1 /*
2  * Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include <climits>
17 #include <gtest/gtest.h>
18 #include "../Deqpgles3BaseFunc.h"
19 #include "../ActsDeqpgles30014TestSuite.h"
20 #include "shrinkdefine.h"
21 
22 using namespace std;
23 using namespace testing::ext;
24 using namespace OHOS;
25 
26 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013764,
27         "dEQP-GLES3.functional.shaders.matr",
28         "ix.add.const.lowp_mat2_float_vertex");
29 
30 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013765,
31         "dEQP-GLES3.functional.shaders.matri",
32         "x.add.const.lowp_mat2_float_fragment");
33 
34 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013766,
35         "dEQP-GLES3.functional.shaders.matr",
36         "ix.add.const.lowp_mat2_mat2_vertex");
37 
38 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013767,
39         "dEQP-GLES3.functional.shaders.matri",
40         "x.add.const.lowp_mat2_mat2_fragment");
41 
42 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013768,
43         "dEQP-GLES3.functional.shaders.matrix",
44         ".add.const.mediump_mat2_float_vertex");
45 
46 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013769,
47         "dEQP-GLES3.functional.shaders.matrix.",
48         "add.const.mediump_mat2_float_fragment");
49 
50 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013770,
51         "dEQP-GLES3.functional.shaders.matri",
52         "x.add.const.mediump_mat2_mat2_vertex");
53 
54 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013771,
55         "dEQP-GLES3.functional.shaders.matrix",
56         ".add.const.mediump_mat2_mat2_fragment");
57 
58 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013772,
59         "dEQP-GLES3.functional.shaders.matri",
60         "x.add.const.highp_mat2_float_vertex");
61 
62 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013773,
63         "dEQP-GLES3.functional.shaders.matrix",
64         ".add.const.highp_mat2_float_fragment");
65 
66 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013774,
67         "dEQP-GLES3.functional.shaders.matr",
68         "ix.add.const.highp_mat2_mat2_vertex");
69 
70 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013775,
71         "dEQP-GLES3.functional.shaders.matri",
72         "x.add.const.highp_mat2_mat2_fragment");
73 
74 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013776,
75         "dEQP-GLES3.functional.shaders.matri",
76         "x.add.const.lowp_mat2x3_float_vertex");
77 
78 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013777,
79         "dEQP-GLES3.functional.shaders.matrix",
80         ".add.const.lowp_mat2x3_float_fragment");
81 
82 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013778,
83         "dEQP-GLES3.functional.shaders.matrix",
84         ".add.const.lowp_mat2x3_mat2x3_vertex");
85 
86 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013779,
87         "dEQP-GLES3.functional.shaders.matrix.",
88         "add.const.lowp_mat2x3_mat2x3_fragment");
89 
90 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013780,
91         "dEQP-GLES3.functional.shaders.matrix.",
92         "add.const.mediump_mat2x3_float_vertex");
93 
94 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013781,
95         "dEQP-GLES3.functional.shaders.matrix.a",
96         "dd.const.mediump_mat2x3_float_fragment");
97 
98 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013782,
99         "dEQP-GLES3.functional.shaders.matrix.",
100         "add.const.mediump_mat2x3_mat2x3_vertex");
101 
102 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013783,
103         "dEQP-GLES3.functional.shaders.matrix.a",
104         "dd.const.mediump_mat2x3_mat2x3_fragment");
105 
106 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013784,
107         "dEQP-GLES3.functional.shaders.matrix",
108         ".add.const.highp_mat2x3_float_vertex");
109 
110 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013785,
111         "dEQP-GLES3.functional.shaders.matrix.",
112         "add.const.highp_mat2x3_float_fragment");
113 
114 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013786,
115         "dEQP-GLES3.functional.shaders.matrix",
116         ".add.const.highp_mat2x3_mat2x3_vertex");
117 
118 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013787,
119         "dEQP-GLES3.functional.shaders.matrix.",
120         "add.const.highp_mat2x3_mat2x3_fragment");
121 
122 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013788,
123         "dEQP-GLES3.functional.shaders.matri",
124         "x.add.const.lowp_mat2x4_float_vertex");
125 
126 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013789,
127         "dEQP-GLES3.functional.shaders.matrix",
128         ".add.const.lowp_mat2x4_float_fragment");
129 
