1bf215546Sopenharmony_cidEQP-GLES3.functional.occlusion_query.*conservative.*
2bf215546Sopenharmony_cidEQP-GLES3.functional.transform_feedback.*
3bf215546Sopenharmony_cidEQP-GLES31.functional.atomic_counter.*
4bf215546Sopenharmony_cidEQP-GLES31.functional.compute.shared_var.*
5bf215546Sopenharmony_cidEQP-GLES31.functional.image_load_store.buffer.*
6bf215546Sopenharmony_ci
7bf215546Sopenharmony_ci# I expect that these are due to instability in SSBO stores.
8bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*compute
9bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*tess_control
10bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.builtin_functions.*tess_eval
11bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.compute.*
12bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.tessellation_control.*
13bf215546Sopenharmony_cidEQP-GLES31.functional.shaders.opaque_type_indexing.*.tessellation_evaluation.*
14bf215546Sopenharmony_ci
15bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.invariance.*
16bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.tesscoord.*
17bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation_geometry_interaction.feedback.*
18bf215546Sopenharmony_cidEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size
19bf215546Sopenharmony_cidEQP-GLES31.functional.ssbo.*
20bf215546Sopenharmony_cidEQP-GLES31.functional.synchronization.*
21bf215546Sopenharmony_ciKHR-GLES31.core.compute_shader.*
22bf215546Sopenharmony_ciKHR-GLES31.core.shader_atomic_counters.*
23bf215546Sopenharmony_ciKHR-GLES31.core.shader_bitfield_operation.*
24bf215546Sopenharmony_ciKHR-GLES31.core.shader_image.*
25bf215546Sopenharmony_ciKHR-GLES31.core.shader_storage_buffer_object.*
26bf215546Sopenharmony_ciKHR-GLES31.core.tessellation_shader.*
27