1/* 2 * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16#include <climits> 17#include <gtest/gtest.h> 18#include "../Deqpgles3BaseFunc.h" 19#include "../ActsDeqpgles30014TestSuite.h" 20#include "shrinkdefine.h" 21 22using namespace std; 23using namespace testing::ext; 24using namespace OHOS; 25 26static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013764, 27 "dEQP-GLES3.functional.shaders.matr", 28 "ix.add.const.lowp_mat2_float_vertex"); 29 30static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013765, 31 "dEQP-GLES3.functional.shaders.matri", 32 "x.add.const.lowp_mat2_float_fragment"); 33 34static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013766, 35 "dEQP-GLES3.functional.shaders.matr", 36 "ix.add.const.lowp_mat2_mat2_vertex"); 37 38static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013767, 39 "dEQP-GLES3.functional.shaders.matri", 40 "x.add.const.lowp_mat2_mat2_fragment"); 41 42static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013768, 43 "dEQP-GLES3.functional.shaders.matrix", 44 ".add.const.mediump_mat2_float_vertex"); 45 46static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013769, 47 "dEQP-GLES3.functional.shaders.matrix.", 48 "add.const.mediump_mat2_float_fragment"); 49 50static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013770, 51 "dEQP-GLES3.functional.shaders.matri", 52 "x.add.const.mediump_mat2_mat2_vertex"); 53 54static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013771, 55 "dEQP-GLES3.functional.shaders.matrix", 56 ".add.const.mediump_mat2_mat2_fragment"); 57 58static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013772, 59 "dEQP-GLES3.functional.shaders.matri", 60 "x.add.const.highp_mat2_float_vertex"); 61 62static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013773, 63 "dEQP-GLES3.functional.shaders.matrix", 64 ".add.const.highp_mat2_float_fragment"); 65 66static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013774, 67 "dEQP-GLES3.functional.shaders.matr", 68 "ix.add.const.highp_mat2_mat2_vertex"); 69 70static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013775, 71 "dEQP-GLES3.functional.shaders.matri", 72 "x.add.const.highp_mat2_mat2_fragment"); 73 74static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013776, 75 "dEQP-GLES3.functional.shaders.matri", 76 "x.add.const.lowp_mat2x3_float_vertex"); 77 78static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013777, 79 "dEQP-GLES3.functional.shaders.matrix", 80 ".add.const.lowp_mat2x3_float_fragment"); 81 82static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013778, 83 "dEQP-GLES3.functional.shaders.matrix", 84 ".add.const.lowp_mat2x3_mat2x3_vertex"); 85 86static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013779, 87 "dEQP-GLES3.functional.shaders.matrix.", 88 "add.const.lowp_mat2x3_mat2x3_fragment"); 89 90static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013780, 91 "dEQP-GLES3.functional.shaders.matrix.", 92 "add.const.mediump_mat2x3_float_vertex"); 93 94static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013781, 95 "dEQP-GLES3.functional.shaders.matrix.a", 96 "dd.const.mediump_mat2x3_float_fragment"); 97 98static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013782, 99 "dEQP-GLES3.functional.shaders.matrix.", 100 "add.const.mediump_mat2x3_mat2x3_vertex"); 101 102static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013783, 103 "dEQP-GLES3.functional.shaders.matrix.a", 104 "dd.const.mediump_mat2x3_mat2x3_fragment"); 105 106static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013784, 107 "dEQP-GLES3.functional.shaders.matrix", 108 ".add.const.highp_mat2x3_float_vertex"); 109 110static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013785, 111 "dEQP-GLES3.functional.shaders.matrix.", 112 "add.const.highp_mat2x3_float_fragment"); 113 114static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013786, 115 "dEQP-GLES3.functional.shaders.matrix", 116 ".add.const.highp_mat2x3_mat2x3_vertex"); 117 118static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013787, 119 "dEQP-GLES3.functional.shaders.matrix.", 120 "add.const.highp_mat2x3_mat2x3_fragment"); 121 122static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013788, 123 "dEQP-GLES3.functional.shaders.matri", 124 "x.add.const.lowp_mat2x4_float_vertex"); 125 126static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013789, 127 "dEQP-GLES3.functional.shaders.matrix", 128 ".add.const.lowp_mat2x4_float_fragment"); 129 