1617a3babSopenharmony_ci130.vert
2617a3babSopenharmony_ciERROR: 0:59: 'gl_InstanceID' : required extension not requested: GL_EXT_draw_instanced
3617a3babSopenharmony_ciERROR: 0:61: 'texelFetch' : no matching overloaded function found 
4617a3babSopenharmony_ciERROR: 0:61: 'assign' :  cannot convert from ' const float' to ' temp int'
5617a3babSopenharmony_ciERROR: 3 compilation errors.  No code generated.
6617a3babSopenharmony_ci
7617a3babSopenharmony_ci
8617a3babSopenharmony_ciShader version: 130
9617a3babSopenharmony_ciERROR: node is still EOpNull!
10617a3babSopenharmony_ci0:15  Function Definition: main( ( global void)
11617a3babSopenharmony_ci0:15    Function Parameters: 
12617a3babSopenharmony_ci0:17    Sequence
13617a3babSopenharmony_ci0:17      Sequence
14617a3babSopenharmony_ci0:17        move second child to first child ( temp float)
15617a3babSopenharmony_ci0:17          'f' ( temp float)
16617a3babSopenharmony_ci0:17          Constant:
17617a3babSopenharmony_ci0:17            3.000000
18617a3babSopenharmony_ci0:18      switch
19617a3babSopenharmony_ci0:18      condition
20617a3babSopenharmony_ci0:18        'c' ( uniform int)
21617a3babSopenharmony_ci0:18      body
22617a3babSopenharmony_ci0:18        Sequence
23617a3babSopenharmony_ci0:19          case:  with expression
24617a3babSopenharmony_ci0:19            Constant:
25617a3babSopenharmony_ci0:19              1 (const int)
26617a3babSopenharmony_ci0:?           Sequence
27617a3babSopenharmony_ci0:20            move second child to first child ( temp float)
28617a3babSopenharmony_ci0:20              'f' ( temp float)
29617a3babSopenharmony_ci0:20              sine ( global float)
30617a3babSopenharmony_ci0:20                'f' ( temp float)
31617a3babSopenharmony_ci0:21            Branch: Break
32617a3babSopenharmony_ci0:22          case:  with expression
33617a3babSopenharmony_ci0:22            Constant:
34617a3babSopenharmony_ci0:22              2 (const int)
35617a3babSopenharmony_ci0:?           Sequence
36617a3babSopenharmony_ci0:23            move second child to first child ( temp float)
37617a3babSopenharmony_ci0:23              'f' ( temp float)
38617a3babSopenharmony_ci0:23              component-wise multiply ( temp float)
39617a3babSopenharmony_ci0:23                'f' ( temp float)
40617a3babSopenharmony_ci0:23                'f' ( temp float)
41617a3babSopenharmony_ci0:24          default: 
42617a3babSopenharmony_ci0:?           Sequence
43617a3babSopenharmony_ci0:25            move second child to first child ( temp float)
44617a3babSopenharmony_ci0:25              'f' ( temp float)
45617a3babSopenharmony_ci0:25              Constant:
46617a3babSopenharmony_ci0:25                3.000000
47617a3babSopenharmony_ci0:29      move second child to first child ( temp uint)
48617a3babSopenharmony_ci0:29        'i' ( temp uint)
49617a3babSopenharmony_ci0:29        direct index ( temp uint)
50617a3babSopenharmony_ci0:29          texture ( global 4-component vector of uint)
51617a3babSopenharmony_ci0:29            'us2D' ( uniform usampler2D)
52617a3babSopenharmony_ci0:29            Convert int to float ( temp 2-component vector of float)
53617a3babSopenharmony_ci0:29              'x' ( in 2-component vector of int)
54617a3babSopenharmony_ci0:29          Constant:
55617a3babSopenharmony_ci0:29            3 (const int)
56617a3babSopenharmony_ci0:30      inclusive-or ( temp uint)
57617a3babSopenharmony_ci0:30        left-shift ( temp uint)
58617a3babSopenharmony_ci0:30          'i' ( temp uint)
59617a3babSopenharmony_ci0:30          Constant:
60617a3babSopenharmony_ci0:30            3 (const uint)
61617a3babSopenharmony_ci0:30        Constant:
62617a3babSopenharmony_ci0:30          69 (const uint)
63617a3babSopenharmony_ci0:33      Sequence
64617a3babSopenharmony_ci0:33        move second child to first child ( temp 3-component vector of float)
65617a3babSopenharmony_ci0:33          'v11' ( temp 3-component vector of float)
66617a3babSopenharmony_ci0:33          modf ( global 3-component vector of float)
