1/*
2 * This header was generated from the Linux kernel headers by update_headers.py,
3 * to provide necessary information from kernel to userspace, such as constants,
4 * structures, and macros, and thus, contains no copyrightable information.
5 */
6#ifndef __R128_DRM_H__
7#define __R128_DRM_H__
8#include "drm.h"
9#if defined(__cplusplus)
10extern "C" {
11#endif
12#ifndef __R128_SAREA_DEFINES__
13#define __R128_SAREA_DEFINES__
14#define R128_UPLOAD_CONTEXT		0x001
15#define R128_UPLOAD_SETUP		0x002
16#define R128_UPLOAD_TEX0		0x004
17#define R128_UPLOAD_TEX1		0x008
18#define R128_UPLOAD_TEX0IMAGES		0x010
19#define R128_UPLOAD_TEX1IMAGES		0x020
20#define R128_UPLOAD_CORE		0x040
21#define R128_UPLOAD_MASKS		0x080
22#define R128_UPLOAD_WINDOW		0x100
23#define R128_UPLOAD_CLIPRECTS		0x200
24#define R128_REQUIRE_QUIESCENCE		0x400
25#define R128_UPLOAD_ALL			0x7ff
26#define R128_FRONT			0x1
27#define R128_BACK			0x2
28#define R128_DEPTH			0x4
29#define R128_POINTS			0x1
30#define R128_LINES			0x2
31#define R128_LINE_STRIP			0x3
32#define R128_TRIANGLES			0x4
33#define R128_TRIANGLE_FAN		0x5
34#define R128_TRIANGLE_STRIP		0x6
35#define R128_BUFFER_SIZE		16384
36#define R128_INDEX_PRIM_OFFSET		20
37#define R128_HOSTDATA_BLIT_OFFSET	32
38#define R128_NR_SAREA_CLIPRECTS		12
39#define R128_LOCAL_TEX_HEAP		0
40#define R128_AGP_TEX_HEAP		1
41#define R128_NR_TEX_HEAPS		2
42#define R128_NR_TEX_REGIONS		64
43#define R128_LOG_TEX_GRANULARITY	16
44#define R128_NR_CONTEXT_REGS		12
45#define R128_MAX_TEXTURE_LEVELS		11
46#define R128_MAX_TEXTURE_UNITS		2
47#endif
48typedef struct {
49
50	unsigned int dst_pitch_offset_c;
51	unsigned int dp_gui_master_cntl_c;
52	unsigned int sc_top_left_c;
53	unsigned int sc_bottom_right_c;
54	unsigned int z_offset_c;
55	unsigned int z_pitch_c;
56	unsigned int z_sten_cntl_c;
57	unsigned int tex_cntl_c;
58	unsigned int misc_3d_state_cntl_reg;
59	unsigned int texture_clr_cmp_clr_c;
60	unsigned int texture_clr_cmp_msk_c;
61	unsigned int fog_color_c;
62
63	unsigned int tex_size_pitch_c;
64	unsigned int constant_color_c;
65
66	unsigned int pm4_vc_fpu_setup;
67	unsigned int setup_cntl;
68
69	unsigned int dp_write_mask;
70	unsigned int sten_ref_mask_c;
71	unsigned int plane_3d_mask_c;
72
73	unsigned int window_xy_offset;
74
75	unsigned int scale_3d_cntl;
76} drm_r128_context_regs_t;
77typedef struct {
78	unsigned int tex_cntl;
79	unsigned int tex_combine_cntl;
80	unsigned int tex_size_pitch;
81	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
82	unsigned int tex_border_color;
83} drm_r128_texture_regs_t;
84typedef struct drm_r128_sarea {
85
86	drm_r128_context_regs_t context_state;
87	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
88	unsigned int dirty;
89	unsigned int vertsize;
90	unsigned int vc_format;
91
92	struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
93	unsigned int nbox;
94
95	unsigned int last_frame;
96	unsigned int last_dispatch;
97	struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
98	unsigned int tex_age[R128_NR_TEX_HEAPS];
99	int ctx_owner;
100	int pfAllowPageFlip;
101	int pfCurrentPage;
102} drm_r128_sarea_t;
103#define DRM_R128_INIT       0x00
104#define DRM_R128_CCE_START  0x01
105#define DRM_R128_CCE_STOP   0x02
106#define DRM_R128_CCE_RESET  0x03
107#define DRM_R128_CCE_IDLE   0x04
108#define DRM_R128_RESET      0x06
109#define DRM_R128_SWAP       0x07
110#define DRM_R128_CLEAR      0x08
111#define DRM_R128_VERTEX     0x09
112#define DRM_R128_INDICES    0x0a
113#define DRM_R128_BLIT       0x0b
114#define DRM_R128_DEPTH      0x0c
115#define DRM_R128_STIPPLE    0x0d
