1 /*
2 * Generic infrastructure for lifetime debugging of objects.
3 *
4 * Started by Thomas Gleixner
5 *
6 * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
7 *
8 * For licencing details see kernel-base/COPYING
9 */
10
11 #define pr_fmt(fmt) "ODEBUG: " fmt
12
13 #include <linux/debugobjects.h>
14 #include <linux/interrupt.h>
15 #include <linux/sched.h>
16 #include <linux/sched/task_stack.h>
17 #include <linux/seq_file.h>
18 #include <linux/debugfs.h>
19 #include <linux/slab.h>
20 #include <linux/hash.h>
21 #include <linux/kmemleak.h>
22 #include <linux/cpu.h>
23
24 #define ODEBUG_HASH_BITS 14
25 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
26
27 #define ODEBUG_POOL_SIZE 1024
28 #define ODEBUG_POOL_MIN_LEVEL 256
29 #define ODEBUG_POOL_PERCPU_SIZE 64
30 #define ODEBUG_BATCH_SIZE 16
31
32 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
33 #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
34 #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
35
36 /*
37 * We limit the freeing of debug objects via workqueue at a maximum
38 * frequency of 10Hz and about 1024 objects for each freeing operation.
39 * So it is freeing at most 10k debug objects per second.
40 */
41 #define ODEBUG_FREE_WORK_MAX 1024
42 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
43
44 struct debug_bucket {
45 struct hlist_head list;
46 raw_spinlock_t lock;
47 };
48
49 /*
50 * Debug object percpu free list
51 * Access is protected by disabling irq
52 */
53 struct debug_percpu_free {
54 struct hlist_head free_objs;
55 int obj_free;
56 };
57
58 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
59
60 static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
61
62 static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
63
64 static DEFINE_RAW_SPINLOCK(pool_lock);
65
66 static HLIST_HEAD(obj_pool);
67 static HLIST_HEAD(obj_to_free);
68
69 /*
70 * Because of the presence of percpu free pools, obj_pool_free will
71 * under-count those in the percpu free pools. Similarly, obj_pool_used
72 * will over-count those in the percpu free pools. Adjustments will be
73 * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
74 * can be off.
75 */
76 static int obj_pool_min_free = ODEBUG_POOL_SIZE;
77 static int obj_pool_free = ODEBUG_POOL_SIZE;
78 static int obj_pool_used;
79 static int obj_pool_max_used;
80 static bool obj_freeing;
81 /* The number of objs on the global free list */
82 static int obj_nr_tofree;
83
84 static int debug_objects_maxchain __read_mostly;
85 static int __maybe_unused debug_objects_maxchecked __read_mostly;
86 static int debug_objects_fixups __read_mostly;
87 static int debug_objects_warnings __read_mostly;
88 static int debug_objects_enabled __read_mostly
89 = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
90 static int debug_objects_pool_size __read_mostly
91 = ODEBUG_POOL_SIZE;
92 static int debug_objects_pool_min_level __read_mostly
93 = ODEBUG_POOL_MIN_LEVEL;
94 static const struct debug_obj_descr *descr_test __read_mostly;
95 static struct kmem_cache *obj_cache __read_mostly;
96
97 /*
98 * Track numbers of kmem_cache_alloc()/free() calls done.
99 */
100 static int debug_objects_allocated;
101 static int debug_objects_freed;
102
103 static void free_obj_work(struct work_struct *work);
104 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
105
enable_object_debug(char *str)106 static int __init enable_object_debug(char *str)
107 {
108 debug_objects_enabled = 1;
109 return 0;
110 }
111
disable_object_debug(char *str)112 static int __init disable_object_debug(char *str)
113 {
114 debug_objects_enabled = 0;
115 return 0;
116 }
117
118 early_param("debug_objects", enable_object_debug);
119 early_param("no_debug_objects", disable_object_debug);
120
121 static const char *obj_states[ODEBUG_STATE_MAX] = {
122 [ODEBUG_STATE_NONE] = "none",
123 [ODEBUG_STATE_INIT] = "initialized",
124 [ODEBUG_STATE_INACTIVE] = "inactive",
125 [ODEBUG_STATE_ACTIVE] = "active",
126 [ODEBUG_STATE_DESTROYED] = "destroyed",
127 [ODEBUG_STATE_NOTAVAILABLE] = "not available",
128 };
129
fill_pool(void)130 static void fill_pool(void)
131 {
132 gfp_t gfp = __GFP_HIGH | __GFP_NOWARN;
133 struct debug_obj *obj;
134 unsigned long flags;
135
136 if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
137 return;
138
139 /*
140 * Reuse objs from the global free list; they will be reinitialized
141 * when allocating.
142 *
143 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
144 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
145 * sections.
146 */
147 while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
148 raw_spin_lock_irqsave(&pool_lock, flags);
149 /*
150 * Recheck with the lock held as the worker thread might have
151 * won the race and freed the global free list already.
