1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 ******************************************************************************
5 *
6 *   Copyright (C) 1999-2013, International Business Machines
7 *   Corporation and others.  All Rights Reserved.
8 *
9 ******************************************************************************
10 *   file name:  ubidi.h
11 *   encoding:   UTF-8
12 *   tab size:   8 (not used)
13 *   indentation:4
14 *
15 *   created on: 1999jul27
16 *   created by: Markus W. Scherer, updated by Matitiahu Allouche
17 */
18 
19 #ifndef UBIDI_H
20 #define UBIDI_H
21 
22 #include "unicode/utypes.h"
23 #include "unicode/uchar.h"
24 
25 #if U_SHOW_CPLUSPLUS_API
26 #include "unicode/localpointer.h"
27 #endif   // U_SHOW_CPLUSPLUS_API
28 
29 /**
30  *\file
31  * \brief C API: Bidi algorithm
32  *
33  * <h2>Bidi algorithm for ICU</h2>
34  *
35  * This is an implementation of the Unicode Bidirectional Algorithm.
36  * The algorithm is defined in the
37  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
38  *
39  * Note: Libraries that perform a bidirectional algorithm and
40  * reorder strings accordingly are sometimes called "Storage Layout Engines".
41  * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
42  * "Storage Layout Engines".
43  *
44  * <h3>General remarks about the API:</h3>
45  *
46  * In functions with an error code parameter,
47  * the <code>pErrorCode</code> pointer must be valid
48  * and the value that it points to must not indicate a failure before
49  * the function call. Otherwise, the function returns immediately.
50  * After the function call, the value indicates success or failure.<p>
51  *
52  * The &quot;limit&quot; of a sequence of characters is the position just after their
53  * last character, i.e., one more than that position.<p>
54  *
55  * Some of the API functions provide access to &quot;runs&quot;.
56  * Such a &quot;run&quot; is defined as a sequence of characters
57  * that are at the same embedding level
58  * after performing the Bidi algorithm.<p>
59  *
60  * @author Markus W. Scherer
61  * @version 1.0
62  *
63  *
64  * <h4> Sample code for the ICU Bidi API </h4>
65  *
66  * <h5>Rendering a paragraph with the ICU Bidi API</h5>
67  *
68  * This is (hypothetical) sample code that illustrates
69  * how the ICU Bidi API could be used to render a paragraph of text.
70  * Rendering code depends highly on the graphics system,
71  * therefore this sample code must make a lot of assumptions,
72  * which may or may not match any existing graphics system's properties.
73  *
74  * <p>The basic assumptions are:</p>
75  * <ul>
76  * <li>Rendering is done from left to right on a horizontal line.</li>
77  * <li>A run of single-style, unidirectional text can be rendered at once.</li>
78  * <li>Such a run of text is passed to the graphics system with
79  *     characters (code units) in logical order.</li>
80  * <li>The line-breaking algorithm is very complicated
81  *     and Locale-dependent -
82  *     and therefore its implementation omitted from this sample code.</li>
83  * </ul>
84  *
85  * <pre>
86  * \code
87  *#include <unicode/ubidi.h>
88  *
89  *typedef enum {
90  *     styleNormal=0, styleSelected=1,
91  *     styleBold=2, styleItalics=4,
92  *     styleSuper=8, styleSub=16
93  *} Style;
94  *
95  *typedef struct { int32_t limit; Style style; } StyleRun;
96  *
97  *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
98  *                  const StyleRun *styleRuns, int styleRunCount);
99  *
100  * // set *pLimit and *pStyleRunLimit for a line
101  * // from text[start] and from styleRuns[styleRunStart]
102  * // using ubidi_getLogicalRun(para, ...)
103  *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
104  *                  UBiDi *para,
105  *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
106  *                  int *pLineWidth);
107  *
108  * // render runs on a line sequentially, always from left to right
109  *
110  * // prepare rendering a new line
111  * void startLine(UBiDiDirection textDirection, int lineWidth);
112  *
113  * // render a run of text and advance to the right by the run width
114  * // the text[start..limit-1] is always in logical order
115  * void renderRun(const UChar *text, int32_t start, int32_t limit,
116  *               UBiDiDirection textDirection, Style style);
117  *
118  * // We could compute a cross-product
119  * // from the style runs with the directional runs
120  * // and then reorder it.
121  * // Instead, here we iterate over each run type
122  * // and render the intersections -
123  * // with shortcuts in simple (and common) cases.