67617a3babSopenharmony_ci0:33            'modfIn' ( temp 3-component vector of float)
68617a3babSopenharmony_ci0:33            'modfOut' ( temp 3-component vector of float)
69617a3babSopenharmony_ci0:34      Sequence
70617a3babSopenharmony_ci0:34        move second child to first child ( temp float)
71617a3babSopenharmony_ci0:34          't' ( temp float)
72617a3babSopenharmony_ci0:34          trunc ( global float)
73617a3babSopenharmony_ci0:34            'f' ( temp float)
74617a3babSopenharmony_ci0:35      Sequence
75617a3babSopenharmony_ci0:35        move second child to first child ( temp 2-component vector of float)
76617a3babSopenharmony_ci0:35          'v12' ( temp 2-component vector of float)
77617a3babSopenharmony_ci0:35          round ( global 2-component vector of float)
78617a3babSopenharmony_ci0:35            'v2a' ( in 2-component vector of float)
79617a3babSopenharmony_ci0:36      Sequence
80617a3babSopenharmony_ci0:36        move second child to first child ( temp 2-component vector of float)
81617a3babSopenharmony_ci0:36          'v13' ( temp 2-component vector of float)
82617a3babSopenharmony_ci0:36          roundEven ( global 2-component vector of float)
83617a3babSopenharmony_ci0:36            'v2a' ( in 2-component vector of float)
84617a3babSopenharmony_ci0:37      Sequence
85617a3babSopenharmony_ci0:37        move second child to first child ( temp 2-component vector of bool)
86617a3babSopenharmony_ci0:37          'b10' ( temp 2-component vector of bool)
87617a3babSopenharmony_ci0:37          isnan ( global 2-component vector of bool)
88617a3babSopenharmony_ci0:37            'v2a' ( in 2-component vector of float)
89617a3babSopenharmony_ci0:38      Sequence
90617a3babSopenharmony_ci0:38        move second child to first child ( temp 4-component vector of bool)
91617a3babSopenharmony_ci0:38          'b11' ( temp 4-component vector of bool)
92617a3babSopenharmony_ci0:38          isinf ( global 4-component vector of bool)
93617a3babSopenharmony_ci0:38            'v4' ( uniform 4-component vector of float)
94617a3babSopenharmony_ci0:40      add ( temp 2-component vector of float)
95617a3babSopenharmony_ci0:40        hyp. sine ( global float)
96617a3babSopenharmony_ci0:40          'c1D' ( in float)
97617a3babSopenharmony_ci0:41        vector-scale ( temp 2-component vector of float)
98617a3babSopenharmony_ci0:41          hyp. cosine ( global float)
99617a3babSopenharmony_ci0:41            'c1D' ( in float)
100617a3babSopenharmony_ci0:41          hyp. tangent ( global 2-component vector of float)
101617a3babSopenharmony_ci0:41            'c2D' ( in 2-component vector of float)
102617a3babSopenharmony_ci0:42      add ( temp 4-component vector of float)
103617a3babSopenharmony_ci0:42        arc hyp. sine ( global 4-component vector of float)
104617a3babSopenharmony_ci0:42          'c4D' ( smooth temp 4-component vector of float)
105617a3babSopenharmony_ci0:42        arc hyp. cosine ( global 4-component vector of float)
106617a3babSopenharmony_ci0:42          'c4D' ( smooth temp 4-component vector of float)
107617a3babSopenharmony_ci0:43      arc hyp. tangent ( global 3-component vector of float)
108617a3babSopenharmony_ci0:43        'c3D' ( in 3-component vector of float)
109617a3babSopenharmony_ci0:45      Sequence
110617a3babSopenharmony_ci0:45        move second child to first child ( temp int)
111617a3babSopenharmony_ci0:45          'id' ( temp int)
112617a3babSopenharmony_ci0:45          'gl_VertexID' ( gl_VertexId int VertexId)
113617a3babSopenharmony_ci0:46      move second child to first child ( temp float)
114617a3babSopenharmony_ci0:46        direct index ( smooth temp float ClipDistance)
115617a3babSopenharmony_ci0:46          'gl_ClipDistance' ( smooth out unsized 2-element array of float ClipDistance)
116617a3babSopenharmony_ci0:46          Constant:
117617a3babSopenharmony_ci0:46            1 (const int)
118617a3babSopenharmony_ci0:46        Constant:
119617a3babSopenharmony_ci0:46          0.300000