152 */
153 while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
154 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
155 hlist_del(&obj->node);
156 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
157 hlist_add_head(&obj->node, &obj_pool);
158 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
159 }
160 raw_spin_unlock_irqrestore(&pool_lock, flags);
161 }
162
163 if (unlikely(!obj_cache))
164 return;
165
166 while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
167 struct debug_obj *new[ODEBUG_BATCH_SIZE];
168 int cnt;
169
170 for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
171 new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
172 if (!new[cnt])
173 break;
174 }
175 if (!cnt)
176 return;
177
178 raw_spin_lock_irqsave(&pool_lock, flags);
179 while (cnt) {
180 hlist_add_head(&new[--cnt]->node, &obj_pool);
181 debug_objects_allocated++;
182 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
183 }
184 raw_spin_unlock_irqrestore(&pool_lock, flags);
185 }
186 }
187
188 /*
189 * Lookup an object in the hash bucket.
190 */
lookup_object(void *addr, struct debug_bucket *b)191 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
192 {
193 struct debug_obj *obj;
194 int cnt = 0;
195
196 hlist_for_each_entry(obj, &b->list, node) {
197 cnt++;
198 if (obj->object == addr)
199 return obj;
200 }
201 if (cnt > debug_objects_maxchain)
202 debug_objects_maxchain = cnt;
203
204 return NULL;
205 }
206
207 /*
208 * Allocate a new object from the hlist
209 */
__alloc_object(struct hlist_head *list)210 static struct debug_obj *__alloc_object(struct hlist_head *list)
211 {
212 struct debug_obj *obj = NULL;
213
214 if (list->first) {
215 obj = hlist_entry(list->first, typeof(*obj), node);
216 hlist_del(&obj->node);
217 }
218
219 return obj;
220 }
221
222 static struct debug_obj *
alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)223 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
224 {
225 struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
226 struct debug_obj *obj;
227
228 if (likely(obj_cache)) {
229 obj = __alloc_object(&percpu_pool->free_objs);
230 if (obj) {
231 percpu_pool->obj_free--;
232 goto init_obj;
233 }
234 }
235
236 raw_spin_lock(&pool_lock);
237 obj = __alloc_object(&obj_pool);
238 if (obj) {
239 obj_pool_used++;
240 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
241
242 /*
243 * Looking ahead, allocate one batch of debug objects and
244 * put them into the percpu free pool.
245 */
246 if (likely(obj_cache)) {
247 int i;
248
249 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
250 struct debug_obj *obj2;
251
252 obj2 = __alloc_object(&obj_pool);
253 if (!obj2)
254 break;
255 hlist_add_head(&obj2->node,
256 &percpu_pool->free_objs);
257 percpu_pool->obj_free++;
258 obj_pool_used++;
259 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
260 }
261 }
262
263 if (obj_pool_used > obj_pool_max_used)
264 obj_pool_max_used = obj_pool_used;
265
266 if (obj_pool_free < obj_pool_min_free)
267 obj_pool_min_free = obj_pool_free;
268 }
269 raw_spin_unlock(&pool_lock);
270
271 init_obj:
272 if (obj) {
273 obj->object = addr;
274 obj->descr = descr;
275 obj->state = ODEBUG_STATE_NONE;
276 obj->astate = 0;
277 hlist_add_head(&obj->node, &b->list);
278 }
279 return obj;
280 }
281
282 /*
283 * workqueue function to free objects.
284 *
285 * To reduce contention on the global pool_lock, the actual freeing of
286 * debug objects will be delayed if the pool_lock is busy.
287 */
free_obj_work(struct work_struct *work)288 static void free_obj_work(struct work_struct *work)
289 {
290 struct hlist_node *tmp;
291 struct debug_obj *obj;
292 unsigned long flags;
293 HLIST_HEAD(tofree);
294
295 WRITE_ONCE(obj_freeing, false);
296 if (!raw_spin_trylock_irqsave(&pool_lock, flags))
297 return;
298
299 if (obj_pool_free >= debug_objects_pool_size)
300 goto free_objs;
301
302 /*
303 * The objs on the pool list might be allocated before the work is
304 * run, so recheck if pool list it full or not, if not fill pool
305 * list from the global free list. As it is likely that a workload
306 * may be gearing up to use more and more objects, don't free any
307 * of them until the next round.
308 */
309 while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
310 obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
311 hlist_del(&obj->node);
312 hlist_add_head(&obj->node, &obj_pool);
313 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
314 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
315 }
316 raw_spin_unlock_irqrestore(&pool_lock, flags);
317 return;
318
319 free_objs:
320 /*
321 * Pool list is already full and there are still objs on the free
322 * list. Move remaining free objs to a temporary list to free the
323 * memory outside the pool_lock held region.
324 */
325 if (obj_nr_tofree) {
326 hlist_move_list(&obj_to_free, &tofree);
327 debug_objects_freed += obj_nr_tofree;
328 WRITE_ONCE(obj_nr_tofree, 0);
329 }
330 raw_spin_unlock_irqrestore(&pool_lock, flags);
331
332 hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
333 hlist_del(&obj->node);
334 kmem_cache_free(obj_cache, obj);
335 }
336 }
337
__free_object(struct debug_obj *obj)338 static void __free_object(struct debug_obj *obj)
339 {
340 struct debug_obj *objs[ODEBUG_BATCH_SIZE];
341 struct debug_percpu_free *percpu_pool;
342 int lookahead_count = 0;
343 unsigned long flags;
344 bool work;
345
346 local_irq_save(flags);
347 if (!obj_cache)
348 goto free_to_obj_pool;
349
350 /*
351 * Try to free it into the percpu pool first.
