1<?xml version="1.0" encoding="UTF-8"?>
2<database xmlns="http://nouveau.freedesktop.org/"
3xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
4xsi:schemaLocation="http://nouveau.freedesktop.org/ rules-ng.xsd">
5<import file="freedreno_copyright.xml"/>
6<import file="adreno/adreno_common.xml"/>
7<import file="adreno/adreno_pm4.xml"/>
8
9<!-- these might be same as a5xx -->
10<enum name="a6xx_tile_mode">
11	<value name="TILE6_LINEAR" value="0"/>
12	<value name="TILE6_2" value="2"/>
13	<value name="TILE6_3" value="3"/>
14</enum>
15
16<enum name="a6xx_format">
17	<value value="0x02" name="FMT6_A8_UNORM"/>
18	<value value="0x03" name="FMT6_8_UNORM"/>
19	<value value="0x04" name="FMT6_8_SNORM"/>
20	<value value="0x05" name="FMT6_8_UINT"/>
21	<value value="0x06" name="FMT6_8_SINT"/>
22
23	<value value="0x08" name="FMT6_4_4_4_4_UNORM"/>
24	<value value="0x0a" name="FMT6_5_5_5_1_UNORM"/>
25	<value value="0x0c" name="FMT6_1_5_5_5_UNORM"/> <!-- read only -->
26	<value value="0x0e" name="FMT6_5_6_5_UNORM"/>
27
28	<value value="0x0f" name="FMT6_8_8_UNORM"/>
29	<value value="0x10" name="FMT6_8_8_SNORM"/>
30	<value value="0x11" name="FMT6_8_8_UINT"/>
31	<value value="0x12" name="FMT6_8_8_SINT"/>
32	<value value="0x13" name="FMT6_L8_A8_UNORM"/>
33
34	<value value="0x15" name="FMT6_16_UNORM"/>
35	<value value="0x16" name="FMT6_16_SNORM"/>
36	<value value="0x17" name="FMT6_16_FLOAT"/>
37	<value value="0x18" name="FMT6_16_UINT"/>
38	<value value="0x19" name="FMT6_16_SINT"/>
39
40	<value value="0x21" name="FMT6_8_8_8_UNORM"/>
41	<value value="0x22" name="FMT6_8_8_8_SNORM"/>
42	<value value="0x23" name="FMT6_8_8_8_UINT"/>
43	<value value="0x24" name="FMT6_8_8_8_SINT"/>
44
45	<value value="0x30" name="FMT6_8_8_8_8_UNORM"/>
46	<value value="0x31" name="FMT6_8_8_8_X8_UNORM"/> <!-- samples 1 for alpha -->
47	<value value="0x32" name="FMT6_8_8_8_8_SNORM"/>
48	<value value="0x33" name="FMT6_8_8_8_8_UINT"/>
49	<value value="0x34" name="FMT6_8_8_8_8_SINT"/>
50
51	<value value="0x35" name="FMT6_9_9_9_E5_FLOAT"/>
52
53	<value value="0x36" name="FMT6_10_10_10_2_UNORM"/>
54	<value value="0x37" name="FMT6_10_10_10_2_UNORM_DEST"/>
55	<value value="0x39" name="FMT6_10_10_10_2_SNORM"/>
56	<value value="0x3a" name="FMT6_10_10_10_2_UINT"/>
57	<value value="0x3b" name="FMT6_10_10_10_2_SINT"/>
58
59	<value value="0x42" name="FMT6_11_11_10_FLOAT"/>
60
61	<value value="0x43" name="FMT6_16_16_UNORM"/>
62	<value value="0x44" name="FMT6_16_16_SNORM"/>
63	<value value="0x45" name="FMT6_16_16_FLOAT"/>
64	<value value="0x46" name="FMT6_16_16_UINT"/>
65	<value value="0x47" name="FMT6_16_16_SINT"/>
66
67	<value value="0x48" name="FMT6_32_UNORM"/>
68	<value value="0x49" name="FMT6_32_SNORM"/>
69	<value value="0x4a" name="FMT6_32_FLOAT"/>
70	<value value="0x4b" name="FMT6_32_UINT"/>
71	<value value="0x4c" name="FMT6_32_SINT"/>
72	<value value="0x4d" name="FMT6_32_FIXED"/>
73
74	<value value="0x58" name="FMT6_16_16_16_UNORM"/>
75	<value value="0x59" name="FMT6_16_16_16_SNORM"/>
76	<value value="0x5a" name="FMT6_16_16_16_FLOAT"/>
77	<value value="0x5b" name="FMT6_16_16_16_UINT"/>
78	<value value="0x5c" name="FMT6_16_16_16_SINT"/>
79
80	<value value="0x60" name="FMT6_16_16_16_16_UNORM"/>
81	<value value="0x61" name="FMT6_16_16_16_16_SNORM"/>
82	<value value="0x62" name="FMT6_16_16_16_16_FLOAT"/>
83	<value value="0x63" name="FMT6_16_16_16_16_UINT"/>
84	<value value="0x64" name="FMT6_16_16_16_16_SINT"/>
85
86	<value value="0x65" name="FMT6_32_32_UNORM"/>
87	<value value="0x66" name="FMT6_32_32_SNORM"/>
88	<value value="0x67" name="FMT6_32_32_FLOAT"/>
89	<value value="0x68" name="FMT6_32_32_UINT"/>
90	<value value="0x69" name="FMT6_32_32_SINT"/>
91	<value value="0x6a" name="FMT6_32_32_FIXED"/>
92
93	<value value="0x70" name="FMT6_32_32_32_UNORM"/>
94	<value value="0x71" name="FMT6_32_32_32_SNORM"/>
95	<value value="0x72" name="FMT6_32_32_32_UINT"/>
96	<value value="0x73" name="FMT6_32_32_32_SINT"/>
97	<value value="0x74" name="FMT6_32_32_32_FLOAT"/>
98	<value value="0x75" name="FMT6_32_32_32_FIXED"/>
99
100	<value value="0x80" name="FMT6_32_32_32_32_UNORM"/>
101	<value value="0x81" name="FMT6_32_32_32_32_SNORM"/>
102	<value value="0x82" name="FMT6_32_32_32_32_FLOAT"/>
103	<value value="0x83" name="FMT6_32_32_32_32_UINT"/>
104	<value value="0x84" name="FMT6_32_32_32_32_SINT"/>
105	<value value="0x85" name="FMT6_32_32_32_32_FIXED"/>
106
107	<value value="0x8c" name="FMT6_G8R8B8R8_422_UNORM"/> <!-- UYVY -->
108	<value value="0x8d" name="FMT6_R8G8R8B8_422_UNORM"/> <!-- YUYV -->
109	<value value="0x8e" name="FMT6_R8_G8B8_2PLANE_420_UNORM"/> <!-- NV12 -->
110	<value value="0x8f" name="FMT6_NV21"/>
111	<value value="0x90" name="FMT6_R8_G8_B8_3PLANE_420_UNORM"/> <!-- YV12 -->
112
113	<value value="0x91" name="FMT6_Z24_UNORM_S8_UINT_AS_R8G8B8A8"/>
114
115	<!-- Note: tiling/UBWC for these may be different from equivalent formats
116	For example FMT6_NV12_Y is not compatible with FMT6_8_UNORM
117	-->
118	<value value="0x94" name="FMT6_NV12_Y"/>
119	<value value="0x95" name="FMT6_NV12_UV"/>
120	<value value="0x96" name="FMT6_NV12_VU"/>
121	<value value="0x97" name="FMT6_NV12_4R"/>
122	<value value="0x98" name="FMT6_NV12_4R_Y"/>
123	<value value="0x99" name="FMT6_NV12_4R_UV"/>
124	<value value="0x9a" name="FMT6_P010"/>
125	<value value="0x9b" name="FMT6_P010_Y"/>
126	<value value="0x9c" name="FMT6_P010_UV"/>
127	<value value="0x9d" name="FMT6_TP10"/>
128	<value value="0x9e" name="FMT6_TP10_Y"/>
129	<value value="0x9f" name="FMT6_TP10_UV"/>
130
131	<value value="0xa0" name="FMT6_Z24_UNORM_S8_UINT"/>
132
133	<value value="0xab" name="FMT6_ETC2_RG11_UNORM"/>
134	<value value="0xac" name="FMT6_ETC2_RG11_SNORM"/>
135	<value value="0xad" name="FMT6_ETC2_R11_UNORM"/>
136	<value value="0xae" name="FMT6_ETC2_R11_SNORM"/>
137	<value value="0xaf" name="FMT6_ETC1"/>
138	<value value="0xb0" name="FMT6_ETC2_RGB8"/>
139	<value value="0xb1" name="FMT6_ETC2_RGBA8"/>
140	<value value="0xb2" name="FMT6_ETC2_RGB8A1"/>
141	<value value="0xb3" name="FMT6_DXT1"/>
142	<value value="0xb4" name="FMT6_DXT3"/>
143	<value value="0xb5" name="FMT6_DXT5"/>
144	<value value="0xb7" name="FMT6_RGTC1_UNORM"/>
145	<value value="0xb8" name="FMT6_RGTC1_SNORM"/>
146	<value value="0xbb" name="FMT6_RGTC2_UNORM"/>
147	<value value="0xbc" name="FMT6_RGTC2_SNORM"/>
148	<value value="0xbe" name="FMT6_BPTC_UFLOAT"/>
149	<value value="0xbf" name="FMT6_BPTC_FLOAT"/>
150	<value value="0xc0" name="FMT6_BPTC"/>
151	<value value="0xc1" name="FMT6_ASTC_4x4"/>
152	<value value="0xc2" name="FMT6_ASTC_5x4"/>
153	<value value="0xc3" name="FMT6_ASTC_5x5"/>
154	<value value="0xc4" name="FMT6_ASTC_6x5"/>
155	<value value="0xc5" name="FMT6_ASTC_6x6"/>
156	<value value="0xc6" name="FMT6_ASTC_8x5"/>
157	<value value="0xc7" name="FMT6_ASTC_8x6"/>
158	<value value="0xc8" name="FMT6_ASTC_8x8"/>
159	<value value="0xc9" name="FMT6_ASTC_10x5"/>
160	<value value="0xca" name="FMT6_ASTC_10x6"/>
161	<value value="0xcb" name="FMT6_ASTC_10x8"/>
162	<value value="0xcc" name="FMT6_ASTC_10x10"/>
163	<value value="0xcd" name="FMT6_ASTC_12x10"/>
164	<value value="0xce" name="FMT6_ASTC_12x12"/>
165
166	<!-- for sampling stencil (integer, 2nd channel), not available on a630 -->
167	<value value="0xea" name="FMT6_Z24_UINT_S8_UINT"/>
168
169	<!-- Not a hw enum, used internally in driver -->
170	<value value="0xff" name="FMT6_NONE"/>
171
172</enum>
173
174<!-- probably same as a5xx -->
175<enum name="a6xx_polygon_mode">
176	<value name="POLYMODE6_POINTS" value="1"/>
177	<value name="POLYMODE6_LINES" value="2"/>
178	<value name="POLYMODE6_TRIANGLES" value="3"/>
179</enum>
180
181<enum name="a6xx_depth_format">
182	<value name="DEPTH6_NONE" value="0"/>
183	<value name="DEPTH6_16" value="1"/>
184	<value name="DEPTH6_24_8" value="2"/>
185	<value name="DEPTH6_32" value="4"/>
186</enum>
187
188<bitset name="a6x_cp_protect" inline="yes">
189	<bitfield name="BASE_ADDR" low="0" high="17"/>
190	<bitfield name="MASK_LEN" low="18" high="30"/>
191	<bitfield name="READ" pos="31" type="boolean"/>
192</bitset>
193
194<enum name="a6xx_shader_id">
195	<value value="0x9" name="A6XX_TP0_TMO_DATA"/>
196	<value value="0xa" name="A6XX_TP0_SMO_DATA"/>
197	<value value="0xb" name="A6XX_TP0_MIPMAP_BASE_DATA"/>
198	<value value="0x19" name="A6XX_TP1_TMO_DATA"/>
199	<value value="0x1a" name="A6XX_TP1_SMO_DATA"/>
200	<value value="0x1b" name="A6XX_TP1_MIPMAP_BASE_DATA"/>
201	<value value="0x29" name="A6XX_SP_INST_DATA"/>
202	<value value="0x2a" name="A6XX_SP_LB_0_DATA"/>
203	<value value="0x2b" name="A6XX_SP_LB_1_DATA"/>
204	<value value="0x2c" name="A6XX_SP_LB_2_DATA"/>
205	<value value="0x2d" name="A6XX_SP_LB_3_DATA"/>
206	<value value="0x2e" name="A6XX_SP_LB_4_DATA"/>
207	<value value="0x2f" name="A6XX_SP_LB_5_DATA"/>
208	<value value="0x30" name="A6XX_SP_CB_BINDLESS_DATA"/>
209	<value value="0x31" name="A6XX_SP_CB_LEGACY_DATA"/>
210	<value value="0x32" name="A6XX_SP_UAV_DATA"/>
211	<value value="0x33" name="A6XX_SP_INST_TAG"/>
212	<value value="0x34" name="A6XX_SP_CB_BINDLESS_TAG"/>
213	<value value="0x35" name="A6XX_SP_TMO_UMO_TAG"/>
214	<value value="0x36" name="A6XX_SP_SMO_TAG"/>
215	<value value="0x37" name="A6XX_SP_STATE_DATA"/>
216	<value value="0x49" name="A6XX_HLSQ_CHUNK_CVS_RAM"/>
217	<value value="0x4a" name="A6XX_HLSQ_CHUNK_CPS_RAM"/>
218	<value value="0x4b" name="A6XX_HLSQ_CHUNK_CVS_RAM_TAG"/>
219	<value value="0x4c" name="A6XX_HLSQ_CHUNK_CPS_RAM_TAG"/>
220	<value value="0x4d" name="A6XX_HLSQ_ICB_CVS_CB_BASE_TAG"/>
221	<value value="0x4e" name="A6XX_HLSQ_ICB_CPS_CB_BASE_TAG"/>
222	<value value="0x50" name="A6XX_HLSQ_CVS_MISC_RAM"/>
223	<value value="0x51" name="A6XX_HLSQ_CPS_MISC_RAM"/>
224	<value value="0x52" name="A6XX_HLSQ_INST_RAM"/>
225	<value value="0x53" name="A6XX_HLSQ_GFX_CVS_CONST_RAM"/>
226	<value value="0x54" name="A6XX_HLSQ_GFX_CPS_CONST_RAM"/>
227	<value value="0x55" name="A6XX_HLSQ_CVS_MISC_RAM_TAG"/>
228	<value value="0x56" name="A6XX_HLSQ_CPS_MISC_RAM_TAG"/>
229	<value value="0x57" name="A6XX_HLSQ_INST_RAM_TAG"/>
230	<value value="0x58" name="A6XX_HLSQ_GFX_CVS_CONST_RAM_TAG"/>
231	<value value="0x59" name="A6XX_HLSQ_GFX_CPS_CONST_RAM_TAG"/>
232	<value value="0x5a" name="A6XX_HLSQ_PWR_REST_RAM"/>
233	<value value="0x5b" name="A6XX_HLSQ_PWR_REST_TAG"/>
234	<value value="0x60" name="A6XX_HLSQ_DATAPATH_META"/>
235	<value value="0x61" name="A6XX_HLSQ_FRONTEND_META"/>
236	<value value="0x62" name="A6XX_HLSQ_INDIRECT_META"/>
237	<value value="0x63" name="A6XX_HLSQ_BACKEND_META"/>
238</enum>
239
240<enum name="a6xx_debugbus_id">
241	<value value="0x1" name="A6XX_DBGBUS_CP"/>
242	<value value="0x2" name="A6XX_DBGBUS_RBBM"/>
243	<value value="0x3" name="A6XX_DBGBUS_VBIF"/>
244	<value value="0x4" name="A6XX_DBGBUS_HLSQ"/>
245	<value value="0x5" name="A6XX_DBGBUS_UCHE"/>
246	<value value="0x6" name="A6XX_DBGBUS_DPM"/>
247	<value value="0x7" name="A6XX_DBGBUS_TESS"/>
248	<value value="0x8" name="A6XX_DBGBUS_PC"/>
249	<value value="0x9" name="A6XX_DBGBUS_VFDP"/>
250	<value value="0xa" name="A6XX_DBGBUS_VPC"/>
251	<value value="0xb" name="A6XX_DBGBUS_TSE"/>
252	<value value="0xc" name="A6XX_DBGBUS_RAS"/>
253	<value value="0xd" name="A6XX_DBGBUS_VSC"/>
254	<value value="0xe" name="A6XX_DBGBUS_COM"/>
255	<value value="0x10" name="A6XX_DBGBUS_LRZ"/>
256	<value value="0x11" name="A6XX_DBGBUS_A2D"/>
257	<value value="0x12" name="A6XX_DBGBUS_CCUFCHE"/>
258	<value value="0x13" name="A6XX_DBGBUS_GMU_CX"/>
259	<value value="0x14" name="A6XX_DBGBUS_RBP"/>
260	<value value="0x15" name="A6XX_DBGBUS_DCS"/>
261	<value value="0x16" name="A6XX_DBGBUS_DBGC"/>
262	<value value="0x17" name="A6XX_DBGBUS_CX"/>
263	<value value="0x18" name="A6XX_DBGBUS_GMU_GX"/>
264	<value value="0x19" name="A6XX_DBGBUS_TPFCHE"/>
265	<value value="0x1a" name="A6XX_DBGBUS_GBIF_GX"/>
266	<value value="0x1d" name="A6XX_DBGBUS_GPC"/>
267	<value value="0x1e" name="A6XX_DBGBUS_LARC"/>
268	<value value="0x1f" name="A6XX_DBGBUS_HLSQ_SPTP"/>
269	<value value="0x20" name="A6XX_DBGBUS_RB_0"/>
270	<value value="0x21" name="A6XX_DBGBUS_RB_1"/>
271	<value value="0x24" name="A6XX_DBGBUS_UCHE_WRAPPER"/>
272	<value value="0x28" name="A6XX_DBGBUS_CCU_0"/>
273	<value value="0x29" name="A6XX_DBGBUS_CCU_1"/>
274	<value value="0x38" name="A6XX_DBGBUS_VFD_0"/>
275	<value value="0x39" name="A6XX_DBGBUS_VFD_1"/>
276	<value value="0x3a" name="A6XX_DBGBUS_VFD_2"/>
277	<value value="0x3b" name="A6XX_DBGBUS_VFD_3"/>
278	<value value="0x40" name="A6XX_DBGBUS_SP_0"/>
279	<value value="0x41" name="A6XX_DBGBUS_SP_1"/>
280	<value value="0x48" name="A6XX_DBGBUS_TPL1_0"/>
281	<value value="0x49" name="A6XX_DBGBUS_TPL1_1"/>
282	<value value="0x4a" name="A6XX_DBGBUS_TPL1_2"/>
283	<value value="0x4b" name="A6XX_DBGBUS_TPL1_3"/>
284</enum>
285
286<enum name="a6xx_cp_perfcounter_select">
287	<value value="0" name="PERF_CP_ALWAYS_COUNT"/>
288	<value value="1" name="PERF_CP_BUSY_GFX_CORE_IDLE"/>
289	<value value="2" name="PERF_CP_BUSY_CYCLES"/>
290	<value value="3" name="PERF_CP_NUM_PREEMPTIONS"/>
291	<value value="4" name="PERF_CP_PREEMPTION_REACTION_DELAY"/>
292	<value value="5" name="PERF_CP_PREEMPTION_SWITCH_OUT_TIME"/>
293	<value value="6" name="PERF_CP_PREEMPTION_SWITCH_IN_TIME"/>
294	<value value="7" name="PERF_CP_DEAD_DRAWS_IN_BIN_RENDER"/>
295	<value value="8" name="PERF_CP_PREDICATED_DRAWS_KILLED"/>
296	<value value="9" name="PERF_CP_MODE_SWITCH"/>
297	<value value="10" name="PERF_CP_ZPASS_DONE"/>
298	<value value="11" name="PERF_CP_CONTEXT_DONE"/>
299	<value value="12" name="PERF_CP_CACHE_FLUSH"/>
300	<value value="13" name="PERF_CP_LONG_PREEMPTIONS"/>
301	<value value="14" name="PERF_CP_SQE_I_CACHE_STARVE"/>
302	<value value="15" name="PERF_CP_SQE_IDLE"/>
303	<value value="16" name="PERF_CP_SQE_PM4_STARVE_RB_IB"/>
304	<value value="17" name="PERF_CP_SQE_PM4_STARVE_SDS"/>
305	<value value="18" name="PERF_CP_SQE_MRB_STARVE"/>
306	<value value="19" name="PERF_CP_SQE_RRB_STARVE"/>
307	<value value="20" name="PERF_CP_SQE_VSD_STARVE"/>
308	<value value="21" name="PERF_CP_VSD_DECODE_STARVE"/>
309	<value value="22" name="PERF_CP_SQE_PIPE_OUT_STALL"/>
310	<value value="23" name="PERF_CP_SQE_SYNC_STALL"/>
311	<value value="24" name="PERF_CP_SQE_PM4_WFI_STALL"/>
312	<value value="25" name="PERF_CP_SQE_SYS_WFI_STALL"/>
313	<value value="26" name="PERF_CP_SQE_T4_EXEC"/>
314	<value value="27" name="PERF_CP_SQE_LOAD_STATE_EXEC"/>
315	<value value="28" name="PERF_CP_SQE_SAVE_SDS_STATE"/>
316	<value value="29" name="PERF_CP_SQE_DRAW_EXEC"/>
317	<value value="30" name="PERF_CP_SQE_CTXT_REG_BUNCH_EXEC"/>
318	<value value="31" name="PERF_CP_SQE_EXEC_PROFILED"/>
319	<value value="32" name="PERF_CP_MEMORY_POOL_EMPTY"/>
320	<value value="33" name="PERF_CP_MEMORY_POOL_SYNC_STALL"/>
321	<value value="34" name="PERF_CP_MEMORY_POOL_ABOVE_THRESH"/>
322	<value value="35" name="PERF_CP_AHB_WR_STALL_PRE_DRAWS"/>
323	<value value="36" name="PERF_CP_AHB_STALL_SQE_GMU"/>
324	<value value="37" name="PERF_CP_AHB_STALL_SQE_WR_OTHER"/>
325	<value value="38" name="PERF_CP_AHB_STALL_SQE_RD_OTHER"/>
326	<value value="39" name="PERF_CP_CLUSTER0_EMPTY"/>
327	<value value="40" name="PERF_CP_CLUSTER1_EMPTY"/>
328	<value value="41" name="PERF_CP_CLUSTER2_EMPTY"/>
329	<value value="42" name="PERF_CP_CLUSTER3_EMPTY"/>
330	<value value="43" name="PERF_CP_CLUSTER4_EMPTY"/>
331	<value value="44" name="PERF_CP_CLUSTER5_EMPTY"/>
332	<value value="45" name="PERF_CP_PM4_DATA"/>
333	<value value="46" name="PERF_CP_PM4_HEADERS"/>
334	<value value="47" name="PERF_CP_VBIF_READ_BEATS"/>
335	<value value="48" name="PERF_CP_VBIF_WRITE_BEATS"/>
336	<value value="49" name="PERF_CP_SQE_INSTR_COUNTER"/>
337</enum>
338
339<enum name="a6xx_rbbm_perfcounter_select">
340	<value value="0" name="PERF_RBBM_ALWAYS_COUNT"/>
341	<value value="1" name="PERF_RBBM_ALWAYS_ON"/>
342	<value value="2" name="PERF_RBBM_TSE_BUSY"/>
343	<value value="3" name="PERF_RBBM_RAS_BUSY"/>
344	<value value="4" name="PERF_RBBM_PC_DCALL_BUSY"/>
345	<value value="5" name="PERF_RBBM_PC_VSD_BUSY"/>
346	<value value="6" name="PERF_RBBM_STATUS_MASKED"/>
347	<value value="7" name="PERF_RBBM_COM_BUSY"/>
348	<value value="8" name="PERF_RBBM_DCOM_BUSY"/>
349	<value value="9" name="PERF_RBBM_VBIF_BUSY"/>
350	<value value="10" name="PERF_RBBM_VSC_BUSY"/>
351	<value value="11" name="PERF_RBBM_TESS_BUSY"/>
352	<value value="12" name="PERF_RBBM_UCHE_BUSY"/>
353	<value value="13" name="PERF_RBBM_HLSQ_BUSY"/>
354</enum>
355
356<enum name="a6xx_pc_perfcounter_select">
357	<value value="0" name="PERF_PC_BUSY_CYCLES"/>
358	<value value="1" name="PERF_PC_WORKING_CYCLES"/>
359	<value value="2" name="PERF_PC_STALL_CYCLES_VFD"/>
360	<value value="3" name="PERF_PC_STALL_CYCLES_TSE"/>
361	<value value="4" name="PERF_PC_STALL_CYCLES_VPC"/>
362	<value value="5" name="PERF_PC_STALL_CYCLES_UCHE"/>
363	<value value="6" name="PERF_PC_STALL_CYCLES_TESS"/>
364	<value value="7" name="PERF_PC_STALL_CYCLES_TSE_ONLY"/>
365	<value value="8" name="PERF_PC_STALL_CYCLES_VPC_ONLY"/>
366	<value value="9" name="PERF_PC_PASS1_TF_STALL_CYCLES"/>
367	<value value="10" name="PERF_PC_STARVE_CYCLES_FOR_INDEX"/>
368	<value value="11" name="PERF_PC_STARVE_CYCLES_FOR_TESS_FACTOR"/>
369	<value value="12" name="PERF_PC_STARVE_CYCLES_FOR_VIZ_STREAM"/>
370	<value value="13" name="PERF_PC_STARVE_CYCLES_FOR_POSITION"/>
371	<value value="14" name="PERF_PC_STARVE_CYCLES_DI"/>
372	<value value="15" name="PERF_PC_VIS_STREAMS_LOADED"/>
373	<value value="16" name="PERF_PC_INSTANCES"/>
374	<value value="17" name="PERF_PC_VPC_PRIMITIVES"/>
375	<value value="18" name="PERF_PC_DEAD_PRIM"/>
376	<value value="19" name="PERF_PC_LIVE_PRIM"/>
377	<value value="20" name="PERF_PC_VERTEX_HITS"/>
378	<value value="21" name="PERF_PC_IA_VERTICES"/>
379	<value value="22" name="PERF_PC_IA_PRIMITIVES"/>
380	<value value="23" name="PERF_PC_GS_PRIMITIVES"/>
381	<value value="24" name="PERF_PC_HS_INVOCATIONS"/>
382	<value value="25" name="PERF_PC_DS_INVOCATIONS"/>
383	<value value="26" name="PERF_PC_VS_INVOCATIONS"/>
384	<value value="27" name="PERF_PC_GS_INVOCATIONS"/>
385	<value value="28" name="PERF_PC_DS_PRIMITIVES"/>
386	<value value="29" name="PERF_PC_VPC_POS_DATA_TRANSACTION"/>
387	<value value="30" name="PERF_PC_3D_DRAWCALLS"/>
388	<value value="31" name="PERF_PC_2D_DRAWCALLS"/>
389	<value value="32" name="PERF_PC_NON_DRAWCALL_GLOBAL_EVENTS"/>
390	<value value="33" name="PERF_TESS_BUSY_CYCLES"/>
391	<value value="34" name="PERF_TESS_WORKING_CYCLES"/>
392	<value value="35" name="PERF_TESS_STALL_CYCLES_PC"/>
393	<value value="36" name="PERF_TESS_STARVE_CYCLES_PC"/>
394	<value value="37" name="PERF_PC_TSE_TRANSACTION"/>
395	<value value="38" name="PERF_PC_TSE_VERTEX"/>
396	<value value="39" name="PERF_PC_TESS_PC_UV_TRANS"/>
397	<value value="40" name="PERF_PC_TESS_PC_UV_PATCHES"/>
398	<value value="41" name="PERF_PC_TESS_FACTOR_TRANS"/>
399</enum>
400
401<enum name="a6xx_vfd_perfcounter_select">
402	<value value="0" name="PERF_VFD_BUSY_CYCLES"/>
403	<value value="1" name="PERF_VFD_STALL_CYCLES_UCHE"/>
404	<value value="2" name="PERF_VFD_STALL_CYCLES_VPC_ALLOC"/>
405	<value value="3" name="PERF_VFD_STALL_CYCLES_SP_INFO"/>
406	<value value="4" name="PERF_VFD_STALL_CYCLES_SP_ATTR"/>
407	<value value="5" name="PERF_VFD_STARVE_CYCLES_UCHE"/>
408	<value value="6" name="PERF_VFD_RBUFFER_FULL"/>
409	<value value="7" name="PERF_VFD_ATTR_INFO_FIFO_FULL"/>
410	<value value="8" name="PERF_VFD_DECODED_ATTRIBUTE_BYTES"/>
411	<value value="9" name="PERF_VFD_NUM_ATTRIBUTES"/>
412	<value value="10" name="PERF_VFD_UPPER_SHADER_FIBERS"/>
413	<value value="11" name="PERF_VFD_LOWER_SHADER_FIBERS"/>
414	<value value="12" name="PERF_VFD_MODE_0_FIBERS"/>
415	<value value="13" name="PERF_VFD_MODE_1_FIBERS"/>
416	<value value="14" name="PERF_VFD_MODE_2_FIBERS"/>
417	<value value="15" name="PERF_VFD_MODE_3_FIBERS"/>
418	<value value="16" name="PERF_VFD_MODE_4_FIBERS"/>
419	<value value="17" name="PERF_VFD_TOTAL_VERTICES"/>
420	<value value="18" name="PERF_VFDP_STALL_CYCLES_VFD"/>
421	<value value="19" name="PERF_VFDP_STALL_CYCLES_VFD_INDEX"/>
422	<value value="20" name="PERF_VFDP_STALL_CYCLES_VFD_PROG"/>
423	<value value="21" name="PERF_VFDP_STARVE_CYCLES_PC"/>
424	<value value="22" name="PERF_VFDP_VS_STAGE_WAVES"/>
425</enum>
426
427<enum name="a6xx_hlsq_perfcounter_select">
428	<value value="0" name="PERF_HLSQ_BUSY_CYCLES"/>
429	<value value="1" name="PERF_HLSQ_STALL_CYCLES_UCHE"/>
430	<value value="2" name="PERF_HLSQ_STALL_CYCLES_SP_STATE"/>
431	<value value="3" name="PERF_HLSQ_STALL_CYCLES_SP_FS_STAGE"/>
432	<value value="4" name="PERF_HLSQ_UCHE_LATENCY_CYCLES"/>
433	<value value="5" name="PERF_HLSQ_UCHE_LATENCY_COUNT"/>
434	<value value="6" name="PERF_HLSQ_FS_STAGE_1X_WAVES"/>
435	<value value="7" name="PERF_HLSQ_FS_STAGE_2X_WAVES"/>
436	<value value="8" name="PERF_HLSQ_QUADS"/>
437	<value value="9" name="PERF_HLSQ_CS_INVOCATIONS"/>
438	<value value="10" name="PERF_HLSQ_COMPUTE_DRAWCALLS"/>
439	<value value="11" name="PERF_HLSQ_FS_DATA_WAIT_PROGRAMMING"/>
440	<value value="12" name="PERF_HLSQ_DUAL_FS_PROG_ACTIVE"/>
441	<value value="13" name="PERF_HLSQ_DUAL_VS_PROG_ACTIVE"/>
442	<value value="14" name="PERF_HLSQ_FS_BATCH_COUNT_ZERO"/>
443	<value value="15" name="PERF_HLSQ_VS_BATCH_COUNT_ZERO"/>
444	<value value="16" name="PERF_HLSQ_WAVE_PENDING_NO_QUAD"/>
445	<value value="17" name="PERF_HLSQ_WAVE_PENDING_NO_PRIM_BASE"/>
446	<value value="18" name="PERF_HLSQ_STALL_CYCLES_VPC"/>
447	<value value="19" name="PERF_HLSQ_PIXELS"/>
448	<value value="20" name="PERF_HLSQ_DRAW_MODE_SWITCH_VSFS_SYNC"/>
449</enum>
450
451<enum name="a6xx_vpc_perfcounter_select">
452	<value value="0" name="PERF_VPC_BUSY_CYCLES"/>
453	<value value="1" name="PERF_VPC_WORKING_CYCLES"/>
454	<value value="2" name="PERF_VPC_STALL_CYCLES_UCHE"/>
455	<value value="3" name="PERF_VPC_STALL_CYCLES_VFD_WACK"/>
456	<value value="4" name="PERF_VPC_STALL_CYCLES_HLSQ_PRIM_ALLOC"/>
457	<value value="5" name="PERF_VPC_STALL_CYCLES_PC"/>
458	<value value="6" name="PERF_VPC_STALL_CYCLES_SP_LM"/>
459	<value value="7" name="PERF_VPC_STARVE_CYCLES_SP"/>
460	<value value="8" name="PERF_VPC_STARVE_CYCLES_LRZ"/>
461	<value value="9" name="PERF_VPC_PC_PRIMITIVES"/>
462	<value value="10" name="PERF_VPC_SP_COMPONENTS"/>
463	<value value="11" name="PERF_VPC_STALL_CYCLES_VPCRAM_POS"/>
464	<value value="12" name="PERF_VPC_LRZ_ASSIGN_PRIMITIVES"/>
465	<value value="13" name="PERF_VPC_RB_VISIBLE_PRIMITIVES"/>
466	<value value="14" name="PERF_VPC_LM_TRANSACTION"/>
467	<value value="15" name="PERF_VPC_STREAMOUT_TRANSACTION"/>
468	<value value="16" name="PERF_VPC_VS_BUSY_CYCLES"/>
469	<value value="17" name="PERF_VPC_PS_BUSY_CYCLES"/>
470	<value value="18" name="PERF_VPC_VS_WORKING_CYCLES"/>
471	<value value="19" name="PERF_VPC_PS_WORKING_CYCLES"/>
472	<value value="20" name="PERF_VPC_STARVE_CYCLES_RB"/>
473	<value value="21" name="PERF_VPC_NUM_VPCRAM_READ_POS"/>
474	<value value="22" name="PERF_VPC_WIT_FULL_CYCLES"/>
475	<value value="23" name="PERF_VPC_VPCRAM_FULL_CYCLES"/>
