1glsl.460.subgroup.rgen
2ERROR: 0:7: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic
3ERROR: 0:8: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic
4ERROR: 0:9: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
5ERROR: 0:10: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic
6ERROR: 0:11: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic
7ERROR: 0:12: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic
8ERROR: 0:13: 'subgroupElect' : required extension not requested: GL_KHR_shader_subgroup_basic
9ERROR: 0:14: 'gl_NumSubgroups' : undeclared identifier 
10ERROR: 0:15: 'gl_SubgroupID' : undeclared identifier 
11ERROR: 0:16: 'subgroupMemoryBarrierShared' : no matching overloaded function found 
12ERROR: 0:18: 'subgroupAll' : required extension not requested: GL_KHR_shader_subgroup_vote
13ERROR: 0:19: 'subgroupAny' : required extension not requested: GL_KHR_shader_subgroup_vote
14ERROR: 0:20: 'subgroupAllEqual' : required extension not requested: GL_KHR_shader_subgroup_vote
15ERROR: 0:22: 'gl_SubgroupEqMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
16ERROR: 0:23: 'gl_SubgroupGeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
17ERROR: 0:24: 'gl_SubgroupGtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
18ERROR: 0:25: 'gl_SubgroupLeMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
19ERROR: 0:26: 'gl_SubgroupLtMask' : required extension not requested: GL_KHR_shader_subgroup_ballot
20ERROR: 0:27: 'subgroupBroadcast' : required extension not requested: GL_KHR_shader_subgroup_ballot
21ERROR: 0:28: 'subgroupBroadcastFirst' : required extension not requested: GL_KHR_shader_subgroup_ballot
22ERROR: 0:29: 'subgroupBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
23ERROR: 0:30: 'subgroupInverseBallot' : required extension not requested: GL_KHR_shader_subgroup_ballot
24ERROR: 0:31: 'subgroupBallotBitExtract' : required extension not requested: GL_KHR_shader_subgroup_ballot
25ERROR: 0:32: 'subgroupBallotBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
26ERROR: 0:33: 'subgroupBallotInclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
27ERROR: 0:34: 'subgroupBallotExclusiveBitCount' : required extension not requested: GL_KHR_shader_subgroup_ballot
28ERROR: 0:35: 'subgroupBallotFindLSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
29ERROR: 0:36: 'subgroupBallotFindMSB' : required extension not requested: GL_KHR_shader_subgroup_ballot
30ERROR: 0:38: 'subgroupShuffle' : required extension not requested: GL_KHR_shader_subgroup_shuffle
31ERROR: 0:39: 'subgroupShuffleXor' : required extension not requested: GL_KHR_shader_subgroup_shuffle
32ERROR: 0:40: 'subgroupShuffleUp' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
33ERROR: 0:41: 'subgroupShuffleDown' : required extension not requested: GL_KHR_shader_subgroup_shuffle_relative
34ERROR: 0:43: 'subgroupAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
35ERROR: 0:44: 'subgroupMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
36ERROR: 0:45: 'subgroupMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
37ERROR: 0:46: 'subgroupMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
38ERROR: 0:47: 'subgroupAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
39ERROR: 0:48: 'subgroupOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
40ERROR: 0:49: 'subgroupXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
41ERROR: 0:50: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
42ERROR: 0:51: 'subgroupInclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
43ERROR: 0:52: 'subgroupInclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
44ERROR: 0:53: 'subgroupInclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
45ERROR: 0:54: 'subgroupInclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
46ERROR: 0:55: 'subgroupInclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
47ERROR: 0:56: 'subgroupInclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
48ERROR: 0:57: 'subgroupExclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
49ERROR: 0:58: 'subgroupExclusiveMul' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
50ERROR: 0:59: 'subgroupExclusiveMin' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
51ERROR: 0:60: 'subgroupExclusiveMax' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
52ERROR: 0:61: 'subgroupExclusiveAnd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
53ERROR: 0:62: 'subgroupExclusiveOr' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
54ERROR: 0:63: 'subgroupExclusiveXor' : required extension not requested: GL_KHR_shader_subgroup_arithmetic
55ERROR: 0:65: 'subgroupClusteredAdd' : required extension not requested: GL_KHR_shader_subgroup_clustered
56ERROR: 0:66: 'subgroupClusteredMul' : required extension not requested: GL_KHR_shader_subgroup_clustered
57ERROR: 0:67: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered
58ERROR: 0:68: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered
59ERROR: 0:69: 'subgroupClusteredAnd' : required extension not requested: GL_KHR_shader_subgroup_clustered
60ERROR: 0:70: 'subgroupClusteredOr' : required extension not requested: GL_KHR_shader_subgroup_clustered
61ERROR: 0:71: 'subgroupClusteredXor' : required extension not requested: GL_KHR_shader_subgroup_clustered