124  * // renderParagraph() is the main function.
125  *
126  * // render a directional run with
127  * // (possibly) multiple style runs intersecting with it
128  * void renderDirectionalRun(const UChar *text,
129  *                           int32_t start, int32_t limit,
130  *                           UBiDiDirection direction,
131  *                           const StyleRun *styleRuns, int styleRunCount) {
132  *     int i;
133  *
134  *     // iterate over style runs
135  *     if(direction==UBIDI_LTR) {
136  *         int styleLimit;
137  *
138  *         for(i=0; i<styleRunCount; ++i) {
139  *             styleLimit=styleRuns[i].limit;
140  *             if(start<styleLimit) {
141  *                 if(styleLimit>limit) { styleLimit=limit; }
142  *                 renderRun(text, start, styleLimit,
143  *                           direction, styleRuns[i].style);
144  *                 if(styleLimit==limit) { break; }
145  *                 start=styleLimit;
146  *             }
147  *         }
148  *     } else {
149  *         int styleStart;
150  *
151  *         for(i=styleRunCount-1; i>=0; --i) {
152  *             if(i>0) {
153  *                 styleStart=styleRuns[i-1].limit;
154  *             } else {
155  *                 styleStart=0;
156  *             }
157  *             if(limit>=styleStart) {
158  *                 if(styleStart<start) { styleStart=start; }
159  *                 renderRun(text, styleStart, limit,
160  *                           direction, styleRuns[i].style);
161  *                 if(styleStart==start) { break; }
162  *                 limit=styleStart;
163  *             }
164  *         }
165  *     }
166  * }
167  *
168  * // the line object represents text[start..limit-1]
169  * void renderLine(UBiDi *line, const UChar *text,
170  *                 int32_t start, int32_t limit,
171  *                 const StyleRun *styleRuns, int styleRunCount,
172  *                 UErrorCode *pErrorCode) {
173  *     UBiDiDirection direction=ubidi_getDirection(line);
174  *     if(direction!=UBIDI_MIXED) {
175  *         // unidirectional
176  *         if(styleRunCount<=1) {
177  *             renderRun(text, start, limit, direction, styleRuns[0].style);
178  *         } else {
179  *             renderDirectionalRun(text, start, limit,
180  *                                  direction, styleRuns, styleRunCount);
181  *         }
182  *     } else {
183  *         // mixed-directional
184  *         int32_t count, i, length;
185  *         UBiDiLevel level;
186  *
187  *         count=ubidi_countRuns(line, pErrorCode);
188  *         if(U_SUCCESS(*pErrorCode)) {
189  *             if(styleRunCount<=1) {
190  *                 Style style=styleRuns[0].style;
191  *
192  *                 // iterate over directional runs
193  *                for(i=0; i<count; ++i) {
194  *                    direction=ubidi_getVisualRun(line, i, &start, &length);
195  *                     renderRun(text, start, start+length, direction, style);
196  *                }
197  *             } else {
198  *                 int32_t j;
199  *
200  *                 // iterate over both directional and style runs
201  *                 for(i=0; i<count; ++i) {
202  *                     direction=ubidi_getVisualRun(line, i, &start, &length);
203  *                     renderDirectionalRun(text, start, start+length,
204  *                                          direction, styleRuns, styleRunCount);
205  *                 }
206  *             }
207  *         }
208  *     }
209  * }
210  *
211  *void renderParagraph(const UChar *text, int32_t length,
212  *                     UBiDiDirection textDirection,
213  *                      const StyleRun *styleRuns, int styleRunCount,
214  *                      int lineWidth,
215  *                      UErrorCode *pErrorCode) {
216  *     UBiDi *para;
217  *
218  *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
219  *         return;
220  *     }
221  *
222  *     para=ubidi_openSized(length, 0, pErrorCode);
223  *     if(para==NULL) { return; }
224  *
225  *     ubidi_setPara(para, text, length,
226  *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
227  *                   NULL, pErrorCode);
228  *     if(U_SUCCESS(*pErrorCode)) {
229  *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
230  *         StyleRun styleRun={ length, styleNormal };
231  *         int width;
232  *
233  *         if(styleRuns==NULL || styleRunCount<=0) {
234  *            styleRunCount=1;
235  *             styleRuns=&styleRun;
236  *         }
237  *
238  *        // assume styleRuns[styleRunCount-1].limit>=length
239  *
240  *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
241  *         if(width<=lineWidth) {
242  *             // everything fits onto one line
243  *
244  *            // prepare rendering a new line from either left or right
245  *             startLine(paraLevel, width);
246  *
