1 /* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include <climits> 17 #include <gtest/gtest.h> 18 #include "../Deqpgles3BaseFunc.h" 19 #include "../ActsDeqpgles30018TestSuite.h" 20 #include "shrinkdefine.h" 21 22 using namespace std; 23 using namespace testing::ext; 24 using namespace OHOS; 25 26 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017041, 27 "dEQP-GLES3.functional.shaders.texture_functio", 28 "ns.textureprojlod.sampler2d_vec3_fixed_vertex"); 29 30 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017042, 31 "dEQP-GLES3.functional.shaders.texture_function", 32 "s.textureprojlod.sampler2d_vec3_fixed_fragment"); 33 34 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017043, 35 "dEQP-GLES3.functional.shaders.texture_functio", 36 "ns.textureprojlod.sampler2d_vec3_float_vertex"); 37 38 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017044, 39 "dEQP-GLES3.functional.shaders.texture_function", 40 "s.textureprojlod.sampler2d_vec3_float_fragment"); 41 42 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017045, 43 "dEQP-GLES3.functional.shaders.texture_func", 44 "tions.textureprojlod.isampler2d_vec3_vertex"); 45 46 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017046, 47 "dEQP-GLES3.functional.shaders.texture_funct", 48 "ions.textureprojlod.isampler2d_vec3_fragment"); 49 50 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017047, 51 "dEQP-GLES3.functional.shaders.texture_func", 52 "tions.textureprojlod.usampler2d_vec3_vertex"); 53 54 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017048, 55 "dEQP-GLES3.functional.shaders.texture_funct", 56 "ions.textureprojlod.usampler2d_vec3_fragment"); 57 58 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017049, 59 "dEQP-GLES3.functional.shaders.texture_functio", 60 "ns.textureprojlod.sampler2d_vec4_fixed_vertex"); 61 62 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017050, 63 "dEQP-GLES3.functional.shaders.texture_function", 64 "s.textureprojlod.sampler2d_vec4_fixed_fragment"); 65 66 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017051, 67 "dEQP-GLES3.functional.shaders.texture_functio", 68 "ns.textureprojlod.sampler2d_vec4_float_vertex"); 69 70 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017052, 71 "dEQP-GLES3.functional.shaders.texture_function", 72 "s.textureprojlod.sampler2d_vec4_float_fragment"); 73 74 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017053, 75 "dEQP-GLES3.functional.shaders.texture_func", 76 "tions.textureprojlod.isampler2d_vec4_vertex"); 77 78 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017054, 79 "dEQP-GLES3.functional.shaders.texture_funct", 80 "ions.textureprojlod.isampler2d_vec4_fragment"); 81 82 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017055, 83 "dEQP-GLES3.functional.shaders.texture_func", 84 "tions.textureprojlod.usampler2d_vec4_vertex"); 85 86 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017056, 87 "dEQP-GLES3.functional.shaders.texture_funct", 88 "ions.textureprojlod.usampler2d_vec4_fragment"); 89 90 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017057, 91 "dEQP-GLES3.functional.shaders.texture_func", 92 "tions.textureprojlod.sampler3d_fixed_vertex"); 93 94 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017058, 95 "dEQP-GLES3.functional.shaders.texture_funct", 96 "ions.textureprojlod.sampler3d_fixed_fragment"); 97 98 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017059, 99 "dEQP-GLES3.functional.shaders.texture_func", 100 "tions.textureprojlod.sampler3d_float_vertex"); 101 102 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017060, 103 "dEQP-GLES3.functional.shaders.texture_funct", 104 "ions.textureprojlod.sampler3d_float_fragment"); 105 106 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017061, 107 "dEQP-GLES3.functional.shaders.texture_fu", 108 "nctions.textureprojlod.isampler3d_vertex"); 109 110 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017062, 111 "dEQP-GLES3.functional.shaders.texture_fun", 112 "ctions.textureprojlod.isampler3d_fragment"); 113 114 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017063, 115 "dEQP-GLES3.functional.shaders.texture_fu", 116 "nctions.textureprojlod.usampler3d_vertex"); 117 118 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017064, 119 "dEQP-GLES3.functional.shaders.texture_fun", 120 "ctions.textureprojlod.usampler3d_fragment"); 121 122 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017065, 123 "dEQP-GLES3.functional.shaders.texture_func", 124 "tions.textureprojlod.sampler2dshadow_vertex"); 125 126 static SHRINK_HWTEST_F(ActsDeqpgles30018TestSuite, TestCase_017066, 127 "dEQP-GLES3.functional.shaders.texture_funct", 128 "ions.textureprojlod.sampler2dshadow_fragment"); 129