120617a3babSopenharmony_ci0:57  Function Definition: foo88( ( global void)
121617a3babSopenharmony_ci0:57    Function Parameters: 
122617a3babSopenharmony_ci0:59    Sequence
123617a3babSopenharmony_ci0:59      Sequence
124617a3babSopenharmony_ci0:59        move second child to first child ( temp int)
125617a3babSopenharmony_ci0:59          'id' ( temp int)
126617a3babSopenharmony_ci0:59          'gl_InstanceID' ( gl_InstanceId int InstanceId)
127617a3babSopenharmony_ci0:61      'id' ( temp int)
128617a3babSopenharmony_ci0:63      'gl_ClipVertex' ( gl_ClipVertex 4-component vector of float ClipVertex)
129617a3babSopenharmony_ci0:64      'gl_Color' ( in 4-component vector of float Color)
130617a3babSopenharmony_ci0:65      direct index ( temp structure{ global 4-component vector of float ambient,  global 4-component vector of float diffuse,  global 4-component vector of float specular,  global 4-component vector of float position,  global 4-component vector of float halfVector,  global 3-component vector of float spotDirection,  global float spotExponent,  global float spotCutoff,  global float spotCosCutoff,  global float constantAttenuation,  global float linearAttenuation,  global float quadraticAttenuation})
131617a3babSopenharmony_ci0:65        'gl_LightSource' ( uniform 32-element array of structure{ global 4-component vector of float ambient,  global 4-component vector of float diffuse,  global 4-component vector of float specular,  global 4-component vector of float position,  global 4-component vector of float halfVector,  global 3-component vector of float spotDirection,  global float spotExponent,  global float spotCutoff,  global float spotCosCutoff,  global float constantAttenuation,  global float linearAttenuation,  global float quadraticAttenuation})
132617a3babSopenharmony_ci0:65        Constant:
133617a3babSopenharmony_ci0:65          0 (const int)
134617a3babSopenharmony_ci0:66      far: direct index for structure ( global float)
135617a3babSopenharmony_ci0:66        'gl_DepthRange' ( uniform structure{ global float near,  global float far,  global float diff})
136617a3babSopenharmony_ci0:66        Constant:
137617a3babSopenharmony_ci0:66          1 (const int)
138617a3babSopenharmony_ci0:67      'gl_TexCoord' ( smooth out unsized 1-element array of 4-component vector of float TexCoord)
139617a3babSopenharmony_ci0:68      'gl_FogFragCoord' ( smooth out float FogFragCoord)
140617a3babSopenharmony_ci0:69      'gl_FrontColor' ( smooth out 4-component vector of float FrontColor)
141617a3babSopenharmony_ci0:?   Linker Objects
142617a3babSopenharmony_ci0:?     'c' ( uniform int)
143617a3babSopenharmony_ci0:?     'us2D' ( uniform usampler2D)
144617a3babSopenharmony_ci0:?     'x' ( in 2-component vector of int)
145617a3babSopenharmony_ci0:?     'v2a' ( in 2-component vector of float)
146617a3babSopenharmony_ci0:?     'c1D' ( in float)
147617a3babSopenharmony_ci0:?     'c2D' ( in 2-component vector of float)
148617a3babSopenharmony_ci0:?     'c3D' ( in 3-component vector of float)
149617a3babSopenharmony_ci0:?     'c4D' ( smooth temp 4-component vector of float)
150617a3babSopenharmony_ci0:?     'v4' ( uniform 4-component vector of float)
151617a3babSopenharmony_ci0:?     'gl_ClipDistance' ( smooth out unsized 2-element array of float ClipDistance)
152617a3babSopenharmony_ci0:?     'gl_TexCoord' ( smooth out unsized 1-element array of 4-component vector of float TexCoord)
153617a3babSopenharmony_ci0:?     'abcdef' ( global int)
154617a3babSopenharmony_ci0:?     'qrstuv' ( global int)
155617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
156617a3babSopenharmony_ci
157617a3babSopenharmony_ci
158617a3babSopenharmony_ciLinked vertex stage:
159617a3babSopenharmony_ci
160617a3babSopenharmony_ciERROR: Linking vertex stage: Can only use one of gl_ClipDistance or gl_ClipVertex (gl_ClipDistance is preferred)
161617a3babSopenharmony_ci
162617a3babSopenharmony_ciShader version: 130
163617a3babSopenharmony_ciERROR: node is still EOpNull!
