1/*
2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#include <climits>
17#include <gtest/gtest.h>
18#include "../Deqpgles3BaseFunc.h"
19#include "../ActsDeqpgles30014TestSuite.h"
20#include "shrinkdefine.h"
21
22using namespace std;
23using namespace testing::ext;
24using namespace OHOS;
25
26static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013764,
27        "dEQP-GLES3.functional.shaders.matr",
28        "ix.add.const.lowp_mat2_float_vertex");
29
30static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013765,
31        "dEQP-GLES3.functional.shaders.matri",
32        "x.add.const.lowp_mat2_float_fragment");
33
34static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013766,
35        "dEQP-GLES3.functional.shaders.matr",
36        "ix.add.const.lowp_mat2_mat2_vertex");
37
38static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013767,
39        "dEQP-GLES3.functional.shaders.matri",
40        "x.add.const.lowp_mat2_mat2_fragment");
41
42static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013768,
43        "dEQP-GLES3.functional.shaders.matrix",
44        ".add.const.mediump_mat2_float_vertex");
45
46static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013769,
47        "dEQP-GLES3.functional.shaders.matrix.",
48        "add.const.mediump_mat2_float_fragment");
49
50static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013770,
51        "dEQP-GLES3.functional.shaders.matri",
52        "x.add.const.mediump_mat2_mat2_vertex");
53
54static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013771,
55        "dEQP-GLES3.functional.shaders.matrix",
56        ".add.const.mediump_mat2_mat2_fragment");
57
58static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013772,
59        "dEQP-GLES3.functional.shaders.matri",
60        "x.add.const.highp_mat2_float_vertex");
61
62static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013773,
63        "dEQP-GLES3.functional.shaders.matrix",
64        ".add.const.highp_mat2_float_fragment");
65
66static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013774,
67        "dEQP-GLES3.functional.shaders.matr",
68        "ix.add.const.highp_mat2_mat2_vertex");
69
70static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013775,
71        "dEQP-GLES3.functional.shaders.matri",
72        "x.add.const.highp_mat2_mat2_fragment");
73
74static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013776,
75        "dEQP-GLES3.functional.shaders.matri",
76        "x.add.const.lowp_mat2x3_float_vertex");
77
78static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013777,
79        "dEQP-GLES3.functional.shaders.matrix",
80        ".add.const.lowp_mat2x3_float_fragment");
81
82static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013778,
83        "dEQP-GLES3.functional.shaders.matrix",
84        ".add.const.lowp_mat2x3_mat2x3_vertex");
85
86static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013779,
87        "dEQP-GLES3.functional.shaders.matrix.",
88        "add.const.lowp_mat2x3_mat2x3_fragment");
89
90static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013780,
91        "dEQP-GLES3.functional.shaders.matrix.",
92        "add.const.mediump_mat2x3_float_vertex");
93
94static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013781,
95        "dEQP-GLES3.functional.shaders.matrix.a",
96        "dd.const.mediump_mat2x3_float_fragment");
97
98static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013782,
99        "dEQP-GLES3.functional.shaders.matrix.",
100        "add.const.mediump_mat2x3_mat2x3_vertex");
101
102static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013783,
103        "dEQP-GLES3.functional.shaders.matrix.a",
104        "dd.const.mediump_mat2x3_mat2x3_fragment");
105
106static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013784,
107        "dEQP-GLES3.functional.shaders.matrix",
108        ".add.const.highp_mat2x3_float_vertex");
109
110static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013785,
111        "dEQP-GLES3.functional.shaders.matrix.",
112        "add.const.highp_mat2x3_float_fragment");
113
114static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013786,
115        "dEQP-GLES3.functional.shaders.matrix",
116        ".add.const.highp_mat2x3_mat2x3_vertex");
117
118static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013787,
119        "dEQP-GLES3.functional.shaders.matrix.",
120        "add.const.highp_mat2x3_mat2x3_fragment");
121
122static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013788,
123        "dEQP-GLES3.functional.shaders.matri",
124        "x.add.const.lowp_mat2x4_float_vertex");
125
126static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013789,
127        "dEQP-GLES3.functional.shaders.matrix",
128        ".add.const.lowp_mat2x4_float_fragment");
129
