1 /* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include <climits> 17 #include <gtest/gtest.h> 18 #include "../Deqpgles3BaseFunc.h" 19 #include "../ActsDeqpgles30014TestSuite.h" 20 #include "shrinkdefine.h" 21 22 using namespace std; 23 using namespace testing::ext; 24 using namespace OHOS; 25 26 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013872, 27 "dEQP-GLES3.functional.shaders.matri", 28 "x.add.uniform.lowp_mat2_float_vertex"); 29 30 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013873, 31 "dEQP-GLES3.functional.shaders.matrix", 32 ".add.uniform.lowp_mat2_float_fragment"); 33 34 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013874, 35 "dEQP-GLES3.functional.shaders.matri", 36 "x.add.uniform.lowp_mat2_mat2_vertex"); 37 38 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013875, 39 "dEQP-GLES3.functional.shaders.matrix", 40 ".add.uniform.lowp_mat2_mat2_fragment"); 41 42 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013876, 43 "dEQP-GLES3.functional.shaders.matrix.", 44 "add.uniform.mediump_mat2_float_vertex"); 45 46 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013877, 47 "dEQP-GLES3.functional.shaders.matrix.a", 48 "dd.uniform.mediump_mat2_float_fragment"); 49 50 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013878, 51 "dEQP-GLES3.functional.shaders.matrix", 52 ".add.uniform.mediump_mat2_mat2_vertex"); 53 54 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013879, 55 "dEQP-GLES3.functional.shaders.matrix.", 56 "add.uniform.mediump_mat2_mat2_fragment"); 57 58 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013880, 59 "dEQP-GLES3.functional.shaders.matrix", 60 ".add.uniform.highp_mat2_float_vertex"); 61 62 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013881, 63 "dEQP-GLES3.functional.shaders.matrix.", 64 "add.uniform.highp_mat2_float_fragment"); 65 66 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013882, 67 "dEQP-GLES3.functional.shaders.matri", 68 "x.add.uniform.highp_mat2_mat2_vertex"); 69 70 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013883, 71 "dEQP-GLES3.functional.shaders.matrix", 72 ".add.uniform.highp_mat2_mat2_fragment"); 73 74 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013884, 75 "dEQP-GLES3.functional.shaders.matrix", 76 ".add.uniform.lowp_mat2x3_float_vertex"); 77 78 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013885, 79 "dEQP-GLES3.functional.shaders.matrix.", 80 "add.uniform.lowp_mat2x3_float_fragment"); 81 82 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013886, 83 "dEQP-GLES3.functional.shaders.matrix.", 84 "add.uniform.lowp_mat2x3_mat2x3_vertex"); 85 86 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013887, 87 "dEQP-GLES3.functional.shaders.matrix.a", 88 "dd.uniform.lowp_mat2x3_mat2x3_fragment"); 89 90 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013888, 91 "dEQP-GLES3.functional.shaders.matrix.a", 92 "dd.uniform.mediump_mat2x3_float_vertex"); 93 94 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013889, 95 "dEQP-GLES3.functional.shaders.matrix.ad", 96 "d.uniform.mediump_mat2x3_float_fragment"); 97 98 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013890, 99 "dEQP-GLES3.functional.shaders.matrix.a", 100 "dd.uniform.mediump_mat2x3_mat2x3_vertex"); 101 102 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013891, 103 "dEQP-GLES3.functional.shaders.matrix.ad", 104 "d.uniform.mediump_mat2x3_mat2x3_fragment"); 105 106 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013892, 107 "dEQP-GLES3.functional.shaders.matrix.", 108 "add.uniform.highp_mat2x3_float_vertex"); 109 110 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013893, 111 "dEQP-GLES3.functional.shaders.matrix.a", 112 "dd.uniform.highp_mat2x3_float_fragment"); 113 114 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013894, 115 "dEQP-GLES3.functional.shaders.matrix.", 116 "add.uniform.highp_mat2x3_mat2x3_vertex"); 117 118 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013895, 119 "dEQP-GLES3.functional.shaders.matrix.a", 120 "dd.uniform.highp_mat2x3_mat2x3_fragment"); 121 122 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013896, 123 "dEQP-GLES3.functional.shaders.matrix", 124 ".add.uniform.lowp_mat2x4_float_vertex"); 125 126 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013897, 127 "dEQP-GLES3.functional.shaders.matrix.", 128 "add.uniform.lowp_mat2x4_float_fragment"); 129 130 