1 /*
2  * Copyright (c) 2021 Loongson Technology Corporation Limited
3  * Contributed by Hao Chen <chenhao@loongson.cn>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #include "libavutil/loongarch/cpu.h"
23 #include "idctdsp_loongarch.h"
24 #include "libavcodec/xvididct.h"
25 
ff_idctdsp_init_loongarch(IDCTDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)26 av_cold void ff_idctdsp_init_loongarch(IDCTDSPContext *c, AVCodecContext *avctx,
27                                        unsigned high_bit_depth)
28 {
29     int cpu_flags = av_get_cpu_flags();
30 
31     if (have_lasx(cpu_flags)) {
32         if ((avctx->lowres != 1) && (avctx->lowres != 2) && (avctx->lowres != 3) &&
33             (avctx->bits_per_raw_sample != 10) &&
34             (avctx->bits_per_raw_sample != 12) &&
35             (avctx->idct_algo == FF_IDCT_AUTO)) {
36                     c->idct_put = ff_simple_idct_put_lasx;
37                     c->idct_add = ff_simple_idct_add_lasx;
38                     c->idct = ff_simple_idct_lasx;
39                     c->perm_type = FF_IDCT_PERM_NONE;
40         }
41         c->put_pixels_clamped = ff_put_pixels_clamped_lasx;
42         c->put_signed_pixels_clamped = ff_put_signed_pixels_clamped_lasx;
43         c->add_pixels_clamped = ff_add_pixels_clamped_lasx;
44     }
45 }
46