352 */
353 percpu_pool = this_cpu_ptr(&percpu_obj_pool);
354 if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
355 hlist_add_head(&obj->node, &percpu_pool->free_objs);
356 percpu_pool->obj_free++;
357 local_irq_restore(flags);
358 return;
359 }
360
361 /*
362 * As the percpu pool is full, look ahead and pull out a batch
363 * of objects from the percpu pool and free them as well.
364 */
365 for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
366 objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
367 if (!objs[lookahead_count])
368 break;
369 percpu_pool->obj_free--;
370 }
371
372 free_to_obj_pool:
373 raw_spin_lock(&pool_lock);
374 work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
375 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
376 obj_pool_used--;
377
378 if (work) {
379 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
380 hlist_add_head(&obj->node, &obj_to_free);
381 if (lookahead_count) {
382 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
383 obj_pool_used -= lookahead_count;
384 while (lookahead_count) {
385 hlist_add_head(&objs[--lookahead_count]->node,
386 &obj_to_free);
387 }
388 }
389
390 if ((obj_pool_free > debug_objects_pool_size) &&
391 (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
392 int i;
393
394 /*
395 * Free one more batch of objects from obj_pool.
396 */
397 for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
398 obj = __alloc_object(&obj_pool);
399 hlist_add_head(&obj->node, &obj_to_free);
400 WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
401 WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
402 }
403 }
404 } else {
405 WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
406 hlist_add_head(&obj->node, &obj_pool);
407 if (lookahead_count) {
408 WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
409 obj_pool_used -= lookahead_count;
410 while (lookahead_count) {
411 hlist_add_head(&objs[--lookahead_count]->node,
412 &obj_pool);
413 }
414 }
415 }
416 raw_spin_unlock(&pool_lock);
417 local_irq_restore(flags);
418 }
419
420 /*
421 * Put the object back into the pool and schedule work to free objects
422 * if necessary.
423 */
free_object(struct debug_obj *obj)424 static void free_object(struct debug_obj *obj)
425 {
426 __free_object(obj);
427 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
428 WRITE_ONCE(obj_freeing, true);
429 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
430 }
431 }
432
433 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)434 static int object_cpu_offline(unsigned int cpu)
435 {
436 struct debug_percpu_free *percpu_pool;
437 struct hlist_node *tmp;
438 struct debug_obj *obj;
439 unsigned long flags;
440
441 /* Remote access is safe as the CPU is dead already */
442 percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
443 hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
444 hlist_del(&obj->node);
445 kmem_cache_free(obj_cache, obj);
446 }
447
448 raw_spin_lock_irqsave(&pool_lock, flags);
449 obj_pool_used -= percpu_pool->obj_free;
450 debug_objects_freed += percpu_pool->obj_free;
451 raw_spin_unlock_irqrestore(&pool_lock, flags);
452
453 percpu_pool->obj_free = 0;
454
455 return 0;
456 }
457 #endif
458
459 /*
460 * We run out of memory. That means we probably have tons of objects
461 * allocated.
462 */
debug_objects_oom(void)463 static void debug_objects_oom(void)
464 {
465 struct debug_bucket *db = obj_hash;
466 struct hlist_node *tmp;
467 HLIST_HEAD(freelist);
468 struct debug_obj *obj;
469 unsigned long flags;
470 int i;
471
472 pr_warn("Out of memory. ODEBUG disabled\n");
473
474 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
475 raw_spin_lock_irqsave(&db->lock, flags);
476 hlist_move_list(&db->list, &freelist);
477 raw_spin_unlock_irqrestore(&db->lock, flags);
478
479 /* Now free them */
480 hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
481 hlist_del(&obj->node);
482 free_object(obj);
483 }
484 }
485 }
486
487 /*
488 * We use the pfn of the address for the hash. That way we can check
489 * for freed objects simply by checking the affected bucket.
490 */
get_bucket(unsigned long addr)491 static struct debug_bucket *get_bucket(unsigned long addr)
492 {
493 unsigned long hash;
494
495 hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
496 return &obj_hash[hash];
497 }
498
debug_print_object(struct debug_obj *obj, char *msg)499 static void debug_print_object(struct debug_obj *obj, char *msg)
500 {
501 const struct debug_obj_descr *descr = obj->descr;
502 static int limit;
503
504 /*
505 * Don't report if lookup_object_or_alloc() by the current thread
506 * failed because lookup_object_or_alloc()/debug_objects_oom() by a
507 * concurrent thread turned off debug_objects_enabled and cleared
508 * the hash buckets.
509 */
510 if (!debug_objects_enabled)
511 return;
512
513 if (limit < 5 && descr != descr_test) {
514 void *hint = descr->debug_hint ?
515 descr->debug_hint(obj->object) : NULL;
516 limit++;
517 WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
518 "object type: %s hint: %pS\n",
519 msg, obj_states[obj->state], obj->astate,
520 descr->name, hint);
521 }
522 debug_objects_warnings++;
523 }
524
525 /*
526 * Try to repair the damage, so we have a better chance to get useful
527 * debug output.