247  *             renderLine(para, text, 0, length,
248  *                        styleRuns, styleRunCount, pErrorCode);
249  *         } else {
250  *             UBiDi *line;
251  *
252  *             // we need to render several lines
253  *             line=ubidi_openSized(length, 0, pErrorCode);
254  *             if(line!=NULL) {
255  *                 int32_t start=0, limit;
256  *                 int styleRunStart=0, styleRunLimit;
257  *
258  *                 for(;;) {
259  *                     limit=length;
260  *                     styleRunLimit=styleRunCount;
261  *                     getLineBreak(text, start, &limit, para,
262  *                                  styleRuns, styleRunStart, &styleRunLimit,
263  *                                 &width);
264  *                     ubidi_setLine(para, start, limit, line, pErrorCode);
265  *                     if(U_SUCCESS(*pErrorCode)) {
266  *                         // prepare rendering a new line
267  *                         // from either left or right
268  *                         startLine(paraLevel, width);
269  *
270  *                         renderLine(line, text, start, limit,
271  *                                    styleRuns+styleRunStart,
272  *                                    styleRunLimit-styleRunStart, pErrorCode);
273  *                     }
274  *                     if(limit==length) { break; }
275  *                     start=limit;
276  *                     styleRunStart=styleRunLimit-1;
277  *                     if(start>=styleRuns[styleRunStart].limit) {
278  *                         ++styleRunStart;
279  *                     }
280  *                 }
281  *
282  *                 ubidi_close(line);
283  *             }
284  *        }
285  *    }
286  *
287  *     ubidi_close(para);
288  *}
289  *\endcode
290  * </pre>
291  */
292 
293 /*DOCXX_TAG*/
294 /*@{*/
295 
296 /**
297  * UBiDiLevel is the type of the level values in this
298  * Bidi implementation.
299  * It holds an embedding level and indicates the visual direction
300  * by its bit&nbsp;0 (even/odd value).<p>
301  *
302  * It can also hold non-level values for the
303  * <code>paraLevel</code> and <code>embeddingLevels</code>
304  * arguments of <code>ubidi_setPara()</code>; there:
305  * <ul>
306  * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
307  * value indicates whether the using application is
308  * specifying the level of a character to <i>override</i> whatever the
309  * Bidi implementation would resolve it to.</li>
310  * <li><code>paraLevel</code> can be set to the
311  * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
312  * and <code>UBIDI_DEFAULT_RTL</code>.</li>
313  * </ul>
314  *
315  * @see ubidi_setPara
316  *
317  * <p>The related constants are not real, valid level values.
318  * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
319  * a default for the paragraph level for
320  * when the <code>ubidi_setPara()</code> function
321  * shall determine it but there is no
322  * strongly typed character in the input.<p>
323  *
324  * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
325  * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
326  * just like with normal LTR and RTL level values -
327  * these special values are designed that way. Also, the implementation
328  * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
329  *
330  * Note: The numeric values of the related constants will not change:
331  * They are tied to the use of 7-bit byte values (plus the override bit)
332  * and of the UBiDiLevel=uint8_t data type in this API.
333  *
334  * @see UBIDI_DEFAULT_LTR
335  * @see UBIDI_DEFAULT_RTL
336  * @see UBIDI_LEVEL_OVERRIDE
337  * @see UBIDI_MAX_EXPLICIT_LEVEL
338  * @stable ICU 2.0
339  */
340 typedef uint8_t UBiDiLevel;
341 
342 /** Paragraph level setting.<p>
343  *
344  * Constant indicating that the base direction depends on the first strong
345  * directional character in the text according to the Unicode Bidirectional
346  * Algorithm. If no strong directional character is present,
347  * then set the paragraph level to 0 (left-to-right).<p>
348  *
349  * If this value is used in conjunction with reordering modes
350  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
351  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
352  * is assumed to be visual LTR, and the text after reordering is required
353  * to be the corresponding logical string with appropriate contextual
354  * direction. The direction of the result string will be RTL if either
355  * the righmost or leftmost strong character of the source text is RTL
356  * or Arabic Letter, the direction will be LTR otherwise.<p>
357  *
358  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
359  * be added at the beginning of the result string to ensure round trip
360  * (that the result string, when reordered back to visual, will produce
361  * the original source text).