130static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013790, 131 "dEQP-GLES3.functional.shaders.matrix", 132 ".add.const.lowp_mat2x4_mat2x4_vertex"); 133 134static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013791, 135 "dEQP-GLES3.functional.shaders.matrix.", 136 "add.const.lowp_mat2x4_mat2x4_fragment"); 137 138static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013792, 139 "dEQP-GLES3.functional.shaders.matrix.", 140 "add.const.mediump_mat2x4_float_vertex"); 141 142static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013793, 143 "dEQP-GLES3.functional.shaders.matrix.a", 144 "dd.const.mediump_mat2x4_float_fragment"); 145 146static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013794, 147 "dEQP-GLES3.functional.shaders.matrix.", 148 "add.const.mediump_mat2x4_mat2x4_vertex"); 149 150static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013795, 151 "dEQP-GLES3.functional.shaders.matrix.a", 152 "dd.const.mediump_mat2x4_mat2x4_fragment"); 153 154static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013796, 155 "dEQP-GLES3.functional.shaders.matrix", 156 ".add.const.highp_mat2x4_float_vertex"); 157 158static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013797, 159 "dEQP-GLES3.functional.shaders.matrix.", 160 "add.const.highp_mat2x4_float_fragment"); 161 162static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013798, 163 "dEQP-GLES3.functional.shaders.matrix", 164 ".add.const.highp_mat2x4_mat2x4_vertex"); 165 166static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013799, 167 "dEQP-GLES3.functional.shaders.matrix.", 168 "add.const.highp_mat2x4_mat2x4_fragment"); 169 170static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013800, 171 "dEQP-GLES3.functional.shaders.matri", 172 "x.add.const.lowp_mat3x2_float_vertex"); 173 174static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013801, 175 "dEQP-GLES3.functional.shaders.matrix", 176 ".add.const.lowp_mat3x2_float_fragment"); 177 178static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013802, 179 "dEQP-GLES3.functional.shaders.matrix", 180 ".add.const.lowp_mat3x2_mat3x2_vertex"); 181 182static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013803, 183 "dEQP-GLES3.functional.shaders.matrix.", 184 "add.const.lowp_mat3x2_mat3x2_fragment"); 185 186static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013804, 187 "dEQP-GLES3.functional.shaders.matrix.", 188 "add.const.mediump_mat3x2_float_vertex"); 189 190static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013805, 191 "dEQP-GLES3.functional.shaders.matrix.a", 192 "dd.const.mediump_mat3x2_float_fragment"); 193 194static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013806, 195 "dEQP-GLES3.functional.shaders.matrix.", 196 "add.const.mediump_mat3x2_mat3x2_vertex"); 197 198static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013807, 199 "dEQP-GLES3.functional.shaders.matrix.a", 200 "dd.const.mediump_mat3x2_mat3x2_fragment"); 201 202static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013808, 203 "dEQP-GLES3.functional.shaders.matrix", 204 ".add.const.highp_mat3x2_float_vertex"); 205 206static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013809, 207 "dEQP-GLES3.functional.shaders.matrix.", 208 "add.const.highp_mat3x2_float_fragment"); 209 210static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013810, 211 "dEQP-GLES3.functional.shaders.matrix", 212 ".add.const.highp_mat3x2_mat3x2_vertex"); 213 214static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013811, 215 "dEQP-GLES3.functional.shaders.matrix.", 216 "add.const.highp_mat3x2_mat3x2_fragment"); 217 218static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013812, 219 "dEQP-GLES3.functional.shaders.matr", 220 "ix.add.const.lowp_mat3_float_vertex"); 221 222static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013813, 223 "dEQP-GLES3.functional.shaders.matri", 224 "x.add.const.lowp_mat3_float_fragment"); 225 226static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013814, 227 "dEQP-GLES3.functional.shaders.matr", 228 "ix.add.const.lowp_mat3_mat3_vertex"); 229 230static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013815, 231 "dEQP-GLES3.functional.shaders.matri", 232 "x.add.const.lowp_mat3_mat3_fragment"); 233 234static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013816, 235 "dEQP-GLES3.functional.shaders.matrix", 236 ".add.const.mediump_mat3_float_vertex"); 237 238static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013817, 