1# We aren't running an X server.
2glx.*
3
4# Very slow tests, potentially timing out
5KHR-GL46.copy_image.functional
6KHR-GL46.texture_swizzle.functional
7KHR-GL46.texture_swizzle.smoke
8KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment
9shaders@glsl-max-varyings
10