1 /*
2  * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <climits>
17 #include <gtest/gtest.h>
18 #include "../Deqpgles3BaseFunc.h"
19 #include "../ActsDeqpgles30018TestSuite.h"
20 #include "shrinkdefine.h"
21 
22 using namespace std;
23 using namespace testing::ext;
24 using namespace OHOS;
25 
26 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017041,
27         "dEQP-GLES3.functional.shaders.texture_functio",
28         "ns.textureprojlod.sampler2d_vec3_fixed_vertex");
29 
30 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017042,
31         "dEQP-GLES3.functional.shaders.texture_function",
32         "s.textureprojlod.sampler2d_vec3_fixed_fragment");
33 
34 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017043,
35         "dEQP-GLES3.functional.shaders.texture_functio",
36         "ns.textureprojlod.sampler2d_vec3_float_vertex");
37 
38 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017044,
39         "dEQP-GLES3.functional.shaders.texture_function",
40         "s.textureprojlod.sampler2d_vec3_float_fragment");
41 
42 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017045,
43         "dEQP-GLES3.functional.shaders.texture_func",
44         "tions.textureprojlod.isampler2d_vec3_vertex");
45 
46 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017046,
47         "dEQP-GLES3.functional.shaders.texture_funct",
48         "ions.textureprojlod.isampler2d_vec3_fragment");
49 
50 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017047,
51         "dEQP-GLES3.functional.shaders.texture_func",
52         "tions.textureprojlod.usampler2d_vec3_vertex");
53 
54 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017048,
55         "dEQP-GLES3.functional.shaders.texture_funct",
56         "ions.textureprojlod.usampler2d_vec3_fragment");
57 
58 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017049,
59         "dEQP-GLES3.functional.shaders.texture_functio",
60         "ns.textureprojlod.sampler2d_vec4_fixed_vertex");
61 
62 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017050,
63         "dEQP-GLES3.functional.shaders.texture_function",
64         "s.textureprojlod.sampler2d_vec4_fixed_fragment");
65 
66 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017051,
67         "dEQP-GLES3.functional.shaders.texture_functio",
68         "ns.textureprojlod.sampler2d_vec4_float_vertex");
69 
70 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017052,
71         "dEQP-GLES3.functional.shaders.texture_function",
72         "s.textureprojlod.sampler2d_vec4_float_fragment");
73 
74 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017053,
75         "dEQP-GLES3.functional.shaders.texture_func",
76         "tions.textureprojlod.isampler2d_vec4_vertex");
77 
78 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017054,
79         "dEQP-GLES3.functional.shaders.texture_funct",
80         "ions.textureprojlod.isampler2d_vec4_fragment");
81 
82 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017055,
83         "dEQP-GLES3.functional.shaders.texture_func",
84         "tions.textureprojlod.usampler2d_vec4_vertex");
85 
86 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017056,
87         "dEQP-GLES3.functional.shaders.texture_funct",
88         "ions.textureprojlod.usampler2d_vec4_fragment");
89 
90 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017057,
91         "dEQP-GLES3.functional.shaders.texture_func",
92         "tions.textureprojlod.sampler3d_fixed_vertex");
93 
94 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017058,
95         "dEQP-GLES3.functional.shaders.texture_funct",
96         "ions.textureprojlod.sampler3d_fixed_fragment");
97 
98 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017059,
99         "dEQP-GLES3.functional.shaders.texture_func",
100         "tions.textureprojlod.sampler3d_float_vertex");
101 
102 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017060,
103         "dEQP-GLES3.functional.shaders.texture_funct",
104         "ions.textureprojlod.sampler3d_float_fragment");
105 
106 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017061,
107         "dEQP-GLES3.functional.shaders.texture_fu",
108         "nctions.textureprojlod.isampler3d_vertex");
109 
110 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017062,
111         "dEQP-GLES3.functional.shaders.texture_fun",
112         "ctions.textureprojlod.isampler3d_fragment");
113 
114 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017063,
115         "dEQP-GLES3.functional.shaders.texture_fu",
116         "nctions.textureprojlod.usampler3d_vertex");
117 
118 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017064,
119         "dEQP-GLES3.functional.shaders.texture_fun",
120         "ctions.textureprojlod.usampler3d_fragment");
121 
122 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017065,
123         "dEQP-GLES3.functional.shaders.texture_func",
124         "tions.textureprojlod.sampler2dshadow_vertex");
125 
126 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017066,
127         "dEQP-GLES3.functional.shaders.texture_funct",
128         "ions.textureprojlod.sampler2dshadow_fragment");
129