239 "dEQP-GLES3.functional.shaders.matrix.", 240 "add.const.mediump_mat3_float_fragment"); 241 242static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013818, 243 "dEQP-GLES3.functional.shaders.matri", 244 "x.add.const.mediump_mat3_mat3_vertex"); 245 246static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013819, 247 "dEQP-GLES3.functional.shaders.matrix", 248 ".add.const.mediump_mat3_mat3_fragment"); 249 250static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013820, 251 "dEQP-GLES3.functional.shaders.matri", 252 "x.add.const.highp_mat3_float_vertex"); 253 254static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013821, 255 "dEQP-GLES3.functional.shaders.matrix", 256 ".add.const.highp_mat3_float_fragment"); 257 258static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013822, 259 "dEQP-GLES3.functional.shaders.matr", 260 "ix.add.const.highp_mat3_mat3_vertex"); 261 262static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013823, 263 "dEQP-GLES3.functional.shaders.matri", 264 "x.add.const.highp_mat3_mat3_fragment"); 265 266static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013824, 267 "dEQP-GLES3.functional.shaders.matri", 268 "x.add.const.lowp_mat3x4_float_vertex"); 269 270static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013825, 271 "dEQP-GLES3.functional.shaders.matrix", 272 ".add.const.lowp_mat3x4_float_fragment"); 273 274static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013826, 275 "dEQP-GLES3.functional.shaders.matrix", 276 ".add.const.lowp_mat3x4_mat3x4_vertex"); 277 278static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013827, 279 "dEQP-GLES3.functional.shaders.matrix.", 280 "add.const.lowp_mat3x4_mat3x4_fragment"); 281 282static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013828, 283 "dEQP-GLES3.functional.shaders.matrix.", 284 "add.const.mediump_mat3x4_float_vertex"); 285 286static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013829, 287 "dEQP-GLES3.functional.shaders.matrix.a", 288 "dd.const.mediump_mat3x4_float_fragment"); 289 290static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013830, 291 "dEQP-GLES3.functional.shaders.matrix.", 292 "add.const.mediump_mat3x4_mat3x4_vertex"); 293 294static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013831, 295 "dEQP-GLES3.functional.shaders.matrix.a", 296 "dd.const.mediump_mat3x4_mat3x4_fragment"); 297 298static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013832, 299 "dEQP-GLES3.functional.shaders.matrix", 300 ".add.const.highp_mat3x4_float_vertex"); 301 302static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013833, 303 "dEQP-GLES3.functional.shaders.matrix.", 304 "add.const.highp_mat3x4_float_fragment"); 305 306static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013834, 307 "dEQP-GLES3.functional.shaders.matrix", 308 ".add.const.highp_mat3x4_mat3x4_vertex"); 309 310static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013835, 311 "dEQP-GLES3.functional.shaders.matrix.", 312 "add.const.highp_mat3x4_mat3x4_fragment"); 313 314static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013836, 315 "dEQP-GLES3.functional.shaders.matri", 316 "x.add.const.lowp_mat4x2_float_vertex"); 317 318static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013837, 319 "dEQP-GLES3.functional.shaders.matrix", 320 ".add.const.lowp_mat4x2_float_fragment"); 321 322static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013838, 323 "dEQP-GLES3.functional.shaders.matrix", 324 ".add.const.lowp_mat4x2_mat4x2_vertex"); 325 326static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013839, 327 "dEQP-GLES3.functional.shaders.matrix.", 328 "add.const.lowp_mat4x2_mat4x2_fragment"); 329 330static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013840, 331 "dEQP-GLES3.functional.shaders.matrix.", 332 "add.const.mediump_mat4x2_float_vertex"); 333 334static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013841, 335 "dEQP-GLES3.functional.shaders.matrix.a", 336 "dd.const.mediump_mat4x2_float_fragment"); 337 338static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013842, 339 "dEQP-GLES3.functional.shaders.matrix.", 340 "add.const.mediump_mat4x2_mat4x2_vertex"); 341 342static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013843, 343 "dEQP-GLES3.functional.shaders.matrix.a", 344 "dd.const.mediump_mat4x2_mat4x2_fragment"); 345 346static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013844, 347 "dEQP-GLES3.functional.shaders.matrix", 