130static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013790,
131        "dEQP-GLES3.functional.shaders.matrix",
132        ".add.const.lowp_mat2x4_mat2x4_vertex");
133
134static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013791,
135        "dEQP-GLES3.functional.shaders.matrix.",
136        "add.const.lowp_mat2x4_mat2x4_fragment");
137
138static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013792,
139        "dEQP-GLES3.functional.shaders.matrix.",
140        "add.const.mediump_mat2x4_float_vertex");
141
142static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013793,
143        "dEQP-GLES3.functional.shaders.matrix.a",
144        "dd.const.mediump_mat2x4_float_fragment");
145
146static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013794,
147        "dEQP-GLES3.functional.shaders.matrix.",
148        "add.const.mediump_mat2x4_mat2x4_vertex");
149
150static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013795,
151        "dEQP-GLES3.functional.shaders.matrix.a",
152        "dd.const.mediump_mat2x4_mat2x4_fragment");
153
154static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013796,
155        "dEQP-GLES3.functional.shaders.matrix",
156        ".add.const.highp_mat2x4_float_vertex");
157
158static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013797,
159        "dEQP-GLES3.functional.shaders.matrix.",
160        "add.const.highp_mat2x4_float_fragment");
161
162static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013798,
163        "dEQP-GLES3.functional.shaders.matrix",
164        ".add.const.highp_mat2x4_mat2x4_vertex");
165
166static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013799,
167        "dEQP-GLES3.functional.shaders.matrix.",
168        "add.const.highp_mat2x4_mat2x4_fragment");
169
170static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013800,
171        "dEQP-GLES3.functional.shaders.matri",
172        "x.add.const.lowp_mat3x2_float_vertex");
173
174static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013801,
175        "dEQP-GLES3.functional.shaders.matrix",
176        ".add.const.lowp_mat3x2_float_fragment");
177
178static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013802,
179        "dEQP-GLES3.functional.shaders.matrix",
180        ".add.const.lowp_mat3x2_mat3x2_vertex");
181
182static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013803,
183        "dEQP-GLES3.functional.shaders.matrix.",
184        "add.const.lowp_mat3x2_mat3x2_fragment");
185
186static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013804,
187        "dEQP-GLES3.functional.shaders.matrix.",
188        "add.const.mediump_mat3x2_float_vertex");
189
190static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013805,
191        "dEQP-GLES3.functional.shaders.matrix.a",
192        "dd.const.mediump_mat3x2_float_fragment");
193
194static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013806,
195        "dEQP-GLES3.functional.shaders.matrix.",
196        "add.const.mediump_mat3x2_mat3x2_vertex");
197
198static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013807,
199        "dEQP-GLES3.functional.shaders.matrix.a",
200        "dd.const.mediump_mat3x2_mat3x2_fragment");
201
202static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013808,
203        "dEQP-GLES3.functional.shaders.matrix",
204        ".add.const.highp_mat3x2_float_vertex");
205
206static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013809,
207        "dEQP-GLES3.functional.shaders.matrix.",
208        "add.const.highp_mat3x2_float_fragment");
209
210static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013810,
211        "dEQP-GLES3.functional.shaders.matrix",
212        ".add.const.highp_mat3x2_mat3x2_vertex");
213
214static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013811,
215        "dEQP-GLES3.functional.shaders.matrix.",
216        "add.const.highp_mat3x2_mat3x2_fragment");
217
218static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013812,
219        "dEQP-GLES3.functional.shaders.matr",
220        "ix.add.const.lowp_mat3_float_vertex");
221
222static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013813,
223        "dEQP-GLES3.functional.shaders.matri",
224        "x.add.const.lowp_mat3_float_fragment");
225
226static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013814,
227        "dEQP-GLES3.functional.shaders.matr",
228        "ix.add.const.lowp_mat3_mat3_vertex");
229
230static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013815,
231        "dEQP-GLES3.functional.shaders.matri",
232        "x.add.const.lowp_mat3_mat3_fragment");
233
234static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013816,
235        "dEQP-GLES3.functional.shaders.matrix",
236        ".add.const.mediump_mat3_float_vertex");
237
238static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013817,