362  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
363  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
364  * @stable ICU 2.0
365  */
366 #define UBIDI_DEFAULT_LTR 0xfe
367 
368 /** Paragraph level setting.<p>
369  *
370  * Constant indicating that the base direction depends on the first strong
371  * directional character in the text according to the Unicode Bidirectional
372  * Algorithm. If no strong directional character is present,
373  * then set the paragraph level to 1 (right-to-left).<p>
374  *
375  * If this value is used in conjunction with reordering modes
376  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
377  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
378  * is assumed to be visual LTR, and the text after reordering is required
379  * to be the corresponding logical string with appropriate contextual
380  * direction. The direction of the result string will be RTL if either
381  * the righmost or leftmost strong character of the source text is RTL
382  * or Arabic Letter, or if the text contains no strong character;
383  * the direction will be LTR otherwise.<p>
384  *
385  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
386  * be added at the beginning of the result string to ensure round trip
387  * (that the result string, when reordered back to visual, will produce
388  * the original source text).
389  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
390  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
391  * @stable ICU 2.0
392  */
393 #define UBIDI_DEFAULT_RTL 0xff
394 
395 /**
396  * Maximum explicit embedding level.
397  * Same as the max_depth value in the
398  * <a href="http://www.unicode.org/reports/tr9/#BD2">Unicode Bidirectional Algorithm</a>.
399  * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
400  * @stable ICU 2.0
401  */
402 #define UBIDI_MAX_EXPLICIT_LEVEL 125
403 
404 /** Bit flag for level input.
405  *  Overrides directional properties.
406  * @stable ICU 2.0
407  */
408 #define UBIDI_LEVEL_OVERRIDE 0x80
409 
410 /**
411  * Special value which can be returned by the mapping functions when a logical
412  * index has no corresponding visual index or vice-versa. This may happen
413  * for the logical-to-visual mapping of a Bidi control when option
414  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
415  * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
416  * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
417  * @see ubidi_getVisualIndex
418  * @see ubidi_getVisualMap
419  * @see ubidi_getLogicalIndex
420  * @see ubidi_getLogicalMap
421  * @stable ICU 3.6
422  */
423 #define UBIDI_MAP_NOWHERE   (-1)
424 
425 /**
426  * <code>UBiDiDirection</code> values indicate the text direction.
427  * @stable ICU 2.0
428  */
429 enum UBiDiDirection {
430   /** Left-to-right text. This is a 0 value.
431    * <ul>
432    * <li>As return value for <code>ubidi_getDirection()</code>, it means
433    *     that the source string contains no right-to-left characters, or
434    *     that the source string is empty and the paragraph level is even.
435    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
436    *      means that the first strong character of the source string has
437    *      a left-to-right direction.
438    * </ul>
439    * @stable ICU 2.0
440    */
441   UBIDI_LTR,
442   /** Right-to-left text. This is a 1 value.
443    * <ul>
444    * <li>As return value for <code>ubidi_getDirection()</code>, it means
445    *     that the source string contains no left-to-right characters, or
446    *     that the source string is empty and the paragraph level is odd.
447    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
448    *      means that the first strong character of the source string has
449    *      a right-to-left direction.
450    * </ul>
451    * @stable ICU 2.0
452    */
453   UBIDI_RTL,
454   /** Mixed-directional text.
455    * <p>As return value for <code>ubidi_getDirection()</code>, it means
456    *    that the source string contains both left-to-right and
457    *    right-to-left characters.
458    * @stable ICU 2.0
459    */
460   UBIDI_MIXED,
461   /** No strongly directional text.
462    * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
463    *    that the source string is missing or empty, or contains neither left-to-right
464    *    nor right-to-left characters.
465    * @stable ICU 4.6
466    */
467   UBIDI_NEUTRAL
468 };
469 
470 /** @stable ICU 2.0 */
471 typedef enum UBiDiDirection UBiDiDirection;
472 
473 /**
474  * Forward declaration of the <code>UBiDi</code> structure for the declaration of
475  * the API functions. Its fields are implementation-specific.<p>
476  * This structure holds information about a paragraph (or multiple paragraphs)
477  * of text with Bidi-algorithm-related details, or about one line of
478  * such a paragraph.<p>
479  * Reordering can be done on a line, or on one or more paragraphs which are
480  * then interpreted each as one single line.
481  * @stable ICU 2.0
482  */
483 struct UBiDi;
484 
485 /** @stable ICU 2.0 */
486 typedef struct UBiDi UBiDi;
487 
488 /**
489  * Allocate a <code>UBiDi</code> structure.