130 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013790,
131         "dEQP-GLES3.functional.shaders.matrix",
132         ".add.const.lowp_mat2x4_mat2x4_vertex");
133 
134 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013791,
135         "dEQP-GLES3.functional.shaders.matrix.",
136         "add.const.lowp_mat2x4_mat2x4_fragment");
137 
138 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013792,
139         "dEQP-GLES3.functional.shaders.matrix.",
140         "add.const.mediump_mat2x4_float_vertex");
141 
142 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013793,
143         "dEQP-GLES3.functional.shaders.matrix.a",
144         "dd.const.mediump_mat2x4_float_fragment");
145 
146 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013794,
147         "dEQP-GLES3.functional.shaders.matrix.",
148         "add.const.mediump_mat2x4_mat2x4_vertex");
149 
150 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013795,
151         "dEQP-GLES3.functional.shaders.matrix.a",
152         "dd.const.mediump_mat2x4_mat2x4_fragment");
153 
154 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013796,
155         "dEQP-GLES3.functional.shaders.matrix",
156         ".add.const.highp_mat2x4_float_vertex");
157 
158 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013797,
159         "dEQP-GLES3.functional.shaders.matrix.",
160         "add.const.highp_mat2x4_float_fragment");
161 
162 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013798,
163         "dEQP-GLES3.functional.shaders.matrix",
164         ".add.const.highp_mat2x4_mat2x4_vertex");
165 
166 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013799,
167         "dEQP-GLES3.functional.shaders.matrix.",
168         "add.const.highp_mat2x4_mat2x4_fragment");
169 
170 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013800,
171         "dEQP-GLES3.functional.shaders.matri",
172         "x.add.const.lowp_mat3x2_float_vertex");
173 
174 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013801,
175         "dEQP-GLES3.functional.shaders.matrix",
176         ".add.const.lowp_mat3x2_float_fragment");
177 
178 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013802,
179         "dEQP-GLES3.functional.shaders.matrix",
180         ".add.const.lowp_mat3x2_mat3x2_vertex");
181 
182 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013803,
183         "dEQP-GLES3.functional.shaders.matrix.",
184         "add.const.lowp_mat3x2_mat3x2_fragment");
185 
186 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013804,
187         "dEQP-GLES3.functional.shaders.matrix.",
188         "add.const.mediump_mat3x2_float_vertex");
189 
190 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013805,
191         "dEQP-GLES3.functional.shaders.matrix.a",
192         "dd.const.mediump_mat3x2_float_fragment");
193 
194 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013806,
195         "dEQP-GLES3.functional.shaders.matrix.",
196         "add.const.mediump_mat3x2_mat3x2_vertex");
197 
198 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013807,
199         "dEQP-GLES3.functional.shaders.matrix.a",
200         "dd.const.mediump_mat3x2_mat3x2_fragment");
201 
202 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013808,
203         "dEQP-GLES3.functional.shaders.matrix",
204         ".add.const.highp_mat3x2_float_vertex");
205 
206 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013809,
207         "dEQP-GLES3.functional.shaders.matrix.",
208         "add.const.highp_mat3x2_float_fragment");
209 
210 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013810,
211         "dEQP-GLES3.functional.shaders.matrix",
212         ".add.const.highp_mat3x2_mat3x2_vertex");
213 
214 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013811,
215         "dEQP-GLES3.functional.shaders.matrix.",
216         "add.const.highp_mat3x2_mat3x2_fragment");
217 
218 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013812,
219         "dEQP-GLES3.functional.shaders.matr",
220         "ix.add.const.lowp_mat3_float_vertex");
221 
222 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013813,
223         "dEQP-GLES3.functional.shaders.matri",
224         "x.add.const.lowp_mat3_float_fragment");
225 
226 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013814,
227         "dEQP-GLES3.functional.shaders.matr",
228         "ix.add.const.lowp_mat3_mat3_vertex");
229 
230 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013815,
231         "dEQP-GLES3.functional.shaders.matri",
232         "x.add.const.lowp_mat3_mat3_fragment");
233 
234 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013816,
235         "dEQP-GLES3.functional.shaders.matrix",
236         ".add.const.mediump_mat3_float_vertex");
237 
238 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013817,