62ERROR: 0:73: 'subgroupQuadBroadcast' : required extension not requested: GL_KHR_shader_subgroup_quad
63ERROR: 0:74: 'subgroupQuadSwapHorizontal' : required extension not requested: GL_KHR_shader_subgroup_quad
64ERROR: 0:75: 'subgroupQuadSwapVertical' : required extension not requested: GL_KHR_shader_subgroup_quad
65ERROR: 0:76: 'subgroupQuadSwapDiagonal' : required extension not requested: GL_KHR_shader_subgroup_quad
66ERROR: 0:78: 'subgroupPartitionNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
67ERROR: 0:79: 'subgroupPartitionedAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
68ERROR: 0:80: 'subgroupPartitionedMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
69ERROR: 0:81: 'subgroupPartitionedMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
70ERROR: 0:82: 'subgroupPartitionedMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
71ERROR: 0:83: 'subgroupPartitionedAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
72ERROR: 0:84: 'subgroupPartitionedOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
73ERROR: 0:85: 'subgroupPartitionedXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
74ERROR: 0:86: 'subgroupPartitionedInclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
75ERROR: 0:87: 'subgroupPartitionedInclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
76ERROR: 0:88: 'subgroupPartitionedInclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
77ERROR: 0:89: 'subgroupPartitionedInclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
78ERROR: 0:90: 'subgroupPartitionedInclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
79ERROR: 0:91: 'subgroupPartitionedInclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
80ERROR: 0:92: 'subgroupPartitionedInclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
81ERROR: 0:93: 'subgroupPartitionedExclusiveAddNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
82ERROR: 0:94: 'subgroupPartitionedExclusiveMulNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
83ERROR: 0:95: 'subgroupPartitionedExclusiveMinNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
84ERROR: 0:96: 'subgroupPartitionedExclusiveMaxNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
85ERROR: 0:97: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
86ERROR: 0:98: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
87ERROR: 0:99: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
88ERROR: 0:251: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins
89ERROR: 0:252: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins
90ERROR: 0:253: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins
91ERROR: 0:254: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins
92ERROR: 90 compilation errors.  No code generated.
93
94
95Shader version: 460
96Requested GL_KHR_shader_subgroup_arithmetic
97Requested GL_KHR_shader_subgroup_ballot
98Requested GL_KHR_shader_subgroup_basic
99Requested GL_KHR_shader_subgroup_clustered
100Requested GL_KHR_shader_subgroup_quad
101Requested GL_KHR_shader_subgroup_shuffle
102Requested GL_KHR_shader_subgroup_shuffle_relative
103Requested GL_KHR_shader_subgroup_vote
104Requested GL_NV_ray_tracing
105Requested GL_NV_shader_sm_builtins
106Requested GL_NV_shader_subgroup_partitioned
107ERROR: node is still EOpNull!
1080:4  Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
1090:4    Function Parameters: 
1100:4      'f4' ( in 4-component vector of float)
1110:?     Sequence
1120:7      'gl_SubgroupSize' ( volatile in uint SubgroupSize)
1130:8      'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID)
1140:9      subgroupBarrier ( global void)
1150:10      subgroupMemoryBarrier ( global void)
1160:11      subgroupMemoryBarrierBuffer ( global void)
1170:12      subgroupMemoryBarrierImage ( global void)
1180:13      subgroupElect ( global bool)
1190:14      'gl_NumSubgroups' ( temp float)
1200:15      'gl_SubgroupID' ( temp float)
1210:16      Constant:
1220:16        0.000000
1230:18      subgroupAll ( global bool)
1240:18        Constant:
1250:18          true (const bool)
1260:19      subgroupAny ( global bool)
1270:19        Constant:
1280:19          false (const bool)
1290:20      subgroupAllEqual ( global bool)
1300:20        'f4' ( in 4-component vector of float)
1310:22      'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask)
1320:23      'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask)
1330:24      'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask)
1340:25      'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask)
1350:26      'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask)
1360:27      subgroupBroadcast ( global 4-component vector of float)
1370:27        'f4' ( in 4-component vector of float)
1380:27        Constant:
1390:27          0 (const uint)
1400:28      subgroupBroadcastFirst ( global 4-component vector of float)
1410:28        'f4' ( in 4-component vector of float)
1420:29      Sequence
1430:29        move second child to first child ( temp 4-component vector of uint)
1440:29          'ballot' ( temp 4-component vector of uint)
1450:29          subgroupBallot ( global 4-component vector of uint)
1460:29            Constant:
1470:29              false (const bool)
1480:30      subgroupInverseBallot ( global bool)