490  * Such an object is initially empty. It is assigned
491  * the Bidi properties of a piece of text containing one or more paragraphs
492  * by <code>ubidi_setPara()</code>
493  * or the Bidi properties of a line within a paragraph by
494  * <code>ubidi_setLine()</code>.<p>
495  * This object can be reused for as long as it is not deallocated
496  * by calling <code>ubidi_close()</code>.<p>
497  * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
498  * additional memory for internal structures as necessary.
499  *
500  * @return An empty <code>UBiDi</code> object.
501  * @stable ICU 2.0
502  */
503 U_CAPI UBiDi * U_EXPORT2
504 ubidi_open(void);
505 
506 /**
507  * Allocate a <code>UBiDi</code> structure with preallocated memory
508  * for internal structures.
509  * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
510  * with no arguments, but it also preallocates memory for internal structures
511  * according to the sizings supplied by the caller.<p>
512  * Subsequent functions will not allocate any more memory, and are thus
513  * guaranteed not to fail because of lack of memory.<p>
514  * The preallocation can be limited to some of the internal memory
515  * by setting some values to 0 here. That means that if, e.g.,
516  * <code>maxRunCount</code> cannot be reasonably predetermined and should not
517  * be set to <code>maxLength</code> (the only failproof value) to avoid
518  * wasting memory, then <code>maxRunCount</code> could be set to 0 here
519  * and the internal structures that are associated with it will be allocated
520  * on demand, just like with <code>ubidi_open()</code>.
521  *
522  * @param maxLength is the maximum text or line length that internal memory
523  *        will be preallocated for. An attempt to associate this object with a
524  *        longer text will fail, unless this value is 0, which leaves the allocation
525  *        up to the implementation.
526  *
527  * @param maxRunCount is the maximum anticipated number of same-level runs
528  *        that internal memory will be preallocated for. An attempt to access
529  *        visual runs on an object that was not preallocated for as many runs
530  *        as the text was actually resolved to will fail,
531  *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
532  *        The number of runs depends on the actual text and maybe anywhere between
533  *        1 and <code>maxLength</code>. It is typically small.
534  *
535  * @param pErrorCode must be a valid pointer to an error code value.
536  *
537  * @return An empty <code>UBiDi</code> object with preallocated memory.
538  * @stable ICU 2.0
539  */
540 U_CAPI UBiDi * U_EXPORT2
541 ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
542 
543 /**
544  * <code>ubidi_close()</code> must be called to free the memory
545  * associated with a UBiDi object.<p>
546  *
547  * <strong>Important: </strong>
548  * A parent <code>UBiDi</code> object must not be destroyed or reused if
549  * it still has children.
550  * If a <code>UBiDi</code> object has become the <i>child</i>
551  * of another one (its <i>parent</i>) by calling
552  * <code>ubidi_setLine()</code>, then the child object must
553  * be destroyed (closed) or reused (by calling
554  * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
555  * before the parent object.
556  *
557  * @param pBiDi is a <code>UBiDi</code> object.
558  *
559  * @see ubidi_setPara
560  * @see ubidi_setLine
561  * @stable ICU 2.0
562  */
563 U_CAPI void U_EXPORT2
564 ubidi_close(UBiDi *pBiDi);
565 
566 #if U_SHOW_CPLUSPLUS_API
567 
568 U_NAMESPACE_BEGIN
569 
570 /**
571  * \class LocalUBiDiPointer
572  * "Smart pointer" class, closes a UBiDi via ubidi_close().
573  * For most methods see the LocalPointerBase base class.
574  *
575  * @see LocalPointerBase
576  * @see LocalPointer
577  * @stable ICU 4.4
578  */
579 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
580 
581 U_NAMESPACE_END
582 
583 #endif
584 
585 /**
586  * Modify the operation of the Bidi algorithm such that it
587  * approximates an "inverse Bidi" algorithm. This function
588  * must be called before <code>ubidi_setPara()</code>.
589  *
590  * <p>The normal operation of the Bidi algorithm as described
591  * in the Unicode Technical Report is to take text stored in logical
592  * (keyboard, typing) order and to determine the reordering of it for visual
593  * rendering.
594  * Some legacy systems store text in visual order, and for operations
595  * with standard, Unicode-based algorithms, the text needs to be transformed
596  * to logical order. This is effectively the inverse algorithm of the
597  * described Bidi algorithm. Note that there is no standard algorithm for
598  * this "inverse Bidi" and that the current implementation provides only an
599  * approximation of "inverse Bidi".</p>
600  *
601  * <p>With <code>isInverse</code> set to <code>true</code>,
602  * this function changes the behavior of some of the subsequent functions
603  * in a way that they can be used for the inverse Bidi algorithm.