239        "dEQP-GLES3.functional.shaders.matrix.",
240        "add.const.mediump_mat3_float_fragment");
241
242static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013818,
243        "dEQP-GLES3.functional.shaders.matri",
244        "x.add.const.mediump_mat3_mat3_vertex");
245
246static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013819,
247        "dEQP-GLES3.functional.shaders.matrix",
248        ".add.const.mediump_mat3_mat3_fragment");
249
250static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013820,
251        "dEQP-GLES3.functional.shaders.matri",
252        "x.add.const.highp_mat3_float_vertex");
253
254static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013821,
255        "dEQP-GLES3.functional.shaders.matrix",
256        ".add.const.highp_mat3_float_fragment");
257
258static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013822,
259        "dEQP-GLES3.functional.shaders.matr",
260        "ix.add.const.highp_mat3_mat3_vertex");
261
262static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013823,
263        "dEQP-GLES3.functional.shaders.matri",
264        "x.add.const.highp_mat3_mat3_fragment");
265
266static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013824,
267        "dEQP-GLES3.functional.shaders.matri",
268        "x.add.const.lowp_mat3x4_float_vertex");
269
270static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013825,
271        "dEQP-GLES3.functional.shaders.matrix",
272        ".add.const.lowp_mat3x4_float_fragment");
273
274static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013826,
275        "dEQP-GLES3.functional.shaders.matrix",
276        ".add.const.lowp_mat3x4_mat3x4_vertex");
277
278static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013827,
279        "dEQP-GLES3.functional.shaders.matrix.",
280        "add.const.lowp_mat3x4_mat3x4_fragment");
281
282static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013828,
283        "dEQP-GLES3.functional.shaders.matrix.",
284        "add.const.mediump_mat3x4_float_vertex");
285
286static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013829,
287        "dEQP-GLES3.functional.shaders.matrix.a",
288        "dd.const.mediump_mat3x4_float_fragment");
289
290static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013830,
291        "dEQP-GLES3.functional.shaders.matrix.",
292        "add.const.mediump_mat3x4_mat3x4_vertex");
293
294static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013831,
295        "dEQP-GLES3.functional.shaders.matrix.a",
296        "dd.const.mediump_mat3x4_mat3x4_fragment");
297
298static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013832,
299        "dEQP-GLES3.functional.shaders.matrix",
300        ".add.const.highp_mat3x4_float_vertex");
301
302static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013833,
303        "dEQP-GLES3.functional.shaders.matrix.",
304        "add.const.highp_mat3x4_float_fragment");
305
306static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013834,
307        "dEQP-GLES3.functional.shaders.matrix",
308        ".add.const.highp_mat3x4_mat3x4_vertex");
309
310static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013835,
311        "dEQP-GLES3.functional.shaders.matrix.",
312        "add.const.highp_mat3x4_mat3x4_fragment");
313
314static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013836,
315        "dEQP-GLES3.functional.shaders.matri",
316        "x.add.const.lowp_mat4x2_float_vertex");
317
318static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013837,
319        "dEQP-GLES3.functional.shaders.matrix",
320        ".add.const.lowp_mat4x2_float_fragment");
321
322static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013838,
323        "dEQP-GLES3.functional.shaders.matrix",
324        ".add.const.lowp_mat4x2_mat4x2_vertex");
325
326static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013839,
327        "dEQP-GLES3.functional.shaders.matrix.",
328        "add.const.lowp_mat4x2_mat4x2_fragment");
329
330static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013840,
331        "dEQP-GLES3.functional.shaders.matrix.",
332        "add.const.mediump_mat4x2_float_vertex");
333
334static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013841,
335        "dEQP-GLES3.functional.shaders.matrix.a",
336        "dd.const.mediump_mat4x2_float_fragment");
337
338static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013842,
339        "dEQP-GLES3.functional.shaders.matrix.",
340        "add.const.mediump_mat4x2_mat4x2_vertex");
341
342static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013843,
343        "dEQP-GLES3.functional.shaders.matrix.a",
344        "dd.const.mediump_mat4x2_mat4x2_fragment");
345
346static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013844,
347        "dEQP-GLES3.functional.shaders.matrix",