528 */
529 static bool
debug_object_fixup(bool (fixup)void *addr, enum debug_obj_state state), void * addr, enum debug_obj_state state)530 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
531 void * addr, enum debug_obj_state state)
532 {
533 if (fixup && fixup(addr, state)) {
534 debug_objects_fixups++;
535 return true;
536 }
537 return false;
538 }
539
debug_object_is_on_stack(void *addr, int onstack)540 static void debug_object_is_on_stack(void *addr, int onstack)
541 {
542 int is_on_stack;
543 static int limit;
544
545 if (limit > 4)
546 return;
547
548 is_on_stack = object_is_on_stack(addr);
549 if (is_on_stack == onstack)
550 return;
551
552 limit++;
553 if (is_on_stack)
554 pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
555 task_stack_page(current));
556 else
557 pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
558 task_stack_page(current));
559
560 WARN_ON(1);
561 }
562
lookup_object_or_alloc(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr, bool onstack, bool alloc_ifstatic)563 static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
564 const struct debug_obj_descr *descr,
565 bool onstack, bool alloc_ifstatic)
566 {
567 struct debug_obj *obj = lookup_object(addr, b);
568 enum debug_obj_state state = ODEBUG_STATE_NONE;
569
570 if (likely(obj))
571 return obj;
572
573 /*
574 * debug_object_init() unconditionally allocates untracked
575 * objects. It does not matter whether it is a static object or
576 * not.
577 *
578 * debug_object_assert_init() and debug_object_activate() allow
579 * allocation only if the descriptor callback confirms that the
580 * object is static and considered initialized. For non-static
581 * objects the allocation needs to be done from the fixup callback.
582 */
583 if (unlikely(alloc_ifstatic)) {
584 if (!descr->is_static_object || !descr->is_static_object(addr))
585 return ERR_PTR(-ENOENT);
586 /* Statically allocated objects are considered initialized */
587 state = ODEBUG_STATE_INIT;
588 }
589
590 obj = alloc_object(addr, b, descr);
591 if (likely(obj)) {
592 obj->state = state;
593 debug_object_is_on_stack(addr, onstack);
594 return obj;
595 }
596
597 /* Out of memory. Do the cleanup outside of the locked region */
598 debug_objects_enabled = 0;
599 return NULL;
600 }
601
debug_objects_fill_pool(void)602 static void debug_objects_fill_pool(void)
603 {
604 /*
605 * On RT enabled kernels the pool refill must happen in preemptible
606 * context:
607 */
608 if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible())
609 fill_pool();
610 }
611
612 static void
__debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)613 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
614 {
615 struct debug_obj *obj, o;
616 struct debug_bucket *db;
617 unsigned long flags;
618
619 debug_objects_fill_pool();
620
621 db = get_bucket((unsigned long) addr);
622
623 raw_spin_lock_irqsave(&db->lock, flags);
624
625 obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
626 if (unlikely(!obj)) {
627 raw_spin_unlock_irqrestore(&db->lock, flags);
628 debug_objects_oom();
629 return;
630 }
631
632 switch (obj->state) {
633 case ODEBUG_STATE_NONE:
634 case ODEBUG_STATE_INIT:
635 case ODEBUG_STATE_INACTIVE:
636 obj->state = ODEBUG_STATE_INIT;
637 raw_spin_unlock_irqrestore(&db->lock, flags);
638 return;
639 default:
640 break;
641 }
642
643 o = *obj;
644 raw_spin_unlock_irqrestore(&db->lock, flags);
645 debug_print_object(&o, "init");
646
647 if (o.state == ODEBUG_STATE_ACTIVE)
648 debug_object_fixup(descr->fixup_init, addr, o.state);
649 }
650
651 /**
652 * debug_object_init - debug checks when an object is initialized
653 * @addr: address of the object
654 * @descr: pointer to an object specific debug description structure
655 */
debug_object_init(void *addr, const struct debug_obj_descr *descr)656 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
657 {
658 if (!debug_objects_enabled)
659 return;
660
661 __debug_object_init(addr, descr, 0);
662 }
663 EXPORT_SYMBOL_GPL(debug_object_init);
664
665 /**
666 * debug_object_init_on_stack - debug checks when an object on stack is
667 * initialized
668 * @addr: address of the object
669 * @descr: pointer to an object specific debug description structure
670 */
debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)671 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
672 {
673 if (!debug_objects_enabled)
674 return;
675
676 __debug_object_init(addr, descr, 1);
677 }
678 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
679
680 /**
681 * debug_object_activate - debug checks when an object is activated
682 * @addr: address of the object
683 * @descr: pointer to an object specific debug description structure
684 * Returns 0 for success, -EINVAL for check failed.