164617a3babSopenharmony_ci0:15  Function Definition: main( ( global void)
165617a3babSopenharmony_ci0:15    Function Parameters: 
166617a3babSopenharmony_ci0:17    Sequence
167617a3babSopenharmony_ci0:17      Sequence
168617a3babSopenharmony_ci0:17        move second child to first child ( temp float)
169617a3babSopenharmony_ci0:17          'f' ( temp float)
170617a3babSopenharmony_ci0:17          Constant:
171617a3babSopenharmony_ci0:17            3.000000
172617a3babSopenharmony_ci0:18      switch
173617a3babSopenharmony_ci0:18      condition
174617a3babSopenharmony_ci0:18        'c' ( uniform int)
175617a3babSopenharmony_ci0:18      body
176617a3babSopenharmony_ci0:18        Sequence
177617a3babSopenharmony_ci0:19          case:  with expression
178617a3babSopenharmony_ci0:19            Constant:
179617a3babSopenharmony_ci0:19              1 (const int)
180617a3babSopenharmony_ci0:?           Sequence
181617a3babSopenharmony_ci0:20            move second child to first child ( temp float)
182617a3babSopenharmony_ci0:20              'f' ( temp float)
183617a3babSopenharmony_ci0:20              sine ( global float)
184617a3babSopenharmony_ci0:20                'f' ( temp float)
185617a3babSopenharmony_ci0:21            Branch: Break
186617a3babSopenharmony_ci0:22          case:  with expression
187617a3babSopenharmony_ci0:22            Constant:
188617a3babSopenharmony_ci0:22              2 (const int)
189617a3babSopenharmony_ci0:?           Sequence
190617a3babSopenharmony_ci0:23            move second child to first child ( temp float)
191617a3babSopenharmony_ci0:23              'f' ( temp float)
192617a3babSopenharmony_ci0:23              component-wise multiply ( temp float)
193617a3babSopenharmony_ci0:23                'f' ( temp float)
194617a3babSopenharmony_ci0:23                'f' ( temp float)
195617a3babSopenharmony_ci0:24          default: 
196617a3babSopenharmony_ci0:?           Sequence
197617a3babSopenharmony_ci0:25            move second child to first child ( temp float)
198617a3babSopenharmony_ci0:25              'f' ( temp float)
199617a3babSopenharmony_ci0:25              Constant:
200617a3babSopenharmony_ci0:25                3.000000
201617a3babSopenharmony_ci0:29      move second child to first child ( temp uint)
202617a3babSopenharmony_ci0:29        'i' ( temp uint)
203617a3babSopenharmony_ci0:29        direct index ( temp uint)
204617a3babSopenharmony_ci0:29          texture ( global 4-component vector of uint)
205617a3babSopenharmony_ci0:29            'us2D' ( uniform usampler2D)
206617a3babSopenharmony_ci0:29            Convert int to float ( temp 2-component vector of float)
207617a3babSopenharmony_ci0:29              'x' ( in 2-component vector of int)
208617a3babSopenharmony_ci0:29          Constant:
209617a3babSopenharmony_ci0:29            3 (const int)
210617a3babSopenharmony_ci0:30      inclusive-or ( temp uint)
211617a3babSopenharmony_ci0:30        left-shift ( temp uint)
212617a3babSopenharmony_ci0:30          'i' ( temp uint)
213617a3babSopenharmony_ci0:30          Constant:
214617a3babSopenharmony_ci0:30            3 (const uint)
215617a3babSopenharmony_ci0:30        Constant:
216617a3babSopenharmony_ci0:30          69 (const uint)
217617a3babSopenharmony_ci0:33      Sequence
218617a3babSopenharmony_ci0:33        move second child to first child ( temp 3-component vector of float)
219617a3babSopenharmony_ci0:33          'v11' ( temp 3-component vector of float)
220617a3babSopenharmony_ci0:33          modf ( global 3-component vector of float)
221617a3babSopenharmony_ci0:33            'modfIn' ( temp 3-component vector of float)
222617a3babSopenharmony_ci0:33            'modfOut' ( temp 3-component vector of float)
223617a3babSopenharmony_ci0:34      Sequence
224617a3babSopenharmony_ci0:34        move second child to first child ( temp float)
225617a3babSopenharmony_ci0:34          't' ( temp float)
226617a3babSopenharmony_ci0:34          trunc ( global float)
227617a3babSopenharmony_ci0:34            'f' ( temp float)
228617a3babSopenharmony_ci0:35      Sequence
229617a3babSopenharmony_ci0:35        move second child to first child ( temp 2-component vector of float)
230617a3babSopenharmony_ci0:35          'v12' ( temp 2-component vector of float)
231617a3babSopenharmony_ci0:35          round ( global 2-component vector of float)
