1 /* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include <climits> 17 #include <gtest/gtest.h> 18 #include "../Deqpgles3BaseFunc.h" 19 #include "../ActsDeqpgles30007TestSuite.h" 20 #include "shrinkdefine.h" 21 22 using namespace std; 23 using namespace testing::ext; 24 using namespace OHOS; 25 26 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006899, 27 "dEQP-GLES3.functional.shaders.loops.while", 28 "_constant_iterations.basic_lowp_int_vertex"); 29 30 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006900, 31 "dEQP-GLES3.functional.shaders.loops.while_", 32 "constant_iterations.basic_lowp_int_fragment"); 33 34 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006901, 35 "dEQP-GLES3.functional.shaders.loops.while_", 36 "constant_iterations.basic_lowp_float_vertex"); 37 38 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006902, 39 "dEQP-GLES3.functional.shaders.loops.while_c", 40 "onstant_iterations.basic_lowp_float_fragment"); 41 42 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006903, 43 "dEQP-GLES3.functional.shaders.loops.while_c", 44 "onstant_iterations.basic_mediump_int_vertex"); 45 46 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006904, 47 "dEQP-GLES3.functional.shaders.loops.while_co", 48 "nstant_iterations.basic_mediump_int_fragment"); 49 50 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006905, 51 "dEQP-GLES3.functional.shaders.loops.while_co", 52 "nstant_iterations.basic_mediump_float_vertex"); 53 54 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006906, 55 "dEQP-GLES3.functional.shaders.loops.while_con", 56 "stant_iterations.basic_mediump_float_fragment"); 57 58 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006907, 59 "dEQP-GLES3.functional.shaders.loops.while_", 60 "constant_iterations.basic_highp_int_vertex"); 61 62 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006908, 63 "dEQP-GLES3.functional.shaders.loops.while_c", 64 "onstant_iterations.basic_highp_int_fragment"); 65 66 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006909, 67 "dEQP-GLES3.functional.shaders.loops.while_c", 68 "onstant_iterations.basic_highp_float_vertex"); 69 70 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006910, 71 "dEQP-GLES3.functional.shaders.loops.while_co", 72 "nstant_iterations.basic_highp_float_fragment"); 73 74 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006911, 75 "dEQP-GLES3.functional.shaders.loops.whi", 76 "le_constant_iterations.empty_body_vertex"); 77 78 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006912, 79 "dEQP-GLES3.functional.shaders.loops.whil", 80 "e_constant_iterations.empty_body_fragment"); 81 82 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006913, 83 "dEQP-GLES3.functional.shaders.loops.while_constant_ite", 84 "rations.infinite_with_unconditional_break_first_vertex"); 85 86 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006914, 87 "dEQP-GLES3.functional.shaders.loops.while_constant_iter", 88 "ations.infinite_with_unconditional_break_first_fragment"); 89 90 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006915, 91 "dEQP-GLES3.functional.shaders.loops.while_constant_it", 92 "erations.infinite_with_unconditional_break_last_vertex"); 93 94 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006916, 95 "dEQP-GLES3.functional.shaders.loops.while_constant_ite", 96 "rations.infinite_with_unconditional_break_last_fragment"); 97 98 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006917, 99 "dEQP-GLES3.functional.shaders.loops.while_constant", 100 "_iterations.infinite_with_conditional_break_vertex"); 101 102 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006918, 103 "dEQP-GLES3.functional.shaders.loops.while_constant_", 104 "iterations.infinite_with_conditional_break_fragment"); 105 106 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006919, 107 "dEQP-GLES3.functional.shaders.loops.while_", 108 "constant_iterations.single_statement_vertex"); 109 110 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006920, 111 "dEQP-GLES3.functional.shaders.loops.while_c", 112 "onstant_iterations.single_statement_fragment"); 113 114 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006921, 115 "dEQP-GLES3.functional.shaders.loops.while_c", 116 "onstant_iterations.compound_statement_vertex"); 117 118 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006922, 119 "dEQP-GLES3.functional.shaders.loops.while_co", 120 "nstant_iterations.compound_statement_fragment"); 121 122 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006923, 123 "dEQP-GLES3.functional.shaders.loops.while_c", 124 "onstant_iterations.sequence_statement_vertex"); 125 126 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006924, 127 "dEQP-GLES3.functional.shaders.loops.while_co", 128 "nstant_iterations.sequence_statement_fragment"); 129 130 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006925, 131 "dEQP-GLES3.functional.shaders.loops.while", 132 "_constant_iterations.no_iterations_vertex"); 133 134 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006926, 135 "dEQP-GLES3.functional.shaders.loops.while_", 136 "constant_iterations.no_iterations_fragment"); 137 138 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006927, 139 "dEQP-GLES3.functional.shaders.loops.while_", 140 "constant_iterations.single_iteration_vertex"); 141 142 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006928, 143 "dEQP-GLES3.functional.shaders.loops.while_c", 144 "onstant_iterations.single_iteration_fragment"); 145 146 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006929, 147 "dEQP-GLES3.functional.shaders.loops.while_con", 148 "stant_iterations.select_iteration_count_vertex"); 149 150 