1 /*
2  * This header was generated from the Linux kernel headers by update_headers.py,
3  * to provide necessary information from kernel to userspace, such as constants,
4  * structures, and macros, and thus, contains no copyrightable information.
5  */
6 #ifndef __R128_DRM_H__
7 #define __R128_DRM_H__
8 #include "drm.h"
9 #if defined(__cplusplus)
10 extern "C" {
11 #endif
12 #ifndef __R128_SAREA_DEFINES__
13 #define __R128_SAREA_DEFINES__
14 #define R128_UPLOAD_CONTEXT		0x001
15 #define R128_UPLOAD_SETUP		0x002
16 #define R128_UPLOAD_TEX0		0x004
17 #define R128_UPLOAD_TEX1		0x008
18 #define R128_UPLOAD_TEX0IMAGES		0x010
19 #define R128_UPLOAD_TEX1IMAGES		0x020
20 #define R128_UPLOAD_CORE		0x040
21 #define R128_UPLOAD_MASKS		0x080
22 #define R128_UPLOAD_WINDOW		0x100
23 #define R128_UPLOAD_CLIPRECTS		0x200
24 #define R128_REQUIRE_QUIESCENCE		0x400
25 #define R128_UPLOAD_ALL			0x7ff
26 #define R128_FRONT			0x1
27 #define R128_BACK			0x2
28 #define R128_DEPTH			0x4
29 #define R128_POINTS			0x1
30 #define R128_LINES			0x2
31 #define R128_LINE_STRIP			0x3
32 #define R128_TRIANGLES			0x4
33 #define R128_TRIANGLE_FAN		0x5
34 #define R128_TRIANGLE_STRIP		0x6
35 #define R128_BUFFER_SIZE		16384
36 #define R128_INDEX_PRIM_OFFSET		20
37 #define R128_HOSTDATA_BLIT_OFFSET	32
38 #define R128_NR_SAREA_CLIPRECTS		12
39 #define R128_LOCAL_TEX_HEAP		0
40 #define R128_AGP_TEX_HEAP		1
41 #define R128_NR_TEX_HEAPS		2
42 #define R128_NR_TEX_REGIONS		64
43 #define R128_LOG_TEX_GRANULARITY	16
44 #define R128_NR_CONTEXT_REGS		12
45 #define R128_MAX_TEXTURE_LEVELS		11
46 #define R128_MAX_TEXTURE_UNITS		2
47 #endif
48 typedef struct {
49 
50 	unsigned int dst_pitch_offset_c;
51 	unsigned int dp_gui_master_cntl_c;
52 	unsigned int sc_top_left_c;
53 	unsigned int sc_bottom_right_c;
54 	unsigned int z_offset_c;
55 	unsigned int z_pitch_c;
56 	unsigned int z_sten_cntl_c;
57 	unsigned int tex_cntl_c;
58 	unsigned int misc_3d_state_cntl_reg;
59 	unsigned int texture_clr_cmp_clr_c;
60 	unsigned int texture_clr_cmp_msk_c;
61 	unsigned int fog_color_c;
62 
63 	unsigned int tex_size_pitch_c;
64 	unsigned int constant_color_c;
65 
66 	unsigned int pm4_vc_fpu_setup;
67 	unsigned int setup_cntl;
68 
69 	unsigned int dp_write_mask;
70 	unsigned int sten_ref_mask_c;
71 	unsigned int plane_3d_mask_c;
72 
73 	unsigned int window_xy_offset;
74 
75 	unsigned int scale_3d_cntl;
76 } drm_r128_context_regs_t;
77 typedef struct {
78 	unsigned int tex_cntl;
79 	unsigned int tex_combine_cntl;
80 	unsigned int tex_size_pitch;
81 	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
82 	unsigned int tex_border_color;
83 } drm_r128_texture_regs_t;
84 typedef struct drm_r128_sarea {
85 
86 	drm_r128_context_regs_t context_state;
87 	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
88 	unsigned int dirty;
89 	unsigned int vertsize;
90 	unsigned int vc_format;
91 
92 	struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
93 	unsigned int nbox;
94 
95 	unsigned int last_frame;
96 	unsigned int last_dispatch;
97 	struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
98 	unsigned int tex_age[R128_NR_TEX_HEAPS];
99 	int ctx_owner;
100 	int pfAllowPageFlip;
101 	int pfCurrentPage;
102 } drm_r128_sarea_t;
103 #define DRM_R128_INIT       0x00
104 #define DRM_R128_CCE_START  0x01
105 #define DRM_R128_CCE_STOP   0x02
106 #define DRM_R128_CCE_RESET  0x03
107 #define DRM_R128_CCE_IDLE   0x04
108 #define DRM_R128_RESET      0x06
109 #define DRM_R128_SWAP       0x07
110 #define DRM_R128_CLEAR      0x08
111 #define DRM_R128_VERTEX     0x09
112 #define DRM_R128_INDICES    0x0a
113 #define DRM_R128_BLIT       0x0b
114 #define DRM_R128_DEPTH      0x0c