232617a3babSopenharmony_ci0:35            'v2a' ( in 2-component vector of float)
233617a3babSopenharmony_ci0:36      Sequence
234617a3babSopenharmony_ci0:36        move second child to first child ( temp 2-component vector of float)
235617a3babSopenharmony_ci0:36          'v13' ( temp 2-component vector of float)
236617a3babSopenharmony_ci0:36          roundEven ( global 2-component vector of float)
237617a3babSopenharmony_ci0:36            'v2a' ( in 2-component vector of float)
238617a3babSopenharmony_ci0:37      Sequence
239617a3babSopenharmony_ci0:37        move second child to first child ( temp 2-component vector of bool)
240617a3babSopenharmony_ci0:37          'b10' ( temp 2-component vector of bool)
241617a3babSopenharmony_ci0:37          isnan ( global 2-component vector of bool)
242617a3babSopenharmony_ci0:37            'v2a' ( in 2-component vector of float)
243617a3babSopenharmony_ci0:38      Sequence
244617a3babSopenharmony_ci0:38        move second child to first child ( temp 4-component vector of bool)
245617a3babSopenharmony_ci0:38          'b11' ( temp 4-component vector of bool)
246617a3babSopenharmony_ci0:38          isinf ( global 4-component vector of bool)
247617a3babSopenharmony_ci0:38            'v4' ( uniform 4-component vector of float)
248617a3babSopenharmony_ci0:40      add ( temp 2-component vector of float)
249617a3babSopenharmony_ci0:40        hyp. sine ( global float)
250617a3babSopenharmony_ci0:40          'c1D' ( in float)
251617a3babSopenharmony_ci0:41        vector-scale ( temp 2-component vector of float)
252617a3babSopenharmony_ci0:41          hyp. cosine ( global float)
253617a3babSopenharmony_ci0:41            'c1D' ( in float)
254617a3babSopenharmony_ci0:41          hyp. tangent ( global 2-component vector of float)
255617a3babSopenharmony_ci0:41            'c2D' ( in 2-component vector of float)
256617a3babSopenharmony_ci0:42      add ( temp 4-component vector of float)
257617a3babSopenharmony_ci0:42        arc hyp. sine ( global 4-component vector of float)
258617a3babSopenharmony_ci0:42          'c4D' ( smooth temp 4-component vector of float)
259617a3babSopenharmony_ci0:42        arc hyp. cosine ( global 4-component vector of float)
260617a3babSopenharmony_ci0:42          'c4D' ( smooth temp 4-component vector of float)
261617a3babSopenharmony_ci0:43      arc hyp. tangent ( global 3-component vector of float)
262617a3babSopenharmony_ci0:43        'c3D' ( in 3-component vector of float)
263617a3babSopenharmony_ci0:45      Sequence
264617a3babSopenharmony_ci0:45        move second child to first child ( temp int)
265617a3babSopenharmony_ci0:45          'id' ( temp int)
266617a3babSopenharmony_ci0:45          'gl_VertexID' ( gl_VertexId int VertexId)
267617a3babSopenharmony_ci0:46      move second child to first child ( temp float)
268617a3babSopenharmony_ci0:46        direct index ( smooth temp float ClipDistance)
269617a3babSopenharmony_ci0:46          'gl_ClipDistance' ( smooth out 2-element array of float ClipDistance)
270617a3babSopenharmony_ci0:46          Constant:
271617a3babSopenharmony_ci0:46            1 (const int)
272617a3babSopenharmony_ci0:46        Constant:
273617a3babSopenharmony_ci0:46          0.300000
274617a3babSopenharmony_ci0:?   Linker Objects
275617a3babSopenharmony_ci0:?     'c' ( uniform int)
276617a3babSopenharmony_ci0:?     'us2D' ( uniform usampler2D)
277617a3babSopenharmony_ci0:?     'x' ( in 2-component vector of int)
278617a3babSopenharmony_ci0:?     'v2a' ( in 2-component vector of float)
279617a3babSopenharmony_ci0:?     'c1D' ( in float)
280617a3babSopenharmony_ci0:?     'c2D' ( in 2-component vector of float)
281617a3babSopenharmony_ci0:?     'c3D' ( in 3-component vector of float)
282617a3babSopenharmony_ci0:?     'c4D' ( smooth temp 4-component vector of float)
283617a3babSopenharmony_ci0:?     'v4' ( uniform 4-component vector of float)
284617a3babSopenharmony_ci0:?     'gl_ClipDistance' ( smooth out 2-element array of float ClipDistance)
285617a3babSopenharmony_ci0:?     'gl_TexCoord' ( smooth out 1-element array of 4-component vector of float TexCoord)
286617a3babSopenharmony_ci0:?     'abcdef' ( global int)
287617a3babSopenharmony_ci0:?     'qrstuv' ( global int)
288617a3babSopenharmony_ci0:?     'gl_VertexID' ( gl_VertexId int VertexId)
289617a3babSopenharmony_ci
290