476	<value value="24" name="PERF_VPC_LM_FULL_WAIT_FOR_INTP_END"/>
477	<value value="25" name="PERF_VPC_NUM_VPCRAM_WRITE"/>
478	<value value="26" name="PERF_VPC_NUM_VPCRAM_READ_SO"/>
479	<value value="27" name="PERF_VPC_NUM_ATTR_REQ_LM"/>
480</enum>
481
482<enum name="a6xx_tse_perfcounter_select">
483	<value value="0" name="PERF_TSE_BUSY_CYCLES"/>
484	<value value="1" name="PERF_TSE_CLIPPING_CYCLES"/>
485	<value value="2" name="PERF_TSE_STALL_CYCLES_RAS"/>
486	<value value="3" name="PERF_TSE_STALL_CYCLES_LRZ_BARYPLANE"/>
487	<value value="4" name="PERF_TSE_STALL_CYCLES_LRZ_ZPLANE"/>
488	<value value="5" name="PERF_TSE_STARVE_CYCLES_PC"/>
489	<value value="6" name="PERF_TSE_INPUT_PRIM"/>
490	<value value="7" name="PERF_TSE_INPUT_NULL_PRIM"/>
491	<value value="8" name="PERF_TSE_TRIVAL_REJ_PRIM"/>
492	<value value="9" name="PERF_TSE_CLIPPED_PRIM"/>
493	<value value="10" name="PERF_TSE_ZERO_AREA_PRIM"/>
494	<value value="11" name="PERF_TSE_FACENESS_CULLED_PRIM"/>
495	<value value="12" name="PERF_TSE_ZERO_PIXEL_PRIM"/>
496	<value value="13" name="PERF_TSE_OUTPUT_NULL_PRIM"/>
497	<value value="14" name="PERF_TSE_OUTPUT_VISIBLE_PRIM"/>
498	<value value="15" name="PERF_TSE_CINVOCATION"/>
499	<value value="16" name="PERF_TSE_CPRIMITIVES"/>
500	<value value="17" name="PERF_TSE_2D_INPUT_PRIM"/>
501	<value value="18" name="PERF_TSE_2D_ALIVE_CYCLES"/>
502	<value value="19" name="PERF_TSE_CLIP_PLANES"/>
503</enum>
504
505<enum name="a6xx_ras_perfcounter_select">
506	<value value="0" name="PERF_RAS_BUSY_CYCLES"/>
507	<value value="1" name="PERF_RAS_SUPERTILE_ACTIVE_CYCLES"/>
508	<value value="2" name="PERF_RAS_STALL_CYCLES_LRZ"/>
509	<value value="3" name="PERF_RAS_STARVE_CYCLES_TSE"/>
510	<value value="4" name="PERF_RAS_SUPER_TILES"/>
511	<value value="5" name="PERF_RAS_8X4_TILES"/>
512	<value value="6" name="PERF_RAS_MASKGEN_ACTIVE"/>
513	<value value="7" name="PERF_RAS_FULLY_COVERED_SUPER_TILES"/>
514	<value value="8" name="PERF_RAS_FULLY_COVERED_8X4_TILES"/>
515	<value value="9" name="PERF_RAS_PRIM_KILLED_INVISILBE"/>
516	<value value="10" name="PERF_RAS_SUPERTILE_GEN_ACTIVE_CYCLES"/>
517	<value value="11" name="PERF_RAS_LRZ_INTF_WORKING_CYCLES"/>
518	<value value="12" name="PERF_RAS_BLOCKS"/>
519</enum>
520
521<enum name="a6xx_uche_perfcounter_select">
522	<value value="0" name="PERF_UCHE_BUSY_CYCLES"/>
523	<value value="1" name="PERF_UCHE_STALL_CYCLES_ARBITER"/>
524	<value value="2" name="PERF_UCHE_VBIF_LATENCY_CYCLES"/>
525	<value value="3" name="PERF_UCHE_VBIF_LATENCY_SAMPLES"/>
526	<value value="4" name="PERF_UCHE_VBIF_READ_BEATS_TP"/>
527	<value value="5" name="PERF_UCHE_VBIF_READ_BEATS_VFD"/>
528	<value value="6" name="PERF_UCHE_VBIF_READ_BEATS_HLSQ"/>
529	<value value="7" name="PERF_UCHE_VBIF_READ_BEATS_LRZ"/>
530	<value value="8" name="PERF_UCHE_VBIF_READ_BEATS_SP"/>
531	<value value="9" name="PERF_UCHE_READ_REQUESTS_TP"/>
532	<value value="10" name="PERF_UCHE_READ_REQUESTS_VFD"/>
533	<value value="11" name="PERF_UCHE_READ_REQUESTS_HLSQ"/>
534	<value value="12" name="PERF_UCHE_READ_REQUESTS_LRZ"/>
535	<value value="13" name="PERF_UCHE_READ_REQUESTS_SP"/>
536	<value value="14" name="PERF_UCHE_WRITE_REQUESTS_LRZ"/>
537	<value value="15" name="PERF_UCHE_WRITE_REQUESTS_SP"/>
538	<value value="16" name="PERF_UCHE_WRITE_REQUESTS_VPC"/>
539	<value value="17" name="PERF_UCHE_WRITE_REQUESTS_VSC"/>
540	<value value="18" name="PERF_UCHE_EVICTS"/>
541	<value value="19" name="PERF_UCHE_BANK_REQ0"/>
542	<value value="20" name="PERF_UCHE_BANK_REQ1"/>
543	<value value="21" name="PERF_UCHE_BANK_REQ2"/>
544	<value value="22" name="PERF_UCHE_BANK_REQ3"/>
545	<value value="23" name="PERF_UCHE_BANK_REQ4"/>
546	<value value="24" name="PERF_UCHE_BANK_REQ5"/>
547	<value value="25" name="PERF_UCHE_BANK_REQ6"/>
548	<value value="26" name="PERF_UCHE_BANK_REQ7"/>
549	<value value="27" name="PERF_UCHE_VBIF_READ_BEATS_CH0"/>
550	<value value="28" name="PERF_UCHE_VBIF_READ_BEATS_CH1"/>
551	<value value="29" name="PERF_UCHE_GMEM_READ_BEATS"/>
552	<value value="30" name="PERF_UCHE_TPH_REF_FULL"/>
553	<value value="31" name="PERF_UCHE_TPH_VICTIM_FULL"/>
554	<value value="32" name="PERF_UCHE_TPH_EXT_FULL"/>
555	<value value="33" name="PERF_UCHE_VBIF_STALL_WRITE_DATA"/>
556	<value value="34" name="PERF_UCHE_DCMP_LATENCY_SAMPLES"/>
557	<value value="35" name="PERF_UCHE_DCMP_LATENCY_CYCLES"/>
558	<value value="36" name="PERF_UCHE_VBIF_READ_BEATS_PC"/>
559	<value value="37" name="PERF_UCHE_READ_REQUESTS_PC"/>
560	<value value="38" name="PERF_UCHE_RAM_READ_REQ"/>
561	<value value="39" name="PERF_UCHE_RAM_WRITE_REQ"/>
562</enum>
563
564<enum name="a6xx_tp_perfcounter_select">
565	<value value="0" name="PERF_TP_BUSY_CYCLES"/>
566	<value value="1" name="PERF_TP_STALL_CYCLES_UCHE"/>
567	<value value="2" name="PERF_TP_LATENCY_CYCLES"/>
568	<value value="3" name="PERF_TP_LATENCY_TRANS"/>
569	<value value="4" name="PERF_TP_FLAG_CACHE_REQUEST_SAMPLES"/>
570	<value value="5" name="PERF_TP_FLAG_CACHE_REQUEST_LATENCY"/>
571	<value value="6" name="PERF_TP_L1_CACHELINE_REQUESTS"/>
572	<value value="7" name="PERF_TP_L1_CACHELINE_MISSES"/>
573	<value value="8" name="PERF_TP_SP_TP_TRANS"/>
574	<value value="9" name="PERF_TP_TP_SP_TRANS"/>
575	<value value="10" name="PERF_TP_OUTPUT_PIXELS"/>
576	<value value="11" name="PERF_TP_FILTER_WORKLOAD_16BIT"/>
577	<value value="12" name="PERF_TP_FILTER_WORKLOAD_32BIT"/>
578	<value value="13" name="PERF_TP_QUADS_RECEIVED"/>
579	<value value="14" name="PERF_TP_QUADS_OFFSET"/>
580	<value value="15" name="PERF_TP_QUADS_SHADOW"/>
581	<value value="16" name="PERF_TP_QUADS_ARRAY"/>
582	<value value="17" name="PERF_TP_QUADS_GRADIENT"/>
583	<value value="18" name="PERF_TP_QUADS_1D"/>
584	<value value="19" name="PERF_TP_QUADS_2D"/>
585	<value value="20" name="PERF_TP_QUADS_BUFFER"/>
586	<value value="21" name="PERF_TP_QUADS_3D"/>
587	<value value="22" name="PERF_TP_QUADS_CUBE"/>
588	<value value="23" name="PERF_TP_DIVERGENT_QUADS_RECEIVED"/>
589	<value value="24" name="PERF_TP_PRT_NON_RESIDENT_EVENTS"/>
590	<value value="25" name="PERF_TP_OUTPUT_PIXELS_POINT"/>
591	<value value="26" name="PERF_TP_OUTPUT_PIXELS_BILINEAR"/>
592	<value value="27" name="PERF_TP_OUTPUT_PIXELS_MIP"/>
593	<value value="28" name="PERF_TP_OUTPUT_PIXELS_ANISO"/>
594	<value value="29" name="PERF_TP_OUTPUT_PIXELS_ZERO_LOD"/>
595	<value value="30" name="PERF_TP_FLAG_CACHE_REQUESTS"/>
596	<value value="31" name="PERF_TP_FLAG_CACHE_MISSES"/>
597	<value value="32" name="PERF_TP_L1_5_L2_REQUESTS"/>
598	<value value="33" name="PERF_TP_2D_OUTPUT_PIXELS"/>
599	<value value="34" name="PERF_TP_2D_OUTPUT_PIXELS_POINT"/>
600	<value value="35" name="PERF_TP_2D_OUTPUT_PIXELS_BILINEAR"/>
601	<value value="36" name="PERF_TP_2D_FILTER_WORKLOAD_16BIT"/>
602	<value value="37" name="PERF_TP_2D_FILTER_WORKLOAD_32BIT"/>
603	<value value="38" name="PERF_TP_TPA2TPC_TRANS"/>
604	<value value="39" name="PERF_TP_L1_MISSES_ASTC_1TILE"/>
605	<value value="40" name="PERF_TP_L1_MISSES_ASTC_2TILE"/>
606	<value value="41" name="PERF_TP_L1_MISSES_ASTC_4TILE"/>
607	<value value="42" name="PERF_TP_L1_5_L2_COMPRESS_REQS"/>
608	<value value="43" name="PERF_TP_L1_5_L2_COMPRESS_MISS"/>
609	<value value="44" name="PERF_TP_L1_BANK_CONFLICT"/>
610	<value value="45" name="PERF_TP_L1_5_MISS_LATENCY_CYCLES"/>
611	<value value="46" name="PERF_TP_L1_5_MISS_LATENCY_TRANS"/>
612	<value value="47" name="PERF_TP_QUADS_CONSTANT_MULTIPLIED"/>
613	<value value="48" name="PERF_TP_FRONTEND_WORKING_CYCLES"/>
614	<value value="49" name="PERF_TP_L1_TAG_WORKING_CYCLES"/>
615	<value value="50" name="PERF_TP_L1_DATA_WRITE_WORKING_CYCLES"/>
616	<value value="51" name="PERF_TP_PRE_L1_DECOM_WORKING_CYCLES"/>
617	<value value="52" name="PERF_TP_BACKEND_WORKING_CYCLES"/>
618	<value value="53" name="PERF_TP_FLAG_CACHE_WORKING_CYCLES"/>
619	<value value="54" name="PERF_TP_L1_5_CACHE_WORKING_CYCLES"/>
620	<value value="55" name="PERF_TP_STARVE_CYCLES_SP"/>
621	<value value="56" name="PERF_TP_STARVE_CYCLES_UCHE"/>
622</enum>
623
624<enum name="a6xx_sp_perfcounter_select">
625	<value value="0" name="PERF_SP_BUSY_CYCLES"/>
626	<value value="1" name="PERF_SP_ALU_WORKING_CYCLES"/>
627	<value value="2" name="PERF_SP_EFU_WORKING_CYCLES"/>
628	<value value="3" name="PERF_SP_STALL_CYCLES_VPC"/>
629	<value value="4" name="PERF_SP_STALL_CYCLES_TP"/>
630	<value value="5" name="PERF_SP_STALL_CYCLES_UCHE"/>
631	<value value="6" name="PERF_SP_STALL_CYCLES_RB"/>
632	<value value="7" name="PERF_SP_NON_EXECUTION_CYCLES"/>
633	<value value="8" name="PERF_SP_WAVE_CONTEXTS"/>
634	<value value="9" name="PERF_SP_WAVE_CONTEXT_CYCLES"/>
635	<value value="10" name="PERF_SP_FS_STAGE_WAVE_CYCLES"/>
636	<value value="11" name="PERF_SP_FS_STAGE_WAVE_SAMPLES"/>
637	<value value="12" name="PERF_SP_VS_STAGE_WAVE_CYCLES"/>
638	<value value="13" name="PERF_SP_VS_STAGE_WAVE_SAMPLES"/>
639	<value value="14" name="PERF_SP_FS_STAGE_DURATION_CYCLES"/>
640	<value value="15" name="PERF_SP_VS_STAGE_DURATION_CYCLES"/>
641	<value value="16" name="PERF_SP_WAVE_CTRL_CYCLES"/>
642	<value value="17" name="PERF_SP_WAVE_LOAD_CYCLES"/>
643	<value value="18" name="PERF_SP_WAVE_EMIT_CYCLES"/>
644	<value value="19" name="PERF_SP_WAVE_NOP_CYCLES"/>
645	<value value="20" name="PERF_SP_WAVE_WAIT_CYCLES"/>
646	<value value="21" name="PERF_SP_WAVE_FETCH_CYCLES"/>
647	<value value="22" name="PERF_SP_WAVE_IDLE_CYCLES"/>
648	<value value="23" name="PERF_SP_WAVE_END_CYCLES"/>
649	<value value="24" name="PERF_SP_WAVE_LONG_SYNC_CYCLES"/>
650	<value value="25" name="PERF_SP_WAVE_SHORT_SYNC_CYCLES"/>
651	<value value="26" name="PERF_SP_WAVE_JOIN_CYCLES"/>
652	<value value="27" name="PERF_SP_LM_LOAD_INSTRUCTIONS"/>
653	<value value="28" name="PERF_SP_LM_STORE_INSTRUCTIONS"/>
654	<value value="29" name="PERF_SP_LM_ATOMICS"/>
655	<value value="30" name="PERF_SP_GM_LOAD_INSTRUCTIONS"/>
656	<value value="31" name="PERF_SP_GM_STORE_INSTRUCTIONS"/>
657	<value value="32" name="PERF_SP_GM_ATOMICS"/>
658	<value value="33" name="PERF_SP_VS_STAGE_TEX_INSTRUCTIONS"/>
659	<value value="34" name="PERF_SP_VS_STAGE_EFU_INSTRUCTIONS"/>
660	<value value="35" name="PERF_SP_VS_STAGE_FULL_ALU_INSTRUCTIONS"/>
661	<value value="36" name="PERF_SP_VS_STAGE_HALF_ALU_INSTRUCTIONS"/>
662	<value value="37" name="PERF_SP_FS_STAGE_TEX_INSTRUCTIONS"/>
663	<value value="38" name="PERF_SP_FS_STAGE_CFLOW_INSTRUCTIONS"/>
664	<value value="39" name="PERF_SP_FS_STAGE_EFU_INSTRUCTIONS"/>
665	<value value="40" name="PERF_SP_FS_STAGE_FULL_ALU_INSTRUCTIONS"/>
666	<value value="41" name="PERF_SP_FS_STAGE_HALF_ALU_INSTRUCTIONS"/>
667	<value value="42" name="PERF_SP_FS_STAGE_BARY_INSTRUCTIONS"/>
668	<value value="43" name="PERF_SP_VS_INSTRUCTIONS"/>
669	<value value="44" name="PERF_SP_FS_INSTRUCTIONS"/>
670	<value value="45" name="PERF_SP_ADDR_LOCK_COUNT"/>
671	<value value="46" name="PERF_SP_UCHE_READ_TRANS"/>
672	<value value="47" name="PERF_SP_UCHE_WRITE_TRANS"/>
673	<value value="48" name="PERF_SP_EXPORT_VPC_TRANS"/>
674	<value value="49" name="PERF_SP_EXPORT_RB_TRANS"/>
675	<value value="50" name="PERF_SP_PIXELS_KILLED"/>
676	<value value="51" name="PERF_SP_ICL1_REQUESTS"/>
677	<value value="52" name="PERF_SP_ICL1_MISSES"/>
678	<value value="53" name="PERF_SP_HS_INSTRUCTIONS"/>
679	<value value="54" name="PERF_SP_DS_INSTRUCTIONS"/>
680	<value value="55" name="PERF_SP_GS_INSTRUCTIONS"/>
681	<value value="56" name="PERF_SP_CS_INSTRUCTIONS"/>
682	<value value="57" name="PERF_SP_GPR_READ"/>
683	<value value="58" name="PERF_SP_GPR_WRITE"/>
684	<value value="59" name="PERF_SP_FS_STAGE_HALF_EFU_INSTRUCTIONS"/>
685	<value value="60" name="PERF_SP_VS_STAGE_HALF_EFU_INSTRUCTIONS"/>
686	<value value="61" name="PERF_SP_LM_BANK_CONFLICTS"/>
687	<value value="62" name="PERF_SP_TEX_CONTROL_WORKING_CYCLES"/>
688	<value value="63" name="PERF_SP_LOAD_CONTROL_WORKING_CYCLES"/>
689	<value value="64" name="PERF_SP_FLOW_CONTROL_WORKING_CYCLES"/>
690	<value value="65" name="PERF_SP_LM_WORKING_CYCLES"/>
691	<value value="66" name="PERF_SP_DISPATCHER_WORKING_CYCLES"/>
692	<value value="67" name="PERF_SP_SEQUENCER_WORKING_CYCLES"/>
693	<value value="68" name="PERF_SP_LOW_EFFICIENCY_STARVED_BY_TP"/>
694	<value value="69" name="PERF_SP_STARVE_CYCLES_HLSQ"/>
695	<value value="70" name="PERF_SP_NON_EXECUTION_LS_CYCLES"/>
696	<value value="71" name="PERF_SP_WORKING_EU"/>
697	<value value="72" name="PERF_SP_ANY_EU_WORKING"/>
698	<value value="73" name="PERF_SP_WORKING_EU_FS_STAGE"/>
699	<value value="74" name="PERF_SP_ANY_EU_WORKING_FS_STAGE"/>
700	<value value="75" name="PERF_SP_WORKING_EU_VS_STAGE"/>
701	<value value="76" name="PERF_SP_ANY_EU_WORKING_VS_STAGE"/>
702	<value value="77" name="PERF_SP_WORKING_EU_CS_STAGE"/>
703	<value value="78" name="PERF_SP_ANY_EU_WORKING_CS_STAGE"/>
704	<value value="79" name="PERF_SP_GPR_READ_PREFETCH"/>
705	<value value="80" name="PERF_SP_GPR_READ_CONFLICT"/>
706	<value value="81" name="PERF_SP_GPR_WRITE_CONFLICT"/>
707	<value value="82" name="PERF_SP_GM_LOAD_LATENCY_CYCLES"/>
708	<value value="83" name="PERF_SP_GM_LOAD_LATENCY_SAMPLES"/>
709	<value value="84" name="PERF_SP_EXECUTABLE_WAVES"/>
710</enum>
711
712<enum name="a6xx_rb_perfcounter_select">
713	<value value="0" name="PERF_RB_BUSY_CYCLES"/>
714	<value value="1" name="PERF_RB_STALL_CYCLES_HLSQ"/>
715	<value value="2" name="PERF_RB_STALL_CYCLES_FIFO0_FULL"/>
716	<value value="3" name="PERF_RB_STALL_CYCLES_FIFO1_FULL"/>
717	<value value="4" name="PERF_RB_STALL_CYCLES_FIFO2_FULL"/>
718	<value value="5" name="PERF_RB_STARVE_CYCLES_SP"/>
719	<value value="6" name="PERF_RB_STARVE_CYCLES_LRZ_TILE"/>
720	<value value="7" name="PERF_RB_STARVE_CYCLES_CCU"/>
721	<value value="8" name="PERF_RB_STARVE_CYCLES_Z_PLANE"/>
722	<value value="9" name="PERF_RB_STARVE_CYCLES_BARY_PLANE"/>
723	<value value="10" name="PERF_RB_Z_WORKLOAD"/>
724	<value value="11" name="PERF_RB_HLSQ_ACTIVE"/>
725	<value value="12" name="PERF_RB_Z_READ"/>
726	<value value="13" name="PERF_RB_Z_WRITE"/>
727	<value value="14" name="PERF_RB_C_READ"/>
728	<value value="15" name="PERF_RB_C_WRITE"/>
729	<value value="16" name="PERF_RB_TOTAL_PASS"/>
730	<value value="17" name="PERF_RB_Z_PASS"/>
731	<value value="18" name="PERF_RB_Z_FAIL"/>
732	<value value="19" name="PERF_RB_S_FAIL"/>
733	<value value="20" name="PERF_RB_BLENDED_FXP_COMPONENTS"/>
734	<value value="21" name="PERF_RB_BLENDED_FP16_COMPONENTS"/>
735	<value value="22" name="PERF_RB_PS_INVOCATIONS"/>
736	<value value="23" name="PERF_RB_2D_ALIVE_CYCLES"/>
737	<value value="24" name="PERF_RB_2D_STALL_CYCLES_A2D"/>
738	<value value="25" name="PERF_RB_2D_STARVE_CYCLES_SRC"/>
739	<value value="26" name="PERF_RB_2D_STARVE_CYCLES_SP"/>
740	<value value="27" name="PERF_RB_2D_STARVE_CYCLES_DST"/>
741	<value value="28" name="PERF_RB_2D_VALID_PIXELS"/>
742	<value value="29" name="PERF_RB_3D_PIXELS"/>
743	<value value="30" name="PERF_RB_BLENDER_WORKING_CYCLES"/>
744	<value value="31" name="PERF_RB_ZPROC_WORKING_CYCLES"/>
745	<value value="32" name="PERF_RB_CPROC_WORKING_CYCLES"/>
746	<value value="33" name="PERF_RB_SAMPLER_WORKING_CYCLES"/>
747	<value value="34" name="PERF_RB_STALL_CYCLES_CCU_COLOR_READ"/>
748	<value value="35" name="PERF_RB_STALL_CYCLES_CCU_COLOR_WRITE"/>
749	<value value="36" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_READ"/>
750	<value value="37" name="PERF_RB_STALL_CYCLES_CCU_DEPTH_WRITE"/>
751	<value value="38" name="PERF_RB_STALL_CYCLES_VPC"/>
752	<value value="39" name="PERF_RB_2D_INPUT_TRANS"/>
753	<value value="40" name="PERF_RB_2D_OUTPUT_RB_DST_TRANS"/>
754	<value value="41" name="PERF_RB_2D_OUTPUT_RB_SRC_TRANS"/>
755	<value value="42" name="PERF_RB_BLENDED_FP32_COMPONENTS"/>
756	<value value="43" name="PERF_RB_COLOR_PIX_TILES"/>
757	<value value="44" name="PERF_RB_STALL_CYCLES_CCU"/>
758	<value value="45" name="PERF_RB_EARLY_Z_ARB3_GRANT"/>
759	<value value="46" name="PERF_RB_LATE_Z_ARB3_GRANT"/>
760	<value value="47" name="PERF_RB_EARLY_Z_SKIP_GRANT"/>
761</enum>
762
763<enum name="a6xx_vsc_perfcounter_select">
764	<value value="0" name="PERF_VSC_BUSY_CYCLES"/>
765	<value value="1" name="PERF_VSC_WORKING_CYCLES"/>
766	<value value="2" name="PERF_VSC_STALL_CYCLES_UCHE"/>
767	<value value="3" name="PERF_VSC_EOT_NUM"/>
768	<value value="4" name="PERF_VSC_INPUT_TILES"/>
769</enum>
770
771<enum name="a6xx_ccu_perfcounter_select">
772	<value value="0" name="PERF_CCU_BUSY_CYCLES"/>
773	<value value="1" name="PERF_CCU_STALL_CYCLES_RB_DEPTH_RETURN"/>
774	<value value="2" name="PERF_CCU_STALL_CYCLES_RB_COLOR_RETURN"/>
775	<value value="3" name="PERF_CCU_STARVE_CYCLES_FLAG_RETURN"/>
776	<value value="4" name="PERF_CCU_DEPTH_BLOCKS"/>
777	<value value="5" name="PERF_CCU_COLOR_BLOCKS"/>
778	<value value="6" name="PERF_CCU_DEPTH_BLOCK_HIT"/>
779	<value value="7" name="PERF_CCU_COLOR_BLOCK_HIT"/>
780	<value value="8" name="PERF_CCU_PARTIAL_BLOCK_READ"/>
781	<value value="9" name="PERF_CCU_GMEM_READ"/>
782	<value value="10" name="PERF_CCU_GMEM_WRITE"/>
783	<value value="11" name="PERF_CCU_DEPTH_READ_FLAG0_COUNT"/>
784	<value value="12" name="PERF_CCU_DEPTH_READ_FLAG1_COUNT"/>
785	<value value="13" name="PERF_CCU_DEPTH_READ_FLAG2_COUNT"/>
786	<value value="14" name="PERF_CCU_DEPTH_READ_FLAG3_COUNT"/>
787	<value value="15" name="PERF_CCU_DEPTH_READ_FLAG4_COUNT"/>
788	<value value="16" name="PERF_CCU_DEPTH_READ_FLAG5_COUNT"/>
789	<value value="17" name="PERF_CCU_DEPTH_READ_FLAG6_COUNT"/>
790	<value value="18" name="PERF_CCU_DEPTH_READ_FLAG8_COUNT"/>
791	<value value="19" name="PERF_CCU_COLOR_READ_FLAG0_COUNT"/>
792	<value value="20" name="PERF_CCU_COLOR_READ_FLAG1_COUNT"/>
793	<value value="21" name="PERF_CCU_COLOR_READ_FLAG2_COUNT"/>
794	<value value="22" name="PERF_CCU_COLOR_READ_FLAG3_COUNT"/>
795	<value value="23" name="PERF_CCU_COLOR_READ_FLAG4_COUNT"/>
796	<value value="24" name="PERF_CCU_COLOR_READ_FLAG5_COUNT"/>
797	<value value="25" name="PERF_CCU_COLOR_READ_FLAG6_COUNT"/>
798	<value value="26" name="PERF_CCU_COLOR_READ_FLAG8_COUNT"/>
799	<value value="27" name="PERF_CCU_2D_RD_REQ"/>
800	<value value="28" name="PERF_CCU_2D_WR_REQ"/>
801</enum>
802
803<enum name="a6xx_lrz_perfcounter_select">
804	<value value="0" name="PERF_LRZ_BUSY_CYCLES"/>
805	<value value="1" name="PERF_LRZ_STARVE_CYCLES_RAS"/>
806	<value value="2" name="PERF_LRZ_STALL_CYCLES_RB"/>
807	<value value="3" name="PERF_LRZ_STALL_CYCLES_VSC"/>
808	<value value="4" name="PERF_LRZ_STALL_CYCLES_VPC"/>
809	<value value="5" name="PERF_LRZ_STALL_CYCLES_FLAG_PREFETCH"/>
810	<value value="6" name="PERF_LRZ_STALL_CYCLES_UCHE"/>
811	<value value="7" name="PERF_LRZ_LRZ_READ"/>
812	<value value="8" name="PERF_LRZ_LRZ_WRITE"/>
813	<value value="9" name="PERF_LRZ_READ_LATENCY"/>
814	<value value="10" name="PERF_LRZ_MERGE_CACHE_UPDATING"/>
815	<value value="11" name="PERF_LRZ_PRIM_KILLED_BY_MASKGEN"/>
816	<value value="12" name="PERF_LRZ_PRIM_KILLED_BY_LRZ"/>
817	<value value="13" name="PERF_LRZ_VISIBLE_PRIM_AFTER_LRZ"/>
818	<value value="14" name="PERF_LRZ_FULL_8X8_TILES"/>
819	<value value="15" name="PERF_LRZ_PARTIAL_8X8_TILES"/>
820	<value value="16" name="PERF_LRZ_TILE_KILLED"/>
821	<value value="17" name="PERF_LRZ_TOTAL_PIXEL"/>
822	<value value="18" name="PERF_LRZ_VISIBLE_PIXEL_AFTER_LRZ"/>
823	<value value="19" name="PERF_LRZ_FULLY_COVERED_TILES"/>
824	<value value="20" name="PERF_LRZ_PARTIAL_COVERED_TILES"/>
825	<value value="21" name="PERF_LRZ_FEEDBACK_ACCEPT"/>
826	<value value="22" name="PERF_LRZ_FEEDBACK_DISCARD"/>
827	<value value="23" name="PERF_LRZ_FEEDBACK_STALL"/>
828	<value value="24" name="PERF_LRZ_STALL_CYCLES_RB_ZPLANE"/>
829	<value value="25" name="PERF_LRZ_STALL_CYCLES_RB_BPLANE"/>
830	<value value="26" name="PERF_LRZ_STALL_CYCLES_VC"/>
831	<value value="27" name="PERF_LRZ_RAS_MASK_TRANS"/>
832</enum>
833
834<enum name="a6xx_cmp_perfcounter_select">
835	<value value="0" name="PERF_CMPDECMP_STALL_CYCLES_ARB"/>
836	<value value="1" name="PERF_CMPDECMP_VBIF_LATENCY_CYCLES"/>
837	<value value="2" name="PERF_CMPDECMP_VBIF_LATENCY_SAMPLES"/>
838	<value value="3" name="PERF_CMPDECMP_VBIF_READ_DATA_CCU"/>
839	<value value="4" name="PERF_CMPDECMP_VBIF_WRITE_DATA_CCU"/>
840	<value value="5" name="PERF_CMPDECMP_VBIF_READ_REQUEST"/>
841	<value value="6" name="PERF_CMPDECMP_VBIF_WRITE_REQUEST"/>
842	<value value="7" name="PERF_CMPDECMP_VBIF_READ_DATA"/>
843	<value value="8" name="PERF_CMPDECMP_VBIF_WRITE_DATA"/>
844	<value value="9" name="PERF_CMPDECMP_FLAG_FETCH_CYCLES"/>
845	<value value="10" name="PERF_CMPDECMP_FLAG_FETCH_SAMPLES"/>
846	<value value="11" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG1_COUNT"/>
847	<value value="12" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG2_COUNT"/>
848	<value value="13" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG3_COUNT"/>
849	<value value="14" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG4_COUNT"/>
850	<value value="15" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG5_COUNT"/>
851	<value value="16" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG6_COUNT"/>
852	<value value="17" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG8_COUNT"/>
853	<value value="18" name="PERF_CMPDECMP_COLOR_WRITE_FLAG1_COUNT"/>
854	<value value="19" name="PERF_CMPDECMP_COLOR_WRITE_FLAG2_COUNT"/>
855	<value value="20" name="PERF_CMPDECMP_COLOR_WRITE_FLAG3_COUNT"/>
856	<value value="21" name="PERF_CMPDECMP_COLOR_WRITE_FLAG4_COUNT"/>
857	<value value="22" name="PERF_CMPDECMP_COLOR_WRITE_FLAG5_COUNT"/>
858	<value value="23" name="PERF_CMPDECMP_COLOR_WRITE_FLAG6_COUNT"/>
859	<value value="24" name="PERF_CMPDECMP_COLOR_WRITE_FLAG8_COUNT"/>
860	<value value="25" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_REQ"/>
861	<value value="26" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_WR"/>
862	<value value="27" name="PERF_CMPDECMP_2D_STALL_CYCLES_VBIF_RETURN"/>
863	<value value="28" name="PERF_CMPDECMP_2D_RD_DATA"/>
864	<value value="29" name="PERF_CMPDECMP_2D_WR_DATA"/>
865	<value value="30" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH0"/>
866	<value value="31" name="PERF_CMPDECMP_VBIF_READ_DATA_UCHE_CH1"/>
867	<value value="32" name="PERF_CMPDECMP_2D_OUTPUT_TRANS"/>
868	<value value="33" name="PERF_CMPDECMP_VBIF_WRITE_DATA_UCHE"/>
869	<value value="34" name="PERF_CMPDECMP_DEPTH_WRITE_FLAG0_COUNT"/>
870	<value value="35" name="PERF_CMPDECMP_COLOR_WRITE_FLAG0_COUNT"/>
871	<value value="36" name="PERF_CMPDECMP_COLOR_WRITE_FLAGALPHA_COUNT"/>
872	<value value="37" name="PERF_CMPDECMP_2D_BUSY_CYCLES"/>
873	<value value="38" name="PERF_CMPDECMP_2D_REORDER_STARVE_CYCLES"/>
874	<value value="39" name="PERF_CMPDECMP_2D_PIXELS"/>
875</enum>
876
877<!--
878Used in a6xx_2d_blit_cntl.. the value mostly seems to correlate to the
879component type/size, so I think it relates to internal format used for
880blending?  The one exception is that 16b unorm and 32b float use the
881same value... maybe 16b unorm is uncommon enough that it was just easier
882to upconvert to 32b float internally?
883
884 8b unorm:  10 (sometimes 0, is the high bit part of something else?)