685 */
debug_object_activate(void *addr, const struct debug_obj_descr *descr)686 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
687 {
688 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
689 struct debug_bucket *db;
690 struct debug_obj *obj;
691 unsigned long flags;
692
693 if (!debug_objects_enabled)
694 return 0;
695
696 debug_objects_fill_pool();
697
698 db = get_bucket((unsigned long) addr);
699
700 raw_spin_lock_irqsave(&db->lock, flags);
701
702 obj = lookup_object_or_alloc(addr, db, descr, false, true);
703 if (unlikely(!obj)) {
704 raw_spin_unlock_irqrestore(&db->lock, flags);
705 debug_objects_oom();
706 return 0;
707 } else if (likely(!IS_ERR(obj))) {
708 switch (obj->state) {
709 case ODEBUG_STATE_ACTIVE:
710 case ODEBUG_STATE_DESTROYED:
711 o = *obj;
712 break;
713 case ODEBUG_STATE_INIT:
714 case ODEBUG_STATE_INACTIVE:
715 obj->state = ODEBUG_STATE_ACTIVE;
716 fallthrough;
717 default:
718 raw_spin_unlock_irqrestore(&db->lock, flags);
719 return 0;
720 }
721 }
722
723 raw_spin_unlock_irqrestore(&db->lock, flags);
724 debug_print_object(&o, "activate");
725
726 switch (o.state) {
727 case ODEBUG_STATE_ACTIVE:
728 case ODEBUG_STATE_NOTAVAILABLE:
729 if (debug_object_fixup(descr->fixup_activate, addr, o.state))
730 return 0;
731 fallthrough;
732 default:
733 return -EINVAL;
734 }
735 }
736 EXPORT_SYMBOL_GPL(debug_object_activate);
737
738 /**
739 * debug_object_deactivate - debug checks when an object is deactivated
740 * @addr: address of the object
741 * @descr: pointer to an object specific debug description structure
742 */
debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)743 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
744 {
745 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
746 struct debug_bucket *db;
747 struct debug_obj *obj;
748 unsigned long flags;
749
750 if (!debug_objects_enabled)
751 return;
752
753 db = get_bucket((unsigned long) addr);
754
755 raw_spin_lock_irqsave(&db->lock, flags);
756
757 obj = lookup_object(addr, db);
758 if (obj) {
759 switch (obj->state) {
760 case ODEBUG_STATE_DESTROYED:
761 break;
762 case ODEBUG_STATE_INIT:
763 case ODEBUG_STATE_INACTIVE:
764 case ODEBUG_STATE_ACTIVE:
765 if (obj->astate)
766 break;
767 obj->state = ODEBUG_STATE_INACTIVE;
768 fallthrough;
769 default:
770 raw_spin_unlock_irqrestore(&db->lock, flags);
771 return;
772 }
773 o = *obj;
774 }
775
776 raw_spin_unlock_irqrestore(&db->lock, flags);
777 debug_print_object(&o, "deactivate");
778 }
779 EXPORT_SYMBOL_GPL(debug_object_deactivate);
780
781 /**
782 * debug_object_destroy - debug checks when an object is destroyed
783 * @addr: address of the object
784 * @descr: pointer to an object specific debug description structure
785 */
debug_object_destroy(void *addr, const struct debug_obj_descr *descr)786 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
787 {
788 struct debug_obj *obj, o;
789 struct debug_bucket *db;
790 unsigned long flags;
791
792 if (!debug_objects_enabled)
793 return;
794
795 db = get_bucket((unsigned long) addr);
796
797 raw_spin_lock_irqsave(&db->lock, flags);
798
799 obj = lookup_object(addr, db);
800 if (!obj) {
801 raw_spin_unlock_irqrestore(&db->lock, flags);
802 return;
803 }
804
805 switch (obj->state) {
806 case ODEBUG_STATE_ACTIVE:
807 case ODEBUG_STATE_DESTROYED:
808 break;
809 case ODEBUG_STATE_NONE:
810 case ODEBUG_STATE_INIT:
811 case ODEBUG_STATE_INACTIVE:
812 obj->state = ODEBUG_STATE_DESTROYED;
813 fallthrough;
814 default:
815 raw_spin_unlock_irqrestore(&db->lock, flags);
816 return;
817 }
818
819 o = *obj;
820 raw_spin_unlock_irqrestore(&db->lock, flags);
821 debug_print_object(&o, "destroy");
822
823 if (o.state == ODEBUG_STATE_ACTIVE)
824 debug_object_fixup(descr->fixup_destroy, addr, o.state);
825 }
826 EXPORT_SYMBOL_GPL(debug_object_destroy);
827
828 /**
829 * debug_object_free - debug checks when an object is freed
830 * @addr: address of the object
831 * @descr: pointer to an object specific debug description structure
832 */
debug_object_free(void *addr, const struct debug_obj_descr *descr)833 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
834 {
835 struct debug_obj *obj, o;
836 struct debug_bucket *db;
837 unsigned long flags;
838
839 if (!debug_objects_enabled)
840 return;
841
842 db = get_bucket((unsigned long) addr);
843
844 raw_spin_lock_irqsave(&db->lock, flags);
845
846 obj = lookup_object(addr, db);
847 if (!obj) {
848 raw_spin_unlock_irqrestore(&db->lock, flags);
849 return;
850 }
851
852 switch (obj->state) {
853 case ODEBUG_STATE_ACTIVE:
854 break;
855 default:
856 hlist_del(&obj->node);
857 raw_spin_unlock_irqrestore(&db->lock, flags);
858 free_object(obj);
859 return;
860 }
861
862 o = *obj;
863 raw_spin_unlock_irqrestore(&db->lock, flags);
864 debug_print_object(&o, "free");
865
866 debug_object_fixup(descr->fixup_free, addr, o.state);
867 }
868 EXPORT_SYMBOL_GPL(debug_object_free);
869
870 /**
871 * debug_object_assert_init - debug checks when object should be init-ed
872 * @addr: address of the object
873 * @descr: pointer to an object specific debug description structure
874 */
debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)875 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
876 {
877 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
878 struct debug_bucket *db;