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013898, 131 "dEQP-GLES3.functional.shaders.matrix.", 132 "add.uniform.lowp_mat2x4_mat2x4_vertex"); 133 134 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013899, 135 "dEQP-GLES3.functional.shaders.matrix.a", 136 "dd.uniform.lowp_mat2x4_mat2x4_fragment"); 137 138 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013900, 139 "dEQP-GLES3.functional.shaders.matrix.a", 140 "dd.uniform.mediump_mat2x4_float_vertex"); 141 142 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013901, 143 "dEQP-GLES3.functional.shaders.matrix.ad", 144 "d.uniform.mediump_mat2x4_float_fragment"); 145 146 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013902, 147 "dEQP-GLES3.functional.shaders.matrix.a", 148 "dd.uniform.mediump_mat2x4_mat2x4_vertex"); 149 150 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013903, 151 "dEQP-GLES3.functional.shaders.matrix.ad", 152 "d.uniform.mediump_mat2x4_mat2x4_fragment"); 153 154 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013904, 155 "dEQP-GLES3.functional.shaders.matrix.", 156 "add.uniform.highp_mat2x4_float_vertex"); 157 158 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013905, 159 "dEQP-GLES3.functional.shaders.matrix.a", 160 "dd.uniform.highp_mat2x4_float_fragment"); 161 162 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013906, 163 "dEQP-GLES3.functional.shaders.matrix.", 164 "add.uniform.highp_mat2x4_mat2x4_vertex"); 165 166 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013907, 167 "dEQP-GLES3.functional.shaders.matrix.a", 168 "dd.uniform.highp_mat2x4_mat2x4_fragment"); 169 170 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013908, 171 "dEQP-GLES3.functional.shaders.matrix", 172 ".add.uniform.lowp_mat3x2_float_vertex"); 173 174 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013909, 175 "dEQP-GLES3.functional.shaders.matrix.", 176 "add.uniform.lowp_mat3x2_float_fragment"); 177 178 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013910, 179 "dEQP-GLES3.functional.shaders.matrix.", 180 "add.uniform.lowp_mat3x2_mat3x2_vertex"); 181 182 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013911, 183 "dEQP-GLES3.functional.shaders.matrix.a", 184 "dd.uniform.lowp_mat3x2_mat3x2_fragment"); 185 186 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013912, 187 "dEQP-GLES3.functional.shaders.matrix.a", 188 "dd.uniform.mediump_mat3x2_float_vertex"); 189 190 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013913, 191 "dEQP-GLES3.functional.shaders.matrix.ad", 192 "d.uniform.mediump_mat3x2_float_fragment"); 193 194 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013914, 195 "dEQP-GLES3.functional.shaders.matrix.a", 196 "dd.uniform.mediump_mat3x2_mat3x2_vertex"); 197 198 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013915, 199 "dEQP-GLES3.functional.shaders.matrix.ad", 200 "d.uniform.mediump_mat3x2_mat3x2_fragment"); 201 202 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013916, 203 "dEQP-GLES3.functional.shaders.matrix.", 204 "add.uniform.highp_mat3x2_float_vertex"); 205 206 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013917, 207 "dEQP-GLES3.functional.shaders.matrix.a", 208 "dd.uniform.highp_mat3x2_float_fragment"); 209 210 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013918, 211 "dEQP-GLES3.functional.shaders.matrix.", 212 "add.uniform.highp_mat3x2_mat3x2_vertex"); 213 214 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013919, 215 "dEQP-GLES3.functional.shaders.matrix.a", 216 "dd.uniform.highp_mat3x2_mat3x2_fragment"); 217 218 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013920, 219 "dEQP-GLES3.functional.shaders.matri", 220 "x.add.uniform.lowp_mat3_float_vertex"); 221 222 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013921, 223 "dEQP-GLES3.functional.shaders.matrix", 224 ".add.uniform.lowp_mat3_float_fragment"); 225 226 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013922, 227 "dEQP-GLES3.functional.shaders.matri", 228 "x.add.uniform.lowp_mat3_mat3_vertex"); 229 230 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013923, 231 "dEQP-GLES3.functional.shaders.matrix", 232 ".add.uniform.lowp_mat3_mat3_fragment"); 233 234 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013924, 235 "dEQP-GLES3.functional.shaders.matrix.", 236 "add.uniform.mediump_mat3_float_vertex"); 237 238 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013925, 