci      /* fake MSAA support */
1421bf215546Sopenharmony_ci      consts->FakeSWMSAA = GL_TRUE;
1422bf215546Sopenharmony_ci      extensions->EXT_framebuffer_multisample = GL_TRUE;
1423bf215546Sopenharmony_ci      extensions->EXT_framebuffer_multisample_blit_scaled = GL_TRUE;
1424bf215546Sopenharmony_ci      extensions->ARB_texture_multisample = GL_TRUE;
1425bf215546Sopenharmony_ci   }
1426bf215546Sopenharmony_ci
1427bf215546Sopenharmony_ci   if (consts->MaxDualSourceDrawBuffers > 0 &&
1428bf215546Sopenharmony_ci       !options->disable_blend_func_extended)
1429bf215546Sopenharmony_ci      extensions->ARB_blend_func_extended = GL_TRUE;
1430bf215546Sopenharmony_ci
1431bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_QUERY_TIME_ELAPSED) ||
1432bf215546Sopenharmony_ci       extensions->ARB_timer_query) {
1433bf215546Sopenharmony_ci      extensions->EXT_timer_query = GL_TRUE;
1434bf215546Sopenharmony_ci   }
1435bf215546Sopenharmony_ci
1436bf215546Sopenharmony_ci   if (extensions->ARB_transform_feedback2 &&
1437bf215546Sopenharmony_ci       extensions->ARB_draw_instanced) {
1438bf215546Sopenharmony_ci      extensions->ARB_transform_feedback_instanced = GL_TRUE;
1439bf215546Sopenharmony_ci   }
1440bf215546Sopenharmony_ci   if (options->force_glsl_extensions_warn)
1441bf215546Sopenharmony_ci      consts->ForceGLSLExtensionsWarn = 1;
1442bf215546Sopenharmony_ci
1443bf215546Sopenharmony_ci   if (options->disable_glsl_line_continuations)
1444bf215546Sopenharmony_ci      consts->DisableGLSLLineContinuations = 1;
1445bf215546Sopenharmony_ci
1446bf215546Sopenharmony_ci   if (options->allow_glsl_extension_directive_midshader)
1447bf215546Sopenharmony_ci      consts->AllowGLSLExtensionDirectiveMidShader = GL_TRUE;
1448bf215546Sopenharmony_ci
1449bf215546Sopenharmony_ci   if (options->allow_glsl_120_subset_in_110)
1450bf215546Sopenharmony_ci      consts->AllowGLSL120SubsetIn110 = GL_TRUE;
1451bf215546Sopenharmony_ci
1452bf215546Sopenharmony_ci   if (options->allow_glsl_builtin_const_expression)
1453bf215546Sopenharmony_ci      consts->AllowGLSLBuiltinConstantExpression = GL_TRUE;
1454bf215546Sopenharmony_ci
1455bf215546Sopenharmony_ci   if (options->allow_glsl_relaxed_es)
1456bf215546Sopenharmony_ci      consts->AllowGLSLRelaxedES = GL_TRUE;
1457bf215546Sopenharmony_ci
1458bf215546Sopenharmony_ci   consts->MinMapBufferAlignment =
1459bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT);
1460bf215546Sopenharmony_ci
1461bf215546Sopenharmony_ci   /* The OpenGL Compatibility profile requires arbitrary buffer swizzling. */
1462bf215546Sopenharmony_ci   if (api == API_OPENGL_COMPAT &&
1463bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY))
1464bf215546Sopenharmony_ci      extensions->ARB_texture_buffer_object = GL_FALSE;
1465bf215546Sopenharmony_ci
1466bf215546Sopenharmony_ci   if (extensions->ARB_texture_buffer_object) {
1467bf215546Sopenharmony_ci      consts->MaxTextureBufferSize =
1468bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT);
1469bf215546Sopenharmony_ci      consts->TextureBufferOffsetAlignment =
1470bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT);
1471bf215546Sopenharmony_ci
1472bf215546Sopenharmony_ci      if (consts->TextureBufferOffsetAlignment)
1473bf215546Sopenharmony_ci         extensions->ARB_texture_buffer_range = GL_TRUE;
1474bf215546Sopenharmony_ci
1475bf215546Sopenharmony_ci      init_format_extensions(screen, extensions, tbo_rgb32,
1476bf215546Sopenharmony_ci                             ARRAY_SIZE(tbo_rgb32), PIPE_BUFFER,
1477bf215546Sopenharmony_ci                             PIPE_BIND_SAMPLER_VIEW);
1478bf215546Sopenharmony_ci   }
1479bf215546Sopenharmony_ci
1480bf215546Sopenharmony_ci   extensions->OES_texture_buffer =
1481bf215546Sopenharmony_ci      consts->Program[MESA_SHADER_COMPUTE].MaxImageUniforms &&
1482bf215546Sopenharmony_ci      extensions->ARB_texture_buffer_object &&