604  * Specifically, runs of text with numeric characters will be treated in a
605  * special way and may need to be surrounded with LRM characters when they are
606  * written in reordered sequence.</p>
607  *
608  * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
609  * Since the actual input for "inverse Bidi" is visually ordered text and
610  * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
611  * the runs of the logically ordered output.</p>
612  *
613  * <p>Calling this function with argument <code>isInverse</code> set to
614  * <code>true</code> is equivalent to calling
615  * <code>ubidi_setReorderingMode</code> with argument
616  * <code>reorderingMode</code>
617  * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
618  * Calling this function with argument <code>isInverse</code> set to
619  * <code>false</code> is equivalent to calling
620  * <code>ubidi_setReorderingMode</code> with argument
621  * <code>reorderingMode</code>
622  * set to <code>#UBIDI_REORDER_DEFAULT</code>.
623  *
624  * @param pBiDi is a <code>UBiDi</code> object.
625  *
626  * @param isInverse specifies "forward" or "inverse" Bidi operation.
627  *
628  * @see ubidi_setPara
629  * @see ubidi_writeReordered
630  * @see ubidi_setReorderingMode
631  * @stable ICU 2.0
632  */
633 U_CAPI void U_EXPORT2
634 ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
635 
636 /**
637  * Is this Bidi object set to perform the inverse Bidi algorithm?
638  * <p>Note: calling this function after setting the reordering mode with
639  * <code>ubidi_setReorderingMode</code> will return <code>true</code> if the
640  * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
641  * <code>false</code> for all other values.</p>
642  *
643  * @param pBiDi is a <code>UBiDi</code> object.
644  * @return true if the Bidi object is set to perform the inverse Bidi algorithm
645  * by handling numbers as L.
646  *
647  * @see ubidi_setInverse
648  * @see ubidi_setReorderingMode
649  * @stable ICU 2.0
650  */
651 
652 U_CAPI UBool U_EXPORT2
653 ubidi_isInverse(UBiDi *pBiDi);
654 
655 /**
656  * Specify whether block separators must be allocated level zero,
657  * so that successive paragraphs will progress from left to right.
658  * This function must be called before <code>ubidi_setPara()</code>.
659  * Paragraph separators (B) may appear in the text.  Setting them to level zero
660  * means that all paragraph separators (including one possibly appearing
661  * in the last text position) are kept in the reordered text after the text
662  * that they follow in the source text.
663  * When this feature is not enabled, a paragraph separator at the last
664  * position of the text before reordering will go to the first position
665  * of the reordered text when the paragraph level is odd.
666  *
667  * @param pBiDi is a <code>UBiDi</code> object.
668  *
669  * @param orderParagraphsLTR specifies whether paragraph separators (B) must
670  * receive level 0, so that successive paragraphs progress from left to right.
671  *
672  * @see ubidi_setPara
673  * @stable ICU 3.4
674  */
675 U_CAPI void U_EXPORT2
676 ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
677 
678 /**
679  * Is this Bidi object set to allocate level 0 to block separators so that
680  * successive paragraphs progress from left to right?
681  *
682  * @param pBiDi is a <code>UBiDi</code> object.
683  * @return true if the Bidi object is set to allocate level 0 to block
684  *         separators.
685  *
686  * @see ubidi_orderParagraphsLTR
687  * @stable ICU 3.4
688  */
689 U_CAPI UBool U_EXPORT2
690 ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
691 
692 /**
693  * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
694  * algorithm to use.
695  *
696  * @see ubidi_setReorderingMode
697  * @stable ICU 3.6
698  */
699 typedef enum UBiDiReorderingMode {
700     /** Regular Logical to Visual Bidi algorithm according to Unicode.
701       * This is a 0 value.
702       * @stable ICU 3.6 */
703     UBIDI_REORDER_DEFAULT = 0,
704     /** Logical to Visual algorithm which handles numbers in a way which
705       * mimics the behavior of Windows XP.
706       * @stable ICU 3.6 */
707     UBIDI_REORDER_NUMBERS_SPECIAL,
708     /** Logical to Visual algorithm grouping numbers with adjacent R characters
709       * (reversible algorithm).