88516b unorm:   4
886
88732b int:     7
88816b int:     6
889 8b int:     5
890
89132b float:   4
89216b float:   3
893 -->
894<enum name="a6xx_2d_ifmt">
895	<value value="0x10" name="R2D_UNORM8"/>
896	<value value="0x7"  name="R2D_INT32"/>
897	<value value="0x6"  name="R2D_INT16"/>
898	<value value="0x5"  name="R2D_INT8"/>
899	<value value="0x4"  name="R2D_FLOAT32"/>
900	<value value="0x3"  name="R2D_FLOAT16"/>
901	<value value="0x1"  name="R2D_UNORM8_SRGB"/>
902	<value value="0x0"  name="R2D_RAW"/>
903</enum>
904
905<enum name="a6xx_ztest_mode">
906	<doc>Allow early z-test and early-lrz (if applicable)</doc>
907	<value value="0x0" name="A6XX_EARLY_Z"/>
908	<doc>Disable early z-test and early-lrz test (if applicable)</doc>
909	<value value="0x1" name="A6XX_LATE_Z"/>
910	<doc>
911		A special mode that allows early-lrz test but disables
912		early-z test.  Which might sound a bit funny, since
913		lrz-test happens before z-test.  But as long as a couple
914		conditions are maintained this allows using lrz-test in
915		cases where fragment shader has kill/discard:
916
917		1) Disable lrz-write in cases where it is uncertain during
918		   binning pass that a fragment will pass.  Ie.  if frag
919		   shader has-kill, writes-z, or alpha/stencil test is
920		   enabled.  (For correctness, lrz-write must be disabled
921		   when blend is enabled.)  This is analogous to how a
922		   z-prepass works.
923
924		2) Disable lrz-write and test if a depth-test direction
925		   reversal is detected.  Due to condition (1), the contents
926		   of the lrz buffer are a conservative estimation of the
927		   depth buffer during the draw pass.  Meaning that geometry
928		   that we know for certain will not be visible will not pass
929		   lrz-test.  But geometry which may be (or contributes to
930		   blend) will pass the lrz-test.
931
932		This allows us to keep early-lrz-test in cases where the frag
933		shader does not write-z (ie. we know the z-value before FS)
934		and does not have side-effects (image/ssbo writes, etc), but
935		does have kill/discard.  Which turns out to be a common
936		enough case that it is useful to keep early-lrz test against
937		the conservative lrz buffer to discard fragments that we
938		know will definitely not be visible.
939	</doc>
940	<value value="0x2" name="A6XX_EARLY_LRZ_LATE_Z"/>
941</enum>
942
943<domain name="A6XX" width="32">
944	<bitset name="A6XX_RBBM_INT_0_MASK" inline="no">
945		<bitfield name="RBBM_GPU_IDLE" pos="0" type="boolean"/>
946		<bitfield name="CP_AHB_ERROR" pos="1" type="boolean"/>
947		<bitfield name="RBBM_ATB_ASYNCFIFO_OVERFLOW" pos="6" type="boolean"/>
948		<bitfield name="RBBM_GPC_ERROR" pos="7" type="boolean"/>
949		<bitfield name="CP_SW" pos="8" type="boolean"/>
950		<bitfield name="CP_HW_ERROR" pos="9" type="boolean"/>
951		<bitfield name="CP_CCU_FLUSH_DEPTH_TS" pos="10" type="boolean"/>
952		<bitfield name="CP_CCU_FLUSH_COLOR_TS" pos="11" type="boolean"/>
953		<bitfield name="CP_CCU_RESOLVE_TS" pos="12" type="boolean"/>
954		<bitfield name="CP_IB2" pos="13" type="boolean"/>
955		<bitfield name="CP_IB1" pos="14" type="boolean"/>
956		<bitfield name="CP_RB" pos="15" type="boolean"/>
957		<bitfield name="CP_RB_DONE_TS" pos="17" type="boolean"/>
958		<bitfield name="CP_WT_DONE_TS" pos="18" type="boolean"/>
959		<bitfield name="CP_CACHE_FLUSH_TS" pos="20" type="boolean"/>
960		<bitfield name="RBBM_ATB_BUS_OVERFLOW" pos="22" type="boolean"/>
961		<bitfield name="RBBM_HANG_DETECT" pos="23" type="boolean"/>
962		<bitfield name="UCHE_OOB_ACCESS" pos="24" type="boolean"/>
963		<bitfield name="UCHE_TRAP_INTR" pos="25" type="boolean"/>
964		<bitfield name="DEBBUS_INTR_0" pos="26" type="boolean"/>
965		<bitfield name="DEBBUS_INTR_1" pos="27" type="boolean"/>
966		<bitfield name="ISDB_CPU_IRQ" pos="30" type="boolean"/>
967		<bitfield name="ISDB_UNDER_DEBUG" pos="31" type="boolean"/>
968	</bitset>
969
970	<bitset name="A6XX_CP_INT">
971		<bitfield name="CP_OPCODE_ERROR" pos="0" type="boolean"/>
972		<bitfield name="CP_UCODE_ERROR" pos="1" type="boolean"/>
973		<bitfield name="CP_HW_FAULT_ERROR" pos="2" type="boolean"/>
974		<bitfield name="CP_REGISTER_PROTECTION_ERROR" pos="4" type="boolean"/>
975		<bitfield name="CP_AHB_ERROR" pos="5" type="boolean"/>
976		<bitfield name="CP_VSD_PARITY_ERROR" pos="6" type="boolean"/>
977		<bitfield name="CP_ILLEGAL_INSTR_ERROR" pos="7" type="boolean"/>
978	</bitset>
979
980	<reg64 offset="0x0800" name="CP_RB_BASE"/>
981	<reg32 offset="0x0802" name="CP_RB_CNTL"/>
982	<reg64 offset="0x0804" name="CP_RB_RPTR_ADDR"/>
983	<reg32 offset="0x0806" name="CP_RB_RPTR"/>
984	<reg32 offset="0x0807" name="CP_RB_WPTR"/>
985	<reg32 offset="0x0808" name="CP_SQE_CNTL"/>
986	<reg32 offset="0x0812" name="CP_CP2GMU_STATUS">
987		<bitfield name="IFPC" pos="0" type="boolean"/>
988	</reg32>
989	<reg32 offset="0x0821" name="CP_HW_FAULT"/>
990	<reg32 offset="0x0823" name="CP_INTERRUPT_STATUS"/>
991	<reg32 offset="0x0824" name="CP_PROTECT_STATUS"/>
992	<reg64 offset="0x0830" name="CP_SQE_INSTR_BASE"/>
993	<reg32 offset="0x0840" name="CP_MISC_CNTL"/>
994	<reg32 offset="0x0844" name="CP_APRIV_CNTL"/>
995	<!-- all the threshold values seem to be in units of quad-dwords: -->
996	<reg32 offset="0x08C1" name="CP_ROQ_THRESHOLDS_1">
997		<doc>
998			b0..7 seems to contain the size of buffered by not yet processed
999			RB level cmdstream.. it's possible that it is a low threshold
1000			and b8..15 is a high threshold?
1001
1002			b16..23 identifies where IB1 data starts (and RB data ends?)
1003
1004			b24..31 identifies where IB2 data starts (and IB1 data ends)
1005		</doc>
1006		<bitfield name="RB_LO" low="0" high="7" shr="2"/>
1007		<bitfield name="RB_HI" low="8" high="15" shr="2"/>
1008		<bitfield name="IB1_START" low="16" high="23" shr="2"/>
1009		<bitfield name="IB2_START" low="24" high="31" shr="2"/>
1010	</reg32>
1011	<reg32 offset="0x08C2" name="CP_ROQ_THRESHOLDS_2">
1012		<doc>
1013			low bits identify where CP_SET_DRAW_STATE stateobj
1014			processing starts (and IB2 data ends). I'm guessing
1015			b8 is part of this since (from downstream kgsl):
1016
1017				/* ROQ sizes are twice as big on a640/a680 than on a630 */
1018				if (adreno_is_a640(adreno_dev) || adreno_is_a680(adreno_dev)) {
1019					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_2, 0x02000140);
1020					kgsl_regwrite(device, A6XX_CP_ROQ_THRESHOLDS_1, 0x8040362C);
1021				} ...
1022		</doc>
1023		<bitfield name="SDS_START" low="0" high="8" shr="2"/>
1024		<!-- total ROQ size: -->
1025		<bitfield name="ROQ_SIZE" low="16" high="31" shr="2"/>
1026	</reg32>
1027	<reg32 offset="0x08C3" name="CP_MEM_POOL_SIZE"/>
1028	<reg32 offset="0x0841" name="CP_CHICKEN_DBG"/>
1029	<reg32 offset="0x0842" name="CP_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1030	<reg32 offset="0x0843" name="CP_DBG_ECO_CNTL"/>
1031	<reg32 offset="0x084F" name="CP_PROTECT_CNTL"/>
1032
1033	<array offset="0x0883" name="CP_SCRATCH" stride="1" length="8">
1034		<reg32 offset="0x0" name="REG" type="uint"/>
1035	</array>
1036	<array offset="0x0850" name="CP_PROTECT" stride="1" length="32">
1037		<reg32 offset="0x0" name="REG" type="a6x_cp_protect"/>
1038	</array>
1039
1040	<reg32 offset="0x08A0" name="CP_CONTEXT_SWITCH_CNTL"/>
1041	<reg64 offset="0x08A1" name="CP_CONTEXT_SWITCH_SMMU_INFO"/>
1042	<reg64 offset="0x08A3" name="CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR"/>
1043	<reg64 offset="0x08A5" name="CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR"/>
1044	<reg64 offset="0x08A7" name="CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR"/>
1045	<array offset="0x08D0" name="CP_PERFCTR_CP_SEL" stride="1" length="14"/>
1046	<reg64 offset="0x0900" name="CP_CRASH_SCRIPT_BASE"/>
1047	<reg32 offset="0x0902" name="CP_CRASH_DUMP_CNTL"/>
1048	<reg32 offset="0x0903" name="CP_CRASH_DUMP_STATUS"/>
1049	<reg32 offset="0x0908" name="CP_SQE_STAT_ADDR"/>
1050	<reg32 offset="0x0909" name="CP_SQE_STAT_DATA"/>
1051	<reg32 offset="0x090A" name="CP_DRAW_STATE_ADDR"/>
1052	<reg32 offset="0x090B" name="CP_DRAW_STATE_DATA"/>
1053	<reg32 offset="0x090C" name="CP_ROQ_DBG_ADDR"/>
1054	<reg32 offset="0x090D" name="CP_ROQ_DBG_DATA"/>
1055	<reg32 offset="0x090E" name="CP_MEM_POOL_DBG_ADDR"/>
1056	<reg32 offset="0x090F" name="CP_MEM_POOL_DBG_DATA"/>
1057	<reg32 offset="0x0910" name="CP_SQE_UCODE_DBG_ADDR"/>
1058	<reg32 offset="0x0911" name="CP_SQE_UCODE_DBG_DATA"/>
1059	<reg64 offset="0x0928" name="CP_IB1_BASE"/>
1060	<reg32 offset="0x092A" name="CP_IB1_REM_SIZE"/>
1061	<reg64 offset="0x092B" name="CP_IB2_BASE"/>
1062	<reg32 offset="0x092D" name="CP_IB2_REM_SIZE"/>
1063	<!-- SDS == CP_SET_DRAW_STATE: -->
1064	<reg64 offset="0x092e" name="CP_SDS_BASE"/>
1065	<reg32 offset="0x0930" name="CP_SDS_REM_SIZE"/>
1066	<!-- MRB == MEM_READ_ADDR/$addr in SQE firmware -->
1067	<reg64 offset="0x0931" name="CP_MRB_BASE"/>
1068	<reg32 offset="0x0933" name="CP_MRB_REM_SIZE"/>
1069	<!--
1070	VSD == Visibility Stream Decode
1071	This is used by CP to read the draw stream and skip empty draws
1072	-->
1073	<reg64 offset="0x0934" name="CP_VSD_BASE"/>
1074	<reg32 offset="0x0946" name="CP_MRB_DWORDS"/>
1075	<reg32 offset="0x0947" name="CP_VSD_DWORDS"/>
1076	<!--
1077	There are probably similar registers for RB and SDS, teasing out SDS will
1078	take a slightly better test case..
1079	 -->
1080	<reg32 offset="0x0949" name="CP_CSQ_IB1_STAT">
1081		<doc>number of remaining dwords incl current dword being consumed?</doc>
1082		<bitfield name="REM" low="16" high="31"/>
1083	</reg32>
1084	<reg32 offset="0x094a" name="CP_CSQ_IB2_STAT">
1085		<doc>number of remaining dwords incl current dword being consumed?</doc>
1086		<bitfield name="REM" low="16" high="31"/>
1087	</reg32>
1088	<reg32 offset="0x094c" name="CP_MRQ_MRB_STAT">
1089		<doc>number of dwords that have already been read but haven't been consumed by $addr</doc>
1090		<bitfield name="REM" low="16" high="31"/>
1091	</reg32>
1092	<reg64 offset="0x0980" name="CP_ALWAYS_ON_COUNTER"/>
1093	<reg32 offset="0x098D" name="CP_AHB_CNTL"/>
1094	<reg32 offset="0x0A00" name="CP_APERTURE_CNTL_HOST"/>
1095	<reg32 offset="0x0A03" name="CP_APERTURE_CNTL_CD"/>
1096	<reg32 offset="0x0B34" name="CP_LPAC_PROG_FIFO_SIZE"/>
1097	<reg64 offset="0x0b82" name="CP_LPAC_SQE_INSTR_BASE"/>
1098	<reg32 offset="0x0C01" name="VSC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1099	<reg32 offset="0x0201" name="RBBM_INT_0_STATUS" type="A6XX_RBBM_INT_0_MASK"/>
1100	<reg32 offset="0x0210" name="RBBM_STATUS">
1101		<bitfield pos="23" name="GPU_BUSY_IGN_AHB" type="boolean"/>
1102		<bitfield pos="22" name="GPU_BUSY_IGN_AHB_CP" type="boolean"/>
1103		<bitfield pos="21" name="HLSQ_BUSY" type="boolean"/>
1104		<bitfield pos="20" name="VSC_BUSY" type="boolean"/>
1105		<bitfield pos="19" name="TPL1_BUSY" type="boolean"/>
1106		<bitfield pos="18" name="SP_BUSY" type="boolean"/>
1107		<bitfield pos="17" name="UCHE_BUSY" type="boolean"/>
1108		<bitfield pos="16" name="VPC_BUSY" type="boolean"/>
1109		<bitfield pos="15" name="VFD_BUSY" type="boolean"/>
1110		<bitfield pos="14" name="TESS_BUSY" type="boolean"/>
1111		<bitfield pos="13" name="PC_VSD_BUSY" type="boolean"/>
1112		<bitfield pos="12" name="PC_DCALL_BUSY" type="boolean"/>
1113		<bitfield pos="11" name="COM_DCOM_BUSY" type="boolean"/>
1114		<bitfield pos="10" name="LRZ_BUSY" type="boolean"/>
1115		<bitfield pos="9"  name="A2D_BUSY" type="boolean"/>
1116		<bitfield pos="8"  name="CCU_BUSY" type="boolean"/>
1117		<bitfield pos="7"  name="RB_BUSY" type="boolean"/>
1118		<bitfield pos="6"  name="RAS_BUSY" type="boolean"/>
1119		<bitfield pos="5"  name="TSE_BUSY" type="boolean"/>
1120		<bitfield pos="4"  name="VBIF_BUSY" type="boolean"/>
1121		<bitfield pos="3"  name="GFX_DBGC_BUSY" type="boolean"/>
1122		<bitfield pos="2"  name="CP_BUSY" type="boolean"/>
1123		<bitfield pos="1"  name="CP_AHB_BUSY_CP_MASTER" type="boolean"/>
1124		<bitfield pos="0"  name="CP_AHB_BUSY_CX_MASTER" type="boolean"/>
1125	</reg32>
1126	<reg32 offset="0x0213" name="RBBM_STATUS3">
1127		<bitfield pos="24" name="SMMU_STALLED_ON_FAULT" type="boolean"/>
1128	</reg32>
1129	<reg32 offset="0x0215" name="RBBM_VBIF_GX_RESET_STATUS"/>
1130	<array offset="0x0400" name="RBBM_PERFCTR_CP" stride="2" length="14"/>
1131	<array offset="0x041c" name="RBBM_PERFCTR_RBBM" stride="2" length="4"/>
1132	<array offset="0x0424" name="RBBM_PERFCTR_PC" stride="2" length="8"/>
1133	<array offset="0x0434" name="RBBM_PERFCTR_VFD" stride="2" length="8"/>
1134	<array offset="0x0444" name="RBBM_PERFCTR_HLSQ" stride="2" length="6"/>
1135	<array offset="0x0450" name="RBBM_PERFCTR_VPC" stride="2" length="6"/>
1136	<array offset="0x045c" name="RBBM_PERFCTR_CCU" stride="2" length="5"/>
1137	<array offset="0x0466" name="RBBM_PERFCTR_TSE" stride="2" length="4"/>
1138	<array offset="0x046e" name="RBBM_PERFCTR_RAS" stride="2" length="4"/>
1139	<array offset="0x0476" name="RBBM_PERFCTR_UCHE" stride="2" length="12"/>
1140	<array offset="0x048e" name="RBBM_PERFCTR_TP" stride="2" length="12"/>
1141	<array offset="0x04a6" name="RBBM_PERFCTR_SP" stride="2" length="24"/>
1142	<array offset="0x04d6" name="RBBM_PERFCTR_RB" stride="2" length="8"/>
1143	<array offset="0x04e6" name="RBBM_PERFCTR_VSC" stride="2" length="2"/>
1144	<array offset="0x04ea" name="RBBM_PERFCTR_LRZ" stride="2" length="4"/>
1145	<array offset="0x04f2" name="RBBM_PERFCTR_CMP" stride="2" length="4"/>
1146	<reg32 offset="0x0500" name="RBBM_PERFCTR_CNTL"/>
1147	<reg32 offset="0x0501" name="RBBM_PERFCTR_LOAD_CMD0"/>
1148	<reg32 offset="0x0502" name="RBBM_PERFCTR_LOAD_CMD1"/>
1149	<reg32 offset="0x0503" name="RBBM_PERFCTR_LOAD_CMD2"/>
1150	<reg32 offset="0x0504" name="RBBM_PERFCTR_LOAD_CMD3"/>
1151	<reg32 offset="0x0505" name="RBBM_PERFCTR_LOAD_VALUE_LO"/>
1152	<reg32 offset="0x0506" name="RBBM_PERFCTR_LOAD_VALUE_HI"/>
1153	<array offset="0x0507" name="RBBM_PERFCTR_RBBM_SEL" stride="1" length="4"/>
1154	<reg32 offset="0x050B" name="RBBM_PERFCTR_GPU_BUSY_MASKED"/>
1155	<reg32 offset="0x050e" name="RBBM_PERFCTR_SRAM_INIT_CMD"/>
1156	<reg32 offset="0x050f" name="RBBM_PERFCTR_SRAM_INIT_STATUS"/>
1157	<reg32 offset="0x0533" name="RBBM_ISDB_CNT"/>
1158
1159	<!---
1160	    This block of registers aren't tied to perf counters. They
1161	    count various geometry stats, for example number of
1162	    vertices in, number of primnitives assembled etc.
1163	-->
1164
1165	<reg32 offset="0x0540" name="RBBM_PRIMCTR_0_LO"/>  <!-- vs vertices in -->
1166	<reg32 offset="0x0541" name="RBBM_PRIMCTR_0_HI"/>
1167	<reg32 offset="0x0542" name="RBBM_PRIMCTR_1_LO"/>  <!-- vs primitives out -->
1168	<reg32 offset="0x0543" name="RBBM_PRIMCTR_1_HI"/>
1169	<reg32 offset="0x0544" name="RBBM_PRIMCTR_2_LO"/>  <!-- hs vertices in -->
1170	<reg32 offset="0x0545" name="RBBM_PRIMCTR_2_HI"/>
1171	<reg32 offset="0x0546" name="RBBM_PRIMCTR_3_LO"/>  <!-- hs patches out -->
1172	<reg32 offset="0x0547" name="RBBM_PRIMCTR_3_HI"/>
1173	<reg32 offset="0x0548" name="RBBM_PRIMCTR_4_LO"/>  <!-- dss vertices in -->
1174	<reg32 offset="0x0549" name="RBBM_PRIMCTR_4_HI"/>
1175	<reg32 offset="0x054a" name="RBBM_PRIMCTR_5_LO"/>  <!-- ds primitives out -->
1176	<reg32 offset="0x054b" name="RBBM_PRIMCTR_5_HI"/>
1177	<reg32 offset="0x054c" name="RBBM_PRIMCTR_6_LO"/>  <!-- gs primitives in -->
1178	<reg32 offset="0x054d" name="RBBM_PRIMCTR_6_HI"/>
1179	<reg32 offset="0x054e" name="RBBM_PRIMCTR_7_LO"/>  <!-- gs primitives out -->
1180	<reg32 offset="0x054f" name="RBBM_PRIMCTR_7_HI"/>
1181	<reg32 offset="0x0550" name="RBBM_PRIMCTR_8_LO"/>  <!-- gs primitives out -->
1182	<reg32 offset="0x0551" name="RBBM_PRIMCTR_8_HI"/>
1183	<reg32 offset="0x0552" name="RBBM_PRIMCTR_9_LO"/>  <!-- raster primitives in -->
1184	<reg32 offset="0x0553" name="RBBM_PRIMCTR_9_HI"/>
1185	<reg32 offset="0x0554" name="RBBM_PRIMCTR_10_LO"/>
1186	<reg32 offset="0x0555" name="RBBM_PRIMCTR_10_HI"/>
1187
1188	<reg32 offset="0xF400" name="RBBM_SECVID_TRUST_CNTL"/>
1189	<reg64 offset="0xF800" name="RBBM_SECVID_TSB_TRUSTED_BASE"/>
1190	<reg32 offset="0xF802" name="RBBM_SECVID_TSB_TRUSTED_SIZE"/>
1191	<reg32 offset="0xF803" name="RBBM_SECVID_TSB_CNTL"/>
1192	<reg32 offset="0xF810" name="RBBM_SECVID_TSB_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1193	<reg32 offset="0x00010" name="RBBM_VBIF_CLIENT_QOS_CNTL"/>
1194	<reg32 offset="0x00011" name="RBBM_GBIF_CLIENT_QOS_CNTL"/>
1195	<reg32 offset="0x0001c" name="RBBM_WAIT_FOR_GPU_IDLE_CMD">
1196		<bitfield pos="0" name="WAIT_GPU_IDLE" type="boolean"/>
1197	</reg32>
1198	<reg32 offset="0x0001f" name="RBBM_INTERFACE_HANG_INT_CNTL"/>
1199	<reg32 offset="0x00037" name="RBBM_INT_CLEAR_CMD" type="A6XX_RBBM_INT_0_MASK"/>
1200	<reg32 offset="0x00038" name="RBBM_INT_0_MASK"/>
1201	<reg32 offset="0x00042" name="RBBM_SP_HYST_CNT"/>
1202	<reg32 offset="0x00043" name="RBBM_SW_RESET_CMD"/>
1203	<reg32 offset="0x00044" name="RBBM_RAC_THRESHOLD_CNT"/>
1204	<reg32 offset="0x00045" name="RBBM_BLOCK_SW_RESET_CMD"/>
1205	<reg32 offset="0x00046" name="RBBM_BLOCK_SW_RESET_CMD2"/>
1206	<reg32 offset="0x000ae" name="RBBM_CLOCK_CNTL"/>
1207	<reg32 offset="0x000b0" name="RBBM_CLOCK_CNTL_SP0"/>
1208	<reg32 offset="0x000b1" name="RBBM_CLOCK_CNTL_SP1"/>
1209	<reg32 offset="0x000b2" name="RBBM_CLOCK_CNTL_SP2"/>
1210	<reg32 offset="0x000b3" name="RBBM_CLOCK_CNTL_SP3"/>
1211	<reg32 offset="0x000b4" name="RBBM_CLOCK_CNTL2_SP0"/>
1212	<reg32 offset="0x000b5" name="RBBM_CLOCK_CNTL2_SP1"/>
1213	<reg32 offset="0x000b6" name="RBBM_CLOCK_CNTL2_SP2"/>
1214	<reg32 offset="0x000b7" name="RBBM_CLOCK_CNTL2_SP3"/>
1215	<reg32 offset="0x000b8" name="RBBM_CLOCK_DELAY_SP0"/>
1216	<reg32 offset="0x000b9" name="RBBM_CLOCK_DELAY_SP1"/>
1217	<reg32 offset="0x000ba" name="RBBM_CLOCK_DELAY_SP2"/>
1218	<reg32 offset="0x000bb" name="RBBM_CLOCK_DELAY_SP3"/>
1219	<reg32 offset="0x000bc" name="RBBM_CLOCK_HYST_SP0"/>
1220	<reg32 offset="0x000bd" name="RBBM_CLOCK_HYST_SP1"/>
1221	<reg32 offset="0x000be" name="RBBM_CLOCK_HYST_SP2"/>
1222	<reg32 offset="0x000bf" name="RBBM_CLOCK_HYST_SP3"/>
1223	<reg32 offset="0x000c0" name="RBBM_CLOCK_CNTL_TP0"/>
1224	<reg32 offset="0x000c1" name="RBBM_CLOCK_CNTL_TP1"/>
1225	<reg32 offset="0x000c2" name="RBBM_CLOCK_CNTL_TP2"/>
1226	<reg32 offset="0x000c3" name="RBBM_CLOCK_CNTL_TP3"/>
1227	<reg32 offset="0x000c4" name="RBBM_CLOCK_CNTL2_TP0"/>
1228	<reg32 offset="0x000c5" name="RBBM_CLOCK_CNTL2_TP1"/>
1229	<reg32 offset="0x000c6" name="RBBM_CLOCK_CNTL2_TP2"/>
1230	<reg32 offset="0x000c7" name="RBBM_CLOCK_CNTL2_TP3"/>
1231	<reg32 offset="0x000c8" name="RBBM_CLOCK_CNTL3_TP0"/>
1232	<reg32 offset="0x000c9" name="RBBM_CLOCK_CNTL3_TP1"/>
1233	<reg32 offset="0x000ca" name="RBBM_CLOCK_CNTL3_TP2"/>
1234	<reg32 offset="0x000cb" name="RBBM_CLOCK_CNTL3_TP3"/>
1235	<reg32 offset="0x000cc" name="RBBM_CLOCK_CNTL4_TP0"/>
1236	<reg32 offset="0x000cd" name="RBBM_CLOCK_CNTL4_TP1"/>
1237	<reg32 offset="0x000ce" name="RBBM_CLOCK_CNTL4_TP2"/>
1238	<reg32 offset="0x000cf" name="RBBM_CLOCK_CNTL4_TP3"/>
1239	<reg32 offset="0x000d0" name="RBBM_CLOCK_DELAY_TP0"/>
1240	<reg32 offset="0x000d1" name="RBBM_CLOCK_DELAY_TP1"/>
1241	<reg32 offset="0x000d2" name="RBBM_CLOCK_DELAY_TP2"/>
1242	<reg32 offset="0x000d3" name="RBBM_CLOCK_DELAY_TP3"/>
1243	<reg32 offset="0x000d4" name="RBBM_CLOCK_DELAY2_TP0"/>
1244	<reg32 offset="0x000d5" name="RBBM_CLOCK_DELAY2_TP1"/>
1245	<reg32 offset="0x000d6" name="RBBM_CLOCK_DELAY2_TP2"/>
1246	<reg32 offset="0x000d7" name="RBBM_CLOCK_DELAY2_TP3"/>
1247	<reg32 offset="0x000d8" name="RBBM_CLOCK_DELAY3_TP0"/>
1248	<reg32 offset="0x000d9" name="RBBM_CLOCK_DELAY3_TP1"/>
1249	<reg32 offset="0x000da" name="RBBM_CLOCK_DELAY3_TP2"/>
1250	<reg32 offset="0x000db" name="RBBM_CLOCK_DELAY3_TP3"/>
1251	<reg32 offset="0x000dc" name="RBBM_CLOCK_DELAY4_TP0"/>
1252	<reg32 offset="0x000dd" name="RBBM_CLOCK_DELAY4_TP1"/>
1253	<reg32 offset="0x000de" name="RBBM_CLOCK_DELAY4_TP2"/>
1254	<reg32 offset="0x000df" name="RBBM_CLOCK_DELAY4_TP3"/>
1255	<reg32 offset="0x000e0" name="RBBM_CLOCK_HYST_TP0"/>
1256	<reg32 offset="0x000e1" name="RBBM_CLOCK_HYST_TP1"/>
1257	<reg32 offset="0x000e2" name="RBBM_CLOCK_HYST_TP2"/>
1258	<reg32 offset="0x000e3" name="RBBM_CLOCK_HYST_TP3"/>
1259	<reg32 offset="0x000e4" name="RBBM_CLOCK_HYST2_TP0"/>
1260	<reg32 offset="0x000e5" name="RBBM_CLOCK_HYST2_TP1"/>
1261	<reg32 offset="0x000e6" name="RBBM_CLOCK_HYST2_TP2"/>
1262	<reg32 offset="0x000e7" name="RBBM_CLOCK_HYST2_TP3"/>
1263	<reg32 offset="0x000e8" name="RBBM_CLOCK_HYST3_TP0"/>
1264	<reg32 offset="0x000e9" name="RBBM_CLOCK_HYST3_TP1"/>
1265	<reg32 offset="0x000ea" name="RBBM_CLOCK_HYST3_TP2"/>
1266	<reg32 offset="0x000eb" name="RBBM_CLOCK_HYST3_TP3"/>
1267	<reg32 offset="0x000ec" name="RBBM_CLOCK_HYST4_TP0"/>
1268	<reg32 offset="0x000ed" name="RBBM_CLOCK_HYST4_TP1"/>
1269	<reg32 offset="0x000ee" name="RBBM_CLOCK_HYST4_TP2"/>
1270	<reg32 offset="0x000ef" name="RBBM_CLOCK_HYST4_TP3"/>
1271	<reg32 offset="0x000f0" name="RBBM_CLOCK_CNTL_RB0"/>
1272	<reg32 offset="0x000f1" name="RBBM_CLOCK_CNTL_RB1"/>
1273	<reg32 offset="0x000f2" name="RBBM_CLOCK_CNTL_RB2"/>
1274	<reg32 offset="0x000f3" name="RBBM_CLOCK_CNTL_RB3"/>
1275	<reg32 offset="0x000f4" name="RBBM_CLOCK_CNTL2_RB0"/>
1276	<reg32 offset="0x000f5" name="RBBM_CLOCK_CNTL2_RB1"/>
1277	<reg32 offset="0x000f6" name="RBBM_CLOCK_CNTL2_RB2"/>
1278	<reg32 offset="0x000f7" name="RBBM_CLOCK_CNTL2_RB3"/>
1279	<reg32 offset="0x000f8" name="RBBM_CLOCK_CNTL_CCU0"/>
1280	<reg32 offset="0x000f9" name="RBBM_CLOCK_CNTL_CCU1"/>
1281	<reg32 offset="0x000fa" name="RBBM_CLOCK_CNTL_CCU2"/>
1282	<reg32 offset="0x000fb" name="RBBM_CLOCK_CNTL_CCU3"/>
1283	<reg32 offset="0x00100" name="RBBM_CLOCK_HYST_RB_CCU0"/>
1284	<reg32 offset="0x00101" name="RBBM_CLOCK_HYST_RB_CCU1"/>
1285	<reg32 offset="0x00102" name="RBBM_CLOCK_HYST_RB_CCU2"/>
1286	<reg32 offset="0x00103" name="RBBM_CLOCK_HYST_RB_CCU3"/>
1287	<reg32 offset="0x00104" name="RBBM_CLOCK_CNTL_RAC"/>
1288	<reg32 offset="0x00105" name="RBBM_CLOCK_CNTL2_RAC"/>
1289	<reg32 offset="0x00106" name="RBBM_CLOCK_DELAY_RAC"/>
1290	<reg32 offset="0x00107" name="RBBM_CLOCK_HYST_RAC"/>
1291	<reg32 offset="0x00108" name="RBBM_CLOCK_CNTL_TSE_RAS_RBBM"/>
1292	<reg32 offset="0x00109" name="RBBM_CLOCK_DELAY_TSE_RAS_RBBM"/>
1293	<reg32 offset="0x0010a" name="RBBM_CLOCK_HYST_TSE_RAS_RBBM"/>
1294	<reg32 offset="0x0010b" name="RBBM_CLOCK_CNTL_UCHE"/>
1295	<reg32 offset="0x0010c" name="RBBM_CLOCK_CNTL2_UCHE"/>
1296	<reg32 offset="0x0010d" name="RBBM_CLOCK_CNTL3_UCHE"/>
1297	<reg32 offset="0x0010e" name="RBBM_CLOCK_CNTL4_UCHE"/>
1298	<reg32 offset="0x0010f" name="RBBM_CLOCK_DELAY_UCHE"/>
1299	<reg32 offset="0x00110" name="RBBM_CLOCK_HYST_UCHE"/>
1300	<reg32 offset="0x00111" name="RBBM_CLOCK_MODE_VFD"/>
1301	<reg32 offset="0x00112" name="RBBM_CLOCK_DELAY_VFD"/>
1302	<reg32 offset="0x00113" name="RBBM_CLOCK_HYST_VFD"/>
1303	<reg32 offset="0x00114" name="RBBM_CLOCK_MODE_GPC"/>
1304	<reg32 offset="0x00115" name="RBBM_CLOCK_DELAY_GPC"/>
1305	<reg32 offset="0x00116" name="RBBM_CLOCK_HYST_GPC"/>
1306	<reg32 offset="0x00117" name="RBBM_CLOCK_DELAY_HLSQ_2"/>
1307	<reg32 offset="0x00118" name="RBBM_CLOCK_CNTL_GMU_GX"/>
1308	<reg32 offset="0x00119" name="RBBM_CLOCK_DELAY_GMU_GX"/>
1309	<reg32 offset="0x0011a" name="RBBM_CLOCK_HYST_GMU_GX"/>
1310	<reg32 offset="0x0011b" name="RBBM_CLOCK_MODE_HLSQ"/>
1311	<reg32 offset="0x0011c" name="RBBM_CLOCK_DELAY_HLSQ"/>
1312	<reg32 offset="0x0011d" name="RBBM_CLOCK_HYST_HLSQ"/>
1313	<reg32 offset="0x00120" name="RBBM_CLOCK_CNTL_TEX_FCHE"/>
1314	<reg32 offset="0x00121" name="RBBM_CLOCK_DELAY_TEX_FCHE"/>
1315	<reg32 offset="0x00122" name="RBBM_CLOCK_HYST_TEX_FCHE"/>
1316
1317	<reg32 offset="0x0600" name="DBGC_CFG_DBGBUS_SEL_A"/>
1318	<reg32 offset="0x0601" name="DBGC_CFG_DBGBUS_SEL_B"/>
1319	<reg32 offset="0x0602" name="DBGC_CFG_DBGBUS_SEL_C"/>
1320	<reg32 offset="0x0603" name="DBGC_CFG_DBGBUS_SEL_D">
1321		<bitfield high="7" low="0" name="PING_INDEX"/>
1322		<bitfield high="15" low="8" name="PING_BLK_SEL"/>
1323	</reg32>
1324	<reg32 offset="0x0604" name="DBGC_CFG_DBGBUS_CNTLT">
1325		<bitfield high="5" low="0" name="TRACEEN"/>
1326		<bitfield high="14" low="12" name="GRANU"/>
1327		<bitfield high="31" low="28" name="SEGT"/>
1328	</reg32>