1483bf215546Sopenharmony_ci      extensions->ARB_texture_buffer_range &&
1484bf215546Sopenharmony_ci      extensions->ARB_texture_buffer_object_rgb32;
1485bf215546Sopenharmony_ci
1486bf215546Sopenharmony_ci   extensions->EXT_framebuffer_sRGB =
1487bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_DEST_SURFACE_SRGB_CONTROL) &&
1488bf215546Sopenharmony_ci         extensions->EXT_sRGB;
1489bf215546Sopenharmony_ci
1490bf215546Sopenharmony_ci   /* Unpacking a varying in the fragment shader costs 1 texture indirection.
1491bf215546Sopenharmony_ci    * If the number of available texture indirections is very limited, then we
1492bf215546Sopenharmony_ci    * prefer to disable varying packing rather than run the risk of varying
1493bf215546Sopenharmony_ci    * packing preventing a shader from running.
1494bf215546Sopenharmony_ci    */
1495bf215546Sopenharmony_ci   if (screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
1496bf215546Sopenharmony_ci                                PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS) <= 8) {
1497bf215546Sopenharmony_ci      /* We can't disable varying packing if transform feedback is available,
1498bf215546Sopenharmony_ci       * because transform feedback code assumes a packed varying layout.
1499bf215546Sopenharmony_ci       */
1500bf215546Sopenharmony_ci      if (!extensions->EXT_transform_feedback)
1501bf215546Sopenharmony_ci         consts->DisableVaryingPacking = GL_TRUE;
1502bf215546Sopenharmony_ci   }
1503bf215546Sopenharmony_ci
1504bf215546Sopenharmony_ci   if (!screen->get_param(screen, PIPE_CAP_PACKED_STREAM_OUTPUT))
1505bf215546Sopenharmony_ci      consts->DisableTransformFeedbackPacking = GL_TRUE;
1506bf215546Sopenharmony_ci
1507bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS))
1508bf215546Sopenharmony_ci      consts->PreferPOTAlignedVaryings = GL_TRUE;
1509bf215546Sopenharmony_ci
1510bf215546Sopenharmony_ci   unsigned max_fb_fetch_rts = screen->get_param(screen, PIPE_CAP_FBFETCH);
1511bf215546Sopenharmony_ci   bool coherent_fb_fetch =
1512bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_FBFETCH_COHERENT);
1513bf215546Sopenharmony_ci
1514bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_ADVANCED))
1515bf215546Sopenharmony_ci      extensions->KHR_blend_equation_advanced = true;
1516bf215546Sopenharmony_ci
1517bf215546Sopenharmony_ci   if (max_fb_fetch_rts > 0) {
1518bf215546Sopenharmony_ci      extensions->KHR_blend_equation_advanced = true;
1519bf215546Sopenharmony_ci      extensions->KHR_blend_equation_advanced_coherent = coherent_fb_fetch;
1520bf215546Sopenharmony_ci
1521bf215546Sopenharmony_ci      if (max_fb_fetch_rts >=
1522bf215546Sopenharmony_ci          screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS)) {
1523bf215546Sopenharmony_ci         extensions->EXT_shader_framebuffer_fetch_non_coherent = true;
1524bf215546Sopenharmony_ci         extensions->EXT_shader_framebuffer_fetch = coherent_fb_fetch;
1525bf215546Sopenharmony_ci      }
1526bf215546Sopenharmony_ci   }
1527bf215546Sopenharmony_ci
1528bf215546Sopenharmony_ci   consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS);
1529bf215546Sopenharmony_ci   if (consts->MaxViewports >= 16) {
1530bf215546Sopenharmony_ci      if (GLSLVersion >= 400) {
1531bf215546Sopenharmony_ci         consts->ViewportBounds.Min = -32768.0;
1532bf215546Sopenharmony_ci         consts->ViewportBounds.Max = 32767.0;
1533bf215546Sopenharmony_ci      } else {
1534bf215546Sopenharmony_ci         consts->ViewportBounds.Min = -16384.0;
1535bf215546Sopenharmony_ci         consts->ViewportBounds.Max = 16383.0;
1536bf215546Sopenharmony_ci      }
1537bf215546Sopenharmony_ci      extensions->ARB_viewport_array = GL_TRUE;
1538bf215546Sopenharmony_ci      extensions->ARB_fragment_layer_viewport = GL_TRUE;
1539bf215546Sopenharmony_ci      if (extensions->AMD_vertex_shader_layer)
1540bf215546Sopenharmony_ci         extensions->AMD_vertex_shader_viewport_index = GL_TRUE;