710       * @stable ICU 3.6 */
711     UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
712     /** Reorder runs only to transform a Logical LTR string to the Logical RTL
713       * string with the same display, or vice-versa.<br>
714       * If this mode is set together with option
715       * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
716       * text may be removed and other controls may be added to produce the
717       * minimum combination which has the required display.
718       * @stable ICU 3.6 */
719     UBIDI_REORDER_RUNS_ONLY,
720     /** Visual to Logical algorithm which handles numbers like L
721       * (same algorithm as selected by <code>ubidi_setInverse(true)</code>.
722       * @see ubidi_setInverse
723       * @stable ICU 3.6 */
724     UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
725     /** Visual to Logical algorithm equivalent to the regular Logical to Visual
726       * algorithm.
727       * @stable ICU 3.6 */
728     UBIDI_REORDER_INVERSE_LIKE_DIRECT,
729     /** Inverse Bidi (Visual to Logical) algorithm for the
730       * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
731       * @stable ICU 3.6 */
732     UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
733 } UBiDiReorderingMode;
734 
735 /**
736  * Modify the operation of the Bidi algorithm such that it implements some
737  * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
738  * algorithm, depending on different values of the "reordering mode".
739  * This function must be called before <code>ubidi_setPara()</code>, and stays
740  * in effect until called again with a different argument.
741  *
742  * <p>The normal operation of the Bidi algorithm as described
743  * in the Unicode Standard Annex #9 is to take text stored in logical
744  * (keyboard, typing) order and to determine how to reorder it for visual
745  * rendering.</p>
746  *
747  * <p>With the reordering mode set to a value other than
748  * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
749  * some of the subsequent functions in a way such that they implement an
750  * inverse Bidi algorithm or some other algorithm variants.</p>
751  *
752  * <p>Some legacy systems store text in visual order, and for operations
753  * with standard, Unicode-based algorithms, the text needs to be transformed
754  * into logical order. This is effectively the inverse algorithm of the
755  * described Bidi algorithm. Note that there is no standard algorithm for
756  * this "inverse Bidi", so a number of variants are implemented here.</p>
757  *
758  * <p>In other cases, it may be desirable to emulate some variant of the
759  * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
760  * Logical to Logical transformation.</p>
761  *
762  * <ul>
763  * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
764  * the standard Bidi Logical to Visual algorithm is applied.</li>
765  *
766  * <li>When the reordering mode is set to
767  * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
768  * the algorithm used to perform Bidi transformations when calling
769  * <code>ubidi_setPara</code> should approximate the algorithm used in
770  * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
771  * algorithm.
772  * <br>
773  * The differences between the basic algorithm and the algorithm addressed
774  * by this option are as follows:
775  * <ul>
776  *   <li>Within text at an even embedding level, the sequence "123AB"
777  *   (where AB represent R or AL letters) is transformed to "123BA" by the
778  *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
779  *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
780  *   like regular numbers (EN).</li>
781  * </ul></li>
782  *
783  * <li>When the reordering mode is set to
784  * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
785  * numbers located between LTR text and RTL text are associated with the RTL
786  * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
787  * upper case letters represent RTL characters) will be transformed to
788  * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
789  * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
790  * This makes the algorithm reversible and makes it useful when round trip
791  * (from visual to logical and back to visual) must be achieved without
792  * adding LRM characters. However, this is a variation from the standard
793  * Unicode Bidi algorithm.<br>
794  * The source text should not contain Bidi control characters other than LRM
795  * or RLM.</li>
796  *
797  * <li>When the reordering mode is set to
798  * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
799  * a "Logical to Logical" transformation must be performed:
800  * <ul>
801  * <li>If the default text level of the source text (argument <code>paraLevel</code>
802  * in <code>ubidi_setPara</code>) is even, the source text will be handled as
803  * LTR logical text and will be transformed to the RTL logical text which has
804  * the same LTR visual display.</li>
805  * <li>If the default level of the source text is odd, the source text
806  * will be handled as RTL logical text and will be transformed to the
807  * LTR logical text which has the same LTR visual display.</li>
808  * </ul>
809  * This mode may be needed when logical text which is basically Arabic or
810  * Hebrew, with possible included numbers or phrases in English, has to be
811  * displayed as if it had an even embedding level (this can happen if the
812  * displaying application treats all text as if it was basically LTR).
813  * <br>
814  * This mode may also be needed in the reverse case, when logical text which is
815  * basically English, with possible included phrases in Arabic or Hebrew, has to
816  * be displayed as if it had an odd embedding level.