239 "dEQP-GLES3.functional.shaders.matrix.a", 240 "dd.uniform.mediump_mat3_float_fragment"); 241 242 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013926, 243 "dEQP-GLES3.functional.shaders.matrix", 244 ".add.uniform.mediump_mat3_mat3_vertex"); 245 246 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013927, 247 "dEQP-GLES3.functional.shaders.matrix.", 248 "add.uniform.mediump_mat3_mat3_fragment"); 249 250 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013928, 251 "dEQP-GLES3.functional.shaders.matrix", 252 ".add.uniform.highp_mat3_float_vertex"); 253 254 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013929, 255 "dEQP-GLES3.functional.shaders.matrix.", 256 "add.uniform.highp_mat3_float_fragment"); 257 258 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013930, 259 "dEQP-GLES3.functional.shaders.matri", 260 "x.add.uniform.highp_mat3_mat3_vertex"); 261 262 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013931, 263 "dEQP-GLES3.functional.shaders.matrix", 264 ".add.uniform.highp_mat3_mat3_fragment"); 265 266 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013932, 267 "dEQP-GLES3.functional.shaders.matrix", 268 ".add.uniform.lowp_mat3x4_float_vertex"); 269 270 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013933, 271 "dEQP-GLES3.functional.shaders.matrix.", 272 "add.uniform.lowp_mat3x4_float_fragment"); 273 274 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013934, 275 "dEQP-GLES3.functional.shaders.matrix.", 276 "add.uniform.lowp_mat3x4_mat3x4_vertex"); 277 278 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013935, 279 "dEQP-GLES3.functional.shaders.matrix.a", 280 "dd.uniform.lowp_mat3x4_mat3x4_fragment"); 281 282 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013936, 283 "dEQP-GLES3.functional.shaders.matrix.a", 284 "dd.uniform.mediump_mat3x4_float_vertex"); 285 286 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013937, 287 "dEQP-GLES3.functional.shaders.matrix.ad", 288 "d.uniform.mediump_mat3x4_float_fragment"); 289 290 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013938, 291 "dEQP-GLES3.functional.shaders.matrix.a", 292 "dd.uniform.mediump_mat3x4_mat3x4_vertex"); 293 294 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013939, 295 "dEQP-GLES3.functional.shaders.matrix.ad", 296 "d.uniform.mediump_mat3x4_mat3x4_fragment"); 297 298 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013940, 299 "dEQP-GLES3.functional.shaders.matrix.", 300 "add.uniform.highp_mat3x4_float_vertex"); 301 302 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013941, 303 "dEQP-GLES3.functional.shaders.matrix.a", 304 "dd.uniform.highp_mat3x4_float_fragment"); 305 306 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013942, 307 "dEQP-GLES3.functional.shaders.matrix.", 308 "add.uniform.highp_mat3x4_mat3x4_vertex"); 309 310 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013943, 311 "dEQP-GLES3.functional.shaders.matrix.a", 312 "dd.uniform.highp_mat3x4_mat3x4_fragment"); 313 314 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013944, 315 "dEQP-GLES3.functional.shaders.matrix", 316 ".add.uniform.lowp_mat4x2_float_vertex"); 317 318 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013945, 319 "dEQP-GLES3.functional.shaders.matrix.", 320 "add.uniform.lowp_mat4x2_float_fragment"); 321 322 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013946, 323 "dEQP-GLES3.functional.shaders.matrix.", 324 "add.uniform.lowp_mat4x2_mat4x2_vertex"); 325 326 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013947, 327 "dEQP-GLES3.functional.shaders.matrix.a", 328 "dd.uniform.lowp_mat4x2_mat4x2_fragment"); 329 330 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013948, 331 "dEQP-GLES3.functional.shaders.matrix.a", 332 "dd.uniform.mediump_mat4x2_float_vertex"); 333 334 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013949, 335 "dEQP-GLES3.functional.shaders.matrix.ad", 336 "d.uniform.mediump_mat4x2_float_fragment"); 337 338 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013950, 339 "dEQP-GLES3.functional.shaders.matrix.a", 340 "dd.uniform.mediump_mat4x2_mat4x2_vertex"); 341 342 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013951, 343 "dEQP-GLES3.functional.shaders.matrix.ad", 344 "d.uniform.mediump_mat4x2_mat4x2_fragment"); 345 346 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013952, 347 "dEQP-GLES3.functional.shaders.matrix.", 