1541bf215546Sopenharmony_ci   }
1542bf215546Sopenharmony_ci
1543bf215546Sopenharmony_ci   if (extensions->AMD_vertex_shader_layer &&
1544bf215546Sopenharmony_ci       extensions->AMD_vertex_shader_viewport_index &&
1545bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_TES_LAYER_VIEWPORT))
1546bf215546Sopenharmony_ci      extensions->ARB_shader_viewport_layer_array = GL_TRUE;
1547bf215546Sopenharmony_ci
1548bf215546Sopenharmony_ci   /* ARB_framebuffer_no_attachments */
1549bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT) &&
1550bf215546Sopenharmony_ci       ((consts->MaxSamples >= 4 && consts->MaxFramebufferLayers >= 2048) ||
1551bf215546Sopenharmony_ci        (consts->MaxFramebufferSamples >= consts->MaxSamples &&
1552bf215546Sopenharmony_ci         consts->MaxFramebufferLayers >= consts->MaxArrayTextureLayers)))
1553bf215546Sopenharmony_ci      extensions->ARB_framebuffer_no_attachments = GL_TRUE;
1554bf215546Sopenharmony_ci
1555bf215546Sopenharmony_ci   /* GL_ARB_ES3_compatibility.
1556bf215546Sopenharmony_ci    * Check requirements for GLSL ES 3.00.
1557bf215546Sopenharmony_ci    */
1558bf215546Sopenharmony_ci   if (GLSLVersion >= 130 &&
1559bf215546Sopenharmony_ci       extensions->ARB_uniform_buffer_object &&
1560bf215546Sopenharmony_ci       (extensions->NV_primitive_restart ||
1561bf215546Sopenharmony_ci        consts->PrimitiveRestartFixedIndex) &&
1562bf215546Sopenharmony_ci       screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
1563bf215546Sopenharmony_ci                                PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) >= 16 &&
1564bf215546Sopenharmony_ci       /* Requirements for ETC2 emulation. */
1565bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_UNORM,
1566bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1567bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW) &&
1568bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SRGB,
1569bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1570bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW) &&
1571bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R16_UNORM,
1572bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1573bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW) &&
1574bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R16G16_UNORM,
1575bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1576bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW) &&
1577bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R16_SNORM,
1578bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1579bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW) &&
1580bf215546Sopenharmony_ci       screen->is_format_supported(screen, PIPE_FORMAT_R16G16_SNORM,
1581bf215546Sopenharmony_ci                                   PIPE_TEXTURE_2D, 0, 0,
1582bf215546Sopenharmony_ci                                   PIPE_BIND_SAMPLER_VIEW)) {
1583bf215546Sopenharmony_ci      extensions->ARB_ES3_compatibility = GL_TRUE;
1584bf215546Sopenharmony_ci   }
1585bf215546Sopenharmony_ci
1586bf215546Sopenharmony_ci#ifdef HAVE_ST_VDPAU
1587bf215546Sopenharmony_ci   if (screen->get_video_param &&
1588bf215546Sopenharmony_ci       screen->get_video_param(screen, PIPE_VIDEO_PROFILE_UNKNOWN,
1589bf215546Sopenharmony_ci                               PIPE_VIDEO_ENTRYPOINT_BITSTREAM,
1590bf215546Sopenharmony_ci                               PIPE_VIDEO_CAP_SUPPORTS_INTERLACED)) {
1591bf215546Sopenharmony_ci      extensions->NV_vdpau_interop = GL_TRUE;
1592bf215546Sopenharmony_ci   }
1593bf215546Sopenharmony_ci#endif
1594bf215546Sopenharmony_ci
1595bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_DOUBLES)) {
1596bf215546Sopenharmony_ci      extensions->ARB_gpu_shader_fp64 = GL_TRUE;
1597bf215546Sopenharmony_ci      extensions->ARB_vertex_attrib_64bit = GL_TRUE;
1598bf215546Sopenharmony_ci   }