348        ".add.const.highp_mat4x2_float_vertex");
349
350static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013845,
351        "dEQP-GLES3.functional.shaders.matrix.",
352        "add.const.highp_mat4x2_float_fragment");
353
354static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013846,
355        "dEQP-GLES3.functional.shaders.matrix",
356        ".add.const.highp_mat4x2_mat4x2_vertex");
357
358static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013847,
359        "dEQP-GLES3.functional.shaders.matrix.",
360        "add.const.highp_mat4x2_mat4x2_fragment");
361
362static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013848,
363        "dEQP-GLES3.functional.shaders.matri",
364        "x.add.const.lowp_mat4x3_float_vertex");
365
366static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013849,
367        "dEQP-GLES3.functional.shaders.matrix",
368        ".add.const.lowp_mat4x3_float_fragment");
369
370static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013850,
371        "dEQP-GLES3.functional.shaders.matrix",
372        ".add.const.lowp_mat4x3_mat4x3_vertex");
373
374static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013851,
375        "dEQP-GLES3.functional.shaders.matrix.",
376        "add.const.lowp_mat4x3_mat4x3_fragment");
377
378static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013852,
379        "dEQP-GLES3.functional.shaders.matrix.",
380        "add.const.mediump_mat4x3_float_vertex");
381
382static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013853,
383        "dEQP-GLES3.functional.shaders.matrix.a",
384        "dd.const.mediump_mat4x3_float_fragment");
385
386static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013854,
387        "dEQP-GLES3.functional.shaders.matrix.",
388        "add.const.mediump_mat4x3_mat4x3_vertex");
389
390static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013855,
391        "dEQP-GLES3.functional.shaders.matrix.a",
392        "dd.const.mediump_mat4x3_mat4x3_fragment");
393
394static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013856,
395        "dEQP-GLES3.functional.shaders.matrix",
396        ".add.const.highp_mat4x3_float_vertex");
397
398static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013857,
399        "dEQP-GLES3.functional.shaders.matrix.",
400        "add.const.highp_mat4x3_float_fragment");
401
402static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013858,
403        "dEQP-GLES3.functional.shaders.matrix",
404        ".add.const.highp_mat4x3_mat4x3_vertex");
405
406static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013859,
407        "dEQP-GLES3.functional.shaders.matrix.",
408        "add.const.highp_mat4x3_mat4x3_fragment");
409
410static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013860,
411        "dEQP-GLES3.functional.shaders.matr",
412        "ix.add.const.lowp_mat4_float_vertex");
413
414static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013861,
415        "dEQP-GLES3.functional.shaders.matri",
416        "x.add.const.lowp_mat4_float_fragment");
417
418static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013862,
419        "dEQP-GLES3.functional.shaders.matr",
420        "ix.add.const.lowp_mat4_mat4_vertex");
421
422static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013863,
423        "dEQP-GLES3.functional.shaders.matri",
424        "x.add.const.lowp_mat4_mat4_fragment");
425
426static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013864,
427        "dEQP-GLES3.functional.shaders.matrix",
428        ".add.const.mediump_mat4_float_vertex");
429
430static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013865,
431        "dEQP-GLES3.functional.shaders.matrix.",
432        "add.const.mediump_mat4_float_fragment");
433
434static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013866,
435        "dEQP-GLES3.functional.shaders.matri",
436        "x.add.const.mediump_mat4_mat4_vertex");
437
438static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013867,
439        "dEQP-GLES3.functional.shaders.matrix",
440        ".add.const.mediump_mat4_mat4_fragment");
441
442static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013868,
443        "dEQP-GLES3.functional.shaders.matri",
444        "x.add.const.highp_mat4_float_vertex");
445
446static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013869,
447        "dEQP-GLES3.functional.shaders.matrix",
448        ".add.const.highp_mat4_float_fragment");
449
450static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013870,
451        "dEQP-GLES3.functional.shaders.matr",
452        "ix.add.const.highp_mat4_mat4_vertex");
453
454static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013871,
455        "dEQP-GLES3.functional.shaders.matri",
456        "x.add.const.highp_mat4_mat4_fragment");
457