115 #define DRM_R128_STIPPLE    0x0d
116 #define DRM_R128_INDIRECT   0x0f
117 #define DRM_R128_FULLSCREEN 0x10
118 #define DRM_R128_CLEAR2     0x11
119 #define DRM_R128_GETPARAM   0x12
120 #define DRM_R128_FLIP       0x13
121 #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
122 #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
123 #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
124 #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
125 #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
126 #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
127 #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
128 #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
129 #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
130 #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
131 #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
132 #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
133 #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
134 #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
135 #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
136 #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
137 #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
138 #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
139 typedef struct drm_r128_init {
140 	enum {
141 		R128_INIT_CCE = 0x01,
142 		R128_CLEANUP_CCE = 0x02
143 	} func;
144 	unsigned long sarea_priv_offset;
145 	int is_pci;
146 	int cce_mode;
147 	int cce_secure;
148 	int ring_size;
149 	int usec_timeout;
150 	unsigned int fb_bpp;
151 	unsigned int front_offset, front_pitch;
152 	unsigned int back_offset, back_pitch;
153 	unsigned int depth_bpp;
154 	unsigned int depth_offset, depth_pitch;
155 	unsigned int span_offset;
156 	unsigned long fb_offset;
157 	unsigned long mmio_offset;
158 	unsigned long ring_offset;
159 	unsigned long ring_rptr_offset;
160 	unsigned long buffers_offset;
161 	unsigned long agp_textures_offset;
162 } drm_r128_init_t;
163 typedef struct drm_r128_cce_stop {
164 	int flush;
165 	int idle;
166 } drm_r128_cce_stop_t;
167 typedef struct drm_r128_clear {
168 	unsigned int flags;
169 	unsigned int clear_color;
170 	unsigned int clear_depth;
171 	unsigned int color_mask;
172 	unsigned int depth_mask;
173 } drm_r128_clear_t;
174 typedef struct drm_r128_vertex {
175 	int prim;
176 	int idx;
177 	int count;
178 	int discard;
179 } drm_r128_vertex_t;
180 typedef struct drm_r128_indices {
181 	int prim;
182 	int idx;
183 	int start;
184 	int end;
185 	int discard;
186 } drm_r128_indices_t;
187 typedef struct drm_r128_blit {
188 	int idx;
189 	int pitch;
190 	int offset;
191 	int format;
192 	unsigned short x, y;
193 	unsigned short width, height;
194 } drm_r128_blit_t;
195 typedef struct drm_r128_depth {
196 	enum {
197 		R128_WRITE_SPAN = 0x01,
198 		R128_WRITE_PIXELS = 0x02,
199 		R128_READ_SPAN = 0x03,
200 		R128_READ_PIXELS = 0x04
201 	} func;
202 	int n;
203 	int __user *x;
204 	int __user *y;
205 	unsigned int __user *buffer;
206 	unsigned char __user *mask;
207 } drm_r128_depth_t;
208 typedef struct drm_r128_stipple {
209 	unsigned int __user *mask;
210 } drm_r128_stipple_t;
211 typedef struct drm_r128_indirect {
212 	int idx;
213 	int start;
214 	int end;
215 	int discard;
216 } drm_r128_indirect_t;
217 typedef struct drm_r128_fullscreen {
218 	enum {
219 		R128_INIT_FULLSCREEN = 0x01,
220 		R128_CLEANUP_FULLSCREEN = 0x02
221 	} func;
222 } drm_r128_fullscreen_t;
223 #define R128_PARAM_IRQ_NR            1
224 typedef struct drm_r128_getparam {
225 	int param;
226 	void __user *value;
227 } drm_r128_getparam_t;
228 #if defined(__cplusplus)
229 }
230 #endif
231 #endif
232