1599bf215546Sopenharmony_ci
1600bf215546Sopenharmony_ci   if ((ST_DEBUG & DEBUG_GREMEDY) &&
1601bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_STRING_MARKER))
1602bf215546Sopenharmony_ci      extensions->GREMEDY_string_marker = GL_TRUE;
1603bf215546Sopenharmony_ci
1604bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_COMPUTE)) {
1605bf215546Sopenharmony_ci      int compute_supported_irs =
1606bf215546Sopenharmony_ci         screen->get_shader_param(screen, PIPE_SHADER_COMPUTE,
1607bf215546Sopenharmony_ci                                  PIPE_SHADER_CAP_SUPPORTED_IRS);
1608bf215546Sopenharmony_ci      if (compute_supported_irs & ((1 << PIPE_SHADER_IR_TGSI) |
1609bf215546Sopenharmony_ci                                   (1 << PIPE_SHADER_IR_NIR))) {
1610bf215546Sopenharmony_ci         enum pipe_shader_ir ir =
1611bf215546Sopenharmony_ci            (compute_supported_irs & PIPE_SHADER_IR_NIR) ?
1612bf215546Sopenharmony_ci            PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
1613bf215546Sopenharmony_ci         uint64_t grid_size[3], block_size[3];
1614bf215546Sopenharmony_ci         uint64_t max_local_size, max_threads_per_block;
1615bf215546Sopenharmony_ci
1616bf215546Sopenharmony_ci         screen->get_compute_param(screen, ir,
1617bf215546Sopenharmony_ci                                   PIPE_COMPUTE_CAP_MAX_GRID_SIZE, grid_size);
1618bf215546Sopenharmony_ci         screen->get_compute_param(screen, ir,
1619bf215546Sopenharmony_ci                                   PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE, block_size);
1620bf215546Sopenharmony_ci         screen->get_compute_param(screen, ir,
1621bf215546Sopenharmony_ci                                   PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
1622bf215546Sopenharmony_ci                                   &max_threads_per_block);
1623bf215546Sopenharmony_ci         screen->get_compute_param(screen, ir,
1624bf215546Sopenharmony_ci                                   PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
1625bf215546Sopenharmony_ci                                   &max_local_size);
1626bf215546Sopenharmony_ci
1627bf215546Sopenharmony_ci         consts->MaxComputeWorkGroupInvocations = max_threads_per_block;
1628bf215546Sopenharmony_ci         consts->MaxComputeSharedMemorySize = max_local_size;
1629bf215546Sopenharmony_ci
1630bf215546Sopenharmony_ci         for (i = 0; i < 3; i++) {
1631bf215546Sopenharmony_ci            /* There are tests that fail if we report more that INT_MAX - 1. */
1632bf215546Sopenharmony_ci            consts->MaxComputeWorkGroupCount[i] = MIN2(grid_size[i], INT_MAX - 1);
1633bf215546Sopenharmony_ci            consts->MaxComputeWorkGroupSize[i] = block_size[i];
1634bf215546Sopenharmony_ci         }
1635bf215546Sopenharmony_ci
1636bf215546Sopenharmony_ci         extensions->ARB_compute_shader =
1637bf215546Sopenharmony_ci            max_threads_per_block >= 1024 &&
1638bf215546Sopenharmony_ci            extensions->ARB_shader_image_load_store &&
1639bf215546Sopenharmony_ci            extensions->ARB_shader_atomic_counters;
1640bf215546Sopenharmony_ci
1641bf215546Sopenharmony_ci         if (extensions->ARB_compute_shader) {
1642bf215546Sopenharmony_ci            uint64_t max_variable_threads_per_block = 0;
1643bf215546Sopenharmony_ci
1644bf215546Sopenharmony_ci            screen->get_compute_param(screen, ir,
1645bf215546Sopenharmony_ci                                      PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK,
1646bf215546Sopenharmony_ci                                      &max_variable_threads_per_block);
1647bf215546Sopenharmony_ci
1648bf215546Sopenharmony_ci            for (i = 0; i < 3; i++) {
1649bf215546Sopenharmony_ci               /* Clamp the values to avoid having a local work group size
1650bf215546Sopenharmony_ci                * greater than the maximum number of invocations.