239         "dEQP-GLES3.functional.shaders.matrix.",
240         "add.const.mediump_mat3_float_fragment");
241 
242 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013818,
243         "dEQP-GLES3.functional.shaders.matri",
244         "x.add.const.mediump_mat3_mat3_vertex");
245 
246 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013819,
247         "dEQP-GLES3.functional.shaders.matrix",
248         ".add.const.mediump_mat3_mat3_fragment");
249 
250 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013820,
251         "dEQP-GLES3.functional.shaders.matri",
252         "x.add.const.highp_mat3_float_vertex");
253 
254 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013821,
255         "dEQP-GLES3.functional.shaders.matrix",
256         ".add.const.highp_mat3_float_fragment");
257 
258 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013822,
259         "dEQP-GLES3.functional.shaders.matr",
260         "ix.add.const.highp_mat3_mat3_vertex");
261 
262 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013823,
263         "dEQP-GLES3.functional.shaders.matri",
264         "x.add.const.highp_mat3_mat3_fragment");
265 
266 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013824,
267         "dEQP-GLES3.functional.shaders.matri",
268         "x.add.const.lowp_mat3x4_float_vertex");
269 
270 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013825,
271         "dEQP-GLES3.functional.shaders.matrix",
272         ".add.const.lowp_mat3x4_float_fragment");
273 
274 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013826,
275         "dEQP-GLES3.functional.shaders.matrix",
276         ".add.const.lowp_mat3x4_mat3x4_vertex");
277 
278 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013827,
279         "dEQP-GLES3.functional.shaders.matrix.",
280         "add.const.lowp_mat3x4_mat3x4_fragment");
281 
282 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013828,
283         "dEQP-GLES3.functional.shaders.matrix.",
284         "add.const.mediump_mat3x4_float_vertex");
285 
286 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013829,
287         "dEQP-GLES3.functional.shaders.matrix.a",
288         "dd.const.mediump_mat3x4_float_fragment");
289 
290 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013830,
291         "dEQP-GLES3.functional.shaders.matrix.",
292         "add.const.mediump_mat3x4_mat3x4_vertex");
293 
294 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013831,
295         "dEQP-GLES3.functional.shaders.matrix.a",
296         "dd.const.mediump_mat3x4_mat3x4_fragment");
297 
298 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013832,
299         "dEQP-GLES3.functional.shaders.matrix",
300         ".add.const.highp_mat3x4_float_vertex");
301 
302 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013833,
303         "dEQP-GLES3.functional.shaders.matrix.",
304         "add.const.highp_mat3x4_float_fragment");
305 
306 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013834,
307         "dEQP-GLES3.functional.shaders.matrix",
308         ".add.const.highp_mat3x4_mat3x4_vertex");
309 
310 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013835,
311         "dEQP-GLES3.functional.shaders.matrix.",
312         "add.const.highp_mat3x4_mat3x4_fragment");
313 
314 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013836,
315         "dEQP-GLES3.functional.shaders.matri",
316         "x.add.const.lowp_mat4x2_float_vertex");
317 
318 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013837,
319         "dEQP-GLES3.functional.shaders.matrix",
320         ".add.const.lowp_mat4x2_float_fragment");
321 
322 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013838,
323         "dEQP-GLES3.functional.shaders.matrix",
324         ".add.const.lowp_mat4x2_mat4x2_vertex");
325 
326 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013839,
327         "dEQP-GLES3.functional.shaders.matrix.",
328         "add.const.lowp_mat4x2_mat4x2_fragment");
329 
330 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013840,
331         "dEQP-GLES3.functional.shaders.matrix.",
332         "add.const.mediump_mat4x2_float_vertex");
333 
334 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013841,
335         "dEQP-GLES3.functional.shaders.matrix.a",
336         "dd.const.mediump_mat4x2_float_fragment");
337 
338 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013842,
339         "dEQP-GLES3.functional.shaders.matrix.",
340         "add.const.mediump_mat4x2_mat4x2_vertex");
341 
342 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013843,
343         "dEQP-GLES3.functional.shaders.matrix.a",
344         "dd.const.mediump_mat4x2_mat4x2_fragment");
345 
346 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013844,
347         "dEQP-GLES3.functional.shaders.matrix",