1490:30        Constant:
1500:30          1 (const uint)
1510:30          1 (const uint)
1520:30          1 (const uint)
1530:30          1 (const uint)
1540:31      subgroupBallotBitExtract ( global bool)
1550:31        'ballot' ( temp 4-component vector of uint)
1560:31        Constant:
1570:31          0 (const uint)
1580:32      subgroupBallotBitCount ( global uint)
1590:32        'ballot' ( temp 4-component vector of uint)
1600:33      subgroupBallotInclusiveBitCount ( global uint)
1610:33        'ballot' ( temp 4-component vector of uint)
1620:34      subgroupBallotExclusiveBitCount ( global uint)
1630:34        'ballot' ( temp 4-component vector of uint)
1640:35      subgroupBallotFindLSB ( global uint)
1650:35        'ballot' ( temp 4-component vector of uint)
1660:36      subgroupBallotFindMSB ( global uint)
1670:36        'ballot' ( temp 4-component vector of uint)
1680:38      subgroupShuffle ( global 4-component vector of float)
1690:38        'f4' ( in 4-component vector of float)
1700:38        Constant:
1710:38          0 (const uint)
1720:39      subgroupShuffleXor ( global 4-component vector of float)
1730:39        'f4' ( in 4-component vector of float)
1740:39        Constant:
1750:39          1 (const uint)
1760:40      subgroupShuffleUp ( global 4-component vector of float)
1770:40        'f4' ( in 4-component vector of float)
1780:40        Constant:
1790:40          1 (const uint)
1800:41      subgroupShuffleDown ( global 4-component vector of float)
1810:41        'f4' ( in 4-component vector of float)
1820:41        Constant:
1830:41          1 (const uint)
1840:43      move second child to first child ( temp 4-component vector of float)
1850:43        'result' ( temp 4-component vector of float)
1860:43        subgroupAdd ( global 4-component vector of float)
1870:43          'f4' ( in 4-component vector of float)
1880:44      subgroupMul ( global 4-component vector of float)
1890:44        'f4' ( in 4-component vector of float)
1900:45      subgroupMin ( global 4-component vector of float)
1910:45        'f4' ( in 4-component vector of float)
1920:46      subgroupMax ( global 4-component vector of float)
1930:46        'f4' ( in 4-component vector of float)
1940:47      subgroupAnd ( global 4-component vector of uint)
1950:47        'ballot' ( temp 4-component vector of uint)
1960:48      subgroupOr ( global 4-component vector of uint)
1970:48        'ballot' ( temp 4-component vector of uint)
1980:49      subgroupXor ( global 4-component vector of uint)
1990:49        'ballot' ( temp 4-component vector of uint)
2000:50      subgroupInclusiveAdd ( global 4-component vector of float)
2010:50        'f4' ( in 4-component vector of float)
2020:51      subgroupInclusiveMul ( global 4-component vector of float)
2030:51        'f4' ( in 4-component vector of float)
2040:52      subgroupInclusiveMin ( global 4-component vector of float)
2050:52        'f4' ( in 4-component vector of float)
2060:53      subgroupInclusiveMax ( global 4-component vector of float)
2070:53        'f4' ( in 4-component vector of float)
2080:54      subgroupInclusiveAnd ( global 4-component vector of uint)
2090:54        'ballot' ( temp 4-component vector of uint)
2100:55      subgroupInclusiveOr ( global 4-component vector of uint)
2110:55        'ballot' ( temp 4-component vector of uint)
2120:56      subgroupInclusiveXor ( global 4-component vector of uint)
2130:56        'ballot' ( temp 4-component vector of uint)
2140:57      subgroupExclusiveAdd ( global 4-component vector of float)
2150:57        'f4' ( in 4-component vector of float)
2160:58      subgroupExclusiveMul ( global 4-component vector of float)
2170:58        'f4' ( in 4-component vector of float)
2180:59      subgroupExclusiveMin ( global 4-component vector of float)
2190:59        'f4' ( in 4-component vector of float)
2200:60      subgroupExclusiveMax ( global 4-component vector of float)
2210:60        'f4' ( in 4-component vector of float)
2220:61      subgroupExclusiveAnd ( global 4-component vector of uint)
2230:61        'ballot' ( temp 4-component vector of uint)
2240:62      subgroupExclusiveOr ( global 4-component vector of uint)
2250:62        'ballot' ( temp 4-component vector of uint)
2260:63      subgroupExclusiveXor ( global 4-component vector of uint)
2270:63        'ballot' ( temp 4-component vector of uint)
2280:65      subgroupClusteredAdd ( global 4-component vector of float)
2290:65        'f4' ( in 4-component vector of float)
2300:65        Constant:
2310:65          2 (const uint)
2320:66      subgroupClusteredMul ( global 4-component vector of float)
2330:66        'f4' ( in 4-component vector of float)
2340:66        Constant:
2350:66          2 (const uint)
2360:67      subgroupClusteredMin ( global 4-component vector of float)
2370:67        'f4' ( in 4-component vector of float)
2380:67        Constant:
2390:67          2 (const uint)
2400:68      subgroupClusteredMax ( global 4-component vector of float)
2410:68        'f4' ( in 4-component vector of float)
2420:68        Constant:
2430:68          2 (const uint)
2440:69      subgroupClusteredAnd ( global 4-component vector of uint)
2450:69        'ballot' ( temp 4-component vector of uint)
2460:69        Constant:
2470:69          2 (const uint)
2480:70      subgroupClusteredOr ( global 4-component vector of uint)
2490:70        'ballot' ( temp 4-component vector of uint)
2500:70        Constant:
2510:70          2 (const uint)
2520:71      subgroupClusteredXor ( global 4-component vector of uint)
2530:71        'ballot' ( temp 4-component vector of uint)
2540:71        Constant:
2550:71          2 (const uint)
2560:73      subgroupQuadBroadcast ( global 4-component vector of float)
2570:73        'f4' ( in 4-component vector of float)
2580:73        Constant:
2590:73          0 (const uint)
2600:74      subgroupQuadSwapHorizontal ( global 4-component vector of float)
2610:74        'f4' ( in 4-component vector of float)
2620:75      subgroupQuadSwapVertical ( global 4-component vector of float)
2630:75        'f4' ( in 4-component vector of float)
2640:76      subgroupQuadSwapDiagonal ( global 4-component vector of float)
2650:76        'f4' ( in 4-component vector of float)
2660:78      Sequence
2670:78        move second child to first child ( temp 4-component vector of uint)
2680:78          'parti' ( temp 4-component vector of uint)
2690:78          subgroupPartitionNV ( global 4-component vector of uint)
2700:78            'f4' ( in 4-component vector of float)
2710:79      subgroupPartitionedAddNV ( global 4-component vector of float)
2720:79        'f4' ( in 4-component vector of float)
2730:79        'parti' ( temp 4-component vector of uint)
2740:80      subgroupPartitionedMulNV ( global 4-component vector of float)
2750:80        'f4' ( in 4-component vector of float)
2760:80        'parti' ( temp 4-component vector of uint)
2770:81      subgroupPartitionedMinNV ( global 4-component vector of float)
2780:81        'f4' ( in 4-component vector of float)
2790:81        'parti' ( temp 4-component vector of uint)
2800:82      subgroupPartitionedMaxNV ( global 4-component vector of float)
2810:82        'f4' ( in 4-component vector of float)
2820:82        'parti' ( temp 4-component vector of uint)
2830:83      subgroupPartitionedAndNV ( global 4-component vector of uint)
2840:83        'ballot' ( temp 4-component vector of uint)
2850:83        'parti' ( temp 4-component vector of uint)
2860:84      subgroupPartitionedOrNV ( global 4-component vector of uint)
2870:84        'ballot' ( temp 4-component vector of uint)
2880:84        'parti' ( temp 4-component vector of uint)
2890:85      subgroupPartitionedXorNV ( global 4-component vector of uint)
2900:85        'ballot' ( temp 4-component vector of uint)
2910:85        'parti' ( temp 4-component vector of uint)
2920:86      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
2930:86        'f4' ( in 4-component vector of float)
2940:86        'parti' ( temp 4-component vector of uint)
2950:87      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
2960:87        'f4' ( in 4-component vector of float)
2970:87        'parti' ( temp 4-component vector of uint)
2980:88      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
2990:88        'f4' ( in 4-component vector of float)
3000:88        'parti' ( temp 4-component vector of uint)
3010:89      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
3020:89        'f4' ( in 4-component vector of float)
3030:89        'parti' ( temp 4-component vector of uint)
3040:90      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
3050:90        'ballot' ( temp 4-component vector of uint)
3060:90        'parti' ( temp 4-component vector of uint)
3070:91      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
3080:91        'ballot' ( temp 4-component vector of uint)
3090:91        'parti' ( temp 4-component vector of uint)
3100:92      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
3110:92        'ballot' ( temp 4-component vector of uint)
3120:92        'parti' ( temp 4-component vector of uint)
3130:93      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
3140:93        'f4' ( in 4-component vector of float)
3150:93        'parti' ( temp 4-component vector of uint)
3160:94      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
3170:94        'f4' ( in 4-component vector of float)
3180:94        'parti' ( temp 4-component vector of uint)
3190:95      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
3200:95        'f4' ( in 4-component vector of float)
3210:95        'parti' ( temp 4-component vector of uint)
3220:96      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
3230:96        'f4' ( in 4-component vector of float)
3240:96        'parti' ( temp 4-component vector of uint)
3250:97      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
3260:97        'ballot' ( temp 4-component vector of uint)
3270:97        'parti' ( temp 4-component vector of uint)
3280:98      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
3290:98        'ballot' ( temp 4-component vector of uint)
3300:98        'parti' ( temp 4-component vector of uint)
3310:99      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
3320:99        'ballot' ( temp 4-component vector of uint)
3330:99        'parti' ( temp 4-component vector of uint)
3340:101      Branch: Return with expression
3350:101        'result' ( temp 4-component vector of float)