1651bf215546Sopenharmony_ci                */
1652bf215546Sopenharmony_ci               consts->MaxComputeVariableGroupSize[i] =
1653bf215546Sopenharmony_ci                  MIN2(consts->MaxComputeWorkGroupSize[i],
1654bf215546Sopenharmony_ci                       max_variable_threads_per_block);
1655bf215546Sopenharmony_ci            }
1656bf215546Sopenharmony_ci            consts->MaxComputeVariableGroupInvocations =
1657bf215546Sopenharmony_ci               max_variable_threads_per_block;
1658bf215546Sopenharmony_ci
1659bf215546Sopenharmony_ci            extensions->ARB_compute_variable_group_size =
1660bf215546Sopenharmony_ci               max_variable_threads_per_block > 0;
1661bf215546Sopenharmony_ci         }
1662bf215546Sopenharmony_ci      }
1663bf215546Sopenharmony_ci   }
1664bf215546Sopenharmony_ci
1665bf215546Sopenharmony_ci   extensions->ARB_texture_float =
1666bf215546Sopenharmony_ci      extensions->OES_texture_half_float &&
1667bf215546Sopenharmony_ci      extensions->OES_texture_float;
1668bf215546Sopenharmony_ci
1669bf215546Sopenharmony_ci   if (extensions->EXT_texture_filter_anisotropic &&
1670bf215546Sopenharmony_ci       screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_ANISOTROPY) >= 16.0)
1671bf215546Sopenharmony_ci      extensions->ARB_texture_filter_anisotropic = GL_TRUE;
1672bf215546Sopenharmony_ci
1673bf215546Sopenharmony_ci   extensions->KHR_robustness = extensions->ARB_robust_buffer_access_behavior;
1674bf215546Sopenharmony_ci
1675bf215546Sopenharmony_ci   /* If we support ES 3.1, we support the ES3_1_compatibility ext. However
1676bf215546Sopenharmony_ci    * there's no clean way of telling whether we would support ES 3.1 from
1677bf215546Sopenharmony_ci    * here, so copy the condition from compute_version_es2 here. A lot of
1678bf215546Sopenharmony_ci    * these are redunant, but simpler to just have a (near-)exact copy here.