879 struct debug_obj *obj;
880 unsigned long flags;
881
882 if (!debug_objects_enabled)
883 return;
884
885 debug_objects_fill_pool();
886
887 db = get_bucket((unsigned long) addr);
888
889 raw_spin_lock_irqsave(&db->lock, flags);
890 obj = lookup_object_or_alloc(addr, db, descr, false, true);
891 raw_spin_unlock_irqrestore(&db->lock, flags);
892 if (likely(!IS_ERR_OR_NULL(obj)))
893 return;
894
895 /* If NULL the allocation has hit OOM */
896 if (!obj) {
897 debug_objects_oom();
898 return;
899 }
900
901 /* Object is neither tracked nor static. It's not initialized. */
902 debug_print_object(&o, "assert_init");
903 debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
904 }
905 EXPORT_SYMBOL_GPL(debug_object_assert_init);
906
907 /**
908 * debug_object_active_state - debug checks object usage state machine
909 * @addr: address of the object
910 * @descr: pointer to an object specific debug description structure
911 * @expect: expected state
912 * @next: state to move to if expected state is found
913 */
914 void
debug_object_active_state(void *addr, const struct debug_obj_descr *descr, unsigned int expect, unsigned int next)915 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
916 unsigned int expect, unsigned int next)
917 {
918 struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
919 struct debug_bucket *db;
920 struct debug_obj *obj;
921 unsigned long flags;
922
923 if (!debug_objects_enabled)
924 return;
925
926 db = get_bucket((unsigned long) addr);
927
928 raw_spin_lock_irqsave(&db->lock, flags);
929
930 obj = lookup_object(addr, db);
931 if (obj) {
932 switch (obj->state) {
933 case ODEBUG_STATE_ACTIVE:
934 if (obj->astate != expect)
935 break;
936 obj->astate = next;
937 raw_spin_unlock_irqrestore(&db->lock, flags);
938 return;
939 default:
940 break;
941 }
942 o = *obj;
943 }
944
945 raw_spin_unlock_irqrestore(&db->lock, flags);
946 debug_print_object(&o, "active_state");
947 }
948 EXPORT_SYMBOL_GPL(debug_object_active_state);
949
950 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void *address, unsigned long size)951 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
952 {
953 unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
954 int cnt, objs_checked = 0;
955 struct debug_obj *obj, o;
956 struct debug_bucket *db;
957 struct hlist_node *tmp;
958
959 saddr = (unsigned long) address;
960 eaddr = saddr + size;
961 paddr = saddr & ODEBUG_CHUNK_MASK;
962 chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
963 chunks >>= ODEBUG_CHUNK_SHIFT;
964
965 for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
966 db = get_bucket(paddr);
967
968 repeat:
969 cnt = 0;
970 raw_spin_lock_irqsave(&db->lock, flags);
971 hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
972 cnt++;
973 oaddr = (unsigned long) obj->object;
974 if (oaddr < saddr || oaddr >= eaddr)
975 continue;
976
977 switch (obj->state) {
978 case ODEBUG_STATE_ACTIVE:
979 o = *obj;
980 raw_spin_unlock_irqrestore(&db->lock, flags);
981 debug_print_object(&o, "free");
982 debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
983 goto repeat;
984 default:
985 hlist_del(&obj->node);
986 __free_object(obj);
987 break;
988 }
989 }
990 raw_spin_unlock_irqrestore(&db->lock, flags);
991
992 if (cnt > debug_objects_maxchain)
993 debug_objects_maxchain = cnt;
994
995 objs_checked += cnt;
996 }
997
998 if (objs_checked > debug_objects_maxchecked)
999 debug_objects_maxchecked = objs_checked;
1000
1001 /* Schedule work to actually kmem_cache_free() objects */
1002 if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1003 WRITE_ONCE(obj_freeing, true);
1004 schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1005 }
1006 }
1007
debug_check_no_obj_freed(const void *address, unsigned long size)1008 void debug_check_no_obj_freed(const void *address, unsigned long size)
1009 {
1010 if (debug_objects_enabled)
1011 __debug_check_no_obj_freed(address, size);
1012 }
1013 #endif
1014
1015 #ifdef CONFIG_DEBUG_FS
1016
debug_stats_show(struct seq_file *m, void *v)1017 static int debug_stats_show(struct seq_file *m, void *v)
1018 {
1019 int cpu, obj_percpu_free = 0;
1020
1021 for_each_possible_cpu(cpu)
1022 obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1023
1024 seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
1025 seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
1026 seq_printf(m, "warnings :%d\n", debug_objects_warnings);
1027 seq_printf(m, "fixups :%d\n", debug_objects_fixups);
1028 seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1029 seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1030 seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1031 seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
1032 seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1033 seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
1034 seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1035 seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
1036 return 0;
1037 }
1038 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1039
debug_objects_init_debugfs(void)1040 static int __init debug_objects_init_debugfs(void)
1041 {
1042 struct dentry *dbgdir;
1043
1044 if (!debug_objects_enabled)
1045 return 0;
1046
1047 dbgdir = debugfs_create_dir("debug_objects", NULL);
1048
1049 debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1050