3360:113  Function Definition: main( ( global void)
3370:113    Function Parameters: 
3380:115    Sequence
3390:115      Sequence
3400:115        move second child to first child ( temp uint)
3410:115          'lx' ( temp uint)
3420:115          direct index ( temp uint)
3430:115            'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
3440:115            Constant:
3450:115              0 (const int)
3460:116      Sequence
3470:116        move second child to first child ( temp uint)
3480:116          'ly' ( temp uint)
3490:116          direct index ( temp uint)
3500:116            'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
3510:116            Constant:
3520:116              1 (const int)
3530:117      Sequence
3540:117        move second child to first child ( temp uint)
3550:117          'sx' ( temp uint)
3560:117          direct index ( temp uint)
3570:117            'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
3580:117            Constant:
3590:117              0 (const int)
3600:118      Sequence
3610:118        move second child to first child ( temp uint)
3620:118          'sy' ( temp uint)
3630:118          direct index ( temp uint)
3640:118            'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
3650:118            Constant:
3660:118              1 (const int)
3670:119      traceNV ( global void)
3680:119        'accNV0' (layout( set=0 binding=0) uniform accelerationStructureNV)
3690:119        'lx' ( temp uint)
3700:119        'ly' ( temp uint)
3710:119        'sx' ( temp uint)
3720:119        'sy' ( temp uint)
3730:119        Constant:
3740:119          0 (const uint)
3750:119        origin: direct index for structure (layout( column_major std430 offset=16) buffer 3-component vector of float)
3760:119          'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
3770:119          Constant:
3780:119            1 (const uint)
3790:119        Constant:
3800:119          0.500000
3810:119        dir: direct index for structure (layout( column_major std430 offset=0) buffer 3-component vector of float)
3820:119          'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
3830:119          Constant:
3840:119            0 (const uint)
3850:119        Constant:
3860:119          0.750000
3870:119        Constant:
3880:119          1 (const int)
3890:123  Function Definition: basic_works( ( global void)
3900:123    Function Parameters: 
3910:125    Sequence
3920:125      'gl_SubgroupSize' ( volatile in uint SubgroupSize)
3930:126      'gl_SubgroupInvocationID' ( volatile in uint SubgroupInvocationID)
3940:127      subgroupBarrier ( global void)
3950:128      subgroupMemoryBarrier ( global void)
3960:129      subgroupMemoryBarrierBuffer ( global void)
3970:130      subgroupMemoryBarrierImage ( global void)
3980:131      subgroupElect ( global bool)
3990:135  Function Definition: ballot_works(vf4; ( global void)
4000:135    Function Parameters: 
4010:135      'f4' ( in 4-component vector of float)
4020:136    Sequence
4030:136      'gl_SubgroupEqMask' ( volatile in 4-component vector of uint SubgroupEqMask)
4040:137      'gl_SubgroupGeMask' ( volatile in 4-component vector of uint SubgroupGeMask)
4050:138      'gl_SubgroupGtMask' ( volatile in 4-component vector of uint SubgroupGtMask)
4060:139      'gl_SubgroupLeMask' ( volatile in 4-component vector of uint SubgroupLeMask)
4070:140      'gl_SubgroupLtMask' ( volatile in 4-component vector of uint SubgroupLtMask)
4080:141      subgroupBroadcast ( global 4-component vector of float)
4090:141        'f4' ( in 4-component vector of float)
4100:141        Constant:
4110:141          0 (const uint)
4120:142      subgroupBroadcastFirst ( global 4-component vector of float)
4130:142        'f4' ( in 4-component vector of float)
4140:143      Sequence
4150:143        move second child to first child ( temp 4-component vector of uint)
4160:143          'ballot' ( temp 4-component vector of uint)
4170:143          subgroupBallot ( global 4-component vector of uint)
4180:143            Constant:
4190:143              false (const bool)
4200:144      subgroupInverseBallot ( global bool)
4210:144        Constant:
4220:144          1 (const uint)
4230:144          1 (const uint)
4240:144          1 (const uint)
4250:144          1 (const uint)
4260:145      subgroupBallotBitExtract ( global bool)
4270:145        'ballot' ( temp 4-component vector of uint)
4280:145        Constant:
4290:145          0 (const uint)
4300:146      subgroupBallotBitCount ( global uint)
4310:146        'ballot' ( temp 4-component vector of uint)
4320:147      subgroupBallotInclusiveBitCount ( global uint)
4330:147        'ballot' ( temp 4-component vector of uint)
4340:148      subgroupBallotExclusiveBitCount ( global uint)
4350:148        'ballot' ( temp 4-component vector of uint)
4360:149      subgroupBallotFindLSB ( global uint)
4370:149        'ballot' ( temp 4-component vector of uint)
4380:150      subgroupBallotFindMSB ( global uint)
4390:150        'ballot' ( temp 4-component vector of uint)
4400:154  Function Definition: vote_works(vf4; ( global void)
4410:154    Function Parameters: 
4420:154      'f4' ( in 4-component vector of float)
4430:156    Sequence
4440:156      subgroupAll ( global bool)
4450:156        Constant:
4460:156          true (const bool)
4470:157      subgroupAny ( global bool)
4480:157        Constant:
4490:157          false (const bool)
4500:158      subgroupAllEqual ( global bool)
4510:158        'f4' ( in 4-component vector of float)
4520:163  Function Definition: shuffle_works(vf4; ( global void)
4530:163    Function Parameters: 
4540:163      'f4' ( in 4-component vector of float)
4550:165    Sequence
4560:165      subgroupShuffle ( global 4-component vector of float)
4570:165        'f4' ( in 4-component vector of float)
4580:165        Constant:
4590:165          0 (const uint)
4600:166      subgroupShuffleXor ( global 4-component vector of float)
4610:166        'f4' ( in 4-component vector of float)
4620:166        Constant:
4630:166          1 (const uint)
4640:167      subgroupShuffleUp ( global 4-component vector of float)
4650:167        'f4' ( in 4-component vector of float)
4660:167        Constant:
4670:167          1 (const uint)
4680:168      subgroupShuffleDown ( global 4-component vector of float)
4690:168        'f4' ( in 4-component vector of float)
4700:168        Constant:
4710:168          1 (const uint)
4720:172  Function Definition: arith_works(vf4; ( global void)
4730:172    Function Parameters: 
4740:172      'f4' ( in 4-component vector of float)
4750:?     Sequence
4760:175      subgroupAdd ( global 4-component vector of float)
4770:175        'f4' ( in 4-component vector of float)
4780:176      subgroupMul ( global 4-component vector of float)
4790:176        'f4' ( in 4-component vector of float)
4800:177      subgroupMin ( global 4-component vector of float)
4810:177        'f4' ( in 4-component vector of float)
4820:178      subgroupMax ( global 4-component vector of float)
4830:178        'f4' ( in 4-component vector of float)
4840:179      subgroupAnd ( global 4-component vector of uint)
4850:179        'ballot' ( temp 4-component vector of uint)
4860:180      subgroupOr ( global 4-component vector of uint)
4870:180        'ballot' ( temp 4-component vector of uint)
4880:181      subgroupXor ( global 4-component vector of uint)
4890:181        'ballot' ( temp 4-component vector of uint)
4900:182      subgroupInclusiveAdd ( global 4-component vector of float)
4910:182        'f4' ( in 4-component vector of float)
4920:183      subgroupInclusiveMul ( global 4-component vector of float)
4930:183        'f4' ( in 4-component vector of float)
4940:184      subgroupInclusiveMin ( global 4-component vector of float)
4950:184        'f4' ( in 4-component vector of float)
4960:185      subgroupInclusiveMax ( global 4-component vector of float)
4970:185        'f4' ( in 4-component vector of float)
4980:186      subgroupInclusiveAnd ( global 4-component vector of uint)
4990:186        'ballot' ( temp 4-component vector of uint)
5000:187      subgroupInclusiveOr ( global 4-component vector of uint)
5010:187        'ballot' ( temp 4-component vector of uint)
5020:188      subgroupInclusiveXor ( global 4-component vector of uint)
5030:188        'ballot' ( temp 4-component vector of uint)
5040:189      subgroupExclusiveAdd ( global 4-component vector of float)
5050:189        'f4' ( in 4-component vector of float)
5060:190      subgroupExclusiveMul ( global 4-component vector of float)
5070:190        'f4' ( in 4-component vector of float)
5080:191      subgroupExclusiveMin ( global 4-component vector of float)
5090:191        'f4' ( in 4-component vector of float)
5100:192      subgroupExclusiveMax ( global 4-component vector of float)
5110:192        'f4' ( in 4-component vector of float)
5120:193      subgroupExclusiveAnd ( global 4-component vector of uint)
5130:193        'ballot' ( temp 4-component vector of uint)
5140:194      subgroupExclusiveOr ( global 4-component vector of uint)
5150:194        'ballot' ( temp 4-component vector of uint)
5160:195      subgroupExclusiveXor ( global 4-component vector of uint)
5170:195        'ballot' ( temp 4-component vector of uint)
5180:199  Function Definition: clustered_works(vf4; ( global void)
5190:199    Function Parameters: 
5200:199      'f4' ( in 4-component vector of float)
5210:201    Sequence
5220:201      Sequence
5230:201        move second child to first child ( temp 4-component vector of uint)
5240:201          'ballot' ( temp 4-component vector of uint)
5250:201          Constant:
5260:201            85 (const uint)
5270:201            0 (const uint)
5280:201            0 (const uint)
5290:201            0 (const uint)
5300:202      subgroupClusteredAdd ( global 4-component vector of float)
5310:202        'f4' ( in 4-component vector of float)
5320:202        Constant:
5330:202          2 (const uint)
5340:203      subgroupClusteredMul ( global 4-component vector of float)
5350:203        'f4' ( in 4-component vector of float)
5360:203        Constant:
5370:203          2 (const uint)
5380:204      subgroupClusteredMin ( global 4-component vector of float)
5390:204        'f4' ( in 4-component vector of float)
5400:204        Constant:
5410:204          2 (const uint)
5420:205      subgroupClusteredMax ( global 4-component vector of float)
5430:205        'f4' ( in 4-component vector of float)
5440:205        Constant:
5450:205          2 (const uint)