1679bf215546Sopenharmony_ci    */
1680bf215546Sopenharmony_ci   extensions->ARB_ES3_1_compatibility =
1681bf215546Sopenharmony_ci      consts->Program[MESA_SHADER_FRAGMENT].MaxImageUniforms &&
1682bf215546Sopenharmony_ci      extensions->ARB_ES3_compatibility &&
1683bf215546Sopenharmony_ci      extensions->ARB_arrays_of_arrays &&
1684bf215546Sopenharmony_ci      extensions->ARB_compute_shader &&
1685bf215546Sopenharmony_ci      extensions->ARB_draw_indirect &&
1686bf215546Sopenharmony_ci      extensions->ARB_explicit_uniform_location &&
1687bf215546Sopenharmony_ci      extensions->ARB_framebuffer_no_attachments &&
1688bf215546Sopenharmony_ci      extensions->ARB_shader_atomic_counters &&
1689bf215546Sopenharmony_ci      extensions->ARB_shader_image_load_store &&
1690bf215546Sopenharmony_ci      extensions->ARB_shader_image_size &&
1691bf215546Sopenharmony_ci      extensions->ARB_shader_storage_buffer_object &&
1692bf215546Sopenharmony_ci      extensions->ARB_shading_language_packing &&
1693bf215546Sopenharmony_ci      extensions->ARB_stencil_texturing &&
1694bf215546Sopenharmony_ci      extensions->ARB_texture_multisample &&
1695bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5 &&
1696bf215546Sopenharmony_ci      extensions->EXT_shader_integer_mix;
1697bf215546Sopenharmony_ci
1698bf215546Sopenharmony_ci   extensions->OES_texture_cube_map_array =
1699bf215546Sopenharmony_ci      (extensions->ARB_ES3_1_compatibility || ESSLVersion >= 310) &&
1700bf215546Sopenharmony_ci      extensions->OES_geometry_shader &&
1701bf215546Sopenharmony_ci      extensions->ARB_texture_cube_map_array;
1702bf215546Sopenharmony_ci
1703bf215546Sopenharmony_ci   extensions->OES_viewport_array =
1704bf215546Sopenharmony_ci      (extensions->ARB_ES3_1_compatibility || ESSLVersion >= 310) &&
1705bf215546Sopenharmony_ci      extensions->OES_geometry_shader &&
1706bf215546Sopenharmony_ci      extensions->ARB_viewport_array;
1707bf215546Sopenharmony_ci
1708bf215546Sopenharmony_ci   extensions->OES_primitive_bounding_box =
1709bf215546Sopenharmony_ci      extensions->ARB_ES3_1_compatibility || ESSLVersion >= 310;
1710bf215546Sopenharmony_ci
1711bf215546Sopenharmony_ci   consts->NoPrimitiveBoundingBoxOutput = true;
1712bf215546Sopenharmony_ci
1713bf215546Sopenharmony_ci   extensions->ANDROID_extension_pack_es31a =
1714bf215546Sopenharmony_ci      consts->Program[MESA_SHADER_FRAGMENT].MaxImageUniforms &&
1715bf215546Sopenharmony_ci      extensions->KHR_texture_compression_astc_ldr &&
1716bf215546Sopenharmony_ci      extensions->KHR_blend_equation_advanced &&
1717bf215546Sopenharmony_ci      extensions->OES_sample_variables &&
1718bf215546Sopenharmony_ci      extensions->ARB_texture_stencil8 &&
1719bf215546Sopenharmony_ci      extensions->ARB_texture_multisample &&
1720bf215546Sopenharmony_ci      extensions->OES_copy_image &&
1721bf215546Sopenharmony_ci      extensions->ARB_draw_buffers_blend &&
1722bf215546Sopenharmony_ci      extensions->OES_geometry_shader &&
1723bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5 &&
1724bf215546Sopenharmony_ci      extensions->OES_primitive_bounding_box &&
1725bf215546Sopenharmony_ci      extensions->ARB_tessellation_shader &&
1726bf215546Sopenharmony_ci      extensions->OES_texture_buffer &&
1727bf215546Sopenharmony_ci      extensions->OES_texture_cube_map_array &&
1728bf215546Sopenharmony_ci      extensions->EXT_texture_sRGB_decode;
1729bf215546Sopenharmony_ci
1730bf215546Sopenharmony_ci   /* Same deal as for ARB_ES3_1_compatibility - this has to be computed
1731bf215546Sopenharmony_ci    * before overall versions are selected. Also it's actually a subset of ES
1732bf215546Sopenharmony_ci    * 3.2, since it doesn't require ASTC or advanced blending.