1051 return 0;
1052 }
1053 __initcall(debug_objects_init_debugfs);
1054
1055 #else
debug_objects_init_debugfs(void)1056 static inline void debug_objects_init_debugfs(void) { }
1057 #endif
1058
1059 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1060
1061 /* Random data structure for the self test */
1062 struct self_test {
1063 unsigned long dummy1[6];
1064 int static_init;
1065 unsigned long dummy2[3];
1066 };
1067
1068 static __initconst const struct debug_obj_descr descr_type_test;
1069
is_static_object(void *addr)1070 static bool __init is_static_object(void *addr)
1071 {
1072 struct self_test *obj = addr;
1073
1074 return obj->static_init;
1075 }
1076
1077 /*
1078 * fixup_init is called when:
1079 * - an active object is initialized
1080 */
fixup_init(void *addr, enum debug_obj_state state)1081 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1082 {
1083 struct self_test *obj = addr;
1084
1085 switch (state) {
1086 case ODEBUG_STATE_ACTIVE:
1087 debug_object_deactivate(obj, &descr_type_test);
1088 debug_object_init(obj, &descr_type_test);
1089 return true;
1090 default:
1091 return false;
1092 }
1093 }
1094
1095 /*
1096 * fixup_activate is called when:
1097 * - an active object is activated
1098 * - an unknown non-static object is activated
1099 */
fixup_activate(void *addr, enum debug_obj_state state)1100 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1101 {
1102 struct self_test *obj = addr;
1103
1104 switch (state) {
1105 case ODEBUG_STATE_NOTAVAILABLE:
1106 return true;
1107 case ODEBUG_STATE_ACTIVE:
1108 debug_object_deactivate(obj, &descr_type_test);
1109 debug_object_activate(obj, &descr_type_test);
1110 return true;
1111
1112 default:
1113 return false;
1114 }
1115 }
1116
1117 /*
1118 * fixup_destroy is called when:
1119 * - an active object is destroyed
1120 */
fixup_destroy(void *addr, enum debug_obj_state state)1121 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1122 {
1123 struct self_test *obj = addr;
1124
1125 switch (state) {
1126 case ODEBUG_STATE_ACTIVE:
1127 debug_object_deactivate(obj, &descr_type_test);
1128 debug_object_destroy(obj, &descr_type_test);
1129 return true;
1130 default:
1131 return false;
1132 }
1133 }
1134
1135 /*
1136 * fixup_free is called when:
1137 * - an active object is freed
1138 */
fixup_free(void *addr, enum debug_obj_state state)1139 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1140 {
1141 struct self_test *obj = addr;
1142
1143 switch (state) {
1144 case ODEBUG_STATE_ACTIVE:
1145 debug_object_deactivate(obj, &descr_type_test);
1146 debug_object_free(obj, &descr_type_test);
1147 return true;
1148 default:
1149 return false;
1150 }
1151 }
1152
1153 static int __init
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)1154 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1155 {
1156 struct debug_bucket *db;
1157 struct debug_obj *obj;
1158 unsigned long flags;
1159 int res = -EINVAL;
1160
1161 db = get_bucket((unsigned long) addr);
1162
1163 raw_spin_lock_irqsave(&db->lock, flags);
1164
1165 obj = lookup_object(addr, db);
1166 if (!obj && state != ODEBUG_STATE_NONE) {
1167 WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1168 goto out;
1169 }
1170 if (obj && obj->state != state) {
1171 WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1172 obj->state, state);
1173 goto out;
1174 }
1175 if (fixups != debug_objects_fixups) {
1176 WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1177 fixups, debug_objects_fixups);
1178 goto out;
1179 }
1180 if (warnings != debug_objects_warnings) {
1181 WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1182 warnings, debug_objects_warnings);
1183 goto out;
1184 }
1185 res = 0;
1186 out:
1187 raw_spin_unlock_irqrestore(&db->lock, flags);
1188 if (res)
1189 debug_objects_enabled = 0;
1190 return res;
1191 }
1192
1193 static __initconst const struct debug_obj_descr descr_type_test = {
1194 .name = "selftest",
1195 .is_static_object = is_static_object,
1196 .fixup_init = fixup_init,
1197 .fixup_activate = fixup_activate,
1198 .fixup_destroy = fixup_destroy,
1199 .fixup_free = fixup_free,
1200 };
1201
1202 static __initdata struct self_test obj = { .static_init = 0 };
1203
debug_objects_selftest(void)1204 static void __init debug_objects_selftest(void)
1205 {
1206 int fixups, oldfixups, warnings, oldwarnings;
1207 unsigned long flags;
1208
1209 local_irq_save(flags);
1210
1211 fixups = oldfixups = debug_objects_fixups;
1212 warnings = oldwarnings = debug_objects_warnings;
1213 descr_test = &descr_type_test;
1214
1215 debug_object_init(&obj, &descr_type_test);
1216 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1217 goto out;
1218 debug_object_activate(&obj, &descr_type_test);
1219 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1220 goto out;
1221 debug_object_activate(&obj, &descr_type_test);
1222 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1223 goto out;
1224 debug_object_deactivate(&obj, &descr_type_test);
1225 if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1226 goto out;
1227 debug_object_destroy(&obj, &descr_type_test);
1228 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1229 goto out;
1230 debug_object_init(&obj, &descr_type_test);
1231 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1232 goto out;
1233 debug_object_activate(&obj, &descr_type_test);