348 ".add.const.highp_mat4x2_float_vertex"); 349 350static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013845, 351 "dEQP-GLES3.functional.shaders.matrix.", 352 "add.const.highp_mat4x2_float_fragment"); 353 354static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013846, 355 "dEQP-GLES3.functional.shaders.matrix", 356 ".add.const.highp_mat4x2_mat4x2_vertex"); 357 358static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013847, 359 "dEQP-GLES3.functional.shaders.matrix.", 360 "add.const.highp_mat4x2_mat4x2_fragment"); 361 362static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013848, 363 "dEQP-GLES3.functional.shaders.matri", 364 "x.add.const.lowp_mat4x3_float_vertex"); 365 366static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013849, 367 "dEQP-GLES3.functional.shaders.matrix", 368 ".add.const.lowp_mat4x3_float_fragment"); 369 370static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013850, 371 "dEQP-GLES3.functional.shaders.matrix", 372 ".add.const.lowp_mat4x3_mat4x3_vertex"); 373 374static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013851, 375 "dEQP-GLES3.functional.shaders.matrix.", 376 "add.const.lowp_mat4x3_mat4x3_fragment"); 377 378static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013852, 379 "dEQP-GLES3.functional.shaders.matrix.", 380 "add.const.mediump_mat4x3_float_vertex"); 381 382static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013853, 383 "dEQP-GLES3.functional.shaders.matrix.a", 384 "dd.const.mediump_mat4x3_float_fragment"); 385 386static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013854, 387 "dEQP-GLES3.functional.shaders.matrix.", 388 "add.const.mediump_mat4x3_mat4x3_vertex"); 389 390static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013855, 391 "dEQP-GLES3.functional.shaders.matrix.a", 392 "dd.const.mediump_mat4x3_mat4x3_fragment"); 393 394static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013856, 395 "dEQP-GLES3.functional.shaders.matrix", 396 ".add.const.highp_mat4x3_float_vertex"); 397 398static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013857, 399 "dEQP-GLES3.functional.shaders.matrix.", 400 "add.const.highp_mat4x3_float_fragment"); 401 402static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013858, 403 "dEQP-GLES3.functional.shaders.matrix", 404 ".add.const.highp_mat4x3_mat4x3_vertex"); 405 406static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013859, 407 "dEQP-GLES3.functional.shaders.matrix.", 408 "add.const.highp_mat4x3_mat4x3_fragment"); 409 410static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013860, 411 "dEQP-GLES3.functional.shaders.matr", 412 "ix.add.const.lowp_mat4_float_vertex"); 413 414static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013861, 415 "dEQP-GLES3.functional.shaders.matri", 416 "x.add.const.lowp_mat4_float_fragment"); 417 418static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013862, 419 "dEQP-GLES3.functional.shaders.matr", 420 "ix.add.const.lowp_mat4_mat4_vertex"); 421 422static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013863, 423 "dEQP-GLES3.functional.shaders.matri", 424 "x.add.const.lowp_mat4_mat4_fragment"); 425 426static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013864, 427 "dEQP-GLES3.functional.shaders.matrix", 428 ".add.const.mediump_mat4_float_vertex"); 429 430static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013865, 431 "dEQP-GLES3.functional.shaders.matrix.", 432 "add.const.mediump_mat4_float_fragment"); 433 434static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013866, 435 "dEQP-GLES3.functional.shaders.matri", 436 "x.add.const.mediump_mat4_mat4_vertex"); 437 438static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013867, 439 "dEQP-GLES3.functional.shaders.matrix", 440 ".add.const.mediump_mat4_mat4_fragment"); 441 442static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013868, 443 "dEQP-GLES3.functional.shaders.matri", 444 "x.add.const.highp_mat4_float_vertex"); 445 446static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013869, 447 "dEQP-GLES3.functional.shaders.matrix", 448 ".add.const.highp_mat4_float_fragment"); 449 450static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013870, 451 "dEQP-GLES3.functional.shaders.matr", 452 "ix.add.const.highp_mat4_mat4_vertex"); 453 454static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013871, 455 "dEQP-GLES3.functional.shaders.matri", 456 "x.add.const.highp_mat4_mat4_fragment"); 457