1 /* 2 * The Video Decode and Presentation API for UNIX (VDPAU) is used for 3 * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. 4 * 5 * Copyright (C) 2008 NVIDIA 6 * 7 * This file is part of FFmpeg. 8 * 9 * FFmpeg is free software; you can redistribute it and/or 10 * modify it under the terms of the GNU Lesser General Public 11 * License as published by the Free Software Foundation; either 12 * version 2.1 of the License, or (at your option) any later version. 13 * 14 * FFmpeg is distributed in the hope that it will be useful, 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 17 * Lesser General Public License for more details. 18 * 19 * You should have received a copy of the GNU Lesser General Public 20 * License along with FFmpeg; if not, write to the Free Software 21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 22 */ 23 24 #ifndef AVCODEC_VDPAU_H 25 #define AVCODEC_VDPAU_H 26 27 /** 28 * @file 29 * @ingroup lavc_codec_hwaccel_vdpau 30 * Public libavcodec VDPAU header. 31 */ 32 33 34 /** 35 * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer 36 * @ingroup lavc_codec_hwaccel 37 * 38 * VDPAU hardware acceleration has two modules 39 * - VDPAU decoding 40 * - VDPAU presentation 41 * 42 * The VDPAU decoding module parses all headers using FFmpeg 43 * parsing mechanisms and uses VDPAU for the actual decoding. 44 * 45 * As per the current implementation, the actual decoding 46 * and rendering (API calls) are done as part of the VDPAU 47 * presentation (vo_vdpau.c) module. 48 * 49 * @{ 50 */ 51 52 #include <vdpau/vdpau.h> 53 54 #include "libavutil/avconfig.h" 55 #include "libavutil/attributes.h" 56 57 #include "avcodec.h" 58 59 struct AVCodecContext; 60 struct AVFrame; 61 62 typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *, 63 const VdpPictureInfo *, uint32_t, 64 const VdpBitstreamBuffer *); 65 66 /** 67 * This structure is used to share data between the libavcodec library and 68 * the client video application. 69 * The user shall allocate the structure via the av_alloc_vdpau_hwaccel 70 * function and make it available as 71 * AVCodecContext.hwaccel_context. Members can be set by the user once 72 * during initialization or through each AVCodecContext.get_buffer() 73 * function call. In any case, they must be valid prior to calling 74 * decoding functions. 75 * 76 * The size of this structure is not a part of the public ABI and must not 77 * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an 78 * AVVDPAUContext. 79 */ 80 typedef struct AVVDPAUContext { 81 /** 82 * VDPAU decoder handle 83 * 84 * Set by user. 85 */ 86 VdpDecoder decoder; 87 88 /** 89 * VDPAU decoder render callback 90 * 91 * Set by the user. 92 */ 93 VdpDecoderRender *render; 94 95 AVVDPAU_Render2 render2; 96 } AVVDPAUContext; 97 98 /** 99 * @brief allocation function for AVVDPAUContext 100 * 101 * Allows extending the struct without breaking API/ABI 102 */ 103 AVVDPAUContext *av_alloc_vdpaucontext(void); 104 105 AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *); 106 void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2); 107 108 /** 109 * Associate a VDPAU device with a codec context for hardware acceleration. 110 * This function is meant to be called from the get_format() codec callback, 111 * or earlier. It can also be called after avcodec_flush_buffers() to change 112 * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent 113 * display preemption). 114 * 115 * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes 116 * successfully. 117 * 118 * @param avctx decoding context whose get_format() callback is invoked 119 * @param device VDPAU device handle to use for hardware acceleration 120 * @param get_proc_address VDPAU device driver 121 * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags 122 * 123 * @return 0 on success, an AVERROR code on failure. 124 */ 125 int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, 126 VdpGetProcAddress *get_proc_address, unsigned flags); 127 128 /** 129 * Gets the parameters to create an adequate VDPAU video surface for the codec 130 * context using VDPAU hardware decoding acceleration. 131 * 132 * @note Behavior is undefined if the context was not successfully bound to a 133 * VDPAU device using av_vdpau_bind_context(). 134 * 135 * @param avctx the codec context being used for decoding the stream 136 * @param type storage space for the VDPAU video surface chroma type 137 * (or NULL to ignore) 138 * @param width storage space for the VDPAU video surface pixel width 139 * (or NULL to ignore) 140 * @param height storage space for the VDPAU video surface pixel height 141 * (or NULL to ignore) 142 * 143 * @return 0 on success, a negative AVERROR code on failure. 144 */ 145 int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, 146 uint32_t *width, uint32_t *height); 147 148 /** 149 * Allocate an AVVDPAUContext. 150 * 151 * @return Newly-allocated AVVDPAUContext or NULL on failure. 152 */ 153 AVVDPAUContext *av_vdpau_alloc_context(void); 154 155 /* @}*/ 156 157 #endif /* AVCODEC_VDPAU_H */ 158