1234 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1235 goto out;
1236 debug_object_deactivate(&obj, &descr_type_test);
1237 if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1238 goto out;
1239 debug_object_free(&obj, &descr_type_test);
1240 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1241 goto out;
1242
1243 obj.static_init = 1;
1244 debug_object_activate(&obj, &descr_type_test);
1245 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1246 goto out;
1247 debug_object_init(&obj, &descr_type_test);
1248 if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1249 goto out;
1250 debug_object_free(&obj, &descr_type_test);
1251 if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1252 goto out;
1253
1254 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1255 debug_object_init(&obj, &descr_type_test);
1256 if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1257 goto out;
1258 debug_object_activate(&obj, &descr_type_test);
1259 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1260 goto out;
1261 __debug_check_no_obj_freed(&obj, sizeof(obj));
1262 if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1263 goto out;
1264 #endif
1265 pr_info("selftest passed\n");
1266
1267 out:
1268 debug_objects_fixups = oldfixups;
1269 debug_objects_warnings = oldwarnings;
1270 descr_test = NULL;
1271
1272 local_irq_restore(flags);
1273 }
1274 #else
debug_objects_selftest(void)1275 static inline void debug_objects_selftest(void) { }
1276 #endif
1277
1278 /*
1279 * Called during early boot to initialize the hash buckets and link
1280 * the static object pool objects into the poll list. After this call
1281 * the object tracker is fully operational.
1282 */
debug_objects_early_init(void)1283 void __init debug_objects_early_init(void)
1284 {
1285 int i;
1286
1287 for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1288 raw_spin_lock_init(&obj_hash[i].lock);
1289
1290 for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1291 hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1292 }
1293
1294 /*
1295 * Convert the statically allocated objects to dynamic ones:
1296 */
debug_objects_replace_static_objects(void)1297 static int __init debug_objects_replace_static_objects(void)
1298 {
1299 struct debug_bucket *db = obj_hash;
1300 struct hlist_node *tmp;
1301 struct debug_obj *obj, *new;
1302 HLIST_HEAD(objects);
1303 int i, cnt = 0;
1304
1305 for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1306 obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1307 if (!obj)
1308 goto free;
1309 hlist_add_head(&obj->node, &objects);
1310 }
1311
1312 debug_objects_allocated += i;
1313
1314 /*
1315 * debug_objects_mem_init() is now called early that only one CPU is up
1316 * and interrupts have been disabled, so it is safe to replace the
1317 * active object references.
1318 */
1319
1320 /* Remove the statically allocated objects from the pool */
1321 hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1322 hlist_del(&obj->node);
1323 /* Move the allocated objects to the pool */
1324 hlist_move_list(&objects, &obj_pool);
1325
1326 /* Replace the active object references */
1327 for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1328 hlist_move_list(&db->list, &objects);
1329
1330 hlist_for_each_entry(obj, &objects, node) {
1331 new = hlist_entry(obj_pool.first, typeof(*obj), node);
1332 hlist_del(&new->node);
1333 /* copy object data */
1334 *new = *obj;
1335 hlist_add_head(&new->node, &db->list);
1336 cnt++;
1337 }
1338 }
1339
1340 pr_debug("%d of %d active objects replaced\n",
1341 cnt, obj_pool_used);
1342 return 0;
1343 free:
1344 hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1345 hlist_del(&obj->node);
1346 kmem_cache_free(obj_cache, obj);
1347 }
1348 return -ENOMEM;
1349 }
1350
1351 /*
1352 * Called after the kmem_caches are functional to setup a dedicated
1353 * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1354 * prevents that the debug code is called on kmem_cache_free() for the
1355 * debug tracker objects to avoid recursive calls.
1356 */
debug_objects_mem_init(void)1357 void __init debug_objects_mem_init(void)
1358 {
1359 int cpu, extras;
1360
1361 if (!debug_objects_enabled)
1362 return;
1363
1364 /*
1365 * Initialize the percpu object pools
1366 *
1367 * Initialization is not strictly necessary, but was done for
1368 * completeness.
1369 */
1370 for_each_possible_cpu(cpu)
1371 INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1372
1373 obj_cache = kmem_cache_create("debug_objects_cache",
1374 sizeof (struct debug_obj), 0,
1375 SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1376 NULL);
1377
1378 if (!obj_cache || debug_objects_replace_static_objects()) {
1379 debug_objects_enabled = 0;
1380 kmem_cache_destroy(obj_cache);
1381 pr_warn("out of memory.\n");
1382 return;
1383 } else
1384 debug_objects_selftest();
1385
1386 #ifdef CONFIG_HOTPLUG_CPU
1387 cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1388 object_cpu_offline);
1389 #endif
1390
1391 /*
1392 * Increase the thresholds for allocating and freeing objects
1393 * according to the number of possible CPUs available in the system.
1394 */
1395 extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1396 debug_objects_pool_size += extras;
1397 debug_objects_pool_min_level += extras;
1398 }
1399