1733bf215546Sopenharmony_ci    */
1734bf215546Sopenharmony_ci   extensions->ARB_ES3_2_compatibility =
1735bf215546Sopenharmony_ci      extensions->ARB_ES3_1_compatibility &&
1736bf215546Sopenharmony_ci      extensions->KHR_robustness &&
1737bf215546Sopenharmony_ci      extensions->ARB_copy_image &&
1738bf215546Sopenharmony_ci      extensions->ARB_draw_buffers_blend &&
1739bf215546Sopenharmony_ci      extensions->ARB_draw_elements_base_vertex &&
1740bf215546Sopenharmony_ci      extensions->OES_geometry_shader &&
1741bf215546Sopenharmony_ci      extensions->ARB_gpu_shader5 &&
1742bf215546Sopenharmony_ci      extensions->ARB_sample_shading &&
1743bf215546Sopenharmony_ci      extensions->ARB_tessellation_shader &&
1744bf215546Sopenharmony_ci      extensions->OES_texture_buffer &&
1745bf215546Sopenharmony_ci      extensions->ARB_texture_cube_map_array &&
1746bf215546Sopenharmony_ci      extensions->ARB_texture_stencil8 &&
1747bf215546Sopenharmony_ci      extensions->ARB_texture_multisample;
1748bf215546Sopenharmony_ci
1749bf215546Sopenharmony_ci   if (screen->get_param(screen, PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES) &&
1750bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES) &&
1751bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE)) {
1752bf215546Sopenharmony_ci      float max_dilate;
1753bf215546Sopenharmony_ci      bool pre_snap_triangles, pre_snap_points_lines;
1754bf215546Sopenharmony_ci
1755bf215546Sopenharmony_ci      max_dilate = screen->get_paramf(screen, PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE);
1756bf215546Sopenharmony_ci
1757bf215546Sopenharmony_ci      pre_snap_triangles =
1758bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES);
1759bf215546Sopenharmony_ci      pre_snap_points_lines =
1760bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES);
1761bf215546Sopenharmony_ci
1762bf215546Sopenharmony_ci      extensions->NV_conservative_raster =
1763bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS) > 1;
1764bf215546Sopenharmony_ci
1765bf215546Sopenharmony_ci      if (extensions->NV_conservative_raster) {
1766bf215546Sopenharmony_ci         extensions->NV_conservative_raster_dilate = max_dilate >= 0.75;
1767bf215546Sopenharmony_ci         extensions->NV_conservative_raster_pre_snap_triangles = pre_snap_triangles;
1768bf215546Sopenharmony_ci         extensions->NV_conservative_raster_pre_snap =
1769bf215546Sopenharmony_ci            pre_snap_triangles && pre_snap_points_lines;
1770bf215546Sopenharmony_ci      }
1771bf215546Sopenharmony_ci   }
1772bf215546Sopenharmony_ci
1773bf215546Sopenharmony_ci   if (extensions->ARB_gl_spirv) {
1774bf215546Sopenharmony_ci      struct spirv_supported_capabilities *spirv_caps = &consts->SpirVCapabilities;
1775bf215546Sopenharmony_ci
1776bf215546Sopenharmony_ci      spirv_caps->atomic_storage             = extensions->ARB_shader_atomic_counters;
1777bf215546Sopenharmony_ci      spirv_caps->demote_to_helper_invocation = extensions->EXT_demote_to_helper_invocation;
1778bf215546Sopenharmony_ci      spirv_caps->draw_parameters            = extensions->ARB_shader_draw_parameters;
1779bf215546Sopenharmony_ci      spirv_caps->derivative_group           = extensions->NV_compute_shader_derivatives;
1780bf215546Sopenharmony_ci      spirv_caps->float64                    = extensions->ARB_gpu_shader_fp64;
1781bf215546Sopenharmony_ci      spirv_caps->geometry_streams           = extensions->ARB_gpu_shader5;
1782bf215546Sopenharmony_ci      spirv_caps->image_ms_array             = extensions->ARB_shader_image_load_store &&
1783bf215546Sopenharmony_ci                                               consts->MaxImageSamples > 1;