5460:206      subgroupClusteredAnd ( global 4-component vector of uint)
5470:206        'ballot' ( temp 4-component vector of uint)
5480:206        Constant:
5490:206          2 (const uint)
5500:207      subgroupClusteredOr ( global 4-component vector of uint)
5510:207        'ballot' ( temp 4-component vector of uint)
5520:207        Constant:
5530:207          2 (const uint)
5540:208      subgroupClusteredXor ( global 4-component vector of uint)
5550:208        'ballot' ( temp 4-component vector of uint)
5560:208        Constant:
5570:208          2 (const uint)
5580:212  Function Definition: quad_works(vf4; ( global void)
5590:212    Function Parameters: 
5600:212      'f4' ( in 4-component vector of float)
5610:214    Sequence
5620:214      subgroupQuadBroadcast ( global 4-component vector of float)
5630:214        'f4' ( in 4-component vector of float)
5640:214        Constant:
5650:214          0 (const uint)
5660:215      subgroupQuadSwapHorizontal ( global 4-component vector of float)
5670:215        'f4' ( in 4-component vector of float)
5680:216      subgroupQuadSwapVertical ( global 4-component vector of float)
5690:216        'f4' ( in 4-component vector of float)
5700:217      subgroupQuadSwapDiagonal ( global 4-component vector of float)
5710:217        'f4' ( in 4-component vector of float)
5720:221  Function Definition: partitioned_works(vf4; ( global void)
5730:221    Function Parameters: 
5740:221      'f4' ( in 4-component vector of float)
5750:223    Sequence
5760:223      Sequence
5770:223        move second child to first child ( temp 4-component vector of uint)
5780:223          'parti' ( temp 4-component vector of uint)
5790:223          subgroupPartitionNV ( global 4-component vector of uint)
5800:223            'f4' ( in 4-component vector of float)
5810:224      Sequence
5820:224        move second child to first child ( temp 4-component vector of uint)
5830:224          'ballot' ( temp 4-component vector of uint)
5840:224          Constant:
5850:224            85 (const uint)
5860:224            0 (const uint)
5870:224            0 (const uint)
5880:224            0 (const uint)
5890:225      subgroupPartitionedAddNV ( global 4-component vector of float)
5900:225        'f4' ( in 4-component vector of float)
5910:225        'parti' ( temp 4-component vector of uint)
5920:226      subgroupPartitionedMulNV ( global 4-component vector of float)
5930:226        'f4' ( in 4-component vector of float)
5940:226        'parti' ( temp 4-component vector of uint)
5950:227      subgroupPartitionedMinNV ( global 4-component vector of float)
5960:227        'f4' ( in 4-component vector of float)
5970:227        'parti' ( temp 4-component vector of uint)
5980:228      subgroupPartitionedMaxNV ( global 4-component vector of float)
5990:228        'f4' ( in 4-component vector of float)
6000:228        'parti' ( temp 4-component vector of uint)
6010:229      subgroupPartitionedAndNV ( global 4-component vector of uint)
6020:229        'ballot' ( temp 4-component vector of uint)
6030:229        'parti' ( temp 4-component vector of uint)
6040:230      subgroupPartitionedOrNV ( global 4-component vector of uint)
6050:230        'ballot' ( temp 4-component vector of uint)
6060:230        'parti' ( temp 4-component vector of uint)
6070:231      subgroupPartitionedXorNV ( global 4-component vector of uint)
6080:231        'ballot' ( temp 4-component vector of uint)
6090:231        'parti' ( temp 4-component vector of uint)
6100:232      subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
6110:232        'f4' ( in 4-component vector of float)
6120:232        'parti' ( temp 4-component vector of uint)
6130:233      subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
6140:233        'f4' ( in 4-component vector of float)
6150:233        'parti' ( temp 4-component vector of uint)
6160:234      subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
6170:234        'f4' ( in 4-component vector of float)
6180:234        'parti' ( temp 4-component vector of uint)
6190:235      subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
6200:235        'f4' ( in 4-component vector of float)
6210:235        'parti' ( temp 4-component vector of uint)
6220:236      subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
6230:236        'ballot' ( temp 4-component vector of uint)
6240:236        'parti' ( temp 4-component vector of uint)
6250:237      subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
6260:237        'ballot' ( temp 4-component vector of uint)
6270:237        'parti' ( temp 4-component vector of uint)
6280:238      subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
6290:238        'ballot' ( temp 4-component vector of uint)
6300:238        'parti' ( temp 4-component vector of uint)
6310:239      subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
6320:239        'f4' ( in 4-component vector of float)
6330:239        'parti' ( temp 4-component vector of uint)
6340:240      subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
6350:240        'f4' ( in 4-component vector of float)
6360:240        'parti' ( temp 4-component vector of uint)
6370:241      subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
6380:241        'f4' ( in 4-component vector of float)