1329	<reg32 offset="0x0605" name="DBGC_CFG_DBGBUS_CNTLM">
1330		<bitfield high="27" low="24" name="ENABLE"/>
1331	</reg32>
1332	<reg32 offset="0x0608" name="DBGC_CFG_DBGBUS_IVTL_0"/>
1333	<reg32 offset="0x0609" name="DBGC_CFG_DBGBUS_IVTL_1"/>
1334	<reg32 offset="0x060a" name="DBGC_CFG_DBGBUS_IVTL_2"/>
1335	<reg32 offset="0x060b" name="DBGC_CFG_DBGBUS_IVTL_3"/>
1336	<reg32 offset="0x060c" name="DBGC_CFG_DBGBUS_MASKL_0"/>
1337	<reg32 offset="0x060d" name="DBGC_CFG_DBGBUS_MASKL_1"/>
1338	<reg32 offset="0x060e" name="DBGC_CFG_DBGBUS_MASKL_2"/>
1339	<reg32 offset="0x060f" name="DBGC_CFG_DBGBUS_MASKL_3"/>
1340	<reg32 offset="0x0610" name="DBGC_CFG_DBGBUS_BYTEL_0">
1341		<bitfield high="3" low="0" name="BYTEL0"/>
1342		<bitfield high="7" low="4" name="BYTEL1"/>
1343		<bitfield high="11" low="8" name="BYTEL2"/>
1344		<bitfield high="15" low="12" name="BYTEL3"/>
1345		<bitfield high="19" low="16" name="BYTEL4"/>
1346		<bitfield high="23" low="20" name="BYTEL5"/>
1347		<bitfield high="27" low="24" name="BYTEL6"/>
1348		<bitfield high="31" low="28" name="BYTEL7"/>
1349	</reg32>
1350	<reg32 offset="0x0611" name="DBGC_CFG_DBGBUS_BYTEL_1">
1351		<bitfield high="3" low="0" name="BYTEL8"/>
1352		<bitfield high="7" low="4" name="BYTEL9"/>
1353		<bitfield high="11" low="8" name="BYTEL10"/>
1354		<bitfield high="15" low="12" name="BYTEL11"/>
1355		<bitfield high="19" low="16" name="BYTEL12"/>
1356		<bitfield high="23" low="20" name="BYTEL13"/>
1357		<bitfield high="27" low="24" name="BYTEL14"/>
1358		<bitfield high="31" low="28" name="BYTEL15"/>
1359	</reg32>
1360	<reg32 offset="0x062f" name="DBGC_CFG_DBGBUS_TRACE_BUF1"/>
1361	<reg32 offset="0x0630" name="DBGC_CFG_DBGBUS_TRACE_BUF2"/>
1362	<array offset="0x0CD8" name="VSC_PERFCTR_VSC_SEL" stride="1" length="2"/>
1363	<reg32 offset="0xC800" name="HLSQ_DBG_AHB_READ_APERTURE"/>
1364	<reg32 offset="0xD000" name="HLSQ_DBG_READ_SEL"/>
1365	<reg32 offset="0x0E00" name="UCHE_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
1366	<reg32 offset="0x0E01" name="UCHE_MODE_CNTL"/>
1367	<reg64 offset="0x0E05" name="UCHE_WRITE_RANGE_MAX"/>
1368	<reg64 offset="0x0E07" name="UCHE_WRITE_THRU_BASE"/>
1369	<reg64 offset="0x0E09" name="UCHE_TRAP_BASE"/>
1370	<reg64 offset="0x0E0B" name="UCHE_GMEM_RANGE_MIN"/>
1371	<reg64 offset="0x0E0D" name="UCHE_GMEM_RANGE_MAX"/>
1372	<reg32 offset="0x0E17" name="UCHE_CACHE_WAYS"/>
1373	<reg32 offset="0x0E18" name="UCHE_FILTER_CNTL"/>
1374	<reg32 offset="0x0E19" name="UCHE_CLIENT_PF">
1375		<bitfield high="7" low="0" name="PERFSEL"/>
1376	</reg32>
1377	<array offset="0x0E1C" name="UCHE_PERFCTR_UCHE_SEL" stride="1" length="12"/>
1378	<reg32 offset="0x0e3c" name="UCHE_CMDQ_CONFIG"/>
1379
1380	<reg32 offset="0x3000" name="VBIF_VERSION"/>
1381	<reg32 offset="0x3001" name="VBIF_CLKON">
1382		<bitfield pos="1" name="FORCE_ON_TESTBUS" type="boolean"/>
1383	</reg32>
1384	<reg32 offset="0x302A" name="VBIF_GATE_OFF_WRREQ_EN"/>
1385	<reg32 offset="0x3080" name="VBIF_XIN_HALT_CTRL0"/>
1386	<reg32 offset="0x3081" name="VBIF_XIN_HALT_CTRL1"/>
1387	<reg32 offset="0x3084" name="VBIF_TEST_BUS_OUT_CTRL"/>
1388	<reg32 offset="0x3085" name="VBIF_TEST_BUS1_CTRL0"/>
1389	<reg32 offset="0x3086" name="VBIF_TEST_BUS1_CTRL1">
1390		<bitfield low="0" high="3" name="DATA_SEL"/>
1391	</reg32>
1392	<reg32 offset="0x3087" name="VBIF_TEST_BUS2_CTRL0"/>
1393	<reg32 offset="0x3088" name="VBIF_TEST_BUS2_CTRL1">
1394		<bitfield low="0" high="8" name="DATA_SEL"/>
1395	</reg32>
1396	<reg32 offset="0x308c" name="VBIF_TEST_BUS_OUT"/>
1397	<reg32 offset="0x30d0" name="VBIF_PERF_CNT_SEL0"/>
1398	<reg32 offset="0x30d1" name="VBIF_PERF_CNT_SEL1"/>
1399	<reg32 offset="0x30d2" name="VBIF_PERF_CNT_SEL2"/>
1400	<reg32 offset="0x30d3" name="VBIF_PERF_CNT_SEL3"/>
1401	<reg32 offset="0x30d8" name="VBIF_PERF_CNT_LOW0"/>
1402	<reg32 offset="0x30d9" name="VBIF_PERF_CNT_LOW1"/>
1403	<reg32 offset="0x30da" name="VBIF_PERF_CNT_LOW2"/>
1404	<reg32 offset="0x30db" name="VBIF_PERF_CNT_LOW3"/>
1405	<reg32 offset="0x30e0" name="VBIF_PERF_CNT_HIGH0"/>
1406	<reg32 offset="0x30e1" name="VBIF_PERF_CNT_HIGH1"/>
1407	<reg32 offset="0x30e2" name="VBIF_PERF_CNT_HIGH2"/>
1408	<reg32 offset="0x30e3" name="VBIF_PERF_CNT_HIGH3"/>
1409	<reg32 offset="0x3100" name="VBIF_PERF_PWR_CNT_EN0"/>
1410	<reg32 offset="0x3101" name="VBIF_PERF_PWR_CNT_EN1"/>
1411	<reg32 offset="0x3102" name="VBIF_PERF_PWR_CNT_EN2"/>
1412	<reg32 offset="0x3110" name="VBIF_PERF_PWR_CNT_LOW0"/>
1413	<reg32 offset="0x3111" name="VBIF_PERF_PWR_CNT_LOW1"/>
1414	<reg32 offset="0x3112" name="VBIF_PERF_PWR_CNT_LOW2"/>
1415	<reg32 offset="0x3118" name="VBIF_PERF_PWR_CNT_HIGH0"/>
1416	<reg32 offset="0x3119" name="VBIF_PERF_PWR_CNT_HIGH1"/>
1417	<reg32 offset="0x311a" name="VBIF_PERF_PWR_CNT_HIGH2"/>
1418
1419	<reg32 offset="0x3c01" name="GBIF_SCACHE_CNTL0"/>
1420	<reg32 offset="0x3c02" name="GBIF_SCACHE_CNTL1"/>
1421	<reg32 offset="0x3c03" name="GBIF_QSB_SIDE0"/>
1422	<reg32 offset="0x3c04" name="GBIF_QSB_SIDE1"/>
1423	<reg32 offset="0x3c05" name="GBIF_QSB_SIDE2"/>
1424	<reg32 offset="0x3c06" name="GBIF_QSB_SIDE3"/>
1425	<reg32 offset="0x3c45" name="GBIF_HALT"/>
1426	<reg32 offset="0x3c46" name="GBIF_HALT_ACK"/>
1427	<reg32 offset="0x3cc0" name="GBIF_PERF_PWR_CNT_EN"/>
1428	<reg32 offset="0x3cc2" name="GBIF_PERF_CNT_SEL"/>
1429	<reg32 offset="0x3cc3" name="GBIF_PERF_PWR_CNT_SEL"/>
1430	<reg32 offset="0x3cc4" name="GBIF_PERF_CNT_LOW0"/>
1431	<reg32 offset="0x3cc5" name="GBIF_PERF_CNT_LOW1"/>
1432	<reg32 offset="0x3cc6" name="GBIF_PERF_CNT_LOW2"/>
1433	<reg32 offset="0x3cc7" name="GBIF_PERF_CNT_LOW3"/>
1434	<reg32 offset="0x3cc8" name="GBIF_PERF_CNT_HIGH0"/>
1435	<reg32 offset="0x3cc9" name="GBIF_PERF_CNT_HIGH1"/>
1436	<reg32 offset="0x3cca" name="GBIF_PERF_CNT_HIGH2"/>
1437	<reg32 offset="0x3ccb" name="GBIF_PERF_CNT_HIGH3"/>
1438	<reg32 offset="0x3ccc" name="GBIF_PWR_CNT_LOW0"/>
1439	<reg32 offset="0x3ccd" name="GBIF_PWR_CNT_LOW1"/>
1440	<reg32 offset="0x3cce" name="GBIF_PWR_CNT_LOW2"/>
1441	<reg32 offset="0x3ccf" name="GBIF_PWR_CNT_HIGH0"/>
1442	<reg32 offset="0x3cd0" name="GBIF_PWR_CNT_HIGH1"/>
1443	<reg32 offset="0x3cd1" name="GBIF_PWR_CNT_HIGH2"/>
1444
1445	<reg32 offset="0x0c00" name="VSC_DBG_ECO_CNTL"/>
1446	<reg32 offset="0x0c02" name="VSC_BIN_SIZE">
1447		<bitfield name="WIDTH" low="0" high="7" shr="5" type="uint"/>
1448		<bitfield name="HEIGHT" low="8" high="16" shr="4" type="uint"/>
1449	</reg32>
1450	<reg64 offset="0x0c03" name="VSC_DRAW_STRM_SIZE_ADDRESS" type="waddress"/>
1451	<reg32 offset="0x0c06" name="VSC_BIN_COUNT">
1452		<bitfield name="NX" low="1" high="10" type="uint"/>
1453		<bitfield name="NY" low="11" high="20" type="uint"/>
1454	</reg32>
1455	<array offset="0x0c10" name="VSC_PIPE_CONFIG" stride="1" length="32">
1456		<reg32 offset="0x0" name="REG">
1457			<doc>
1458				Configures the mapping between VSC_PIPE buffer and
1459				bin, X/Y specify the bin index in the horiz/vert
1460				direction (0,0 is upper left, 0,1 is leftmost bin
1461				on second row, and so on).  W/H specify the number
1462				of bins assigned to this VSC_PIPE in the horiz/vert
1463				dimension.
1464			</doc>
1465			<bitfield name="X" low="0" high="9" type="uint"/>
1466			<bitfield name="Y" low="10" high="19" type="uint"/>
1467			<bitfield name="W" low="20" high="25" type="uint"/>
1468			<bitfield name="H" low="26" high="31" type="uint"/>
1469		</reg32>
1470	</array>
1471	<!--
1472	HW binning primitive & draw streams, which enable draws and primitives
1473	within a draw to be skipped in the main tile pass.  See:
1474	https://github.com/freedreno/freedreno/wiki/Visibility-Stream-Format
1475
1476	Compared to a5xx and earlier, we just program the address of the first
1477	stream and hw adds (pipe_num * VSC_*_STRM_PITCH)
1478
1479	LIMIT is set to PITCH - 64, to make room for a bit of overflow
1480	 -->
1481	<reg64 offset="0x0c30" name="VSC_PRIM_STRM_ADDRESS" type="waddress"/>
1482	<reg32 offset="0x0c32" name="VSC_PRIM_STRM_PITCH"/>
1483	<reg32 offset="0x0c33" name="VSC_PRIM_STRM_LIMIT"/>
1484	<reg64 offset="0x0c34" name="VSC_DRAW_STRM_ADDRESS" type="waddress"/>
1485	<reg32 offset="0x0c36" name="VSC_DRAW_STRM_PITCH"/>
1486	<reg32 offset="0x0c37" name="VSC_DRAW_STRM_LIMIT"/>
1487
1488	<array offset="0x0c38" name="VSC_STATE" stride="1" length="32">
1489		<doc>
1490			Seems to be a bitmap of which tiles mapped to the VSC
1491			pipe contain geometry.
1492
1493			I suppose we can connect a maximum of 32 tiles to a
1494			single VSC pipe.
1495		</doc>
1496		<reg32 offset="0x0" name="REG"/>
1497	</array>
1498
1499	<array offset="0x0c58" name="VSC_PRIM_STRM_SIZE" stride="1" length="32">
1500		<doc>
1501			Has the size of data written to corresponding VSC_PRIM_STRM
1502			buffer.
1503		</doc>
1504		<reg32 offset="0x0" name="REG"/>
1505	</array>
1506
1507	<array offset="0x0c78" name="VSC_DRAW_STRM_SIZE" stride="1" length="32">
1508		<doc>
1509			Has the size of data written to corresponding VSC pipe, ie.
1510			same thing that is written out to VSC_DRAW_STRM_SIZE_ADDRESS_LO/HI
1511		</doc>
1512		<reg32 offset="0x0" name="REG"/>
1513	</array>
1514
1515	<!-- always 0x03200000 ? -->
1516	<reg32 offset="0x0e12" name="UCHE_UNKNOWN_0E12"/>
1517
1518	<!-- adreno_reg_xy has 15 bits per coordinate, but a6xx registers only have 14 -->
1519	<bitset name="a6xx_reg_xy" inline="yes">
1520		<bitfield name="X" low="0" high="13" type="uint"/>
1521		<bitfield name="Y" low="16" high="29" type="uint"/>
1522	</bitset>
1523
1524	<reg32 offset="0x8000" name="GRAS_CL_CNTL">
1525		<bitfield name="CLIP_DISABLE" pos="0" type="boolean"/>
1526		<bitfield name="ZNEAR_CLIP_DISABLE" pos="1" type="boolean"/>
1527		<bitfield name="ZFAR_CLIP_DISABLE" pos="2" type="boolean"/>
1528		<!-- set with depthClampEnable, not clear what it does -->
1529		<bitfield name="UNK5" pos="5" type="boolean"/>
1530		<!-- controls near z clip behavior (set for vulkan) -->
1531		<bitfield name="ZERO_GB_SCALE_Z" pos="6" type="boolean"/>
1532		<!-- guess based on a3xx and meaning of bits 8 and 9
1533		     if the guess is right then this is related to point sprite clipping -->
1534		<bitfield name="VP_CLIP_CODE_IGNORE" pos="7" type="boolean"/>
1535		<bitfield name="VP_XFORM_DISABLE" pos="8" type="boolean"/>
1536		<bitfield name="PERSP_DIVISION_DISABLE" pos="9" type="boolean"/>
1537	</reg32>
1538
1539	<bitset name="a6xx_gras_xs_cl_cntl" inline="yes">
1540		<bitfield name="CLIP_MASK" low="0" high="7"/>
1541		<bitfield name="CULL_MASK" low="8" high="15"/>
1542	</bitset>
1543	<reg32 offset="0x8001" name="GRAS_VS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1544	<reg32 offset="0x8002" name="GRAS_DS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1545	<reg32 offset="0x8003" name="GRAS_GS_CL_CNTL" type="a6xx_gras_xs_cl_cntl"/>
1546	<reg32 offset="0x8004" name="GRAS_MAX_LAYER_INDEX" low="0" high="10" type="uint"/>
1547
1548	<reg32 offset="0x8005" name="GRAS_CNTL">
1549		<!-- see also RB_RENDER_CONTROL0 -->
1550		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1551		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1552		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1553		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
1554		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
1555		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
1556		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1557	</reg32>
1558	<reg32 offset="0x8006" name="GRAS_CL_GUARDBAND_CLIP_ADJ">
1559		<bitfield name="HORZ" low="0" high="8" type="uint"/>
1560		<bitfield name="VERT" low="10" high="18" type="uint"/>
1561	</reg32>
1562	<!-- 0x8006-0x800f invalid -->
1563	<array offset="0x8010" name="GRAS_CL_VPORT" stride="6" length="16">
1564		<reg32 offset="0" name="XOFFSET" type="float"/>
1565		<reg32 offset="1" name="XSCALE" type="float"/>
1566		<reg32 offset="2" name="YOFFSET" type="float"/>
1567		<reg32 offset="3" name="YSCALE" type="float"/>
1568		<reg32 offset="4" name="ZOFFSET" type="float"/>
1569		<reg32 offset="5" name="ZSCALE" type="float"/>
1570	</array>
1571	<array offset="0x8070" name="GRAS_CL_Z_CLAMP" stride="2" length="16">
1572		<reg32 offset="0" name="MIN" type="float"/>
1573		<reg32 offset="1" name="MAX" type="float"/>
1574	</array>
1575
1576	<reg32 offset="0x8090" name="GRAS_SU_CNTL">
1577		<bitfield name="CULL_FRONT" pos="0" type="boolean"/>
1578		<bitfield name="CULL_BACK" pos="1" type="boolean"/>
1579		<bitfield name="FRONT_CW" pos="2" type="boolean"/>
1580		<bitfield name="LINEHALFWIDTH" low="3" high="10" radix="2" type="fixed"/>
1581		<bitfield name="POLY_OFFSET" pos="11" type="boolean"/>
1582		<bitfield name="UNK12" pos="12"/>
1583		<bitfield name="LINE_MODE" pos="13" type="a5xx_line_mode"/>
1584		<bitfield name="UNK15" low="15" high="16"/>
1585		<!--
1586		This is set by the blob when multiview is enabled, but doesn't seem
1587		to do anything.
1588		-->
1589		<bitfield name="UNK17" pos="17" type="boolean"/>
1590		<bitfield name="MULTIVIEW_ENABLE" pos="18" type="boolean"/>
1591		<bitfield name="UNK19" low="19" high="22"/>
1592	</reg32>
1593	<reg32 offset="0x8091" name="GRAS_SU_POINT_MINMAX">
1594		<bitfield name="MIN" low="0" high="15" type="ufixed" radix="4"/>
1595		<bitfield name="MAX" low="16" high="31" type="ufixed" radix="4"/>
1596	</reg32>
1597	<reg32 offset="0x8092" name="GRAS_SU_POINT_SIZE" low="0" high="15" type="fixed" radix="4"/>
1598	<!-- 0x8093 invalid -->
1599	<reg32 offset="0x8094" name="GRAS_SU_DEPTH_PLANE_CNTL">
1600		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
1601	</reg32>
1602	<reg32 offset="0x8095" name="GRAS_SU_POLY_OFFSET_SCALE" type="float"/>
1603	<reg32 offset="0x8096" name="GRAS_SU_POLY_OFFSET_OFFSET" type="float"/>
1604	<reg32 offset="0x8097" name="GRAS_SU_POLY_OFFSET_OFFSET_CLAMP" type="float"/>
1605	<!-- duplicates RB_DEPTH_BUFFER_INFO: -->
1606	<reg32 offset="0x8098" name="GRAS_SU_DEPTH_BUFFER_INFO">
1607		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
1608		<bitfield name="UNK3" pos="3"/>
1609	</reg32>
1610
1611	<reg32 offset="0x8099" name="GRAS_SU_CONSERVATIVE_RAS_CNTL">
1612		<bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/>
1613		<bitfield name="SHIFTAMOUNT" low="1" high="2"/>
1614		<bitfield name="INNERCONSERVATIVERASEN" pos="3" type="boolean"/>
1615		<bitfield name="UNK4" low="4" high="5"/>
1616	</reg32>
1617	<reg32 offset="0x809a" name="GRAS_SU_PATH_RENDERING_CNTL">
1618		<bitfield name="UNK0" pos="0" type="boolean"/>
1619		<bitfield name="LINELENGTHEN" pos="1" type="boolean"/>
1620	</reg32>
1621
1622	<bitset name="a6xx_gras_layer_cntl" inline="yes">
1623		<bitfield name="WRITES_LAYER" pos="0" type="boolean"/>
1624		<bitfield name="WRITES_VIEW" pos="1" type="boolean"/>
1625	</bitset>
1626	<reg32 offset="0x809b" name="GRAS_VS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1627	<reg32 offset="0x809c" name="GRAS_GS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1628	<reg32 offset="0x809d" name="GRAS_DS_LAYER_CNTL" type="a6xx_gras_layer_cntl"/>
1629	<!-- 0x809e/0x809f invalid -->
1630
1631	<enum name="a6xx_sequenced_thread_dist">
1632		<value value="0x0" name="DIST_SCREEN_COORD"/>
1633		<value value="0x1" name="DIST_ALL_TO_RB0"/>
1634	</enum>
1635
1636	<enum name="a6xx_single_prim_mode">
1637		<value value="0x0" name="NO_FLUSH"/>
1638		<doc>
1639			In addition to FLUSH_PER_OVERLAP, guarantee that UCHE
1640			and CCU don't get out of sync when fetching the previous
1641			value for the current pixel. With NO_FLUSH, there's the
1642			possibility that the flags for the current pixel are
1643			flushed before the data or vice-versa, leading to
1644			texture fetches via UCHE getting out of sync values.
1645			This mode should eliminate that. It's used in bypass
1646			mode for coherent blending
1647			(GL_KHR_blend_equation_advanced_coherent) as well as
1648			non-coherent blending.
1649		</doc>
1650		<value value="0x1" name="FLUSH_PER_OVERLAP_AND_OVERWRITE"/>
1651		<doc>
1652			Invalidate UCHE and wait for any pending work to finish
1653			if there was possibly an overlapping primitive prior to
1654			the current one. This is similar to a combination of
1655			GRAS_SC_CONTROL::INJECT_L2_INVALIDATE_EVENT and
1656			WAIT_RB_IDLE_ALL_TRI on a3xx. It's used in GMEM mode for
1657			coherent blending
1658			(GL_KHR_blend_equation_advanced_coherent).
1659		</doc>
1660		<value value="0x3" name="FLUSH_PER_OVERLAP"/>
1661	</enum>
1662
1663	<!-- this probably has the same meaning as a3xx GRAS_SC_CONTROL::RASTER_MODE -->
1664	<enum name="a6xx_raster_mode">
1665		<value value="0x0" name="TYPE_TILED"/>
1666		<value value="0x1" name="TYPE_WRITER"/>
1667	</enum>
1668
1669	<!-- I'm guessing this is the same as a3xx -->
1670	<enum name="a6xx_raster_direction">
1671		<value value="0x0" name="LR_TB"/>
1672		<value value="0x1" name="RL_TB"/>
1673		<value value="0x2" name="LR_BT"/>
1674		<value value="0x3" name="RB_BT"/>
1675	</enum>
1676
1677	<reg32 offset="0x80a0" name="GRAS_SC_CNTL">
1678		<bitfield name="CCUSINGLECACHELINESIZE" low="0" high="2"/>
1679		<bitfield name="SINGLE_PRIM_MODE" low="3" high="4" type="a6xx_single_prim_mode"/>
1680		<bitfield name="RASTER_MODE" pos="5" type="a6xx_raster_mode"/>
1681		<bitfield name="RASTER_DIRECTION" low="6" high="7" type="a6xx_raster_direction"/>
1682		<bitfield name="SEQUENCED_THREAD_DISTRIBUTION" pos="8" type="a6xx_sequenced_thread_dist"/>
1683		<!-- CCUSINGLECACHELINESIZE is ignored unless bit 9 is set -->
1684		<bitfield name="UNK9" low="9" high="11"/>
1685		<bitfield name="EARLYVIZOUTEN" pos="12" type="boolean"/>
1686	</reg32>
1687
1688	<enum name="a6xx_render_mode">
1689		<value value="0x0" name="RENDERING_PASS"/>
1690		<value value="0x1" name="BINNING_PASS"/>
1691	</enum>
1692
1693	<enum name="a6xx_buffers_location">
1694		<value value="0" name="BUFFERS_IN_GMEM"/>
1695		<value value="3" name="BUFFERS_IN_SYSMEM"/>
1696	</enum>
1697
1698	<reg32 offset="0x80a1" name="GRAS_BIN_CONTROL">
1699		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1700		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1701		<bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/>
1702		<bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/>
1703		<bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location"/>
1704		<bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/>
1705		<bitfield name="UNK27" pos="27"/>
1706	</reg32>
1707
1708	<reg32 offset="0x80a2" name="GRAS_RAS_MSAA_CNTL">
1709		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1710		<bitfield name="UNK2" pos="2"/>
1711		<bitfield name="UNK3" pos="3"/>
1712	</reg32>
1713	<reg32 offset="0x80a3" name="GRAS_DEST_MSAA_CNTL">
1714		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1715		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1716	</reg32>
1717
1718	<bitset name="a6xx_sample_config" inline="yes">
1719		<bitfield name="UNK0" pos="0"/>
1720		<bitfield name="LOCATION_ENABLE" pos="1" type="boolean"/>
1721	</bitset>
1722
1723	<bitset name="a6xx_sample_locations" inline="yes">
1724		<bitfield name="SAMPLE_0_X" low="0" high="3" radix="4" type="fixed"/>
1725		<bitfield name="SAMPLE_0_Y" low="4" high="7" radix="4" type="fixed"/>
1726		<bitfield name="SAMPLE_1_X" low="8" high="11" radix="4" type="fixed"/>
1727		<bitfield name="SAMPLE_1_Y" low="12" high="15" radix="4" type="fixed"/>
1728		<bitfield name="SAMPLE_2_X" low="16" high="19" radix="4" type="fixed"/>
1729		<bitfield name="SAMPLE_2_Y" low="20" high="23" radix="4" type="fixed"/>
1730		<bitfield name="SAMPLE_3_X" low="24" high="27" radix="4" type="fixed"/>
1731		<bitfield name="SAMPLE_3_Y" low="28" high="31" radix="4" type="fixed"/>
1732	</bitset>
1733
1734	<reg32 offset="0x80a4" name="GRAS_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1735	<reg32 offset="0x80a5" name="GRAS_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1736	<reg32 offset="0x80a6" name="GRAS_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1737	<!-- 0x80a7-0x80ae invalid -->
1738	<reg32 offset="0x80af" name="GRAS_UNKNOWN_80AF" pos="0"/>
1739
1740	<bitset name="a6xx_scissor_xy" inline="yes">
1741		<bitfield name="X" low="0" high="15" type="uint"/>
1742		<bitfield name="Y" low="16" high="31" type="uint"/>
1743	</bitset>
1744	<array offset="0x80b0" name="GRAS_SC_SCREEN_SCISSOR" stride="2" length="16">
1745		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
1746		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
1747	</array>
1748	<array offset="0x80d0" name="GRAS_SC_VIEWPORT_SCISSOR" stride="2" length="16">
1749		<reg32 offset="0" name="TL" type="a6xx_scissor_xy"/>
1750		<reg32 offset="1" name="BR" type="a6xx_scissor_xy"/>
1751	</array>
1752
1753	<reg32 offset="0x80f0" name="GRAS_SC_WINDOW_SCISSOR_TL" type="a6xx_reg_xy"/>
1754	<reg32 offset="0x80f1" name="GRAS_SC_WINDOW_SCISSOR_BR" type="a6xx_reg_xy"/>
1755	<!-- 0x80f2-0x80ff invalid -->
1756
1757	<enum name="a6xx_lrz_dir_status">
1758		<value value="0x1" name="LRZ_DIR_LE"/>
1759		<value value="0x2" name="LRZ_DIR_GE"/>
1760		<value value="0x3" name="LRZ_DIR_INVALID"/>
1761	</enum>
1762
1763	<reg32 offset="0x8100" name="GRAS_LRZ_CNTL">
1764		<bitfield name="ENABLE" pos="0" type="boolean"/>
1765		<doc>LRZ write also disabled for blend/etc.</doc>
1766		<bitfield name="LRZ_WRITE" pos="1" type="boolean"/>
1767		<doc>update MAX instead of MIN value, ie. GL_GREATER/GL_GEQUAL</doc>
1768		<bitfield name="GREATER" pos="2" type="boolean"/>
1769		<doc>
1770			Clears the LRZ block being touched to:
1771			- 0.0 if GREATER
1772			- 1.0 if LESS
1773		</doc>
1774		<bitfield name="FC_ENABLE" pos="3" type="boolean"/>
1775		<!-- set when depth-test + depth-write enabled -->
1776		<bitfield name="Z_TEST_ENABLE" pos="4" type="boolean"/>
1777		<bitfield name="Z_BOUNDS_ENABLE" pos="5" type="boolean"/>
1778		<bitfield name="DIR" low="6" high="7" type="a6xx_lrz_dir_status"/>
1779		<doc>
1780			If DISABLE_ON_WRONG_DIR enabled - write new LRZ direction into
1781			buffer, in case of mismatched direction writes 0 (disables LRZ).
1782		</doc>
1783		<bitfield name="DIR_WRITE" pos="8" type="boolean"/>
1784		<doc>
1785			Disable LRZ based on previous direction and the current one.
1786			If DIR_WRITE is not enabled - there is no write to direction buffer.
1787		</doc>
1788		<bitfield name="DISABLE_ON_WRONG_DIR" pos="9" type="boolean"/>
1789	</reg32>
1790
1791	<enum name="a6xx_fragcoord_sample_mode">
1792		<value value="0" name="FRAGCOORD_CENTER"/>
1793		<value value="3" name="FRAGCOORD_SAMPLE"/>
1794	</enum>
1795
1796	<reg32 offset="0x8101" name="GRAS_LRZ_PS_INPUT_CNTL" low="0" high="2">
1797		<bitfield name="SAMPLEID" pos="0" type="boolean"/>
1798		<bitfield name="FRAGCOORDSAMPLEMODE" low="1" high="2" type="a6xx_fragcoord_sample_mode"/>
1799	</reg32>
1800
1801	<reg32 offset="0x8102" name="GRAS_LRZ_MRT_BUF_INFO_0">
1802		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
1803	</reg32>
1804	<reg64 offset="0x8103" name="GRAS_LRZ_BUFFER_BASE" align="256" type="waddress"/>
1805	<reg32 offset="0x8105" name="GRAS_LRZ_BUFFER_PITCH">
1806		<!-- TODO: fix the shr fields -->
1807		<bitfield name="PITCH" low="0" high="7" shr="5" type="uint"/>
1808		<bitfield name="ARRAY_PITCH" low="10" high="28" shr="4" type="uint"/>
1809	</reg32>
1810
1811	<!--
1812	The LRZ "fast clear" buffer is initialized to zero's by blob, and
1813	read/written when GRAS_LRZ_CNTL.FC_ENABLE (b3) is set.  It appears
1814	to store 1b/block.  It appears that '0' means block has original
1815	depth clear value, and '1' means that the corresponding block in
1816	LRZ has been modified.  Ignoring alignment/padding, the size is
1817	given by the formula:
1818
1819		// calculate LRZ size from depth size:
1820		if (nr_samples == 4) {
1821			width *= 2;
1822			height *= 2;
1823		} else if (nr_samples == 2) {
1824			height *= 2;
1825		}
1826
1827		lrz_width = div_round_up(width, 8);
1828		lrz_heigh = div_round_up(height, 8);
1829
1830		// calculate # of blocks:
1831		nblocksx = div_round_up(lrz_width, 16);
1832		nblocksy = div_round_up(lrz_height, 4);
1833
1834		// fast-clear buffer is 1bit/block:
1835		fc_sz = div_round_up(nblocksx * nblocksy, 8);
1836
1837	In practice the blob seems to switch off FC_ENABLE once the size
1838	increases beyond 1 page.  Not sure if that is an actual limit or
1839	not.