116#define DRM_R128_INDIRECT   0x0f
117#define DRM_R128_FULLSCREEN 0x10
118#define DRM_R128_CLEAR2     0x11
119#define DRM_R128_GETPARAM   0x12
120#define DRM_R128_FLIP       0x13
121#define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
122#define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
123#define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
124#define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
125#define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
126#define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
127#define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
128#define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
129#define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
130#define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
131#define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
132#define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
133#define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
134#define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
135#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
136#define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
137#define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
138#define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
139typedef struct drm_r128_init {
140	enum {
141		R128_INIT_CCE = 0x01,
142		R128_CLEANUP_CCE = 0x02
143	} func;
144	unsigned long sarea_priv_offset;
145	int is_pci;
146	int cce_mode;
147	int cce_secure;
148	int ring_size;
149	int usec_timeout;
150	unsigned int fb_bpp;
151	unsigned int front_offset, front_pitch;
152	unsigned int back_offset, back_pitch;
153	unsigned int depth_bpp;
154	unsigned int depth_offset, depth_pitch;
155	unsigned int span_offset;
156	unsigned long fb_offset;
157	unsigned long mmio_offset;
158	unsigned long ring_offset;
159	unsigned long ring_rptr_offset;
160	unsigned long buffers_offset;
161	unsigned long agp_textures_offset;
162} drm_r128_init_t;
163typedef struct drm_r128_cce_stop {
164	int flush;
165	int idle;
166} drm_r128_cce_stop_t;
167typedef struct drm_r128_clear {
168	unsigned int flags;
169	unsigned int clear_color;
170	unsigned int clear_depth;
171	unsigned int color_mask;
172	unsigned int depth_mask;
173} drm_r128_clear_t;
174typedef struct drm_r128_vertex {
175	int prim;
176	int idx;
177	int count;
178	int discard;
179} drm_r128_vertex_t;
180typedef struct drm_r128_indices {
181	int prim;
182	int idx;
183	int start;
184	int end;
185	int discard;
186} drm_r128_indices_t;
187typedef struct drm_r128_blit {
188	int idx;
189	int pitch;
190	int offset;
191	int format;
192	unsigned short x, y;
193	unsigned short width, height;
194} drm_r128_blit_t;
195typedef struct drm_r128_depth {
196	enum {
197		R128_WRITE_SPAN = 0x01,
198		R128_WRITE_PIXELS = 0x02,
199		R128_READ_SPAN = 0x03,
200		R128_READ_PIXELS = 0x04
201	} func;
202	int n;
203	int __user *x;
204	int __user *y;
205	unsigned int __user *buffer;
206	unsigned char __user *mask;
207} drm_r128_depth_t;
208typedef struct drm_r128_stipple {
209	unsigned int __user *mask;
210} drm_r128_stipple_t;
211typedef struct drm_r128_indirect {
212	int idx;
213	int start;
214	int end;
215	int discard;
216} drm_r128_indirect_t;
217typedef struct drm_r128_fullscreen {
218	enum {
219		R128_INIT_FULLSCREEN = 0x01,
220		R128_CLEANUP_FULLSCREEN = 0x02
221	} func;
222} drm_r128_fullscreen_t;
223#define R128_PARAM_IRQ_NR            1
224typedef struct drm_r128_getparam {
225	int param;
226	void __user *value;
227} drm_r128_getparam_t;
228#if defined(__cplusplus)
229}
230#endif
231#endif
232