348 "add.uniform.highp_mat4x2_float_vertex"); 349 350 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013953, 351 "dEQP-GLES3.functional.shaders.matrix.a", 352 "dd.uniform.highp_mat4x2_float_fragment"); 353 354 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013954, 355 "dEQP-GLES3.functional.shaders.matrix.", 356 "add.uniform.highp_mat4x2_mat4x2_vertex"); 357 358 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013955, 359 "dEQP-GLES3.functional.shaders.matrix.a", 360 "dd.uniform.highp_mat4x2_mat4x2_fragment"); 361 362 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013956, 363 "dEQP-GLES3.functional.shaders.matrix", 364 ".add.uniform.lowp_mat4x3_float_vertex"); 365 366 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013957, 367 "dEQP-GLES3.functional.shaders.matrix.", 368 "add.uniform.lowp_mat4x3_float_fragment"); 369 370 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013958, 371 "dEQP-GLES3.functional.shaders.matrix.", 372 "add.uniform.lowp_mat4x3_mat4x3_vertex"); 373 374 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013959, 375 "dEQP-GLES3.functional.shaders.matrix.a", 376 "dd.uniform.lowp_mat4x3_mat4x3_fragment"); 377 378 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013960, 379 "dEQP-GLES3.functional.shaders.matrix.a", 380 "dd.uniform.mediump_mat4x3_float_vertex"); 381 382 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013961, 383 "dEQP-GLES3.functional.shaders.matrix.ad", 384 "d.uniform.mediump_mat4x3_float_fragment"); 385 386 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013962, 387 "dEQP-GLES3.functional.shaders.matrix.a", 388 "dd.uniform.mediump_mat4x3_mat4x3_vertex"); 389 390 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013963, 391 "dEQP-GLES3.functional.shaders.matrix.ad", 392 "d.uniform.mediump_mat4x3_mat4x3_fragment"); 393 394 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013964, 395 "dEQP-GLES3.functional.shaders.matrix.", 396 "add.uniform.highp_mat4x3_float_vertex"); 397 398 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013965, 399 "dEQP-GLES3.functional.shaders.matrix.a", 400 "dd.uniform.highp_mat4x3_float_fragment"); 401 402 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013966, 403 "dEQP-GLES3.functional.shaders.matrix.", 404 "add.uniform.highp_mat4x3_mat4x3_vertex"); 405 406 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013967, 407 "dEQP-GLES3.functional.shaders.matrix.a", 408 "dd.uniform.highp_mat4x3_mat4x3_fragment"); 409 410 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013968, 411 "dEQP-GLES3.functional.shaders.matri", 412 "x.add.uniform.lowp_mat4_float_vertex"); 413 414 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013969, 415 "dEQP-GLES3.functional.shaders.matrix", 416 ".add.uniform.lowp_mat4_float_fragment"); 417 418 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013970, 419 "dEQP-GLES3.functional.shaders.matri", 420 "x.add.uniform.lowp_mat4_mat4_vertex"); 421 422 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013971, 423 "dEQP-GLES3.functional.shaders.matrix", 424 ".add.uniform.lowp_mat4_mat4_fragment"); 425 426 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013972, 427 "dEQP-GLES3.functional.shaders.matrix.", 428 "add.uniform.mediump_mat4_float_vertex"); 429 430 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013973, 431 "dEQP-GLES3.functional.shaders.matrix.a", 432 "dd.uniform.mediump_mat4_float_fragment"); 433 434 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013974, 435 "dEQP-GLES3.functional.shaders.matrix", 436 ".add.uniform.mediump_mat4_mat4_vertex"); 437 438 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013975, 439 "dEQP-GLES3.functional.shaders.matrix.", 440 "add.uniform.mediump_mat4_mat4_fragment"); 441 442 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013976, 443 "dEQP-GLES3.functional.shaders.matrix", 444 ".add.uniform.highp_mat4_float_vertex"); 445 446 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013977, 447 "dEQP-GLES3.functional.shaders.matrix.", 448 "add.uniform.highp_mat4_float_fragment"); 449 450 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013978, 451 "dEQP-GLES3.functional.shaders.matri", 452 "x.add.uniform.highp_mat4_mat4_vertex"); 453 454 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013979, 455 "dEQP-GLES3.functional.shaders.matrix", 456 ".add.uniform.highp_mat4_mat4_fragment"); 457