1840	 -->
1841	<reg64 offset="0x8106" name="GRAS_LRZ_FAST_CLEAR_BUFFER_BASE" align="64" type="waddress"/>
1842	<!-- 0x8108 invalid -->
1843	<reg32 offset="0x8109" name="GRAS_SAMPLE_CNTL">
1844		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
1845	</reg32>
1846	<!--
1847	LRZ buffer represents a single array layer + mip level, and there is
1848	a single buffer per depth image. Thus to reuse LRZ between renderpasses
1849	it is necessary to track the depth view used in the past renderpass, which
1850	GRAS_LRZ_DEPTH_VIEW is for.
1851	GRAS_LRZ_CNTL checks if current value of GRAS_LRZ_DEPTH_VIEW is equal to
1852	the value stored in the LRZ buffer, if not - LRZ is disabled.
1853	-->
1854	<reg32 offset="0x810a" name="GRAS_LRZ_DEPTH_VIEW">
1855		<bitfield name="BASE_LAYER" low="0" high="10" type="uint"/>
1856		<bitfield name="LAYER_COUNT" low="16" high="26" type="uint"/>
1857		<bitfield name="BASE_MIP_LEVEL" low="28" high="31" type="uint"/>
1858	</reg32>
1859
1860	<!-- 0x810b-0x810f invalid -->
1861
1862	<reg32 offset="0x8110" name="GRAS_UNKNOWN_8110" low="0" high="1"/>
1863
1864	<!-- 0x8111-0x83ff invalid -->
1865
1866	<enum name="a6xx_rotation">
1867		<value value="0x0" name="ROTATE_0"/>
1868		<value value="0x1" name="ROTATE_90"/>
1869		<value value="0x2" name="ROTATE_180"/>
1870		<value value="0x3" name="ROTATE_270"/>
1871		<value value="0x4" name="ROTATE_HFLIP"/>
1872		<value value="0x5" name="ROTATE_VFLIP"/>
1873	</enum>
1874
1875	<bitset name="a6xx_2d_blit_cntl" inline="yes">
1876		<bitfield name="ROTATE" low="0" high="2" type="a6xx_rotation"/>
1877		<bitfield name="OVERWRITEEN" pos="3" type="boolean"/>
1878		<bitfield name="UNK4" low="4" high="6"/>
1879		<bitfield name="SOLID_COLOR" pos="7" type="boolean"/>
1880		<bitfield name="COLOR_FORMAT" low="8" high="15" type="a6xx_format"/>
1881		<bitfield name="SCISSOR" pos="16" type="boolean"/>
1882		<bitfield name="UNK17" low="17" high="18"/>
1883		<!-- required when blitting D24S8/D24X8 -->
1884		<bitfield name="D24S8" pos="19" type="boolean"/>
1885		<!-- some sort of channel mask, disabled channels are set to zero ? -->
1886		<bitfield name="MASK" low="20" high="23"/>
1887		<bitfield name="IFMT" low="24" high="28" type="a6xx_2d_ifmt"/>
1888		<bitfield name="RASTER_MODE" pos="29" type="a6xx_raster_mode"/>
1889	</bitset>
1890
1891	<reg32 offset="0x8400" name="GRAS_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
1892	<!-- note: the low 8 bits for src coords are valid, probably fixed point
1893	     it would be a bit weird though, since we subtract 1 from BR coords
1894	     apparently signed, gallium driver uses negative coords and it works?
1895	 -->
1896	<reg32 offset="0x8401" name="GRAS_2D_SRC_TL_X" low="8" high="24" type="int"/>
1897	<reg32 offset="0x8402" name="GRAS_2D_SRC_BR_X" low="8" high="24" type="int"/>
1898	<reg32 offset="0x8403" name="GRAS_2D_SRC_TL_Y" low="8" high="24" type="int"/>
1899	<reg32 offset="0x8404" name="GRAS_2D_SRC_BR_Y" low="8" high="24" type="int"/>
1900	<reg32 offset="0x8405" name="GRAS_2D_DST_TL" type="a6xx_reg_xy"/>
1901	<reg32 offset="0x8406" name="GRAS_2D_DST_BR" type="a6xx_reg_xy"/>
1902	<reg32 offset="0x8407" name="GRAS_2D_UNKNOWN_8407" low="0" high="31"/>
1903	<reg32 offset="0x8408" name="GRAS_2D_UNKNOWN_8408" low="0" high="31"/>
1904	<reg32 offset="0x8409" name="GRAS_2D_UNKNOWN_8409" low="0" high="31"/>
1905	<reg32 offset="0x840a" name="GRAS_2D_RESOLVE_CNTL_1" type="a6xx_reg_xy"/>
1906	<reg32 offset="0x840b" name="GRAS_2D_RESOLVE_CNTL_2" type="a6xx_reg_xy"/>
1907	<!-- 0x840c-0x85ff invalid -->
1908
1909	<!-- always 0x880 ? (and 0 in a640/a650 traces?) -->
1910	<reg32 offset="0x8600" name="GRAS_DBG_ECO_CNTL">
1911		<bitfield name="UNK7" pos="7" type="boolean"/>
1912		<bitfield name="LRZCACHELOCKDIS" pos="11" type="boolean"/>
1913	</reg32>
1914	<reg32 offset="0x8601" name="GRAS_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
1915	<array offset="0x8610" name="GRAS_PERFCTR_TSE_SEL" stride="1" length="4"/>
1916	<array offset="0x8614" name="GRAS_PERFCTR_RAS_SEL" stride="1" length="4"/>
1917	<array offset="0x8618" name="GRAS_PERFCTR_LRZ_SEL" stride="1" length="4"/>
1918
1919	<!-- note 0x8620-0x87ff are not all invalid
1920	(in particular, 0x8631/0x8632 have 0x3fff3fff mask and would be xy coords)
1921	-->
1922
1923	<!-- same as GRAS_BIN_CONTROL, but without bit 27: -->
1924	<reg32 offset="0x8800" name="RB_BIN_CONTROL">
1925		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
1926		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
1927		<bitfield name="RENDER_MODE" low="18" high="20" type="a6xx_render_mode"/>
1928		<bitfield name="FORCE_LRZ_WRITE_DIS" pos="21" type="boolean"/>
1929		<bitfield name="BUFFERS_LOCATION" low="22" high="23" type="a6xx_buffers_location"/>
1930		<bitfield name="LRZ_FEEDBACK_ZMODE_MASK" low="24" high="26"/>
1931	</reg32>
1932
1933	<reg32 offset="0x8801" name="RB_RENDER_CNTL">
1934		<bitfield name="CCUSINGLECACHELINESIZE" low="3" high="5"/>
1935		<bitfield name="EARLYVIZOUTEN" pos="6" type="boolean"/>
1936		<!-- set during binning pass: -->
1937		<bitfield name="BINNING" pos="7" type="boolean"/>
1938		<bitfield name="UNK8" low="8" high="10"/>
1939		<bitfield name="RASTER_MODE" pos="8" type="a6xx_raster_mode"/>
1940		<bitfield name="RASTER_DIRECTION" low="9" high="10" type="a6xx_raster_direction"/>
1941		<bitfield name="CONSERVATIVERASEN" pos="11" type="boolean"/>
1942		<bitfield name="INNERCONSERVATIVERASEN" pos="12" type="boolean"/>
1943		<!-- bit seems to be set whenever depth buffer enabled: -->
1944		<bitfield name="FLAG_DEPTH" pos="14" type="boolean"/>
1945		<!-- bitmask of MRTs using UBWC flag buffer: -->
1946		<bitfield name="FLAG_MRTS" low="16" high="23"/>
1947	</reg32>
1948	<reg32 offset="0x8802" name="RB_RAS_MSAA_CNTL">
1949		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1950		<bitfield name="UNK2" pos="2"/>
1951		<bitfield name="UNK3" pos="3"/>
1952	</reg32>
1953	<reg32 offset="0x8803" name="RB_DEST_MSAA_CNTL">
1954		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
1955		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
1956	</reg32>
1957
1958	<reg32 offset="0x8804" name="RB_SAMPLE_CONFIG" type="a6xx_sample_config"/>
1959	<reg32 offset="0x8805" name="RB_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
1960	<reg32 offset="0x8806" name="RB_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
1961	<!-- 0x8807-0x8808 invalid -->
1962	<!--
1963	note: maybe not actually called RB_RENDER_CONTROLn (since RB_RENDER_CNTL
1964	name comes from kernel and is probably right)
1965	 -->
1966	<reg32 offset="0x8809" name="RB_RENDER_CONTROL0">
1967		<!-- see also GRAS_CNTL -->
1968		<bitfield name="IJ_PERSP_PIXEL" pos="0" type="boolean"/>
1969		<bitfield name="IJ_PERSP_CENTROID" pos="1" type="boolean"/>
1970		<bitfield name="IJ_PERSP_SAMPLE" pos="2" type="boolean"/>
1971		<bitfield name="IJ_LINEAR_PIXEL" pos="3" type="boolean"/>
1972		<bitfield name="IJ_LINEAR_CENTROID" pos="4" type="boolean"/>
1973		<bitfield name="IJ_LINEAR_SAMPLE" pos="5" type="boolean"/>
1974		<bitfield name="COORD_MASK" low="6" high="9" type="hex"/>
1975		<bitfield name="UNK10" pos="10" type="boolean"/>
1976	</reg32>
1977	<reg32 offset="0x880a" name="RB_RENDER_CONTROL1">
1978		<!-- enable bits for various FS sysvalue regs: -->
1979		<bitfield name="SAMPLEMASK" pos="0" type="boolean"/>
1980		<bitfield name="UNK1" pos="1" type="boolean"/>
1981		<bitfield name="FACENESS" pos="2" type="boolean"/>
1982		<bitfield name="SAMPLEID" pos="3" type="boolean"/>
1983		<bitfield name="FRAGCOORDSAMPLEMODE" low="4" high="5" type="a6xx_fragcoord_sample_mode"/>
1984		<bitfield name="CENTERRHW" pos="6" type="boolean"/>
1985		<bitfield name="LINELENGTHEN" pos="7" type="boolean"/>
1986		<bitfield name="FOVEATION" pos="8" type="boolean"/>
1987	</reg32>
1988
1989	<reg32 offset="0x880b" name="RB_FS_OUTPUT_CNTL0">
1990		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
1991		<bitfield name="FRAG_WRITES_Z" pos="1" type="boolean"/>
1992		<bitfield name="FRAG_WRITES_SAMPMASK" pos="2" type="boolean"/>
1993		<bitfield name="FRAG_WRITES_STENCILREF" pos="3" type="boolean"/>
1994	</reg32>
1995	<reg32 offset="0x880c" name="RB_FS_OUTPUT_CNTL1">
1996		<bitfield name="MRT" low="0" high="3" type="uint"/>
1997	</reg32>
1998	<reg32 offset="0x880d" name="RB_RENDER_COMPONENTS">
1999		<bitfield name="RT0" low="0" high="3"/>
2000		<bitfield name="RT1" low="4" high="7"/>
2001		<bitfield name="RT2" low="8" high="11"/>
2002		<bitfield name="RT3" low="12" high="15"/>
2003		<bitfield name="RT4" low="16" high="19"/>
2004		<bitfield name="RT5" low="20" high="23"/>
2005		<bitfield name="RT6" low="24" high="27"/>
2006		<bitfield name="RT7" low="28" high="31"/>
2007	</reg32>
2008	<reg32 offset="0x880e" name="RB_DITHER_CNTL">
2009		<bitfield name="DITHER_MODE_MRT0" low="0"  high="1"  type="adreno_rb_dither_mode"/>
2010		<bitfield name="DITHER_MODE_MRT1" low="2"  high="3"  type="adreno_rb_dither_mode"/>
2011		<bitfield name="DITHER_MODE_MRT2" low="4"  high="5"  type="adreno_rb_dither_mode"/>
2012		<bitfield name="DITHER_MODE_MRT3" low="6"  high="7"  type="adreno_rb_dither_mode"/>
2013		<bitfield name="DITHER_MODE_MRT4" low="8"  high="9"  type="adreno_rb_dither_mode"/>
2014		<bitfield name="DITHER_MODE_MRT5" low="10" high="11" type="adreno_rb_dither_mode"/>
2015		<bitfield name="DITHER_MODE_MRT6" low="12" high="12" type="adreno_rb_dither_mode"/>
2016		<bitfield name="DITHER_MODE_MRT7" low="14" high="15" type="adreno_rb_dither_mode"/>
2017	</reg32>
2018	<reg32 offset="0x880f" name="RB_SRGB_CNTL">
2019		<!-- Same as SP_SRGB_CNTL -->
2020		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
2021		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
2022		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
2023		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
2024		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
2025		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
2026		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
2027		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
2028	</reg32>
2029
2030	<reg32 offset="0x8810" name="RB_SAMPLE_CNTL">
2031		<bitfield name="PER_SAMP_MODE" pos="0" type="boolean"/>
2032	</reg32>
2033	<reg32 offset="0x8811" name="RB_UNKNOWN_8811" low="4" high="6"/>
2034	<!-- 0x8812-0x8817 invalid -->
2035	<!-- always 0x0 ? -->
2036	<reg32 offset="0x8818" name="RB_UNKNOWN_8818" low="0" high="6"/>
2037	<!-- 0x8819-0x881e all 32 bits -->
2038	<reg32 offset="0x8819" name="RB_UNKNOWN_8819"/>
2039	<reg32 offset="0x881a" name="RB_UNKNOWN_881A"/>
2040	<reg32 offset="0x881b" name="RB_UNKNOWN_881B"/>
2041	<reg32 offset="0x881c" name="RB_UNKNOWN_881C"/>
2042	<reg32 offset="0x881d" name="RB_UNKNOWN_881D"/>
2043	<reg32 offset="0x881e" name="RB_UNKNOWN_881E"/>
2044	<!-- 0x881f invalid -->
2045	<array offset="0x8820" name="RB_MRT" stride="8" length="8">
2046		<reg32 offset="0x0" name="CONTROL">
2047			<bitfield name="BLEND" pos="0" type="boolean"/>
2048			<bitfield name="BLEND2" pos="1" type="boolean"/>
2049			<bitfield name="ROP_ENABLE" pos="2" type="boolean"/>
2050			<bitfield name="ROP_CODE" low="3" high="6" type="a3xx_rop_code"/>
2051			<bitfield name="COMPONENT_ENABLE" low="7" high="10" type="hex"/>
2052		</reg32>
2053		<reg32 offset="0x1" name="BLEND_CONTROL">
2054			<bitfield name="RGB_SRC_FACTOR" low="0" high="4" type="adreno_rb_blend_factor"/>
2055			<bitfield name="RGB_BLEND_OPCODE" low="5" high="7" type="a3xx_rb_blend_opcode"/>
2056			<bitfield name="RGB_DEST_FACTOR" low="8" high="12" type="adreno_rb_blend_factor"/>
2057			<bitfield name="ALPHA_SRC_FACTOR" low="16" high="20" type="adreno_rb_blend_factor"/>
2058			<bitfield name="ALPHA_BLEND_OPCODE" low="21" high="23" type="a3xx_rb_blend_opcode"/>
2059			<bitfield name="ALPHA_DEST_FACTOR" low="24" high="28" type="adreno_rb_blend_factor"/>
2060		</reg32>
2061		<reg32 offset="0x2" name="BUF_INFO">
2062			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2063			<bitfield name="COLOR_TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2064			<bitfield name="UNK10" pos="10"/>
2065			<bitfield name="COLOR_SWAP" low="13" high="14" type="a3xx_color_swap"/>
2066		</reg32>
2067		<!--
2068		at least in gmem, things seem to be aligned to pitch of 64..
2069		maybe an artifact of tiled format used in gmem?
2070		 -->
2071		<reg32 offset="0x3" name="PITCH" shr="6" high="15" type="uint"/>
2072		<reg32 offset="0x4" name="ARRAY_PITCH" shr="6" high="28" type="uint"/>
2073		<!--
2074		Compared to a5xx and before, we configure both a GMEM base and
2075		external base.  Not sure if this is to facilitate GMEM save/
2076		restore for context switch, or just to simplify state setup to
2077		not have to care about GMEM vs BYPASS mode.
2078		 -->
2079		<!-- maybe something in low bits since alignment of 1 doesn't make sense? -->
2080		<reg64 offset="0x5" name="BASE" type="waddress" align="1"/>
2081
2082		<reg32 offset="0x7" name="BASE_GMEM" low="12" high="31" shr="12"/>
2083	</array>
2084
2085	<reg32 offset="0x8860" name="RB_BLEND_RED_F32" type="float"/>
2086	<reg32 offset="0x8861" name="RB_BLEND_GREEN_F32" type="float"/>
2087	<reg32 offset="0x8862" name="RB_BLEND_BLUE_F32" type="float"/>
2088	<reg32 offset="0x8863" name="RB_BLEND_ALPHA_F32" type="float"/>
2089	<reg32 offset="0x8864" name="RB_ALPHA_CONTROL">
2090		<bitfield name="ALPHA_REF" low="0" high="7" type="hex"/>
2091		<bitfield name="ALPHA_TEST" pos="8" type="boolean"/>
2092		<bitfield name="ALPHA_TEST_FUNC" low="9" high="11" type="adreno_compare_func"/>
2093	</reg32>
2094	<reg32 offset="0x8865" name="RB_BLEND_CNTL">
2095		<!-- per-mrt enable bit -->
2096		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
2097		<bitfield name="INDEPENDENT_BLEND" pos="8" type="boolean"/>
2098		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
2099		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
2100		<bitfield name="ALPHA_TO_ONE" pos="11" type="boolean"/>
2101		<bitfield name="SAMPLE_MASK" low="16" high="31"/>
2102	</reg32>
2103	<!-- 0x8866-0x886f invalid -->
2104	<reg32 offset="0x8870" name="RB_DEPTH_PLANE_CNTL">
2105		<bitfield name="Z_MODE" low="0" high="1" type="a6xx_ztest_mode"/>
2106	</reg32>
2107
2108	<reg32 offset="0x8871" name="RB_DEPTH_CNTL">
2109		<bitfield name="Z_TEST_ENABLE" pos="0" type="boolean"/>
2110		<bitfield name="Z_WRITE_ENABLE" pos="1" type="boolean"/>
2111		<bitfield name="ZFUNC" low="2" high="4" type="adreno_compare_func"/>
2112		<bitfield name="Z_CLIP_DISABLE" pos="5" type="boolean"/>
2113		<doc>
2114		Z_READ_ENABLE bit is set for zfunc other than GL_ALWAYS or GL_NEVER
2115		also set when Z_BOUNDS_ENABLE is set
2116		</doc>
2117		<bitfield name="Z_READ_ENABLE" pos="6" type="boolean"/>
2118		<bitfield name="Z_BOUNDS_ENABLE" pos="7" type="boolean"/>
2119	</reg32>
2120	<!-- duplicates GRAS_SU_DEPTH_BUFFER_INFO: -->
2121	<reg32 offset="0x8872" name="RB_DEPTH_BUFFER_INFO">
2122		<bitfield name="DEPTH_FORMAT" low="0" high="2" type="a6xx_depth_format"/>
2123		<bitfield name="UNK3" low="3" high="4"/>
2124	</reg32>
2125	<reg32 offset="0x8873" name="RB_DEPTH_BUFFER_PITCH" low="0" high="13" shr="6" type="uint"/>
2126	<reg32 offset="0x8874" name="RB_DEPTH_BUFFER_ARRAY_PITCH" low="0" high="27" shr="6" type="uint"/>
2127	<reg64 offset="0x8875" name="RB_DEPTH_BUFFER_BASE" type="waddress" align="64"/>
2128	<reg32 offset="0x8877" name="RB_DEPTH_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2129
2130	<reg32 offset="0x8878" name="RB_Z_BOUNDS_MIN" type="float"/>
2131	<reg32 offset="0x8879" name="RB_Z_BOUNDS_MAX" type="float"/>
2132	<!-- 0x887a-0x887f invalid -->
2133	<reg32 offset="0x8880" name="RB_STENCIL_CONTROL">
2134		<bitfield name="STENCIL_ENABLE" pos="0" type="boolean"/>
2135		<bitfield name="STENCIL_ENABLE_BF" pos="1" type="boolean"/>
2136		<!--
2137			set for stencil operations that require read from stencil
2138			buffer, but not for example for stencil clear (which does
2139			not require read).. so guessing this is analogous to
2140			READ_DEST_ENABLE for color buffer..
2141		 -->
2142		<bitfield name="STENCIL_READ" pos="2" type="boolean"/>
2143		<bitfield name="FUNC" low="8" high="10" type="adreno_compare_func"/>
2144		<bitfield name="FAIL" low="11" high="13" type="adreno_stencil_op"/>
2145		<bitfield name="ZPASS" low="14" high="16" type="adreno_stencil_op"/>
2146		<bitfield name="ZFAIL" low="17" high="19" type="adreno_stencil_op"/>
2147		<bitfield name="FUNC_BF" low="20" high="22" type="adreno_compare_func"/>
2148		<bitfield name="FAIL_BF" low="23" high="25" type="adreno_stencil_op"/>
2149		<bitfield name="ZPASS_BF" low="26" high="28" type="adreno_stencil_op"/>
2150		<bitfield name="ZFAIL_BF" low="29" high="31" type="adreno_stencil_op"/>
2151	</reg32>
2152	<reg32 offset="0x8881" name="RB_STENCIL_INFO">
2153		<bitfield name="SEPARATE_STENCIL" pos="0" type="boolean"/>
2154		<bitfield name="UNK1" pos="1" type="boolean"/>
2155	</reg32>
2156	<reg32 offset="0x8882" name="RB_STENCIL_BUFFER_PITCH" low="0" high="11" shr="6" type="uint"/>
2157	<reg32 offset="0x8883" name="RB_STENCIL_BUFFER_ARRAY_PITCH" low="0" high="23" shr="6" type="uint"/>
2158	<reg64 offset="0x8884" name="RB_STENCIL_BUFFER_BASE" type="waddress" align="64"/>
2159	<reg32 offset="0x8886" name="RB_STENCIL_BUFFER_BASE_GMEM" low="12" high="31" shr="12"/>
2160	<reg32 offset="0x8887" name="RB_STENCILREF">
2161		<bitfield name="REF" low="0" high="7"/>
2162		<bitfield name="BFREF" low="8" high="15"/>
2163	</reg32>
2164	<reg32 offset="0x8888" name="RB_STENCILMASK">
2165		<bitfield name="MASK" low="0" high="7"/>
2166		<bitfield name="BFMASK" low="8" high="15"/>
2167	</reg32>
2168	<reg32 offset="0x8889" name="RB_STENCILWRMASK">
2169		<bitfield name="WRMASK" low="0" high="7"/>
2170		<bitfield name="BFWRMASK" low="8" high="15"/>
2171	</reg32>
2172	<!-- 0x888a-0x888f invalid -->
2173	<reg32 offset="0x8890" name="RB_WINDOW_OFFSET" type="a6xx_reg_xy"/>
2174	<reg32 offset="0x8891" name="RB_SAMPLE_COUNT_CONTROL">
2175		<bitfield name="DISABLE" pos="0" type="boolean"/>
2176		<bitfield name="COPY" pos="1" type="boolean"/>
2177	</reg32>
2178	<!-- 0x8892-0x8897 invalid -->
2179	<reg32 offset="0x8898" name="RB_LRZ_CNTL">
2180		<bitfield name="ENABLE" pos="0" type="boolean"/>
2181	</reg32>
2182	<!-- 0x8899-0x88bf invalid -->
2183	<!-- clamps depth value for depth test/write -->
2184	<reg32 offset="0x88c0" name="RB_Z_CLAMP_MIN" type="float"/>
2185	<reg32 offset="0x88c1" name="RB_Z_CLAMP_MAX" type="float"/>
2186	<!-- 0x88c2-0x88cf invalid-->
2187	<reg32 offset="0x88d0" name="RB_UNKNOWN_88D0">
2188		<bitfield name="UNK0" low="0" high="12"/>
2189		<bitfield name="UNK16" low="16" high="26"/>
2190	</reg32>
2191	<reg32 offset="0x88d1" name="RB_BLIT_SCISSOR_TL" type="a6xx_reg_xy"/>
2192	<reg32 offset="0x88d2" name="RB_BLIT_SCISSOR_BR" type="a6xx_reg_xy"/>
2193	<!-- weird to duplicate other regs from same block?? -->
2194	<reg32 offset="0x88d3" name="RB_BIN_CONTROL2">
2195		<bitfield name="BINW" low="0" high="5" shr="5" type="uint"/>
2196		<bitfield name="BINH" low="8" high="14" shr="4" type="uint"/>
2197	</reg32>
2198	<reg32 offset="0x88d4" name="RB_WINDOW_OFFSET2" type="a6xx_reg_xy"/>
2199	<reg32 offset="0x88d5" name="RB_MSAA_CNTL">
2200		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2201	</reg32>
2202	<reg32 offset="0x88d6" name="RB_BLIT_BASE_GMEM" low="12" high="31" shr="12"/>
2203	<!-- s/DST_FORMAT/DST_INFO/ probably: -->
2204	<reg32 offset="0x88d7" name="RB_BLIT_DST_INFO">
2205		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
2206		<bitfield name="FLAGS" pos="2" type="boolean"/>
2207		<bitfield name="SAMPLES" low="3" high="4" type="a3xx_msaa_samples"/>
2208		<bitfield name="COLOR_SWAP" low="5" high="6" type="a3xx_color_swap"/>
2209		<bitfield name="COLOR_FORMAT" low="7" high="14" type="a6xx_format"/>
2210		<bitfield name="UNK15" pos="15" type="boolean"/>
2211	</reg32>
2212	<reg64 offset="0x88d8" name="RB_BLIT_DST" type="waddress" align="64"/>
2213	<reg32 offset="0x88da" name="RB_BLIT_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2214	<!-- array-pitch is size of layer -->
2215	<reg32 offset="0x88db" name="RB_BLIT_DST_ARRAY_PITCH" low="0" high="28" shr="6" type="uint"/>
2216	<reg64 offset="0x88dc" name="RB_BLIT_FLAG_DST" type="waddress" align="64"/>
2217	<reg32 offset="0x88de" name="RB_BLIT_FLAG_DST_PITCH">
2218		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2219		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2220	</reg32>
2221
2222	<reg32 offset="0x88df" name="RB_BLIT_CLEAR_COLOR_DW0"/>
2223	<reg32 offset="0x88e0" name="RB_BLIT_CLEAR_COLOR_DW1"/>
2224	<reg32 offset="0x88e1" name="RB_BLIT_CLEAR_COLOR_DW2"/>
2225	<reg32 offset="0x88e2" name="RB_BLIT_CLEAR_COLOR_DW3"/>
2226
2227	<!-- seems somewhat similar to what we called RB_CLEAR_CNTL on a5xx: -->
2228	<reg32 offset="0x88e3" name="RB_BLIT_INFO">
2229		<bitfield name="UNK0" pos="0" type="boolean"/> <!-- s8 stencil restore/clear?  But also color restore? -->
2230		<bitfield name="GMEM" pos="1" type="boolean"/> <!-- set for restore and clear to gmem? -->
2231		<bitfield name="SAMPLE_0" pos="2" type="boolean"/> <!-- takes sample 0 instead of averaging -->
2232		<bitfield name="DEPTH" pos="3" type="boolean"/> <!-- z16/z32/z24s8/x24x8 clear or resolve? -->
2233		<doc>
2234			For clearing depth/stencil
2235				1 - depth
2236				2 - stencil
2237				3 - depth+stencil
2238			For clearing color buffer:
2239				then probably a component mask, I always see 0xf
2240		</doc>
2241		<bitfield name="CLEAR_MASK" low="4" high="7"/>
2242		<!-- set when this is the last resolve on a650+ -->
2243		<bitfield name="LAST" low="8" high="9"/>
2244		<!--
2245			a618 GLES: color render target number being resolved for RM6_RESOLVE, 0x8 for depth, 0x9 for separate stencil.
2246			a618 VK: 0x8 for depth RM6_RESOLVE, 0x9 for separate stencil, 0 otherwise.
2247
2248			We believe this is related to concurrent resolves
2249		 -->
2250		<bitfield name="BUFFER_ID" low="12" high="15"/>
2251	</reg32>
2252	<!-- 0x88e4-0x88ef invalid -->
2253	<!-- always 0x0 ? -->
2254	<reg32 offset="0x88f0" name="RB_UNKNOWN_88F0" low="0" high="11"/>
2255	<!-- could be for separate stencil? (or may not be a flag buffer at all) -->
2256	<reg64 offset="0x88f1" name="RB_UNK_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2257	<reg32 offset="0x88f3" name="RB_UNK_FLAG_BUFFER_PITCH">
2258		<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2259		<bitfield name="ARRAY_PITCH" low="11" high="23" shr="7" type="uint"/>
2260	</reg32>
2261	<reg32 offset="0x88f4" name="RB_UNKNOWN_88F4" low="0" high="2"/>
2262	<!-- 0x88f5-0x88ff invalid -->
2263	<reg64 offset="0x8900" name="RB_DEPTH_FLAG_BUFFER_BASE" type="waddress" align="64"/>
2264	<reg32 offset="0x8902" name="RB_DEPTH_FLAG_BUFFER_PITCH">
2265		<bitfield name="PITCH" low="0" high="6" shr="6" type="uint"/>
2266		<!-- TODO: actually part of array pitch -->
2267		<bitfield name="UNK8" low="8" high="10"/>
2268		<bitfield name="ARRAY_PITCH" low="11" high="27" shr="7" type="uint"/>
2269	</reg32>
2270	<array offset="0x8903" name="RB_MRT_FLAG_BUFFER" stride="3" length="8">
2271		<reg64 offset="0" name="ADDR" type="waddress" align="64"/>
2272		<reg32 offset="2" name="PITCH">
2273			<bitfield name="PITCH" low="0" high="10" shr="6" type="uint"/>
2274			<bitfield name="ARRAY_PITCH" low="11" high="28" shr="7" type="uint"/>
2275		</reg32>
2276	</array>
2277	<!-- 0x891b-0x8926 invalid -->
2278	<reg64 offset="0x8927" name="RB_SAMPLE_COUNT_ADDR" type="waddress" align="16"/>
2279	<!-- 0x8929-0x89ff invalid -->
2280
2281	<!-- TODO: there are some registers in the 0x8a00-0x8bff range -->
2282
2283	<!--
2284		These show up in a6xx gen3+ but so far haven't found an example of
2285		blob writing non-zero:
2286	 -->
2287	<reg32 offset="0x8a00" name="RB_UNKNOWN_8A00"/>
2288	<reg32 offset="0x8a10" name="RB_UNKNOWN_8A10"/>
2289	<reg32 offset="0x8a20" name="RB_UNKNOWN_8A20"/>
2290	<reg32 offset="0x8a30" name="RB_UNKNOWN_8A30"/>
2291
2292	<reg32 offset="0x8c00" name="RB_2D_BLIT_CNTL" type="a6xx_2d_blit_cntl"/>
2293	<reg32 offset="0x8c01" name="RB_2D_UNKNOWN_8C01" low="0" high="31"/>
2294
2295	<bitset name="a6xx_2d_surf_info" inline="yes">
2296		<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
2297		<bitfield name="TILE_MODE" low="8" high="9" type="a6xx_tile_mode"/>
2298		<bitfield name="COLOR_SWAP" low="10" high="11" type="a3xx_color_swap"/>
2299		<bitfield name="FLAGS" pos="12" type="boolean"/>
2300		<bitfield name="SRGB" pos="13" type="boolean"/>
2301		<!-- the rest is only for src -->
2302		<bitfield name="SAMPLES" low="14" high="15" type="a3xx_msaa_samples"/>
2303		<bitfield name="FILTER" pos="16" type="boolean"/>
2304		<bitfield name="UNK17" pos="17" type="boolean"/>
2305		<bitfield name="SAMPLES_AVERAGE" pos="18" type="boolean"/>
2306		<bitfield name="UNK19" pos="19" type="boolean"/>
2307		<bitfield name="UNK20" pos="20" type="boolean"/>
2308		<bitfield name="UNK21" pos="21" type="boolean"/>
2309		<bitfield name="UNK22" pos="22" type="boolean"/>
2310		<bitfield name="UNK23" low="23" high="26"/>
2311		<bitfield name="UNK28" pos="28" type="boolean"/>
2312	</bitset>
2313
2314	<!-- 0x8c02-0x8c16 invalid -->
2315	<!-- TODO: RB_2D_DST_INFO has 17 valid bits (doesn't match a6xx_2d_surf_info) -->
2316	<reg32 offset="0x8c17" name="RB_2D_DST_INFO" type="a6xx_2d_surf_info"/>
2317	<reg64 offset="0x8c18" name="RB_2D_DST" type="waddress" align="64"/>
2318	<reg32 offset="0x8c1a" name="RB_2D_DST_PITCH" low="0" high="15" shr="6" type="uint"/>
2319	<!-- this is a guess but seems likely (for NV12/IYUV): -->
2320	<reg64 offset="0x8c1b" name="RB_2D_DST_PLANE1" type="waddress" align="64"/>
2321	<reg32 offset="0x8c1d" name="RB_2D_DST_PLANE_PITCH" low="0" high="15" shr="6" type="uint"/>
2322	<reg64 offset="0x8c1e" name="RB_2D_DST_PLANE2" type="waddress" align="64"/>
2323
2324	<reg64 offset="0x8c20" name="RB_2D_DST_FLAGS" type="waddress" align="64"/>
2325	<reg32 offset="0x8c22" name="RB_2D_DST_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
2326	<!-- this is a guess but seems likely (for NV12 with UBWC): -->
2327	<reg64 offset="0x8c23" name="RB_2D_DST_FLAGS_PLANE" type="waddress" align="64"/>
2328	<reg32 offset="0x8c25" name="RB_2D_DST_FLAGS_PLANE_PITCH" low="0" high="7" shr="6" type="uint"/>
2329
2330	<!-- TODO: 0x8c26-0x8c33 are all full 32-bit registers -->
2331	<!-- unlike a5xx, these are per channel values rather than packed -->
2332	<reg32 offset="0x8c2c" name="RB_2D_SRC_SOLID_C0"/>
2333	<reg32 offset="0x8c2d" name="RB_2D_SRC_SOLID_C1"/>
2334	<reg32 offset="0x8c2e" name="RB_2D_SRC_SOLID_C2"/>
2335	<reg32 offset="0x8c2f" name="RB_2D_SRC_SOLID_C3"/>
2336	<!-- 0x8c34-0x8dff invalid -->
2337
2338	<!-- always 0x1 ? either doesn't exist for a650 or write-only: -->
2339	<reg32 offset="0x8e01" name="RB_UNKNOWN_8E01"/>
2340	<!-- 0x8e00-0x8e03 invalid -->
2341	<reg32 offset="0x8e04" name="RB_UNKNOWN_8E04"/> <!-- TODO: valid mask 0xfffffeff -->
2342	<reg32 offset="0x8e05" name="RB_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2343	<!-- 0x8e06 invalid -->
2344	<reg32 offset="0x8e07" name="RB_CCU_CNTL">
2345		<!-- GMEM offset of CCU color cache
2346			for GMEM rendering, we set it to GMEM size minus the minimum
2347			CCU color cache size. CCU color cache will be needed in some
2348			resolve cases, and in those cases we need to reserve the end
2349			of GMEM for color cache.
