1 /* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include <climits> 17 #include <gtest/gtest.h> 18 #include "../Deqpgles3BaseFunc.h" 19 #include "../ActsDeqpgles30016TestSuite.h" 20 #include "shrinkdefine.h" 21 22 using namespace std; 23 using namespace testing::ext; 24 using namespace OHOS; 25 26 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015960, 27 "dEQP-GLES3.functional.shaders.matr", 28 "ix.negation.lowp_mat2_float_vertex"); 29 30 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015961, 31 "dEQP-GLES3.functional.shaders.matri", 32 "x.negation.lowp_mat2_float_fragment"); 33 34 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015962, 35 "dEQP-GLES3.functional.shaders.matri", 36 "x.negation.mediump_mat2_float_vertex"); 37 38 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015963, 39 "dEQP-GLES3.functional.shaders.matrix", 40 ".negation.mediump_mat2_float_fragment"); 41 42 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015964, 43 "dEQP-GLES3.functional.shaders.matr", 44 "ix.negation.highp_mat2_float_vertex"); 45 46 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015965, 47 "dEQP-GLES3.functional.shaders.matri", 48 "x.negation.highp_mat2_float_fragment"); 49 50 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015966, 51 "dEQP-GLES3.functional.shaders.matri", 52 "x.negation.lowp_mat2x3_float_vertex"); 53 54 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015967, 55 "dEQP-GLES3.functional.shaders.matrix", 56 ".negation.lowp_mat2x3_float_fragment"); 57 58 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015968, 59 "dEQP-GLES3.functional.shaders.matrix", 60 ".negation.mediump_mat2x3_float_vertex"); 61 62 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015969, 63 "dEQP-GLES3.functional.shaders.matrix.", 64 "negation.mediump_mat2x3_float_fragment"); 65 66 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015970, 67 "dEQP-GLES3.functional.shaders.matri", 68 "x.negation.highp_mat2x3_float_vertex"); 69 70 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015971, 71 "dEQP-GLES3.functional.shaders.matrix", 72 ".negation.highp_mat2x3_float_fragment"); 73 74 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015972, 75 "dEQP-GLES3.functional.shaders.matri", 76 "x.negation.lowp_mat2x4_float_vertex"); 77 78 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015973, 79 "dEQP-GLES3.functional.shaders.matrix", 80 ".negation.lowp_mat2x4_float_fragment"); 81 82 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015974, 83 "dEQP-GLES3.functional.shaders.matrix", 84 ".negation.mediump_mat2x4_float_vertex"); 85 86 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015975, 87 "dEQP-GLES3.functional.shaders.matrix.", 88 "negation.mediump_mat2x4_float_fragment"); 89 90 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015976, 91 "dEQP-GLES3.functional.shaders.matri", 92 "x.negation.highp_mat2x4_float_vertex"); 93 94 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015977, 95 "dEQP-GLES3.functional.shaders.matrix", 96 ".negation.highp_mat2x4_float_fragment"); 97 98 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015978, 99 "dEQP-GLES3.functional.shaders.matri", 100 "x.negation.lowp_mat3x2_float_vertex"); 101 102 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015979, 103 "dEQP-GLES3.functional.shaders.matrix", 104 ".negation.lowp_mat3x2_float_fragment"); 105 106 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015980, 107 "dEQP-GLES3.functional.shaders.matrix", 108 ".negation.mediump_mat3x2_float_vertex"); 109 110 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015981, 111 "dEQP-GLES3.functional.shaders.matrix.", 112 "negation.mediump_mat3x2_float_fragment"); 113 114 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015982, 115 "dEQP-GLES3.functional.shaders.matri", 116 "x.negation.highp_mat3x2_float_vertex"); 117 118 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015983, 119 "dEQP-GLES3.functional.shaders.matrix", 120 ".negation.highp_mat3x2_float_fragment"); 121 122 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015984, 123 "dEQP-GLES3.functional.shaders.matr", 124 "ix.negation.lowp_mat3_float_vertex"); 125 126 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015985, 127 "dEQP-GLES3.functional.shaders.matri", 128 "x.negation.lowp_mat3_float_fragment"); 129 130 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015986, 