348         ".add.const.highp_mat4x2_float_vertex");
349 
350 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013845,
351         "dEQP-GLES3.functional.shaders.matrix.",
352         "add.const.highp_mat4x2_float_fragment");
353 
354 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013846,
355         "dEQP-GLES3.functional.shaders.matrix",
356         ".add.const.highp_mat4x2_mat4x2_vertex");
357 
358 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013847,
359         "dEQP-GLES3.functional.shaders.matrix.",
360         "add.const.highp_mat4x2_mat4x2_fragment");
361 
362 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013848,
363         "dEQP-GLES3.functional.shaders.matri",
364         "x.add.const.lowp_mat4x3_float_vertex");
365 
366 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013849,
367         "dEQP-GLES3.functional.shaders.matrix",
368         ".add.const.lowp_mat4x3_float_fragment");
369 
370 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013850,
371         "dEQP-GLES3.functional.shaders.matrix",
372         ".add.const.lowp_mat4x3_mat4x3_vertex");
373 
374 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013851,
375         "dEQP-GLES3.functional.shaders.matrix.",
376         "add.const.lowp_mat4x3_mat4x3_fragment");
377 
378 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013852,
379         "dEQP-GLES3.functional.shaders.matrix.",
380         "add.const.mediump_mat4x3_float_vertex");
381 
382 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013853,
383         "dEQP-GLES3.functional.shaders.matrix.a",
384         "dd.const.mediump_mat4x3_float_fragment");
385 
386 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013854,
387         "dEQP-GLES3.functional.shaders.matrix.",
388         "add.const.mediump_mat4x3_mat4x3_vertex");
389 
390 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013855,
391         "dEQP-GLES3.functional.shaders.matrix.a",
392         "dd.const.mediump_mat4x3_mat4x3_fragment");
393 
394 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013856,
395         "dEQP-GLES3.functional.shaders.matrix",
396         ".add.const.highp_mat4x3_float_vertex");
397 
398 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013857,
399         "dEQP-GLES3.functional.shaders.matrix.",
400         "add.const.highp_mat4x3_float_fragment");
401 
402 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013858,
403         "dEQP-GLES3.functional.shaders.matrix",
404         ".add.const.highp_mat4x3_mat4x3_vertex");
405 
406 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013859,
407         "dEQP-GLES3.functional.shaders.matrix.",
408         "add.const.highp_mat4x3_mat4x3_fragment");
409 
410 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013860,
411         "dEQP-GLES3.functional.shaders.matr",
412         "ix.add.const.lowp_mat4_float_vertex");
413 
414 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013861,
415         "dEQP-GLES3.functional.shaders.matri",
416         "x.add.const.lowp_mat4_float_fragment");
417 
418 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013862,
419         "dEQP-GLES3.functional.shaders.matr",
420         "ix.add.const.lowp_mat4_mat4_vertex");
421 
422 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013863,
423         "dEQP-GLES3.functional.shaders.matri",
424         "x.add.const.lowp_mat4_mat4_fragment");
425 
426 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013864,
427         "dEQP-GLES3.functional.shaders.matrix",
428         ".add.const.mediump_mat4_float_vertex");
429 
430 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013865,
431         "dEQP-GLES3.functional.shaders.matrix.",
432         "add.const.mediump_mat4_float_fragment");
433 
434 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013866,
435         "dEQP-GLES3.functional.shaders.matri",
436         "x.add.const.mediump_mat4_mat4_vertex");
437 
438 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013867,
439         "dEQP-GLES3.functional.shaders.matrix",
440         ".add.const.mediump_mat4_mat4_fragment");
441 
442 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013868,
443         "dEQP-GLES3.functional.shaders.matri",
444         "x.add.const.highp_mat4_float_vertex");
445 
446 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013869,
447         "dEQP-GLES3.functional.shaders.matrix",
448         ".add.const.highp_mat4_float_fragment");
449 
450 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013870,
451         "dEQP-GLES3.functional.shaders.matr",
452         "ix.add.const.highp_mat4_mat4_vertex");
453 
454 static SHRINK_HWTEST_F(ActsDeqpgles30014TestSuite, TestCase_013871,
455         "dEQP-GLES3.functional.shaders.matri",
456         "x.add.const.highp_mat4_mat4_fragment");
457