2350		-->
2351		<bitfield name="COLOR_OFFSET" low="23" high="31" shr="12" type="hex"/>
2352		<!-- GMEM offset of CCU depth cache -->
2353		<bitfield name="DEPTH_OFFSET" low="12" high="20" shr="12" type="hex"/>
2354		<bitfield name="GMEM" pos="22" type="boolean"/> <!-- set for GMEM path -->
2355		<!-- concurrent resolves are apparently a 2-bit enum on a650+ -->
2356		<bitfield name="CONCURRENT_RESOLVE" pos="2" type="boolean"/>
2357		<!--TODO: valid mask 0xfffffc1f -->
2358	</reg32>
2359	<reg32 offset="0x8e08" name="RB_NC_MODE_CNTL">
2360		<bitfield name="MODE" pos="0" type="boolean"/>
2361		<bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
2362		<bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
2363		<bitfield name="AMSBC" pos="4" type="boolean"/>
2364		<bitfield name="UPPER_BIT" pos="10" type="uint"/>
2365		<bitfield name="RGB565_PREDICATOR" pos="11" type="boolean"/>
2366		<bitfield name="UNK12" low="12" high="13"/>
2367	</reg32>
2368	<!-- 0x8e09-0x8e0f invalid -->
2369	<array offset="0x8e10" name="RB_PERFCTR_RB_SEL" stride="1" length="8"/>
2370	<array offset="0x8e18" name="RB_PERFCTR_CCU_SEL" stride="1" length="5"/>
2371	<!-- 0x8e1d-0x8e1f invalid -->
2372	<!-- 0x8e20-0x8e25 more perfcntr sel? -->
2373	<!-- 0x8e26-0x8e27 invalid -->
2374	<reg32 offset="0x8e28" name="RB_UNKNOWN_8E28" low="0" high="10"/>
2375	<!-- 0x8e29-0x8e2b invalid -->
2376	<array offset="0x8e2c" name="RB_PERFCTR_CMP_SEL" stride="1" length="4"/>
2377	<reg32 offset="0x8e3b" name="RB_RB_SUB_BLOCK_SEL_CNTL_HOST"/>
2378	<reg32 offset="0x8e3d" name="RB_RB_SUB_BLOCK_SEL_CNTL_CD"/>
2379	<!-- 0x8e3e-0x8e4f invalid -->
2380	<!-- GMEM save/restore for preemption: -->
2381	<reg32 offset="0x8e50" name="RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE" pos="0" type="boolean"/>
2382	<!-- address for GMEM save/restore? -->
2383	<reg32 offset="0x8e51" name="RB_UNKNOWN_8E51" type="waddress" align="1"/>
2384	<!-- 0x8e53-0x8e7f invalid -->
2385	<!-- 0x8e80-0x8e83 are valid -->
2386	<!-- 0x8e84-0x90ff invalid -->
2387
2388	<!-- 0x9000-0x90ff invalid -->
2389
2390	<reg32 offset="0x9100" name="VPC_GS_PARAM">
2391		<bitfield name="LINELENGTHLOC" low="0" high="7" type="uint"/>
2392	</reg32>
2393
2394	<bitset name="a6xx_vpc_xs_clip_cntl" inline="yes">
2395		<bitfield name="CLIP_MASK" low="0" high="7" type="uint"/>
2396		<!-- there can be up to 8 total clip/cull distance outputs,
2397		     but apparenly VPC can only deal with vec4, so when there are
2398		     more than 4 outputs a second location needs to be programmed
2399		-->
2400		<bitfield name="CLIP_DIST_03_LOC" low="8" high="15" type="uint"/>
2401		<bitfield name="CLIP_DIST_47_LOC" low="16" high="23" type="uint"/>
2402	</bitset>
2403	<reg32 offset="0x9101" name="VPC_VS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2404	<reg32 offset="0x9102" name="VPC_GS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2405	<reg32 offset="0x9103" name="VPC_DS_CLIP_CNTL" type="a6xx_vpc_xs_clip_cntl"/>
2406
2407	<bitset name="a6xx_vpc_xs_layer_cntl" inline="yes">
2408		<bitfield name="LAYERLOC" low="0" high="7" type="uint"/>
2409		<bitfield name="VIEWLOC" low="8" high="15" type="uint"/>
2410	</bitset>
2411
2412	<reg32 offset="0x9104" name="VPC_VS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2413	<reg32 offset="0x9105" name="VPC_GS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2414	<reg32 offset="0x9106" name="VPC_DS_LAYER_CNTL" type="a6xx_vpc_xs_layer_cntl"/>
2415
2416	<reg32 offset="0x9107" name="VPC_UNKNOWN_9107">
2417		<!-- this mirrors PC_RASTER_CNTL::DISCARD, although it seems it's unused -->
2418		<bitfield name="RASTER_DISCARD" pos="0" type="boolean"/>
2419		<bitfield name="UNK2" pos="2" type="boolean"/>
2420	</reg32>
2421	<reg32 offset="0x9108" name="VPC_POLYGON_MODE">
2422		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2423	</reg32>
2424	<!-- 0x9109-0x91ff invalid -->
2425	<array offset="0x9200" name="VPC_VARYING_INTERP" stride="1" length="8">
2426		<reg32 offset="0x0" name="MODE"/>
2427	</array>
2428	<array offset="0x9208" name="VPC_VARYING_PS_REPL" stride="1" length="8">
2429		<reg32 offset="0x0" name="MODE"/>
2430	</array>
2431
2432	<!-- always 0x0 -->
2433	<reg32 offset="0x9210" name="VPC_UNKNOWN_9210" low="0" high="31"/>
2434	<reg32 offset="0x9211" name="VPC_UNKNOWN_9211" low="0" high="31"/>
2435
2436	<array offset="0x9212" name="VPC_VAR" stride="1" length="4">
2437		<!-- one bit per varying component: -->
2438		<reg32 offset="0" name="DISABLE"/>
2439	</array>
2440
2441	<reg32 offset="0x9216" name="VPC_SO_CNTL">
2442		<!--
2443			Choose which DWORD to write to. There is an array of
2444			(4 * 64) DWORD's, dumped in the devcoredump at
2445			HLSQ_INST_RAM dword 0x400. Each DWORD corresponds to a
2446			(VPC location, stream) pair like so:
2447
2448			location 0, stream 0
2449			location 2, stream 0
2450			...
2451			location 126, stream 0
2452			location 0, stream 1
2453			location 2, stream 1
2454			...
2455			location 126, stream 1
2456			location 0, stream 2
2457			...
2458
2459			When EmitStreamVertex(N) happens, the HW goes to DWORD
2460			64 * N and then "executes" the next 64 DWORD's.
2461
2462			This field is auto-incremented when VPC_SO_PROG is
2463			written to.
2464		-->
2465		<bitfield name="ADDR" low="0" high="7" type="hex"/>
2466		<!-- clear all A_EN and B_EN bits for all DWORD's -->
2467		<bitfield name="RESET" pos="16" type="boolean"/>
2468	</reg32>
2469	<!-- special register, write multiple times to load SO program (not readable) -->
2470	<reg32 offset="0x9217" name="VPC_SO_PROG">
2471		<bitfield name="A_BUF" low="0" high="1" type="uint"/>
2472		<bitfield name="A_OFF" low="2" high="10" shr="2" type="uint"/>
2473		<bitfield name="A_EN" pos="11" type="boolean"/>
2474		<bitfield name="B_BUF" low="12" high="13" type="uint"/>
2475		<bitfield name="B_OFF" low="14" high="22" shr="2" type="uint"/>
2476		<bitfield name="B_EN" pos="23" type="boolean"/>
2477	</reg32>
2478
2479	<reg64 offset="0x9218" name="VPC_SO_STREAM_COUNTS" type="waddress" align="32"/>
2480
2481	<array offset="0x921a" name="VPC_SO" stride="7" length="4">
2482		<reg64 offset="0" name="BUFFER_BASE" type="waddress" align="32"/>
2483		<reg32 offset="2" name="BUFFER_SIZE" low="2" high="31" shr="2"/>
2484		<reg32 offset="3" name="BUFFER_STRIDE" low="0" high="9" shr="2"/>
2485		<reg32 offset="4" name="BUFFER_OFFSET" low="2" high="31" shr="2"/>
2486		<reg64 offset="5" name="FLUSH_BASE" type="waddress" align="32"/>
2487	</array>
2488
2489	<reg32 offset="0x9236" name="VPC_POINT_COORD_INVERT">
2490		<bitfield name="INVERT" pos="0" type="boolean"/>
2491	</reg32>
2492	<!-- 0x9237-0x92ff invalid -->
2493	<!-- always 0x0 ? -->
2494	<reg32 offset="0x9300" name="VPC_UNKNOWN_9300" low="0" high="2"/>
2495
2496	<bitset name="a6xx_vpc_xs_pack" inline="yes">
2497		<doc>
2498			num of varyings plus four for gl_Position (plus one if gl_PointSize)
2499			plus # of transform-feedback (streamout) varyings if using the
2500			hw streamout (rather than stg instructions in shader)
2501		</doc>
2502		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2503		<bitfield name="POSITIONLOC" low="8" high="15" type="uint"/>
2504		<bitfield name="PSIZELOC" low="16" high="23" type="uint"/>
2505		<bitfield name="EXTRAPOS" low="24" high="27" type="uint">
2506			<doc>
2507				The number of extra copies of POSITION, i.e.
2508				number of views minus one when multi-position
2509				output is enabled, otherwise 0.
2510			</doc>
2511		</bitfield>
2512	</bitset>
2513	<reg32 offset="0x9301" name="VPC_VS_PACK" type="a6xx_vpc_xs_pack"/>
2514	<reg32 offset="0x9302" name="VPC_GS_PACK" type="a6xx_vpc_xs_pack"/>
2515	<reg32 offset="0x9303" name="VPC_DS_PACK" type="a6xx_vpc_xs_pack"/>
2516
2517	<reg32 offset="0x9304" name="VPC_CNTL_0">
2518		<bitfield name="NUMNONPOSVAR" low="0" high="7" type="uint"/>
2519		<!-- for fixed-function (i.e. no GS) gl_PrimitiveID in FS -->
2520		<bitfield name="PRIMIDLOC" low="8" high="15" type="uint"/>
2521		<bitfield name="VARYING" pos="16" type="boolean"/>
2522		<bitfield name="VIEWIDLOC" low="24" high="31" type="uint">
2523			<doc>
2524				This VPC location will be overwritten with
2525				ViewID when multiview is enabled. It's used when
2526				fragment shaders read ViewID. It's only
2527				strictly required for multi-position output,
2528				where the same VS invocation is used for all the
2529				views at once, but it can be used when multi-pos
2530				output is disabled too, to avoid having to pass
2531				ViewID through the VS.
2532			</doc>
2533		</bitfield>
2534	</reg32>
2535
2536	<reg32 offset="0x9305" name="VPC_SO_STREAM_CNTL">
2537		<!--
2538		It's offset by 1, and 0 means "disabled"
2539		-->
2540		<bitfield name="BUF0_STREAM" low="0" high="2" type="uint"/>
2541		<bitfield name="BUF1_STREAM" low="3" high="5" type="uint"/>
2542		<bitfield name="BUF2_STREAM" low="6" high="8" type="uint"/>
2543		<bitfield name="BUF3_STREAM" low="9" high="11" type="uint"/>
2544		<bitfield name="STREAM_ENABLE" low="15" high="18" type="hex"/>
2545	</reg32>
2546	<reg32 offset="0x9306" name="VPC_SO_DISABLE">
2547		<bitfield name="DISABLE" pos="0" type="boolean"/>
2548	</reg32>
2549	<!-- 0x9307-0x95ff invalid -->
2550
2551	<!-- TODO: 0x9600-0x97ff range -->
2552	<reg32 offset="0x9600" name="VPC_UNKNOWN_9600"/> <!-- always 0x0 ? TODO: 0x1fbf37ff valid mask -->
2553	<reg32 offset="0x9601" name="VPC_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
2554	<reg32 offset="0x9602" name="VPC_UNKNOWN_9602" pos="0"/> <!-- always 0x0 ? -->
2555	<reg32 offset="0x9603" name="VPC_UNKNOWN_9603" low="0" high="26"/>
2556	<array offset="0x9604" name="VPC_PERFCTR_VPC_SEL" stride="1" length="6"/>
2557	<!-- 0x960a-0x9623 invalid -->
2558	<!-- TODO: regs from 0x9624-0x963a -->
2559	<!-- 0x963b-0x97ff invalid -->
2560
2561	<reg32 offset="0x9800" name="PC_TESS_NUM_VERTEX" low="0" high="5" type="uint"/>
2562
2563	<!-- always 0x0 ? -->
2564	<reg32 offset="0x9801" name="PC_HS_INPUT_SIZE">
2565		<bitfield name="SIZE" low="0" high="10" type="uint"/>
2566		<bitfield name="UNK13" pos="13"/>
2567	</reg32>
2568
2569	<enum name="a6xx_tess_spacing">
2570		<value value="0x0" name="TESS_EQUAL"/>
2571		<value value="0x2" name="TESS_FRACTIONAL_ODD"/>
2572		<value value="0x3" name="TESS_FRACTIONAL_EVEN"/>
2573	</enum>
2574	<enum name="a6xx_tess_output">
2575		<value value="0x0" name="TESS_POINTS"/>
2576		<value value="0x1" name="TESS_LINES"/>
2577		<value value="0x2" name="TESS_CW_TRIS"/>
2578		<value value="0x3" name="TESS_CCW_TRIS"/>
2579	</enum>
2580	<reg32 offset="0x9802" name="PC_TESS_CNTL">
2581		<bitfield name="SPACING" low="0" high="1" type="a6xx_tess_spacing"/>
2582		<bitfield name="OUTPUT" low="2" high="3" type="a6xx_tess_output"/>
2583	</reg32>
2584
2585	<reg32 offset="0x9803" name="PC_RESTART_INDEX" low="0" high="31" type="uint"/>
2586	<reg32 offset="0x9804" name="PC_MODE_CNTL" low="0" high="7"/>
2587
2588	<reg32 offset="0x9805" name="PC_POWER_CNTL" low="0" high="2"/>
2589
2590	<!-- probably a mirror of VFD_CONTROL_6 -->
2591	<reg32 offset="0x9806" name="PC_PRIMID_PASSTHRU" pos="0" type="boolean"/>
2592
2593	<!-- New in a6xx gen3+ -->
2594	<reg32 offset="0x9808" name="PC_SO_STREAM_CNTL">
2595		<bitfield name="STREAM_ENABLE" pos="15" type="boolean"/>
2596	</reg32>
2597
2598	<reg32 offset="0x980a" name="PC_DGEN_SU_CONSERVATIVE_RAS_CNTL">
2599		<bitfield name="CONSERVATIVERASEN" pos="0" type="boolean"/>
2600	</reg32>
2601	<!-- 0x980b-0x983f invalid -->
2602
2603	<!-- 0x9840 - 0x9842 are not readable -->
2604	<reg32 offset="0x9840" name="PC_DRAW_CMD">
2605		<bitfield name="STATE_ID" low="0" high="7"/>
2606	</reg32>
2607
2608	<reg32 offset="0x9841" name="PC_DISPATCH_CMD">
2609		<bitfield name="STATE_ID" low="0" high="7"/>
2610	</reg32>
2611
2612	<reg32 offset="0x9842" name="PC_EVENT_CMD">
2613		<!-- I think only the low bit is actually used? -->
2614		<bitfield name="STATE_ID" low="16" high="23"/>
2615		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2616	</reg32>
2617
2618	<!--
2619		0x9880 written in a lot of places by SQE, same value gets written
2620		to control reg 0x12a.  Set by CP_SET_MARKER, so lets name it after
2621		that
2622	 -->
2623	<reg32 offset="0x9880" name="PC_MARKER"/>
2624
2625	<!-- 0x9843-0x997f invalid -->
2626
2627	<reg32 offset="0x9981" name="PC_POLYGON_MODE">
2628		<bitfield name="MODE" low="0" high="1" type="a6xx_polygon_mode"/>
2629	</reg32>
2630
2631	<reg32 offset="0x9980" name="PC_RASTER_CNTL">
2632		<!-- which stream to send to GRAS -->
2633		<bitfield name="STREAM" low="0" high="1" type="uint"/>
2634		<!-- discard primitives before rasterization -->
2635		<bitfield name="DISCARD" pos="2" type="boolean"/>
2636	</reg32>
2637
2638	<!-- 0x9982-0x9aff invalid -->
2639
2640	<reg32 offset="0x9b00" name="PC_PRIMITIVE_CNTL_0">
2641		<bitfield name="PRIMITIVE_RESTART" pos="0" type="boolean"/>
2642		<!-- maybe?  b1 seems always set, so just assume it is for now: -->
2643		<bitfield name="PROVOKING_VTX_LAST" pos="1" type="boolean"/>
2644		<bitfield name="TESS_UPPER_LEFT_DOMAIN_ORIGIN" pos="2" type="boolean"/>
2645		<bitfield name="UNK3" pos="3" type="boolean"/>
2646	</reg32>
2647
2648	<bitset name="a6xx_xs_out_cntl" inline="yes">
2649		<doc>
2650			num of varyings plus four for gl_Position (plus one if gl_PointSize)
2651			plus # of transform-feedback (streamout) varyings if using the
2652			hw streamout (rather than stg instructions in shader)
2653		</doc>
2654		<bitfield name="STRIDE_IN_VPC" low="0" high="7" type="uint"/>
2655		<bitfield name="PSIZE" pos="8" type="boolean"/>
2656		<bitfield name="LAYER" pos="9" type="boolean"/>
2657		<bitfield name="VIEW" pos="10" type="boolean"/>
2658		<!-- note: PC_VS_OUT_CNTL doesn't have the PRIMITIVE_ID bit -->
2659		<bitfield name="PRIMITIVE_ID" pos="11" type="boolean"/>
2660		<bitfield name="CLIP_MASK" low="16" high="23" type="uint"/>
2661	</bitset>
2662
2663	<reg32 offset="0x9b01" name="PC_VS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2664	<reg32 offset="0x9b02" name="PC_GS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2665	<!-- since HS can't output anything, only PRIMITIVE_ID is valid -->
2666	<reg32 offset="0x9b03" name="PC_HS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2667	<reg32 offset="0x9b04" name="PC_DS_OUT_CNTL" type="a6xx_xs_out_cntl"/>
2668
2669	<reg32 offset="0x9b05" name="PC_PRIMITIVE_CNTL_5">
2670		<doc>
2671		  geometry shader
2672		</doc>
2673		<!-- TODO: first 16 bits are valid so something is wrong or missing here -->
2674		<bitfield name="GS_VERTICES_OUT" low="0" high="7" type="uint"/>
2675		<bitfield name="GS_INVOCATIONS" low="10" high="14" type="uint"/>
2676		<bitfield name="LINELENGTHEN" pos="15" type="boolean"/>
2677		<bitfield name="GS_OUTPUT" low="16" high="17" type="a6xx_tess_output"/>
2678		<bitfield name="UNK18" pos="18"/>
2679	</reg32>
2680
2681	<reg32 offset="0x9b06" name="PC_PRIMITIVE_CNTL_6">
2682		<doc>
2683		  size in vec4s of per-primitive storage for gs. TODO: not actually in VPC
2684		</doc>
2685		<bitfield name="STRIDE_IN_VPC" low="0" high="10" type="uint"/>
2686	</reg32>
2687
2688	<bitset name="a6xx_multiview_cntl" inline="yes">
2689		<bitfield name="ENABLE" pos="0" type="boolean"/>
2690		<bitfield name="DISABLEMULTIPOS" pos="1" type="boolean">
2691			<doc>
2692				Multi-position output lets the last geometry
2693				stage shader write multiple copies of
2694				gl_Position. If disabled then the VS is run once
2695				for each view, and ViewID is passed as a
2696				register to the VS.
2697			</doc>
2698		</bitfield>
2699		<bitfield name="VIEWS" low="2" high="6" type="uint"/>
2700	</bitset>
2701
2702	<reg32 offset="0x9b07" name="PC_MULTIVIEW_CNTL" type="a6xx_multiview_cntl"/>
2703	<!-- mask of enabled views, doesn't exist on A630 -->
2704	<reg32 offset="0x9b08" name="PC_MULTIVIEW_MASK" type="hex" low="0" high="15"/>
2705	<!-- 0x9b09-0x9bff invalid -->
2706	<reg32 offset="0x9c00" name="PC_2D_EVENT_CMD">
2707		<!-- special register (but note first 8 bits can be written/read) -->
2708		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
2709		<bitfield name="STATE_ID" low="8" high="15"/>
2710	</reg32>
2711	<!-- 0x9c01-0x9dff invalid -->
2712	<!-- TODO: 0x9e00-0xa000 range incomplete -->
2713	<reg32 offset="0x9e00" name="PC_DBG_ECO_CNTL"/>
2714	<reg32 offset="0x9e01" name="PC_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
2715	<reg64 offset="0x9e04" name="PC_DRAW_INDX_BASE"/>
2716	<reg32 offset="0x9e06" name="PC_DRAW_FIRST_INDX" type="uint"/>
2717	<reg32 offset="0x9e07" name="PC_DRAW_MAX_INDICES" type="uint"/>
2718	<reg64 offset="0x9e08" name="PC_TESSFACTOR_ADDR" type="waddress" align="32"/>
2719
2720	<reg32 offset="0x9e0b" name="PC_DRAW_INITIATOR" type="vgt_draw_initiator_a4xx">
2721		<doc>
2722			Possibly not really "initiating" the draw but the layout is similar
2723			to VGT_DRAW_INITIATOR on older gens
2724		</doc>
2725	</reg32>
2726	<reg32 offset="0x9e0c" name="PC_DRAW_NUM_INSTANCES" type="uint"/>
2727	<reg32 offset="0x9e0d" name="PC_DRAW_NUM_INDICES" type="uint"/>
2728
2729	<!-- These match the contents of CP_SET_BIN_DATA (not written directly) -->
2730	<reg32 offset="0x9e11" name="PC_VSTREAM_CONTROL">
2731		<bitfield name="UNK0" low="0" high="15"/>
2732		<bitfield name="VSC_SIZE" low="16" high="21" type="uint"/>
2733		<bitfield name="VSC_N" low="22" high="26" type="uint"/>
2734	</reg32>
2735	<reg64 offset="0x9e12" name="PC_BIN_PRIM_STRM" type="waddress" align="32"/>
2736	<reg64 offset="0x9e14" name="PC_BIN_DRAW_STRM" type="waddress" align="32"/>
2737
2738	<reg32 offset="0x9e1c" name="PC_VISIBILITY_OVERRIDE">
2739		<doc>Written by CP_SET_VISIBILITY_OVERRIDE handler</doc>
2740		<bitfield name="OVERRIDE" pos="0" type="boolean"/>
2741	</reg32>
2742
2743	<array offset="0x9e34" name="PC_PERFCTR_PC_SEL" stride="1" length="8"/>
2744
2745	<!-- always 0x0 -->
2746	<reg32 offset="0x9e72" name="PC_UNKNOWN_9E72"/>
2747
2748	<reg32 offset="0xa000" name="VFD_CONTROL_0">
2749		<bitfield name="FETCH_CNT" low="0" high="5" type="uint"/>
2750		<bitfield name="DECODE_CNT" low="8" high="13" type="uint"/>
2751	</reg32>
2752	<reg32 offset="0xa001" name="VFD_CONTROL_1">
2753		<bitfield name="REGID4VTX" low="0" high="7" type="a3xx_regid"/>
2754		<bitfield name="REGID4INST" low="8" high="15" type="a3xx_regid"/>
2755		<bitfield name="REGID4PRIMID" low="16" high="23" type="a3xx_regid"/>
2756		<!-- only used for VS in non-multi-position-output case -->
2757		<bitfield name="REGID4VIEWID" low="24" high="31" type="a3xx_regid"/>
2758	</reg32>
2759	<reg32 offset="0xa002" name="VFD_CONTROL_2">
2760		<bitfield name="REGID_HSRELPATCHID" low="0" high="7" type="a3xx_regid">
2761			<doc>
2762				This is the ID of the current patch within the
2763				subdraw, used to calculate the offset of the
2764				patch within the HS->DS buffers. When a draw is
2765				split into multiple subdraws then this differs
2766				from gl_PrimitiveID on the second, third, etc.
2767				subdraws.
2768			</doc>
2769		</bitfield>
2770		<bitfield name="REGID_INVOCATIONID" low="8" high="15" type="a3xx_regid"/>
2771	</reg32>
2772	<reg32 offset="0xa003" name="VFD_CONTROL_3">
2773		<bitfield name="REGID_DSPRIMID" low="0" high="7" type="a3xx_regid"/>
2774		<bitfield name="REGID_DSRELPATCHID" low="8" high="15" type="a3xx_regid"/>
2775		<bitfield name="REGID_TESSX" low="16" high="23" type="a3xx_regid"/>
2776		<bitfield name="REGID_TESSY" low="24" high="31" type="a3xx_regid"/>
2777	</reg32>
2778	<reg32 offset="0xa004" name="VFD_CONTROL_4">
2779		<bitfield name="UNK0" low="0" high="7" type="a3xx_regid"/>
2780	</reg32>
2781	<reg32 offset="0xa005" name="VFD_CONTROL_5">
2782		<bitfield name="REGID_GSHEADER" low="0" high="7" type="a3xx_regid"/>
2783		<bitfield name="UNK8" low="8" high="15" type="a3xx_regid"/>
2784	</reg32>
2785	<reg32 offset="0xa006" name="VFD_CONTROL_6">
2786		<!--
2787			True if gl_PrimitiveID is read via the FS and there is
2788			no matching write from the GS, and therefore it needs to
2789			be passed through via fixed-function logic.
2790		-->
2791		<bitfield name="PRIMID_PASSTHRU" pos="0" type="boolean"/>
2792	</reg32>
2793
2794	<reg32 offset="0xa007" name="VFD_MODE_CNTL">
2795		<bitfield name="RENDER_MODE" low="0" high="2" type="a6xx_render_mode"/>
2796	</reg32>
2797
2798	<reg32 offset="0xa008" name="VFD_MULTIVIEW_CNTL" type="a6xx_multiview_cntl"/>
2799	<reg32 offset="0xa009" name="VFD_ADD_OFFSET">
2800		<!-- add VFD_INDEX_OFFSET to REGID4VTX -->
2801		<bitfield name="VERTEX" pos="0" type="boolean"/>
2802		<!-- add VFD_INSTANCE_START_OFFSET to REGID4INST -->
2803		<bitfield name="INSTANCE" pos="1" type="boolean"/>
2804	</reg32>
2805
2806	<reg32 offset="0xa00e" name="VFD_INDEX_OFFSET"/>
2807	<reg32 offset="0xa00f" name="VFD_INSTANCE_START_OFFSET"/>
2808	<array offset="0xa010" name="VFD_FETCH" stride="4" length="32">
2809		<reg64 offset="0x0" name="BASE" type="address" align="1"/>
2810		<reg32 offset="0x2" name="SIZE" type="uint"/>
2811		<reg32 offset="0x3" name="STRIDE" low="0" high="11" type="uint"/>
2812	</array>
2813	<array offset="0xa090" name="VFD_DECODE" stride="2" length="32">
2814		<reg32 offset="0x0" name="INSTR">
2815			<!-- IDX and byte OFFSET into VFD_FETCH -->
2816			<bitfield name="IDX" low="0" high="4" type="uint"/>
2817			<bitfield name="OFFSET" low="5" high="16"/>
2818			<bitfield name="INSTANCED" pos="17" type="boolean"/>
2819			<bitfield name="FORMAT" low="20" high="27" type="a6xx_format"/>
2820			<bitfield name="SWAP" low="28" high="29" type="a3xx_color_swap"/>
2821			<bitfield name="UNK30" pos="30" type="boolean"/>
2822			<bitfield name="FLOAT" pos="31" type="boolean"/>
2823		</reg32>
2824		<reg32 offset="0x1" name="STEP_RATE" type="uint"/>
2825	</array>
2826	<array offset="0xa0d0" name="VFD_DEST_CNTL" stride="1" length="32">
2827		<reg32 offset="0x0" name="INSTR">
2828			<bitfield name="WRITEMASK" low="0" high="3" type="hex"/>
2829			<bitfield name="REGID" low="4" high="11" type="a3xx_regid"/>
2830		</reg32>
2831	</array>
2832
2833	<reg32 offset="0xa0f8" name="VFD_POWER_CNTL" low="0" high="2"/>
2834
2835	<reg32 offset="0xa601" name="VFD_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
2836	<array offset="0xa610" name="VFD_PERFCTR_VFD_SEL" stride="1" length="8"/>
2837
2838	<!--
2839	Note: this seems to always be paired with another bit in another
2840	block.
2841	-->
2842	<enum name="a6xx_threadsize">
2843		<value value="0" name="THREAD64"/>
2844		<value value="1" name="THREAD128"/>
2845	</enum>
2846
2847	<bitset name="a6xx_sp_xs_ctrl_reg0" inline="yes">
2848		<!-- if set to SINGLE, only use 1 concurrent wave on each SP -->
2849		<bitfield name="THREADMODE" pos="0" type="a3xx_threadmode"/>
2850		<!--
2851		When b31 set we just see FULLREGFOOTPRINT set.  The pattern of
2852		used registers is a bit odd too:
2853			- used (half): 0-15 68-179 (cnt=128, max=179)
2854			- used (full): 0-33 50-69 71 73 75 77 79 81 83 85 87 89-105 107 109 111 113 115 117 119 121 123 125 127>
2855		whereas we usually see a (mostly) contiguous range of regs used.  But if
2856		I merge the full and half ranges (ie. rN counts as hr(N*2) and hr(N*2+1)),
2857		then:
2858			- used (merged): 0-191 (cnt=192, max=191)
2859		So I think if b31 is set, then the half precision registers overlap
2860		the full precision registers.  (Which seems like a pretty sensible
2861		feature, actually I'm not sure when you *wouldn't* want to use that,
2862		since it gives register allocation more flexibility)
2863		 -->
2864		<bitfield name="HALFREGFOOTPRINT" low="1" high="6" type="uint"/>
2865		<bitfield name="FULLREGFOOTPRINT" low="7" high="12" type="uint"/>
2866		<!-- could it be a low bit of branchstack? -->
2867		<bitfield name="UNK13" pos="13" type="boolean"/>
2868		<!-- seems to be nesting level for flow control:.. -->
2869		<bitfield name="BRANCHSTACK" low="14" high="19" type="uint"/>
2870	</bitset>
2871
2872	<bitset name="a6xx_sp_xs_config" inline="yes">
2873		<!--
2874		Each of these are set if the given resource type is used
2875		with the Vulkan/bindless binding model.
2876		-->
2877		<bitfield name="BINDLESS_TEX" pos="0" type="boolean"/>
2878		<bitfield name="BINDLESS_SAMP" pos="1" type="boolean"/>
2879		<bitfield name="BINDLESS_IBO" pos="2" type="boolean"/>
2880		<bitfield name="BINDLESS_UBO" pos="3" type="boolean"/>
2881
2882		<bitfield name="ENABLED" pos="8" type="boolean"/>
2883		<!--
2884		number of textures and samplers.. these might be swapped, with GL I
2885		always see the same value for both.
2886		 -->
2887		<bitfield name="NTEX" low="9" high="16" type="uint"/>
2888		<bitfield name="NSAMP" low="17" high="21" type="uint"/>
2889		<bitfield name="NIBO" low="22" high="28" type="uint"/>
2890	</bitset>
2891
2892	<bitset name="a6xx_sp_xs_prim_cntl" inline="yes">
2893		<!-- # of VS outputs including pos/psize -->
2894		<bitfield name="OUT" low="0" high="5" type="uint"/>
2895		<!-- FLAGS_REGID only for GS -->
2896		<bitfield name="FLAGS_REGID" low="6" high="13" type="a3xx_regid"/>
2897	</bitset>
2898
2899	<reg32 offset="0xa800" name="SP_VS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
2900		<!--
2901		This field actually controls all geometry stages. TCS, TES, and
2902		GS must have the same mergedregs setting as VS.
2903		-->
2904		<bitfield name="MERGEDREGS" pos="20" type="boolean"/>
2905		<!--
2906		Creates a separate preamble-only thread?
2907
2908		Early preamble has the following limitations:
2909		- Only shared, a1, and consts regs could be used
2910		  (accessing other regs would result in GPU fault);
2911		- No cat5/cat6, only stc/ldc variants are working;
2912		- Values writen to shared regs are not accessible by the rest
2913		  of the shader;
2914		- Instructions before shps are also considered to be a part of
2915		  early preamble;
2916
2917		Note, for all shaders from d3d11 games blob produced preambles
2918		compatible with early preamble mode.
2919		-->
2920		<bitfield name="EARLYPREAMBLE" pos="21" type="boolean"/>
2921	</reg32>
2922	<!-- bitmask of true/false conditions for VS brac.N instructions,
2923	     bit N corresponds to brac.N -->
2924	<reg32 offset="0xa801" name="SP_VS_BRANCH_COND" type="hex"/>
2925	<!-- # of VS outputs including pos/psize -->
2926	<reg32 offset="0xa802" name="SP_VS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl"/>
2927	<array offset="0xa803" name="SP_VS_OUT" stride="1" length="16">
2928		<reg32 offset="0x0" name="REG">
2929			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
2930			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
2931			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
2932			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
2933		</reg32>
2934	</array>
2935	<!--
2936	Starting with a5xx, position/psize outputs from shader end up in the
2937	SP_VS_OUT map, with highest OUTLOCn position.  (Generally they are
2938	the last entries too, except when gl_PointCoord is used, blob inserts
2939	an extra varying after, but with a lower OUTLOC position.  If present,
2940	psize is last, preceded by position.