131 "dEQP-GLES3.functional.shaders.matri", 132 "x.negation.mediump_mat3_float_vertex"); 133 134 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015987, 135 "dEQP-GLES3.functional.shaders.matrix", 136 ".negation.mediump_mat3_float_fragment"); 137 138 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015988, 139 "dEQP-GLES3.functional.shaders.matr", 140 "ix.negation.highp_mat3_float_vertex"); 141 142 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015989, 143 "dEQP-GLES3.functional.shaders.matri", 144 "x.negation.highp_mat3_float_fragment"); 145 146 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015990, 147 "dEQP-GLES3.functional.shaders.matri", 148 "x.negation.lowp_mat3x4_float_vertex"); 149 150 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015991, 151 "dEQP-GLES3.functional.shaders.matrix", 152 ".negation.lowp_mat3x4_float_fragment"); 153 154 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015992, 155 "dEQP-GLES3.functional.shaders.matrix", 156 ".negation.mediump_mat3x4_float_vertex"); 157 158 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015993, 159 "dEQP-GLES3.functional.shaders.matrix.", 160 "negation.mediump_mat3x4_float_fragment"); 161 162 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015994, 163 "dEQP-GLES3.functional.shaders.matri", 164 "x.negation.highp_mat3x4_float_vertex"); 165 166 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015995, 167 "dEQP-GLES3.functional.shaders.matrix", 168 ".negation.highp_mat3x4_float_fragment"); 169 170 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015996, 171 "dEQP-GLES3.functional.shaders.matri", 172 "x.negation.lowp_mat4x2_float_vertex"); 173 174 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015997, 175 "dEQP-GLES3.functional.shaders.matrix", 176 ".negation.lowp_mat4x2_float_fragment"); 177 178 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015998, 179 "dEQP-GLES3.functional.shaders.matrix", 180 ".negation.mediump_mat4x2_float_vertex"); 181 182 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_015999, 183 "dEQP-GLES3.functional.shaders.matrix.", 184 "negation.mediump_mat4x2_float_fragment"); 185 186 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016000, 187 "dEQP-GLES3.functional.shaders.matri", 188 "x.negation.highp_mat4x2_float_vertex"); 189 190 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016001, 191 "dEQP-GLES3.functional.shaders.matrix", 192 ".negation.highp_mat4x2_float_fragment"); 193 194 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016002, 195 "dEQP-GLES3.functional.shaders.matri", 196 "x.negation.lowp_mat4x3_float_vertex"); 197 198 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016003, 199 "dEQP-GLES3.functional.shaders.matrix", 200 ".negation.lowp_mat4x3_float_fragment"); 201 202 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016004, 203 "dEQP-GLES3.functional.shaders.matrix", 204 ".negation.mediump_mat4x3_float_vertex"); 205 206 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016005, 207 "dEQP-GLES3.functional.shaders.matrix.", 208 "negation.mediump_mat4x3_float_fragment"); 209 210 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016006, 211 "dEQP-GLES3.functional.shaders.matri", 212 "x.negation.highp_mat4x3_float_vertex"); 213 214 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016007, 215 "dEQP-GLES3.functional.shaders.matrix", 216 ".negation.highp_mat4x3_float_fragment"); 217 218 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016008, 219 "dEQP-GLES3.functional.shaders.matr", 220 "ix.negation.lowp_mat4_float_vertex"); 221 222 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016009, 223 "dEQP-GLES3.functional.shaders.matri", 224 "x.negation.lowp_mat4_float_fragment"); 225 226 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016010, 227 "dEQP-GLES3.functional.shaders.matri", 228 "x.negation.mediump_mat4_float_vertex"); 229 230 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016011, 231 "dEQP-GLES3.functional.shaders.matrix", 232 ".negation.mediump_mat4_float_fragment"); 233 234 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016012, 235 "dEQP-GLES3.functional.shaders.matr", 236 "ix.negation.highp_mat4_float_vertex"); 237 238 static SHRINK_HWTEST_F(ActsDeqpgles30016TestSuite, TestCase_016013, 239 "dEQP-GLES3.functional.shaders.matri", 240 "x.negation.highp_mat4_float_fragment"); 241