6390:241        'parti' ( temp 4-component vector of uint)
6400:242      subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
6410:242        'f4' ( in 4-component vector of float)
6420:242        'parti' ( temp 4-component vector of uint)
6430:243      subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
6440:243        'ballot' ( temp 4-component vector of uint)
6450:243        'parti' ( temp 4-component vector of uint)
6460:244      subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
6470:244        'ballot' ( temp 4-component vector of uint)
6480:244        'parti' ( temp 4-component vector of uint)
6490:245      subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
6500:245        'ballot' ( temp 4-component vector of uint)
6510:245        'parti' ( temp 4-component vector of uint)
6520:249  Function Definition: sm_builtins_err( ( global void)
6530:249    Function Parameters: 
6540:251    Sequence
6550:251      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6560:252      'gl_SMCountNV' ( in uint SMCountNV)
6570:253      'gl_WarpIDNV' ( volatile in uint WarpIDNV)
6580:254      'gl_SMIDNV' ( volatile in uint SMIDNV)
6590:261  Function Definition: sm_builtins( ( global void)
6600:261    Function Parameters: 
6610:263    Sequence
6620:263      'gl_WarpsPerSMNV' ( in uint WarpsPerSMNV)
6630:264      'gl_SMCountNV' ( in uint SMCountNV)
6640:265      'gl_WarpIDNV' ( volatile in uint WarpIDNV)
6650:266      'gl_SMIDNV' ( volatile in uint SMIDNV)
6660:?   Linker Objects
6670:?     'accNV0' (layout( set=0 binding=0) uniform accelerationStructureNV)
6680:?     'accNV1' (layout( set=0 binding=1) uniform accelerationStructureNV)
6690:?     'payload' (layout( location=0) rayPayloadNV 4-component vector of float)
6700:?     'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
671
672
673Linked ray-generation stage:
674
675
676Shader version: 460
677Requested GL_KHR_shader_subgroup_arithmetic
678Requested GL_KHR_shader_subgroup_ballot
679Requested GL_KHR_shader_subgroup_basic
680Requested GL_KHR_shader_subgroup_clustered
681Requested GL_KHR_shader_subgroup_quad
682Requested GL_KHR_shader_subgroup_shuffle
683Requested GL_KHR_shader_subgroup_shuffle_relative
684Requested GL_KHR_shader_subgroup_vote
685Requested GL_NV_ray_tracing
686Requested GL_NV_shader_sm_builtins
687Requested GL_NV_shader_subgroup_partitioned
688ERROR: node is still EOpNull!
6890:113  Function Definition: main( ( global void)
6900:113    Function Parameters: 
6910:115    Sequence
6920:115      Sequence
6930:115        move second child to first child ( temp uint)
6940:115          'lx' ( temp uint)
6950:115          direct index ( temp uint)
6960:115            'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
6970:115            Constant:
6980:115              0 (const int)
6990:116      Sequence
7000:116        move second child to first child ( temp uint)
7010:116          'ly' ( temp uint)
7020:116          direct index ( temp uint)
7030:116            'gl_LaunchIDNV' ( in 3-component vector of uint LaunchIdNV)
7040:116            Constant:
7050:116              1 (const int)
7060:117      Sequence
7070:117        move second child to first child ( temp uint)
7080:117          'sx' ( temp uint)
7090:117          direct index ( temp uint)
7100:117            'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
7110:117            Constant:
7120:117              0 (const int)
7130:118      Sequence
7140:118        move second child to first child ( temp uint)
7150:118          'sy' ( temp uint)
7160:118          direct index ( temp uint)
7170:118            'gl_LaunchSizeNV' ( in 3-component vector of uint LaunchSizeNV)
7180:118            Constant:
7190:118              1 (const int)
7200:119      traceNV ( global void)
7210:119        'accNV0' (layout( set=0 binding=0) uniform accelerationStructureNV)
7220:119        'lx' ( temp uint)
7230:119        'ly' ( temp uint)
7240:119        'sx' ( temp uint)
7250:119        'sy' ( temp uint)
7260:119        Constant:
7270:119          0 (const uint)
7280:119        origin: direct index for structure (layout( column_major std430 offset=16) buffer 3-component vector of float)
7290:119          'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
7300:119          Constant:
7310:119            1 (const uint)
7320:119        Constant:
7330:119          0.500000
7340:119        dir: direct index for structure (layout( column_major std430 offset=0) buffer 3-component vector of float)
7350:119          'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
7360:119          Constant:
7370:119            0 (const uint)
7380:119        Constant:
7390:119          0.750000
7400:119        Constant:
7410:119          1 (const int)
7420:?   Linker Objects
7430:?     'accNV0' (layout( set=0 binding=0) uniform accelerationStructureNV)
7440:?     'accNV1' (layout( set=0 binding=1) uniform accelerationStructureNV)
7450:?     'payload' (layout( location=0) rayPayloadNV 4-component vector of float)
7460:?     'anon@0' (layout( column_major std430 shaderRecordNV) buffer block{layout( column_major std430 offset=0) buffer 3-component vector of float dir, layout( column_major std430 offset=16) buffer 3-component vector of float origin})
747
748