2941	 -->
2942	<array offset="0xa813" name="SP_VS_VPC_DST" stride="1" length="8">
2943		<reg32 offset="0x0" name="REG">
2944			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
2945			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
2946			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
2947			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
2948		</reg32>
2949	</array>
2950
2951	<bitset name="a6xx_sp_xs_pvt_mem_param" inline="yes">
2952		<bitfield name="MEMSIZEPERITEM" low="0" high="7" shr="9">
2953			<doc>The size of memory that ldp/stp can address.</doc>
2954		</bitfield>
2955		<bitfield name="HWSTACKSIZEPERTHREAD" low="24" high="31">
2956                        <doc>
2957				Seems to be the same as a3xx. The maximum stack
2958				size in units of 4 calls, so a call depth of 7
2959				would result in a value of 2.
2960				TODO: What's the actual size per call, i.e. the
2961				size of the PC? a3xx docs say it's 16 bits
2962				there, but the length register now takes 28 bits
2963				so it's probably been bumped to 32 bits.
2964                        </doc>
2965		</bitfield>
2966	</bitset>
2967
2968	<bitset name="a6xx_sp_xs_pvt_mem_size" inline="yes">
2969		<bitfield name="TOTALPVTMEMSIZE" low="0" high="17" shr="12"/>
2970		<bitfield name="PERWAVEMEMLAYOUT" pos="31" type="boolean">
2971			<doc>
2972				There are four indices used to compute the
2973				private memory location for an access:
2974
2975				- stp/ldp offset
2976				- fiber id
2977				- wavefront id (a swizzled version of what "getwid" returns)
2978				- SP ID (the same as what "getspid" returns)
2979
2980				The stride for the SP ID is always set by
2981				TOTALPVTMEMSIZE. In the per-wave layout, the
2982				indices are used in this order:
2983
2984				- offset % 4 (offset within dword)
2985				- fiber id
2986				- offset / 4
2987				- wavefront id
2988				- SP ID
2989
2990				and the stride for the wavefront ID is
2991				MEMSIZEPERITEM, multiplied by 128 (fibers per
2992				wavefront). In the per-fiber layout, the indices
2993				are used in this order:
2994
2995				- offset
2996				- fiber id % 4
2997				- wavefront id
2998				- fiber id / 4
2999				- SP ID
3000
3001				and the stride for the fiber id/wavefront id
3002				combo is MEMSIZEPERITEM.
3003
3004				Note: Accesses of more than 1 dword do not work
3005				with per-fiber layout. The blob will fall back
3006				to per-wave instead.
3007			</doc>
3008		</bitfield>
3009	</bitset>
3010
3011	<bitset name="a6xx_sp_xs_pvt_mem_hw_stack_offset" inline="yes">
3012		<doc>
3013			This seems to be be the equivalent of HWSTACKOFFSET in
3014			a3xx. The ldp/stp offset formula above isn't affected by
3015			HWSTACKSIZEPERTHREAD at all, so the HW return address
3016			stack seems to be after all the normal per-SP private
3017			memory.
3018		</doc>
3019		<bitfield name="OFFSET" low="0" high="18" shr="11"/>
3020	</bitset>
3021
3022	<reg32 offset="0xa81b" name="SP_VS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3023	<reg64 offset="0xa81c" name="SP_VS_OBJ_START" type="address" align="32"/>
3024	<reg32 offset="0xa81e" name="SP_VS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3025	<reg64 offset="0xa81f" name="SP_VS_PVT_MEM_ADDR" type="waddress" align="32"/>
3026	<reg32 offset="0xa821" name="SP_VS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3027	<reg32 offset="0xa822" name="SP_VS_TEX_COUNT" low="0" high="7" type="uint"/>
3028	<reg32 offset="0xa823" name="SP_VS_CONFIG" type="a6xx_sp_xs_config"/>
3029	<reg32 offset="0xa824" name="SP_VS_INSTRLEN" low="0" high="27" type="uint"/>
3030	<reg32 offset="0xa825" name="SP_VS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3031
3032	<reg32 offset="0xa830" name="SP_HS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
3033		<!-- There is no mergedregs bit, that comes from the VS. -->
3034		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
3035	</reg32>
3036	<!--
3037	Total size of local storage in dwords divided by the wave size.
3038	The maximum value is 64. With the wave size being always 64 for HS,
3039	the maximum size of local storage should be:
3040	 64 (wavesize) * 64 (SP_HS_WAVE_INPUT_SIZE) * 4 = 16k
3041	-->
3042	<reg32 offset="0xa831" name="SP_HS_WAVE_INPUT_SIZE" low="0" high="7" type="uint"/>
3043	<reg32 offset="0xa832" name="SP_HS_BRANCH_COND" type="hex"/>
3044
3045	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
3046	<reg32 offset="0xa833" name="SP_HS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3047	<reg64 offset="0xa834" name="SP_HS_OBJ_START" type="address" align="32"/>
3048	<reg32 offset="0xa836" name="SP_HS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3049	<reg64 offset="0xa837" name="SP_HS_PVT_MEM_ADDR" type="waddress" align="32"/>
3050	<reg32 offset="0xa839" name="SP_HS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3051	<reg32 offset="0xa83a" name="SP_HS_TEX_COUNT" low="0" high="7" type="uint"/>
3052	<reg32 offset="0xa83b" name="SP_HS_CONFIG" type="a6xx_sp_xs_config"/>
3053	<reg32 offset="0xa83c" name="SP_HS_INSTRLEN" low="0" high="27" type="uint"/>
3054	<reg32 offset="0xa83d" name="SP_HS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3055
3056	<reg32 offset="0xa840" name="SP_DS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
3057		<!-- There is no mergedregs bit, that comes from the VS. -->
3058		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
3059	</reg32>
3060	<reg32 offset="0xa841" name="SP_DS_BRANCH_COND" type="hex"/>
3061
3062	<!-- TODO: exact same layout as 0xa802-0xa81a -->
3063	<reg32 offset="0xa842" name="SP_DS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl"/>
3064	<array offset="0xa843" name="SP_DS_OUT" stride="1" length="16">
3065		<reg32 offset="0x0" name="REG">
3066			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3067			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3068			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3069			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3070		</reg32>
3071	</array>
3072	<array offset="0xa853" name="SP_DS_VPC_DST" stride="1" length="8">
3073		<reg32 offset="0x0" name="REG">
3074			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3075			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3076			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3077			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3078		</reg32>
3079	</array>
3080
3081	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
3082	<reg32 offset="0xa85b" name="SP_DS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3083	<reg64 offset="0xa85c" name="SP_DS_OBJ_START" type="address" align="32"/>
3084	<reg32 offset="0xa85e" name="SP_DS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3085	<reg64 offset="0xa85f" name="SP_DS_PVT_MEM_ADDR" type="waddress" align="32"/>
3086	<reg32 offset="0xa861" name="SP_DS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3087	<reg32 offset="0xa862" name="SP_DS_TEX_COUNT" low="0" high="7" type="uint"/>
3088	<reg32 offset="0xa863" name="SP_DS_CONFIG" type="a6xx_sp_xs_config"/>
3089	<reg32 offset="0xa864" name="SP_DS_INSTRLEN" low="0" high="27" type="uint"/>
3090	<reg32 offset="0xa865" name="SP_DS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3091
3092	<reg32 offset="0xa870" name="SP_GS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
3093		<!-- There is no mergedregs bit, that comes from the VS. -->
3094		<bitfield name="EARLYPREAMBLE" pos="20" type="boolean"/>
3095	</reg32>
3096	<reg32 offset="0xa871" name="SP_GS_PRIM_SIZE" low="0" high="7" type="uint">
3097		<doc>
3098			Normally the size of the output of the last stage in
3099			dwords. It should be programmed as follows:
3100
3101			size less than 63    - size
3102			size of 63 (?) or 64 - 63
3103			size greater than 64 - 64
3104
3105			What to program when the size is 61-63 is a guess, but
3106			both the blob and ir3 align the size to 4 dword's so it
3107			doesn't matter in practice.
3108		</doc>
3109	</reg32>
3110	<reg32 offset="0xa872" name="SP_GS_BRANCH_COND" type="hex"/>
3111
3112	<!-- TODO: exact same layout as 0xa802-0xa81a -->
3113	<reg32 offset="0xa873" name="SP_GS_PRIMITIVE_CNTL" type="a6xx_sp_xs_prim_cntl"/>
3114	<array offset="0xa874" name="SP_GS_OUT" stride="1" length="16">
3115		<reg32 offset="0x0" name="REG">
3116			<bitfield name="A_REGID" low="0" high="7" type="a3xx_regid"/>
3117			<bitfield name="A_COMPMASK" low="8" high="11" type="hex"/>
3118			<bitfield name="B_REGID" low="16" high="23" type="a3xx_regid"/>
3119			<bitfield name="B_COMPMASK" low="24" high="27" type="hex"/>
3120		</reg32>
3121	</array>
3122
3123	<array offset="0xa884" name="SP_GS_VPC_DST" stride="1" length="8">
3124		<reg32 offset="0x0" name="REG">
3125			<bitfield name="OUTLOC0" low="0" high="7" type="uint"/>
3126			<bitfield name="OUTLOC1" low="8" high="15" type="uint"/>
3127			<bitfield name="OUTLOC2" low="16" high="23" type="uint"/>
3128			<bitfield name="OUTLOC3" low="24" high="31" type="uint"/>
3129		</reg32>
3130	</array>
3131
3132	<!-- TODO: exact same layout as 0xa81b-0xa825 -->
3133	<reg32 offset="0xa88c" name="SP_GS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3134	<reg64 offset="0xa88d" name="SP_GS_OBJ_START" type="address" align="32"/>
3135	<reg32 offset="0xa88f" name="SP_GS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3136	<reg64 offset="0xa890" name="SP_GS_PVT_MEM_ADDR" type="waddress" align="32"/>
3137	<reg32 offset="0xa892" name="SP_GS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3138	<reg32 offset="0xa893" name="SP_GS_TEX_COUNT" low="0" high="7" type="uint"/>
3139	<reg32 offset="0xa894" name="SP_GS_CONFIG" type="a6xx_sp_xs_config"/>
3140	<reg32 offset="0xa895" name="SP_GS_INSTRLEN" low="0" high="27" type="uint"/>
3141	<reg32 offset="0xa896" name="SP_GS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3142
3143	<reg64 offset="0xa8a0" name="SP_VS_TEX_SAMP" type="address" align="16"/>
3144	<reg64 offset="0xa8a2" name="SP_HS_TEX_SAMP" type="address" align="16"/>
3145	<reg64 offset="0xa8a4" name="SP_DS_TEX_SAMP" type="address" align="16"/>
3146	<reg64 offset="0xa8a6" name="SP_GS_TEX_SAMP" type="address" align="16"/>
3147	<reg64 offset="0xa8a8" name="SP_VS_TEX_CONST" type="address" align="64"/>
3148	<reg64 offset="0xa8aa" name="SP_HS_TEX_CONST" type="address" align="64"/>
3149	<reg64 offset="0xa8ac" name="SP_DS_TEX_CONST" type="address" align="64"/>
3150	<reg64 offset="0xa8ae" name="SP_GS_TEX_CONST" type="address" align="64"/>
3151
3152	<!-- TODO: 4 unknown bool registers 0xa8c0-0xa8c3 -->
3153
3154	<reg32 offset="0xa980" name="SP_FS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
3155		<bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/>
3156		<bitfield name="UNK21" pos="21" type="boolean"/>
3157		<bitfield name="VARYING" pos="22" type="boolean"/>
3158		<bitfield name="DIFF_FINE" pos="23" type="boolean"/>
3159		<!-- note: vk blob uses bit24 -->
3160		<bitfield name="UNK24" pos="24" type="boolean"/>
3161		<bitfield name="UNK25" pos="25" type="boolean"/>
3162		<bitfield name="PIXLODENABLE" pos="26" type="boolean"/>
3163		<bitfield name="UNK27" pos="27" type="boolean"/>
3164		<bitfield name="EARLYPREAMBLE" pos="28" type="boolean"/>
3165		<bitfield name="MERGEDREGS" pos="31" type="boolean"/>
3166	</reg32>
3167	<reg32 offset="0xa981" name="SP_FS_BRANCH_COND" type="hex"/>
3168	<reg32 offset="0xa982" name="SP_FS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3169	<reg64 offset="0xa983" name="SP_FS_OBJ_START" type="address" align="32"/>
3170	<reg32 offset="0xa985" name="SP_FS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3171	<reg64 offset="0xa986" name="SP_FS_PVT_MEM_ADDR" type="waddress" align="32"/>
3172	<reg32 offset="0xa988" name="SP_FS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3173
3174	<reg32 offset="0xa989" name="SP_BLEND_CNTL">
3175		<!-- per-mrt enable bit -->
3176		<bitfield name="ENABLE_BLEND" low="0" high="7"/>
3177		<bitfield name="UNK8" pos="8" type="boolean"/>
3178		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="9" type="boolean"/>
3179		<bitfield name="ALPHA_TO_COVERAGE" pos="10" type="boolean"/>
3180	</reg32>
3181	<reg32 offset="0xa98a" name="SP_SRGB_CNTL">
3182		<!-- Same as RB_SRGB_CNTL -->
3183		<bitfield name="SRGB_MRT0" pos="0" type="boolean"/>
3184		<bitfield name="SRGB_MRT1" pos="1" type="boolean"/>
3185		<bitfield name="SRGB_MRT2" pos="2" type="boolean"/>
3186		<bitfield name="SRGB_MRT3" pos="3" type="boolean"/>
3187		<bitfield name="SRGB_MRT4" pos="4" type="boolean"/>
3188		<bitfield name="SRGB_MRT5" pos="5" type="boolean"/>
3189		<bitfield name="SRGB_MRT6" pos="6" type="boolean"/>
3190		<bitfield name="SRGB_MRT7" pos="7" type="boolean"/>
3191	</reg32>
3192	<reg32 offset="0xa98b" name="SP_FS_RENDER_COMPONENTS">
3193		<bitfield name="RT0" low="0" high="3"/>
3194		<bitfield name="RT1" low="4" high="7"/>
3195		<bitfield name="RT2" low="8" high="11"/>
3196		<bitfield name="RT3" low="12" high="15"/>
3197		<bitfield name="RT4" low="16" high="19"/>
3198		<bitfield name="RT5" low="20" high="23"/>
3199		<bitfield name="RT6" low="24" high="27"/>
3200		<bitfield name="RT7" low="28" high="31"/>
3201	</reg32>
3202	<reg32 offset="0xa98c" name="SP_FS_OUTPUT_CNTL0">
3203		<bitfield name="DUAL_COLOR_IN_ENABLE" pos="0" type="boolean"/>
3204		<bitfield name="DEPTH_REGID" low="8" high="15" type="a3xx_regid"/>
3205		<bitfield name="SAMPMASK_REGID" low="16" high="23" type="a3xx_regid"/>
3206		<bitfield name="STENCILREF_REGID" low="24" high="31" type="a3xx_regid"/>
3207	</reg32>
3208	<reg32 offset="0xa98d" name="SP_FS_OUTPUT_CNTL1">
3209		<bitfield name="MRT" low="0" high="3" type="uint"/>
3210	</reg32>
3211
3212	<array offset="0xa98e" name="SP_FS_OUTPUT" stride="1" length="8">
3213		<doc>per MRT</doc>
3214		<reg32 offset="0x0" name="REG">
3215			<bitfield name="REGID" low="0" high="7" type="a3xx_regid"/>
3216			<bitfield name="HALF_PRECISION" pos="8" type="boolean"/>
3217		</reg32>
3218	</array>
3219
3220	<array offset="0xa996" name="SP_FS_MRT" stride="1" length="8">
3221		<reg32 offset="0" name="REG">
3222			<bitfield name="COLOR_FORMAT" low="0" high="7" type="a6xx_format"/>
3223			<bitfield name="COLOR_SINT" pos="8" type="boolean"/>
3224			<bitfield name="COLOR_UINT" pos="9" type="boolean"/>
3225			<bitfield name="UNK10" pos="10" type="boolean"/>
3226		</reg32>
3227	</array>
3228
3229	<reg32 offset="0xa99e" name="SP_FS_PREFETCH_CNTL">
3230		<!-- unknown bits 0x7fc0 always set -->
3231		<bitfield name="COUNT" low="0" high="2" type="uint"/>
3232		<!-- b3 set if no other use of varyings in the shader itself.. maybe alternative to dummy bary.f? -->
3233		<bitfield name="UNK3" pos="3" type="boolean"/>
3234		<bitfield name="UNK4" low="4" high="11" type="a3xx_regid"/>
3235		<bitfield name="UNK12" low="12" high="14"/>
3236	</reg32>
3237	<array offset="0xa99f" name="SP_FS_PREFETCH" stride="1" length="4">
3238		<reg32 offset="0" name="CMD">
3239			<bitfield name="SRC" low="0" high="6" type="uint"/>
3240			<bitfield name="SAMP_ID" low="7" high="10" type="uint"/>
3241			<bitfield name="TEX_ID" low="11" high="15" type="uint"/>
3242			<bitfield name="DST" low="16" high="21" type="a3xx_regid"/>
3243			<bitfield name="WRMASK" low="22" high="25" type="hex"/>
3244			<bitfield name="HALF" pos="26" type="boolean"/>
3245			<!--
3246			CMD seems always 0x4??  3d, textureProj, textureLod seem to
3247			skip pre-fetch.. TODO test texelFetch
3248                        CMD is 0x6 when the Vulkan mode is enabled, and
3249                        TEX_ID/SAMP_ID refer to the descriptor sets while the
3250                        indices come from SP_FS_BINDLESS_PREFETCH[n]
3251			 -->
3252			<bitfield name="CMD" low="27" high="31"/>
3253		</reg32>
3254	</array>
3255	<array offset="0xa9a3" name="SP_FS_BINDLESS_PREFETCH" stride="1" length="4">
3256		<reg32 offset="0" name="CMD">
3257			<bitfield name="SAMP_ID" low="0" high="15" type="uint"/>
3258			<bitfield name="TEX_ID" low="16" high="31" type="uint"/>
3259		</reg32>
3260	</array>
3261	<reg32 offset="0xa9a7" name="SP_FS_TEX_COUNT" low="0" high="7" type="uint"/>
3262	<reg32 offset="0xa9a8" name="SP_UNKNOWN_A9A8" low="0" high="16" /> <!-- always 0x0 ? -->
3263	<reg32 offset="0xa9a9" name="SP_FS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3264
3265	<!-- TODO: unknown bool register at 0xa9aa, likely same as 0xa8c0-0xa8c3 but for FS -->
3266
3267
3268
3269
3270	<reg32 offset="0xa9b0" name="SP_CS_CTRL_REG0" type="a6xx_sp_xs_ctrl_reg0">
3271		<bitfield name="THREADSIZE" pos="20" type="a6xx_threadsize"/>
3272		<!-- seems to make SP use less concurrent threads when possible? -->
3273		<bitfield name="UNK21" pos="21" type="boolean"/>
3274		<!-- has a small impact on performance, not clear what it does -->
3275		<bitfield name="UNK22" pos="22" type="boolean"/>
3276		<bitfield name="EARLYPREAMBLE" pos="23" type="boolean"/>
3277		<bitfield name="MERGEDREGS" pos="31" type="boolean"/>
3278	</reg32>
3279
3280	<!-- set for compute shaders -->
3281	<reg32 offset="0xa9b1" name="SP_CS_UNKNOWN_A9B1">
3282		<bitfield name="SHARED_SIZE" low="0" high="4" type="uint">
3283			<doc>
3284				If 0 - all 32k of shared storage is enabled, otherwise
3285				(SHARED_SIZE + 1) * 1k is enabled.
3286				The ldl/stl offset seems to be rewritten to 0 when it is beyond
3287				this limit. This is different from ldlw/stlw, which wraps at
3288				64k (and has 36k of storage on A640 - reads between 36k-64k
3289				always return 0)
3290			</doc>
3291		</bitfield>
3292		<bitfield name="UNK5" pos="5" type="boolean"/>
3293		<!-- always 1 ? -->
3294		<bitfield name="UNK6" pos="6" type="boolean"/>
3295	</reg32>
3296	<reg32 offset="0xa9b2" name="SP_CS_BRANCH_COND" type="hex"/>
3297	<reg32 offset="0xa9b3" name="SP_CS_OBJ_FIRST_EXEC_OFFSET" type="uint"/>
3298	<reg64 offset="0xa9b4" name="SP_CS_OBJ_START" type="address" align="32"/>
3299	<reg32 offset="0xa9b6" name="SP_CS_PVT_MEM_PARAM" type="a6xx_sp_xs_pvt_mem_param"/>
3300	<reg64 offset="0xa9b7" name="SP_CS_PVT_MEM_ADDR" align="32"/>
3301	<reg32 offset="0xa9b9" name="SP_CS_PVT_MEM_SIZE" type="a6xx_sp_xs_pvt_mem_size"/>
3302	<reg32 offset="0xa9ba" name="SP_CS_TEX_COUNT" low="0" high="7" type="uint"/>
3303	<reg32 offset="0xa9bb" name="SP_CS_CONFIG" type="a6xx_sp_xs_config"/>
3304	<reg32 offset="0xa9bc" name="SP_CS_INSTRLEN" low="0" high="27" type="uint"/>
3305	<reg32 offset="0xa9bd" name="SP_CS_PVT_MEM_HW_STACK_OFFSET" type="a6xx_sp_xs_pvt_mem_hw_stack_offset"/>
3306
3307	<!-- new in a6xx gen4, matches HLSQ_CS_CNTL_0 -->
3308	<reg32 offset="0xa9c2" name="SP_CS_CNTL_0">
3309		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3310		<bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/>
3311		<bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/>
3312		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3313	</reg32>
3314	<!-- new in a6xx gen4, matches HLSQ_CS_CNTL_1 -->
3315	<reg32 offset="0xa9c3" name="SP_CS_CNTL_1">
3316		<!-- gl_LocalInvocationIndex -->
3317		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
3318		<!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only
3319		     one of those 6 "SP cores" -->
3320		<bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/>
3321		<!-- Must match SP_CS_CTRL -->
3322		<bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/>
3323		<!-- 1 thread per wave (ignored if bit9 set) -->
3324		<bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/>
3325	</reg32>
3326
3327	<!-- TODO: two 64kb aligned addresses at a9d0/a9d2 -->
3328
3329	<reg64 offset="0xa9e0" name="SP_FS_TEX_SAMP" type="address" align="16"/>
3330	<reg64 offset="0xa9e2" name="SP_CS_TEX_SAMP" type="address" align="16"/>
3331	<reg64 offset="0xa9e4" name="SP_FS_TEX_CONST" type="address" align="64"/>
3332	<reg64 offset="0xa9e6" name="SP_CS_TEX_CONST" type="address" align="64"/>
3333
3334	<array offset="0xa9e8" name="SP_CS_BINDLESS_BASE" stride="2" length="5">
3335		<!-- TODO: probably align=64 with 6 flags bits in the low bits ? -->
3336		<reg64 offset="0" name="ADDR" type="address"/>
3337	</array>
3338
3339	<!--
3340	IBO state for compute shader:
3341	 -->
3342	<reg64 offset="0xa9f2" name="SP_CS_IBO" type="address" align="16"/>
3343	<reg32 offset="0xaa00" name="SP_CS_IBO_COUNT" low="0" high="6" type="uint"/>
3344
3345	<!--
3346                This enum is probably similar in purpose to SNORMMODE on a3xx,
3347                minus the snorm stuff, i.e. it controls what happens with an
3348                out-of-bounds isam/isamm. GL and Vulkan robustness require us to
3349                return 0 on out-of-bound textureFetch().
3350	-->
3351	<enum name="a6xx_isam_mode">
3352		<value value="0x2" name="ISAMMODE_GL"/>
3353	</enum>
3354
3355	<reg32 offset="0xab00" name="SP_MODE_CONTROL">
3356	  <!--
3357	  When set, half register loads from the constant file will
3358	  load a 32-bit value (so hc0.y loads the same value as c0.y)
3359	  and implicitly convert it to 16b (f2f16, or u2u16, based on
3360	  operand type).  When unset, half register loads from the
3361	  constant file will load 16 bits from the packed constant
3362	  file (so hc0.y loads the top 16 bits of the value of c0.x)
3363	  -->
3364		<bitfield name="CONSTANT_DEMOTION_ENABLE" pos="0" type="boolean"/>
3365		<bitfield name="ISAMMODE" low="1" high="2" type="a6xx_isam_mode"/>
3366		<bitfield name="SHARED_CONSTS_ENABLE" pos="3" type="boolean"/> <!-- see HLSQ_SHARED_CONSTS -->
3367	</reg32>
3368
3369	<reg32 offset="0xab04" name="SP_FS_CONFIG" type="a6xx_sp_xs_config"/>
3370	<reg32 offset="0xab05" name="SP_FS_INSTRLEN" low="0" high="27" type="uint"/>
3371
3372	<array offset="0xab10" name="SP_BINDLESS_BASE" stride="2" length="5">
3373		<!-- TODO: probably align=64 with 6 flags bits in the low bits? -->
3374		<reg64 offset="0" name="ADDR" type="address"/>
3375	</array>
3376
3377	<!--
3378	Combined IBO state for 3d pipe, used for Image and SSBO write/atomic
3379	instructions VS/HS/DS/GS/FS.  See SP_CS_IBO_* for compute shaders.
3380	 -->
3381	<reg64 offset="0xab1a" name="SP_IBO" type="address" align="16"/>
3382	<reg32 offset="0xab20" name="SP_IBO_COUNT" low="0" high="6" type="uint"/>
3383
3384	<reg32 offset="0xacc0" name="SP_2D_DST_FORMAT">
3385		<bitfield name="NORM" pos="0" type="boolean"/>
3386		<bitfield name="SINT" pos="1" type="boolean"/>
3387		<bitfield name="UINT" pos="2" type="boolean"/>
3388		<!-- looks like HW only cares about the base type of this format,
3389		     which matches the ifmt? -->
3390		<bitfield name="COLOR_FORMAT" low="3" high="10" type="a6xx_format"/>
3391		<!-- set when ifmt is R2D_UNORM8_SRGB -->
3392		<bitfield name="SRGB" pos="11" type="boolean"/>
3393		<!-- some sort of channel mask, not sure what it is for -->
3394		<bitfield name="MASK" low="12" high="15"/>
3395	</reg32>
3396
3397	<reg32 offset="0xae00" name="SP_UNKNOWN_AE00"/>
3398	<reg32 offset="0xae01" name="SP_ADDR_MODE_CNTL" pos="0" type="a5xx_address_mode"/>
3399	<reg32 offset="0xae02" name="SP_NC_MODE_CNTL">
3400		<!-- TODO: valid bits 0x3c3f, see kernel -->
3401	</reg32>
3402	<reg32 offset="0xae03" name="SP_CHICKEN_BITS"/>
3403	<reg32 offset="0xae04" name="SP_FLOAT_CNTL">
3404		<bitfield name="F16_NO_INF" pos="3" type="boolean"/>
3405	</reg32>
3406
3407	<reg32 offset="0xae0f" name="SP_PERFCTR_ENABLE">
3408		<!-- some perfcntrs are affected by a per-stage enable bit
3409		     (PERF_SP_ALU_WORKING_CYCLES for example)
3410		     TODO: verify position of HS/DS/GS bits -->
3411		<bitfield name="VS" pos="0" type="boolean"/>
3412		<bitfield name="HS" pos="1" type="boolean"/>
3413		<bitfield name="DS" pos="2" type="boolean"/>
3414		<bitfield name="GS" pos="3" type="boolean"/>
3415		<bitfield name="FS" pos="4" type="boolean"/>
3416		<bitfield name="CS" pos="5" type="boolean"/>
3417	</reg32>
3418	<array offset="0xae10" name="SP_PERFCTR_SP_SEL" stride="1" length="24"/>
3419	<!-- TODO: there are 4 more percntr select registers (0xae28-0xae2b) -->
3420	<!-- TODO: there are a few unknown registers in the 0xae30-0xae52 range -->
3421	<reg32 offset="0xbe22" name="SP_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/>
3422
3423	<!--
3424	The downstream kernel calls the debug cluster of registers
3425	"a6xx_sp_ps_tp_cluster" but this actually specifies the border
3426	color base for compute shaders.