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006930, 151 "dEQP-GLES3.functional.shaders.loops.while_cons", 152 "tant_iterations.select_iteration_count_fragment"); 153 154 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006931, 155 "dEQP-GLES3.functional.shaders.loops.while_co", 156 "nstant_iterations.conditional_continue_vertex"); 157 158 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006932, 159 "dEQP-GLES3.functional.shaders.loops.while_con", 160 "stant_iterations.conditional_continue_fragment"); 161 162 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006933, 163 "dEQP-GLES3.functional.shaders.loops.while_con", 164 "stant_iterations.unconditional_continue_vertex"); 165 166 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006934, 167 "dEQP-GLES3.functional.shaders.loops.while_cons", 168 "tant_iterations.unconditional_continue_fragment"); 169 170 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006935, 171 "dEQP-GLES3.functional.shaders.loops.while", 172 "_constant_iterations.only_continue_vertex"); 173 174 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006936, 175 "dEQP-GLES3.functional.shaders.loops.while_", 176 "constant_iterations.only_continue_fragment"); 177 178 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006937, 179 "dEQP-GLES3.functional.shaders.loops.while_", 180 "constant_iterations.double_continue_vertex"); 181 182 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006938, 183 "dEQP-GLES3.functional.shaders.loops.while_c", 184 "onstant_iterations.double_continue_fragment"); 185 186 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006939, 187 "dEQP-GLES3.functional.shaders.loops.while_c", 188 "onstant_iterations.conditional_break_vertex"); 189 190 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006940, 191 "dEQP-GLES3.functional.shaders.loops.while_co", 192 "nstant_iterations.conditional_break_fragment"); 193 194 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006941, 195 "dEQP-GLES3.functional.shaders.loops.while_co", 196 "nstant_iterations.unconditional_break_vertex"); 197 198 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006942, 199 "dEQP-GLES3.functional.shaders.loops.while_con", 200 "stant_iterations.unconditional_break_fragment"); 201 202 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006943, 203 "dEQP-GLES3.functional.shaders.loops.while", 204 "_constant_iterations.pre_increment_vertex"); 205 206 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006944, 207 "dEQP-GLES3.functional.shaders.loops.while_", 208 "constant_iterations.pre_increment_fragment"); 209 210 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006945, 211 "dEQP-GLES3.functional.shaders.loops.while", 212 "_constant_iterations.post_increment_vertex"); 213 214 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006946, 215 "dEQP-GLES3.functional.shaders.loops.while_", 216 "constant_iterations.post_increment_fragment"); 217 218 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006947, 219 "dEQP-GLES3.functional.shaders.loops.while_co", 220 "nstant_iterations.mixed_break_continue_vertex"); 221 222 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006948, 223 "dEQP-GLES3.functional.shaders.loops.while_con", 224 "stant_iterations.mixed_break_continue_fragment"); 225 226 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006949, 227 "dEQP-GLES3.functional.shaders.loops.while", 228 "_constant_iterations.vector_counter_vertex"); 229 230 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006950, 231 "dEQP-GLES3.functional.shaders.loops.while_", 232 "constant_iterations.vector_counter_fragment"); 233 234 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006951, 235 "dEQP-GLES3.functional.shaders.loops.while", 236 "_constant_iterations.101_iterations_vertex"); 237 238 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006952, 239 "dEQP-GLES3.functional.shaders.loops.while_", 240 "constant_iterations.101_iterations_fragment"); 241 242 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006953, 243 "dEQP-GLES3.functional.shaders.loops.wh", 244 "ile_constant_iterations.sequence_vertex"); 245 246 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006954, 247 "dEQP-GLES3.functional.shaders.loops.whi", 248 "le_constant_iterations.sequence_fragment"); 249 250 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006955, 251 "dEQP-GLES3.functional.shaders.loops.w", 252 "hile_constant_iterations.nested_vertex"); 253 254 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006956, 255 "dEQP-GLES3.functional.shaders.loops.wh", 256 "ile_constant_iterations.nested_fragment"); 257 258 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006957, 259 "dEQP-GLES3.functional.shaders.loops.while_", 260 "constant_iterations.nested_sequence_vertex"); 261 262 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006958, 263 "dEQP-GLES3.functional.shaders.loops.while_c", 264 "onstant_iterations.nested_sequence_fragment"); 265 266 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006959, 267 "dEQP-GLES3.functional.shaders.loops.while_cons", 268 "tant_iterations.nested_tricky_dataflow_1_vertex"); 269 270 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006960, 271 "dEQP-GLES3.functional.shaders.loops.while_const", 272 "ant_iterations.nested_tricky_dataflow_1_fragment"); 273 274 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006961, 275 "dEQP-GLES3.functional.shaders.loops.while_cons", 276 "tant_iterations.nested_tricky_dataflow_2_vertex"); 277 278 static SHRINK_HWTEST_F(ActsDeqpgles30007TestSuite, TestCase_006962, 279 "dEQP-GLES3.functional.shaders.loops.while_const", 280 "ant_iterations.nested_tricky_dataflow_2_fragment"); 281