1784bf215546Sopenharmony_ci      spirv_caps->image_read_without_format  = extensions->EXT_shader_image_load_formatted;
1785bf215546Sopenharmony_ci      spirv_caps->image_write_without_format = extensions->ARB_shader_image_load_store;
1786bf215546Sopenharmony_ci      spirv_caps->int64                      = extensions->ARB_gpu_shader_int64;
1787bf215546Sopenharmony_ci      spirv_caps->int64_atomics              = extensions->NV_shader_atomic_int64;
1788bf215546Sopenharmony_ci      spirv_caps->post_depth_coverage        = extensions->ARB_post_depth_coverage;
1789bf215546Sopenharmony_ci      spirv_caps->shader_clock               = extensions->ARB_shader_clock;
1790bf215546Sopenharmony_ci      spirv_caps->shader_viewport_index_layer = extensions->ARB_shader_viewport_layer_array;
1791bf215546Sopenharmony_ci      spirv_caps->stencil_export             = extensions->ARB_shader_stencil_export;
1792bf215546Sopenharmony_ci      spirv_caps->storage_image_ms           = extensions->ARB_shader_image_load_store &&
1793bf215546Sopenharmony_ci                                               consts->MaxImageSamples > 1;
1794bf215546Sopenharmony_ci      spirv_caps->subgroup_ballot            = extensions->ARB_shader_ballot;
1795bf215546Sopenharmony_ci      spirv_caps->subgroup_vote              = extensions->ARB_shader_group_vote;
1796bf215546Sopenharmony_ci      spirv_caps->tessellation               = extensions->ARB_tessellation_shader;
1797bf215546Sopenharmony_ci      spirv_caps->transform_feedback         = extensions->ARB_transform_feedback3;
1798bf215546Sopenharmony_ci      spirv_caps->variable_pointers          =
1799bf215546Sopenharmony_ci         screen->get_param(screen, PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS);
1800bf215546Sopenharmony_ci      spirv_caps->integer_functions2         = extensions->INTEL_shader_integer_functions2;
1801bf215546Sopenharmony_ci
1802bf215546Sopenharmony_ci      consts->SpirVExtensions = CALLOC_STRUCT(spirv_supported_extensions);
1803bf215546Sopenharmony_ci      _mesa_fill_supported_spirv_extensions(consts->SpirVExtensions, spirv_caps);
1804bf215546Sopenharmony_ci   }
1805bf215546Sopenharmony_ci
1806bf215546Sopenharmony_ci   consts->AllowDrawOutOfOrder =
1807bf215546Sopenharmony_ci      api == API_OPENGL_COMPAT &&
1808bf215546Sopenharmony_ci      options->allow_draw_out_of_order &&
1809bf215546Sopenharmony_ci      screen->get_param(screen, PIPE_CAP_ALLOW_DRAW_OUT_OF_ORDER);
1810bf215546Sopenharmony_ci   consts->GLThreadNopCheckFramebufferStatus = options->glthread_nop_check_framebuffer_status;
1811bf215546Sopenharmony_ci
1812bf215546Sopenharmony_ci   bool prefer_nir = PIPE_SHADER_IR_NIR ==
1813bf215546Sopenharmony_ci         screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_PREFERRED_IR);
1814bf215546Sopenharmony_ci   const struct nir_shader_compiler_options *nir_options =
1815bf215546Sopenharmony_ci      consts->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions;
1816bf215546Sopenharmony_ci
1817bf215546Sopenharmony_ci   if (prefer_nir &&
1818bf215546Sopenharmony_ci       screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS) &&
1819bf215546Sopenharmony_ci       extensions->ARB_stencil_texturing &&
1820bf215546Sopenharmony_ci       screen->get_param(screen, PIPE_CAP_DOUBLES) &&
1821bf215546Sopenharmony_ci       !(nir_options->lower_doubles_options & nir_lower_fp64_full_software))
1822bf215546Sopenharmony_ci      extensions->NV_copy_depth_to_color = TRUE;
1823bf215546Sopenharmony_ci
1824bf215546Sopenharmony_ci   if (prefer_nir)
1825bf215546Sopenharmony_ci         extensions->ARB_point_sprite = GL_TRUE;
1826bf215546Sopenharmony_ci}
1827