3427	-->
3428	<reg64 offset="0xb180" name="SP_PS_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128"/>
3429	<reg32 offset="0xb182" name="SP_UNKNOWN_B182" low="0" high="2"/>
3430	<reg32 offset="0xb183" name="SP_UNKNOWN_B183" low="0" high="23"/>
3431
3432	<reg32 offset="0xb190" name="SP_UNKNOWN_B190"/>
3433	<reg32 offset="0xb191" name="SP_UNKNOWN_B191"/>
3434
3435	<!-- could be all the stuff below here is actually TPL1?? -->
3436
3437	<reg32 offset="0xb300" name="SP_TP_RAS_MSAA_CNTL">
3438		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3439		<bitfield name="UNK2" low="2" high="3"/>
3440	</reg32>
3441	<reg32 offset="0xb301" name="SP_TP_DEST_MSAA_CNTL">
3442		<bitfield name="SAMPLES" low="0" high="1" type="a3xx_msaa_samples"/>
3443		<bitfield name="MSAA_DISABLE" pos="2" type="boolean"/>
3444	</reg32>
3445
3446	<!-- looks to work in the same way as a5xx: -->
3447	<reg64 offset="0xb302" name="SP_TP_BORDER_COLOR_BASE_ADDR" type="address" align="128"/>
3448	<reg32 offset="0xb304" name="SP_TP_SAMPLE_CONFIG" type="a6xx_sample_config"/>
3449	<reg32 offset="0xb305" name="SP_TP_SAMPLE_LOCATION_0" type="a6xx_sample_locations"/>
3450	<reg32 offset="0xb306" name="SP_TP_SAMPLE_LOCATION_1" type="a6xx_sample_locations"/>
3451	<reg32 offset="0xb307" name="SP_TP_WINDOW_OFFSET" type="a6xx_reg_xy"/>
3452	<reg32 offset="0xb309" name="SP_TP_MODE_CNTL">
3453		<bitfield name="ISAMMODE" low="0" high="1" type="a6xx_isam_mode"/>
3454		<bitfield name="UNK3" low="2" high="7"/>
3455	</reg32>
3456
3457	<!--
3458	Equiv to corresponding RB_2D_SRC_* regs on a5xx.. which were either
3459	badly named or the functionality moved in a6xx.  But downstream kernel
3460	calls this "a6xx_sp_ps_tp_2d_cluster"
3461	 -->
3462	<reg32 offset="0xb4c0" name="SP_PS_2D_SRC_INFO" type="a6xx_2d_surf_info"/>
3463	<reg32 offset="0xb4c1" name="SP_PS_2D_SRC_SIZE">
3464		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
3465		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3466	</reg32>
3467	<reg64 offset="0xb4c2" name="SP_PS_2D_SRC" type="address" align="16"/>
3468	<reg32 offset="0xb4c4" name="SP_PS_2D_SRC_PITCH">
3469		<bitfield name="UNK0" low="0" high="8"/>
3470		<bitfield name="PITCH" low="9" high="23" shr="6" type="uint"/>
3471	</reg32>
3472
3473	<!-- planes for NV12, etc. (TODO: not tested) -->
3474	<reg64 offset="0xb4c5" name="SP_PS_2D_SRC_PLANE1" type="address" align="16"/>
3475	<reg32 offset="0xb4c7" name="SP_PS_2D_SRC_PLANE_PITCH" low="0" high="11" shr="6" type="uint"/>
3476	<reg64 offset="0xb4c8" name="SP_PS_2D_SRC_PLANE2" type="address" align="16"/>
3477
3478	<reg64 offset="0xb4ca" name="SP_PS_2D_SRC_FLAGS" type="address" align="16"/>
3479	<reg32 offset="0xb4cc" name="SP_PS_2D_SRC_FLAGS_PITCH" low="0" high="7" shr="6" type="uint"/>
3480
3481	<reg32 offset="0xb4cd" name="SP_PS_UNKNOWN_B4CD" low="6" high="31"/>
3482	<reg32 offset="0xb4ce" name="SP_PS_UNKNOWN_B4CE" low="0" high="31"/>
3483	<reg32 offset="0xb4cf" name="SP_PS_UNKNOWN_B4CF" low="0" high="30"/>
3484	<reg32 offset="0xb4d0" name="SP_PS_UNKNOWN_B4D0" low="0" high="29"/>
3485	<reg32 offset="0xb4d1" name="SP_WINDOW_OFFSET" type="a6xx_reg_xy"/>
3486
3487	<!-- always 0x100000 or 0x1000000? -->
3488	<reg32 offset="0xb600" name="TPL1_DBG_ECO_CNTL" low="0" high="25"/>
3489	<reg32 offset="0xb601" name="TPL1_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
3490	<reg32 offset="0xb602" name="TPL1_UNKNOWN_B602" low="0" high="7" type="uint"/>
3491	<reg32 offset="0xb604" name="TPL1_NC_MODE_CNTL">
3492		<bitfield name="MODE" pos="0" type="boolean"/>
3493		<bitfield name="LOWER_BIT" low="1" high="2" type="uint"/>
3494		<bitfield name="MIN_ACCESS_LENGTH" pos="3" type="boolean"/> <!-- true=64b false=32b -->
3495		<bitfield name="UPPER_BIT" pos="4" type="uint"/>
3496		<bitfield name="UNK6" low="6" high="7"/>
3497	</reg32>
3498	<reg32 offset="0xb605" name="TPL1_UNKNOWN_B605" low="0" high="7" type="uint"/> <!-- always 0x0 or 0x44 ? -->
3499	<reg32 offset="0xb608" name="TPL1_BICUBIC_WEIGHTS_TABLE_0" low="0" high="29"/>
3500	<reg32 offset="0xb609" name="TPL1_BICUBIC_WEIGHTS_TABLE_1" low="0" high="29"/>
3501	<reg32 offset="0xb60a" name="TPL1_BICUBIC_WEIGHTS_TABLE_2" low="0" high="29"/>
3502	<reg32 offset="0xb60b" name="TPL1_BICUBIC_WEIGHTS_TABLE_3" low="0" high="29"/>
3503	<reg32 offset="0xb60c" name="TPL1_BICUBIC_WEIGHTS_TABLE_4" low="0" high="29"/>
3504	<array offset="0xb610" name="TPL1_PERFCTR_TP_SEL" stride="1" length="12"/>
3505
3506	<!-- TODO: 4 more perfcntr sel at 0xb620 ? -->
3507
3508	<bitset name="a6xx_hlsq_xs_cntl" inline="yes">
3509		<bitfield name="CONSTLEN" low="0" high="7" shr="2" type="uint"/>
3510		<bitfield name="ENABLED" pos="8" type="boolean"/>
3511	</bitset>
3512
3513	<reg32 offset="0xb800" name="HLSQ_VS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3514	<reg32 offset="0xb801" name="HLSQ_HS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3515	<reg32 offset="0xb802" name="HLSQ_DS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3516	<reg32 offset="0xb803" name="HLSQ_GS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3517
3518	<reg32 offset="0xb820" name="HLSQ_LOAD_STATE_GEOM_CMD"/>
3519	<reg64 offset="0xb821" name="HLSQ_LOAD_STATE_GEOM_EXT_SRC_ADDR" align="16" type="address"/>
3520	<reg32 offset="0xb823" name="HLSQ_LOAD_STATE_GEOM_DATA"/>
3521
3522	<reg32 offset="0xb980" name="HLSQ_FS_CNTL_0">
3523		<!-- must match SP_FS_CTRL -->
3524		<bitfield name="THREADSIZE" pos="0" type="a6xx_threadsize"/>
3525		<bitfield name="VARYINGS" pos="1" type="boolean"/>
3526		<bitfield name="UNK2" low="2" high="11"/>
3527	</reg32>
3528	<reg32 offset="0xb981" name="HLSQ_UNKNOWN_B981" pos="0" type="boolean"/> <!-- never used by blob -->
3529
3530	<reg32 offset="0xb982" name="HLSQ_CONTROL_1_REG" low="0" high="2">
3531		<!-- TODO: have test cases with either 0x3 or 0x7 -->
3532	</reg32>
3533	<reg32 offset="0xb983" name="HLSQ_CONTROL_2_REG">
3534		<bitfield name="FACEREGID" low="0" high="7" type="a3xx_regid"/>
3535		<!-- SAMPLEID is loaded into a half-precision register: -->
3536		<bitfield name="SAMPLEID" low="8" high="15" type="a3xx_regid"/>
3537		<bitfield name="SAMPLEMASK" low="16" high="23" type="a3xx_regid"/>
3538		<bitfield name="CENTERRHW" low="24" high="31" type="a3xx_regid"/>
3539	</reg32>
3540	<reg32 offset="0xb984" name="HLSQ_CONTROL_3_REG">
3541		<!-- register loaded with position (bary.f) -->
3542		<bitfield name="IJ_PERSP_PIXEL" low="0" high="7" type="a3xx_regid"/>
3543		<bitfield name="IJ_LINEAR_PIXEL" low="8" high="15" type="a3xx_regid"/>
3544		<bitfield name="IJ_PERSP_CENTROID" low="16" high="23" type="a3xx_regid"/>
3545		<bitfield name="IJ_LINEAR_CENTROID" low="24" high="31" type="a3xx_regid"/>
3546	</reg32>
3547	<reg32 offset="0xb985" name="HLSQ_CONTROL_4_REG">
3548		<bitfield name="IJ_PERSP_SAMPLE" low="0" high="7" type="a3xx_regid"/>
3549		<bitfield name="IJ_LINEAR_SAMPLE" low="8" high="15" type="a3xx_regid"/>
3550		<bitfield name="XYCOORDREGID" low="16" high="23" type="a3xx_regid"/>
3551		<bitfield name="ZWCOORDREGID" low="24" high="31" type="a3xx_regid"/>
3552	</reg32>
3553	<reg32 offset="0xb986" name="HLSQ_CONTROL_5_REG">
3554		<bitfield name="LINELENGTHREGID" low="0" high="7" type="a3xx_regid"/>
3555		<bitfield name="FOVEATIONQUALITYREGID" low="8" high="15" type="a3xx_regid"/>
3556	</reg32>
3557	<reg32 offset="0xb987" name="HLSQ_CS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3558
3559	<!-- TODO: what does KERNELDIM do exactly (blob sets it differently from turnip) -->
3560	<reg32 offset="0xb990" name="HLSQ_CS_NDRANGE_0">
3561		<bitfield name="KERNELDIM" low="0" high="1" type="uint"/>
3562		<!-- localsize is value minus one: -->
3563		<bitfield name="LOCALSIZEX" low="2" high="11" type="uint"/>
3564		<bitfield name="LOCALSIZEY" low="12" high="21" type="uint"/>
3565		<bitfield name="LOCALSIZEZ" low="22" high="31" type="uint"/>
3566	</reg32>
3567	<reg32 offset="0xb991" name="HLSQ_CS_NDRANGE_1">
3568		<bitfield name="GLOBALSIZE_X" low="0" high="31" type="uint"/>
3569	</reg32>
3570	<reg32 offset="0xb992" name="HLSQ_CS_NDRANGE_2">
3571		<bitfield name="GLOBALOFF_X" low="0" high="31" type="uint"/>
3572	</reg32>
3573	<reg32 offset="0xb993" name="HLSQ_CS_NDRANGE_3">
3574		<bitfield name="GLOBALSIZE_Y" low="0" high="31" type="uint"/>
3575	</reg32>
3576	<reg32 offset="0xb994" name="HLSQ_CS_NDRANGE_4">
3577		<bitfield name="GLOBALOFF_Y" low="0" high="31" type="uint"/>
3578	</reg32>
3579	<reg32 offset="0xb995" name="HLSQ_CS_NDRANGE_5">
3580		<bitfield name="GLOBALSIZE_Z" low="0" high="31" type="uint"/>
3581	</reg32>
3582	<reg32 offset="0xb996" name="HLSQ_CS_NDRANGE_6">
3583		<bitfield name="GLOBALOFF_Z" low="0" high="31" type="uint"/>
3584	</reg32>
3585	<reg32 offset="0xb997" name="HLSQ_CS_CNTL_0">
3586		<!-- these are all vec3. first 3 need to be high regs
3587		     WGSIZECONSTID is the local size (from HLSQ_CS_NDRANGE_0)
3588		     WGOFFSETCONSTID is WGIDCONSTID*WGSIZECONSTID
3589		-->
3590		<bitfield name="WGIDCONSTID" low="0" high="7" type="a3xx_regid"/>
3591		<bitfield name="WGSIZECONSTID" low="8" high="15" type="a3xx_regid"/>
3592		<bitfield name="WGOFFSETCONSTID" low="16" high="23" type="a3xx_regid"/>
3593		<bitfield name="LOCALIDREGID" low="24" high="31" type="a3xx_regid"/>
3594	</reg32>
3595	<reg32 offset="0xb998" name="HLSQ_CS_CNTL_1">
3596		<!-- gl_LocalInvocationIndex -->
3597		<bitfield name="LINEARLOCALIDREGID" low="0" high="7" type="a3xx_regid"/>
3598		<!-- a650 has 6 "SP cores" (but 3 "SP"). this makes it use only
3599		     one of those 6 "SP cores" -->
3600		<bitfield name="SINGLE_SP_CORE" pos="8" type="boolean"/>
3601		<!-- Must match SP_CS_CTRL -->
3602		<bitfield name="THREADSIZE" pos="9" type="a6xx_threadsize"/>
3603		<!-- 1 thread per wave (ignored if bit9 set) -->
3604		<bitfield name="THREADSIZE_SCALAR" pos="10" type="boolean"/>
3605	</reg32>
3606	<!--note: vulkan blob doesn't use these -->
3607	<reg32 offset="0xb999" name="HLSQ_CS_KERNEL_GROUP_X"/>
3608	<reg32 offset="0xb99a" name="HLSQ_CS_KERNEL_GROUP_Y"/>
3609	<reg32 offset="0xb99b" name="HLSQ_CS_KERNEL_GROUP_Z"/>
3610
3611	<reg32 offset="0xb9a0" name="HLSQ_LOAD_STATE_FRAG_CMD"/>
3612	<reg64 offset="0xb9a1" name="HLSQ_LOAD_STATE_FRAG_EXT_SRC_ADDR" align="16" type="address"/>
3613	<reg32 offset="0xb9a3" name="HLSQ_LOAD_STATE_FRAG_DATA"/>
3614
3615	<!-- mirror of SP_CS_BINDLESS_BASE -->
3616	<array offset="0xb9c0" name="HLSQ_CS_BINDLESS_BASE" stride="2" length="5">
3617		<!-- 64 alignment, 2 low bits for unknown flags (always 0x3 when enabled?) -->
3618		<reg64 offset="0" name="ADDR" type="waddress"/>
3619	</array>
3620
3621	<!-- new in a6xx gen4, mirror of SP_CS_UNKNOWN_A9B1? -->
3622	<reg32 offset="0xb9d0" name="HLSQ_CS_UNKNOWN_B9D0">
3623		<bitfield name="SHARED_SIZE" low="0" high="4" type="uint"/>
3624		<bitfield name="UNK5" pos="5" type="boolean"/>
3625		<!-- always 1 ? -->
3626		<bitfield name="UNK6" pos="6" type="boolean"/>
3627	</reg32>
3628
3629	<reg32 offset="0xbb00" name="HLSQ_DRAW_CMD">
3630		<bitfield name="STATE_ID" low="0" high="7"/>
3631	</reg32>
3632
3633	<reg32 offset="0xbb01" name="HLSQ_DISPATCH_CMD">
3634		<bitfield name="STATE_ID" low="0" high="7"/>
3635	</reg32>
3636
3637	<reg32 offset="0xbb02" name="HLSQ_EVENT_CMD">
3638		<!-- I think only the low bit is actually used? -->
3639		<bitfield name="STATE_ID" low="16" high="23"/>
3640		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3641	</reg32>
3642
3643	<reg32 offset="0xbb08" name="HLSQ_INVALIDATE_CMD">
3644		<doc>
3645			This register clears pending loads queued up by
3646			CP_LOAD_STATE6. Each bit resets a particular kind(s) of
3647			CP_LOAD_STATE6.
3648		</doc>
3649
3650		<!-- per-stage state: shader, non-bindless UBO, textures, and samplers -->
3651		<bitfield name="VS_STATE" pos="0" type="boolean"/>
3652		<bitfield name="HS_STATE" pos="1" type="boolean"/>
3653		<bitfield name="DS_STATE" pos="2" type="boolean"/>
3654		<bitfield name="GS_STATE" pos="3" type="boolean"/>
3655		<bitfield name="FS_STATE" pos="4" type="boolean"/>
3656		<bitfield name="CS_STATE" pos="5" type="boolean"/>
3657
3658		<bitfield name="CS_IBO" pos="6" type="boolean"/>
3659		<bitfield name="GFX_IBO" pos="7" type="boolean"/>
3660
3661		<!-- Note: these only do something when HLSQ_SHARED_CONSTS is set to 1 -->
3662		<bitfield name="CS_SHARED_CONST" pos="19" type="boolean"/>
3663		<bitfield name="GFX_SHARED_CONST" pos="8" type="boolean"/>
3664
3665		<!-- SS6_BINDLESS: one bit per bindless base -->
3666		<bitfield name="CS_BINDLESS" low="9" high="13" type="hex"/>
3667		<bitfield name="GFX_BINDLESS" low="14" high="18" type="hex"/>
3668	</reg32>
3669
3670	<reg32 offset="0xbb10" name="HLSQ_FS_CNTL" type="a6xx_hlsq_xs_cntl"/>
3671
3672	<reg32 offset="0xbb11" name="HLSQ_SHARED_CONSTS">
3673		<doc>
3674			Shared constants are intended to be used for Vulkan push
3675			constants. When enabled, 8 vec4's are reserved in the FS
3676			const pool and 16 in the geometry const pool although
3677			only 8 are actually used (why?) and they are mapped to
3678			c504-c511 in each stage. Both VS and FS shared consts
3679			are written using ST6_CONSTANTS/SB6_IBO, so that both
3680			the geometry and FS shared consts can be written at once
3681			by using CP_LOAD_STATE6 rather than
3682			CP_LOAD_STATE6_FRAG/CP_LOAD_STATE6_GEOM. In addition
3683			DST_OFF and NUM_UNIT are in units of dwords instead of
3684			vec4's.
3685
3686			There is also a separate shared constant pool for CS,
3687			which is loaded through CP_LOAD_STATE6_FRAG with
3688			ST6_UBO/ST6_IBO. However the only real difference for CS
3689			is the dword units.
3690		</doc>
3691		<bitfield name="ENABLE" pos="0" type="boolean"/>
3692	</reg32>
3693
3694	<!-- mirror of SP_BINDLESS_BASE -->
3695	<array offset="0xbb20" name="HLSQ_BINDLESS_BASE" stride="2" length="5">
3696		<!-- align 64 with two LSB for unknown flags (always 0x3 enabled) -->
3697		<reg64 offset="0" name="ADDR" type="address"/>
3698	</array>
3699
3700	<reg32 offset="0xbd80" name="HLSQ_2D_EVENT_CMD">
3701		<bitfield name="STATE_ID" low="8" high="15"/>
3702		<bitfield name="EVENT" low="0" high="6" type="vgt_event_type"/>
3703	</reg32>
3704
3705	<reg32 offset="0xbe00" name="HLSQ_UNKNOWN_BE00"/> <!-- all bits valid except bit 29 -->
3706	<reg32 offset="0xbe01" name="HLSQ_UNKNOWN_BE01" low="4" high="6"/>
3707	<reg32 offset="0xbe04" name="HLSQ_UNKNOWN_BE04"/>
3708	<reg32 offset="0xbe05" name="HLSQ_ADDR_MODE_CNTL" type="a5xx_address_mode"/>
3709	<reg32 offset="0xbe08" name="HLSQ_UNKNOWN_BE08" low="0" high="15"/>
3710	<array offset="0xbe10" name="HLSQ_PERFCTR_HLSQ_SEL" stride="1" length="6"/>
3711
3712	<!-- TODO: some valid registers between 0xbe20 and 0xbe33 -->
3713	<reg32 offset="0xbe22" name="HLSQ_CONTEXT_SWITCH_GFX_PREEMPTION_SAFE_MODE"/>
3714
3715	<!--
3716		These special registers signal the beginning/end of an event
3717		sequence. The sequence used internally for an event looks like:
3718		- write EVENT_CMD pipe register
3719		- write CP_EVENT_START
3720		- write HLSQ_EVENT_CMD with event or HLSQ_DRAW_CMD
3721		- write PC_EVENT_CMD with event or PC_DRAW_CMD
3722		- write HLSQ_EVENT_CMD(CONTEXT_DONE)
3723		- write PC_EVENT_CMD(CONTEXT_DONE)
3724		- write CP_EVENT_END
3725		Writing to CP_EVENT_END seems to actually trigger the context roll
3726	-->
3727	<reg32 offset="0xd600" name="CP_EVENT_START">
3728		<bitfield name="STATE_ID" low="0" high="7"/>
3729	</reg32>
3730	<reg32 offset="0xd601" name="CP_EVENT_END">
3731		<bitfield name="STATE_ID" low="0" high="7"/>
3732	</reg32>
3733	<reg32 offset="0xd700" name="CP_2D_EVENT_START">
3734		<bitfield name="STATE_ID" low="0" high="7"/>
3735	</reg32>
3736	<reg32 offset="0xd701" name="CP_2D_EVENT_END">
3737		<bitfield name="STATE_ID" low="0" high="7"/>
3738	</reg32>
3739</domain>
3740
3741<!-- Seems basically the same as a5xx, maybe move to common.xml.. -->
3742<domain name="A6XX_TEX_SAMP" width="32">
3743	<doc>Texture sampler dwords</doc>
3744	<enum name="a6xx_tex_filter"> <!-- same as a4xx? -->
3745		<value name="A6XX_TEX_NEAREST" value="0"/>
3746		<value name="A6XX_TEX_LINEAR" value="1"/>
3747		<value name="A6XX_TEX_ANISO" value="2"/>
3748		<value name="A6XX_TEX_CUBIC" value="3"/> <!-- a650 only -->
3749	</enum>
3750	<enum name="a6xx_tex_clamp"> <!-- same as a4xx? -->
3751		<value name="A6XX_TEX_REPEAT" value="0"/>
3752		<value name="A6XX_TEX_CLAMP_TO_EDGE" value="1"/>
3753		<value name="A6XX_TEX_MIRROR_REPEAT" value="2"/>
3754		<value name="A6XX_TEX_CLAMP_TO_BORDER" value="3"/>
3755		<value name="A6XX_TEX_MIRROR_CLAMP" value="4"/>
3756	</enum>
3757	<enum name="a6xx_tex_aniso"> <!-- same as a4xx? -->
3758		<value name="A6XX_TEX_ANISO_1" value="0"/>
3759		<value name="A6XX_TEX_ANISO_2" value="1"/>
3760		<value name="A6XX_TEX_ANISO_4" value="2"/>
3761		<value name="A6XX_TEX_ANISO_8" value="3"/>
3762		<value name="A6XX_TEX_ANISO_16" value="4"/>
3763	</enum>
3764	<enum name="a6xx_reduction_mode">
3765		<value name="A6XX_REDUCTION_MODE_AVERAGE" value="0"/>
3766		<value name="A6XX_REDUCTION_MODE_MIN" value="1"/>
3767		<value name="A6XX_REDUCTION_MODE_MAX" value="2"/>
3768	</enum>
3769
3770	<reg32 offset="0" name="0">
3771		<bitfield name="MIPFILTER_LINEAR_NEAR" pos="0" type="boolean"/>
3772		<bitfield name="XY_MAG" low="1" high="2" type="a6xx_tex_filter"/>
3773		<bitfield name="XY_MIN" low="3" high="4" type="a6xx_tex_filter"/>
3774		<bitfield name="WRAP_S" low="5" high="7" type="a6xx_tex_clamp"/>
3775		<bitfield name="WRAP_T" low="8" high="10" type="a6xx_tex_clamp"/>
3776		<bitfield name="WRAP_R" low="11" high="13" type="a6xx_tex_clamp"/>
3777		<bitfield name="ANISO" low="14" high="16" type="a6xx_tex_aniso"/>
3778		<bitfield name="LOD_BIAS" low="19" high="31" type="fixed" radix="8"/><!-- no idea how many bits for real -->
3779	</reg32>
3780	<reg32 offset="1" name="1">
3781		<bitfield name="CLAMPENABLE" pos="0" type="boolean">
3782			<doc>
3783				clamp result to [0, 1] if the format is unorm or
3784				[-1, 1] if the format is snorm, *after*
3785				filtering. Has no effect for other formats.
3786			</doc>
3787		</bitfield>
3788		<bitfield name="COMPARE_FUNC" low="1" high="3" type="adreno_compare_func"/>
3789		<bitfield name="CUBEMAPSEAMLESSFILTOFF" pos="4" type="boolean"/>
3790		<bitfield name="UNNORM_COORDS" pos="5" type="boolean"/>
3791		<bitfield name="MIPFILTER_LINEAR_FAR" pos="6" type="boolean"/>
3792		<bitfield name="MAX_LOD" low="8" high="19" type="ufixed" radix="8"/>
3793		<bitfield name="MIN_LOD" low="20" high="31" type="ufixed" radix="8"/>
3794	</reg32>
3795	<reg32 offset="2" name="2">
3796		<bitfield name="REDUCTION_MODE" low="0" high="1" type="a6xx_reduction_mode"/>
3797		<bitfield name="CHROMA_LINEAR" pos="5" type="boolean"/>
3798		<bitfield name="BCOLOR" low="7" high="31"/>
3799	</reg32>
3800	<reg32 offset="3" name="3"/>
3801</domain>
3802
3803<domain name="A6XX_TEX_CONST" width="32">
3804	<doc>Texture constant dwords</doc>
3805	<enum name="a6xx_tex_swiz"> <!-- same as a4xx? -->
3806		<value name="A6XX_TEX_X" value="0"/>
3807		<value name="A6XX_TEX_Y" value="1"/>
3808		<value name="A6XX_TEX_Z" value="2"/>
3809		<value name="A6XX_TEX_W" value="3"/>
3810		<value name="A6XX_TEX_ZERO" value="4"/>
3811		<value name="A6XX_TEX_ONE" value="5"/>
3812	</enum>
3813	<enum name="a6xx_tex_type"> <!-- same as a4xx? -->
3814		<value name="A6XX_TEX_1D" value="0"/>
3815		<value name="A6XX_TEX_2D" value="1"/>
3816		<value name="A6XX_TEX_CUBE" value="2"/>
3817		<value name="A6XX_TEX_3D" value="3"/>
3818		<value name="A6XX_TEX_BUFFER" value="4"/>
3819	</enum>
3820	<reg32 offset="0" name="0">
3821		<bitfield name="TILE_MODE" low="0" high="1" type="a6xx_tile_mode"/>
3822		<bitfield name="SRGB" pos="2" type="boolean"/>
3823		<bitfield name="SWIZ_X" low="4" high="6" type="a6xx_tex_swiz"/>
3824		<bitfield name="SWIZ_Y" low="7" high="9" type="a6xx_tex_swiz"/>
3825		<bitfield name="SWIZ_Z" low="10" high="12" type="a6xx_tex_swiz"/>
3826		<bitfield name="SWIZ_W" low="13" high="15" type="a6xx_tex_swiz"/>
3827		<bitfield name="MIPLVLS" low="16" high="19" type="uint"/>
3828		<!-- overlaps with MIPLVLS -->
3829		<bitfield name="CHROMA_MIDPOINT_X" pos="16" type="boolean"/>
3830		<bitfield name="CHROMA_MIDPOINT_Y" pos="18" type="boolean"/>
3831		<bitfield name="SAMPLES" low="20" high="21" type="a3xx_msaa_samples"/>
3832		<bitfield name="FMT" low="22" high="29" type="a6xx_format"/>
3833		<!--
3834			Why is the swap needed in addition to SWIZ_*? The swap
3835			is performed before border color replacement, while the
3836			swizzle is applied after after it.
3837		-->
3838		<bitfield name="SWAP" low="30" high="31" type="a3xx_color_swap"/>
3839	</reg32>
3840	<reg32 offset="1" name="1">
3841		<bitfield name="WIDTH" low="0" high="14" type="uint"/>
3842		<bitfield name="HEIGHT" low="15" high="29" type="uint"/>
3843	</reg32>
3844	<reg32 offset="2" name="2">
3845		<!--
3846		b4 and b31 set for buffer/ssbo case, in which case low 15 bits
3847		of size encoded in WIDTH, and high 15 bits encoded in HEIGHT
3848
3849		b31 is probably the 'BUFFER' bit.. it is the one that changes
3850		behavior of texture in dEQP-GLES31.functional.texture.texture_buffer.render.as_fragment_texture.buffer_size_131071
3851		 -->
3852		<bitfield name="BUFFER" pos="4" type="boolean"/>
3853                <!-- minimum pitch (for mipmap levels): log2(pitchalign / 64) -->
3854		<bitfield name="PITCHALIGN" low="0" high="3" type="uint"/>
3855		<doc>Pitch in bytes (so actually stride)</doc>
3856		<bitfield name="PITCH" low="7" high="28" type="uint"/>
3857		<bitfield name="TYPE" low="29" high="31" type="a6xx_tex_type"/>
3858	</reg32>
3859	<reg32 offset="3" name="3">
3860		<!--
3861		ARRAY_PITCH is basically LAYERSZ for the first mipmap level, and
3862		for 3d textures (laid out mipmap level first) MIN_LAYERSZ is the
3863		layer size at the point that it stops being reduced moving to
3864		higher (smaller) mipmap levels
3865		 -->
3866		<bitfield name="ARRAY_PITCH" low="0" high="13" shr="12" type="uint"/>
3867		<bitfield name="MIN_LAYERSZ" low="23" high="26" shr="12"/>
3868		<!--
3869		by default levels with w < 16 are linear
3870		TILE_ALL makes all levels have tiling
3871		seems required when using UBWC, since all levels have UBWC (can possibly be disabled?)
3872		 -->
3873		<bitfield name="TILE_ALL" pos="27" type="boolean"/>
3874		<bitfield name="FLAG" pos="28" type="boolean"/>
3875	</reg32>
3876	<!-- for 2-3 plane format, BASE is flag buffer address (if enabled)
3877	     the address of the non-flag base buffer is determined automatically,
3878	     and must follow the flag buffer
3879	 -->
3880	<reg32 offset="4" name="4">
3881		<bitfield name="BASE_LO" low="5" high="31" shr="5"/>
3882	</reg32>
3883	<reg32 offset="5" name="5">
3884		<bitfield name="BASE_HI" low="0" high="16"/>
3885		<bitfield name="DEPTH" low="17" high="29" type="uint"/>
3886	</reg32>
3887	<reg32 offset="6" name="6">
3888		<!-- overlaps with PLANE_PITCH -->
3889		<bitfield name="MIN_LOD_CLAMP" low="0" high="11" type="ufixed" radix="8"/>
3890		<!-- pitch for plane 2 / plane 3 -->
3891		<bitfield name="PLANE_PITCH" low="8" high="31" type="uint"/>
3892	</reg32>
3893	<!-- 7/8 is plane 2 address for planar formats -->
3894	<reg32 offset="7" name="7">
3895		<bitfield name="FLAG_LO" low="5" high="31" shr="5"/>
3896	</reg32>
3897	<reg32 offset="8" name="8">
3898		<bitfield name="FLAG_HI" low="0" high="16"/>
3899	</reg32>
3900	<!-- 9/10 is plane 3 address for planar formats -->
3901	<reg32 offset="9" name="9">
3902		<bitfield name="FLAG_BUFFER_ARRAY_PITCH" low="0" high="16" shr="4" type="uint"/>
3903	</reg32>
3904	<reg32 offset="10" name="10">
3905		<bitfield name="FLAG_BUFFER_PITCH" low="0" high="6" shr="6" type="uint"/>
3906		<!-- log2 size of the first level, required for mipmapping -->
3907		<bitfield name="FLAG_BUFFER_LOGW" low="8" high="11" type="uint"/>
3908		<bitfield name="FLAG_BUFFER_LOGH" low="12" high="15" type="uint"/>
3909	</reg32>
3910	<reg32 offset="11" name="11"/>
3911	<reg32 offset="12" name="12"/>
3912	<reg32 offset="13" name="13"/>
3913	<reg32 offset="14" name="14"/>
3914	<reg32 offset="15" name="15"/>
3915</domain>
3916
3917<domain name="A6XX_UBO" width="32">
3918	<reg32 offset="0" name="0">
3919		<bitfield name="BASE_LO" low="0" high="31"/>
3920	</reg32>
3921	<reg32 offset="1" name="1">
3922		<bitfield name="BASE_HI" low="0" high="16"/>
3923		<bitfield name="SIZE" low="17" high="31"/> <!-- size in vec4 (4xDWORD) units -->
3924	</reg32>
3925</domain>
3926
3927<domain name="A6XX_PDC" width="32">
3928	<reg32 offset="0x1140" name="GPU_ENABLE_PDC"/>
3929	<reg32 offset="0x1148" name="GPU_SEQ_START_ADDR"/>
3930	<reg32 offset="0x1540" name="GPU_TCS0_CONTROL"/>
3931	<reg32 offset="0x1541" name="GPU_TCS0_CMD_ENABLE_BANK"/>
3932	<reg32 offset="0x1542" name="GPU_TCS0_CMD_WAIT_FOR_CMPL_BANK"/>
3933	<reg32 offset="0x1543" name="GPU_TCS0_CMD0_MSGID"/>
3934	<reg32 offset="0x1544" name="GPU_TCS0_CMD0_ADDR"/>
3935	<reg32 offset="0x1545" name="GPU_TCS0_CMD0_DATA"/>
3936	<reg32 offset="0x1572" name="GPU_TCS1_CONTROL"/>
3937	<reg32 offset="0x1573" name="GPU_TCS1_CMD_ENABLE_BANK"/>
3938	<reg32 offset="0x1574" name="GPU_TCS1_CMD_WAIT_FOR_CMPL_BANK"/>
3939	<reg32 offset="0x1575" name="GPU_TCS1_CMD0_MSGID"/>
3940	<reg32 offset="0x1576" name="GPU_TCS1_CMD0_ADDR"/>
3941	<reg32 offset="0x1577" name="GPU_TCS1_CMD0_DATA"/>
3942	<reg32 offset="0x15A4" name="GPU_TCS2_CONTROL"/>
3943	<reg32 offset="0x15A5" name="GPU_TCS2_CMD_ENABLE_BANK"/>
3944	<reg32 offset="0x15A6" name="GPU_TCS2_CMD_WAIT_FOR_CMPL_BANK"/>
3945	<reg32 offset="0x15A7" name="GPU_TCS2_CMD0_MSGID"/>
3946	<reg32 offset="0x15A8" name="GPU_TCS2_CMD0_ADDR"/>
3947	<reg32 offset="0x15A9" name="GPU_TCS2_CMD0_DATA"/>
3948	<reg32 offset="0x15D6" name="GPU_TCS3_CONTROL"/>
3949	<reg32 offset="0x15D7" name="GPU_TCS3_CMD_ENABLE_BANK"/>
3950	<reg32 offset="0x15D8" name="GPU_TCS3_CMD_WAIT_FOR_CMPL_BANK"/>
3951	<reg32 offset="0x15D9" name="GPU_TCS3_CMD0_MSGID"/>
3952	<reg32 offset="0x15DA" name="GPU_TCS3_CMD0_ADDR"/>
3953	<reg32 offset="0x15DB" name="GPU_TCS3_CMD0_DATA"/>
3954</domain>
3955
3956<domain name="A6XX_PDC_GPU_SEQ" width="32">
3957	<reg32 offset="0x0" name="MEM_0"/>
3958</domain>
3959
3960<domain name="A6XX_CX_DBGC" width="32">
3961	<reg32 offset="0x0000" name="CFG_DBGBUS_SEL_A">
3962		<bitfield high="7" low="0" name="PING_INDEX"/>
3963		<bitfield high="15" low="8" name="PING_BLK_SEL"/>
3964	</reg32>
3965	<reg32 offset="0x0001" name="CFG_DBGBUS_SEL_B"/>
3966	<reg32 offset="0x0002" name="CFG_DBGBUS_SEL_C"/>
3967	<reg32 offset="0x0003" name="CFG_DBGBUS_SEL_D"/>
3968	<reg32 offset="0x0004" name="CFG_DBGBUS_CNTLT">
3969		<bitfield high="5" low="0" name="TRACEEN"/>
3970		<bitfield high="14" low="12" name="GRANU"/>
3971		<bitfield high="31" low="28" name="SEGT"/>
3972	</reg32>
3973	<reg32 offset="0x0005" name="CFG_DBGBUS_CNTLM">
3974		<bitfield high="27" low="24" name="ENABLE"/>
3975	</reg32>
3976	<reg32 offset="0x0008" name="CFG_DBGBUS_IVTL_0"/>
3977	<reg32 offset="0x0009" name="CFG_DBGBUS_IVTL_1"/>
3978	<reg32 offset="0x000a" name="CFG_DBGBUS_IVTL_2"/>
3979	<reg32 offset="0x000b" name="CFG_DBGBUS_IVTL_3"/>
3980	<reg32 offset="0x000c" name="CFG_DBGBUS_MASKL_0"/>
3981	<reg32 offset="0x000d" name="CFG_DBGBUS_MASKL_1"/>
3982	<reg32 offset="0x000e" name="CFG_DBGBUS_MASKL_2"/>
3983	<reg32 offset="0x000f" name="CFG_DBGBUS_MASKL_3"/>
3984	<reg32 offset="0x0010" name="CFG_DBGBUS_BYTEL_0">
3985		<bitfield high="3" low="0" name="BYTEL0"/>
3986		<bitfield high="7" low="4" name="BYTEL1"/>
3987		<bitfield high="11" low="8" name="BYTEL2"/>
3988		<bitfield high="15" low="12" name="BYTEL3"/>
3989		<bitfield high="19" low="16" name="BYTEL4"/>
3990		<bitfield high="23" low="20" name="BYTEL5"/>
3991		<bitfield high="27" low="24" name="BYTEL6"/>
3992		<bitfield high="31" low="28" name="BYTEL7"/>
3993	</reg32>
3994	<reg32 offset="0x0011" name="CFG_DBGBUS_BYTEL_1">
3995		<bitfield high="3" low="0" name="BYTEL8"/>
3996		<bitfield high="7" low="4" name="BYTEL9"/>
3997		<bitfield high="11" low="8" name="BYTEL10"/>
3998		<bitfield high="15" low="12" name="BYTEL11"/>
3999		<bitfield high="19" low="16" name="BYTEL12"/>
4000		<bitfield high="23" low="20" name="BYTEL13"/>
4001		<bitfield high="27" low="24" name="BYTEL14"/>
4002		<bitfield high="31" low="28" name="BYTEL15"/>
4003	</reg32>
4004
4005	<reg32 offset="0x002f" name="CFG_DBGBUS_TRACE_BUF1"/>
4006	<reg32 offset="0x0030" name="CFG_DBGBUS_TRACE_BUF2"/>
4007</domain>
4008
4009<domain name="A6XX_CX_MISC" width="32">
4010	<reg32 offset="0x0001" name="SYSTEM_CACHE_CNTL_0"/>
4011	<reg32 offset="0x0002" name="SYSTEM_CACHE_CNTL_1"/>
4012</domain>
4013
4014</database>
4015