1bf215546Sopenharmony_cidEQP-GLES3.functional.occlusion_query.*conservative.* 2bf215546Sopenharmony_cidEQP-GLES3.functional.transform_feedback.* 3bf215546Sopenharmony_cidEQP-GLES31.functional.atomic_counter.* 4bf215546Sopenharmony_cidEQP-GLES31.functional.compute.shared_var.* 5bf215546Sopenharmony_cidEQP-GLES31.functional.image_load_store.buffer.* 6bf215546Sopenharmony_ci 7bf215546Sopenharmony_ci# I expect that these are due to instability in SSBO stores. 8bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*compute 9bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*tess_control 10bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*tess_eval 11bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.compute.* 12bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.tessellation_control.* 13bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.tessellation_evaluation.* 14bf215546Sopenharmony_ci 15bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.invariance.* 16bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.tesscoord.* 17bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation_geometry_interaction.feedback.* 18bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size 19bf215546Sopenharmony_cidEQP-GLES31.functional.ssbo.* 20bf215546Sopenharmony_cidEQP-GLES31.functional.synchronization.* 21bf215546Sopenharmony_ciKHR-GLES31.core.compute_shader.* 22bf215546Sopenharmony_ciKHR-GLES31.core.shader_atomic_counters.* 23bf215546Sopenharmony_ciKHR-GLES31.core.shader_bitfield_operation.* 24bf215546Sopenharmony_ciKHR-GLES31.core.shader_image.* 25bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.* 26bf215546Sopenharmony_ciKHR-GLES31.core.tessellation_shader.* 27