817  * <br>
818  * Both cases could be handled by adding LRE or RLE at the head of the text,
819  * if the display subsystem supports these formatting controls. If it does not,
820  * the problem may be handled by transforming the source text in this mode
821  * before displaying it, so that it will be displayed properly.<br>
822  * The source text should not contain Bidi control characters other than LRM
823  * or RLM.</li>
824  *
825  * <li>When the reordering mode is set to
826  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
827  * is applied.
828  * Runs of text with numeric characters will be treated like LTR letters and
829  * may need to be surrounded with LRM characters when they are written in
830  * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
831  * be used with function <code>ubidi_writeReordered</code> to this end. This
832  * mode is equivalent to calling <code>ubidi_setInverse()</code> with
833  * argument <code>isInverse</code> set to <code>true</code>.</li>
834  *
835  * <li>When the reordering mode is set to
836  * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
837  * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
838  * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
839  * but is closer to the regular Bidi algorithm.
840  * <br>
841  * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
842  * upper case represents RTL characters) will be transformed to
843  * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
844  * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
845  * When used in conjunction with option
846  * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
847  * adds Bidi marks to the output significantly more sparingly than mode
848  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
849  * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
850  * <code>ubidi_writeReordered</code>.</li>
851  *
852  * <li>When the reordering mode is set to
853  * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
854  * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
855  * <br>
856  * For example, an LTR paragraph with the content "abc FED123" (where
857  * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
858  * </ul>
859  *
860  * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
861  * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
862  * output runs should be retrieved using
863  * <code>ubidi_getVisualRun()</code>, and the output text with
864  * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
865  * "inverse Bidi" modes the input is actually visually ordered text and
866  * reordered output returned by <code>ubidi_getVisualRun()</code> or
867  * <code>ubidi_writeReordered()</code> are actually runs or character string
868  * of logically ordered output.<br>
869  * For all the "inverse Bidi" modes, the source text should not contain
870  * Bidi control characters other than LRM or RLM.</p>
871  *
872  * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
873  * <code>ubidi_writeReordered</code> has no useful meaning and should not be
874  * used in conjunction with any value of the reordering mode specifying
875  * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
876  *
877  * @param pBiDi is a <code>UBiDi</code> object.
878  * @param reorderingMode specifies the required variant of the Bidi algorithm.
879  *
880  * @see UBiDiReorderingMode
881  * @see ubidi_setInverse
882  * @see ubidi_setPara
883  * @see ubidi_writeReordered
884  * @stable ICU 3.6
885  */
886 U_CAPI void U_EXPORT2
887 ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
888 
889 /**
890  * What is the requested reordering mode for a given Bidi object?
891  *
892  * @param pBiDi is a <code>UBiDi</code> object.
893  * @return the current reordering mode of the Bidi object
894  * @see ubidi_setReorderingMode
895  * @stable ICU 3.6
896  */
897 U_CAPI UBiDiReorderingMode U_EXPORT2
898 ubidi_getReorderingMode(UBiDi *pBiDi);
899 
900 /**
901  * <code>UBiDiReorderingOption</code> values indicate which options are
902  * specified to affect the Bidi algorithm.
903  *
904  * @see ubidi_setReorderingOptions
905  * @stable ICU 3.6
906  */
907 typedef enum UBiDiReorderingOption {
908     /**
909      * option value for <code>ubidi_setReorderingOptions</code>:
910      * disable all the options which can be set with this function
911      * @see ubidi_setReorderingOptions
912      * @stable ICU 3.6
913      */
914     UBIDI_OPTION_DEFAULT = 0,
915 
916     /**
917      * option bit for <code>ubidi_setReorderingOptions</code>:
918      * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
919      * a reordering to a Logical order
920      *
921      * <p>This option must be set or reset before calling
922      * <code>ubidi_setPara</code>.</p>
923      *
924      * <p>This option is significant only with reordering modes which generate
925      * a result with Logical order, specifically:</p>
926      * <ul>
927      *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
928      *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
929      *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
930      *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
931      * </ul>
932      *
933      * <p>If this option is set in conjunction with reordering mode
934      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
935      * <code>ubidi_setInverse(true)</code>, it implies
936      * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
937      * in calls to function <code>ubidi_writeReordered()</code>.</p>
938      *
939      * <p>For other reordering modes, a minimum number of LRM or RLM characters
940      * will be added to the source text after reordering it so as to ensure
941      * round trip, i.e. when applying the inverse reordering mode on the
942      * resulting logical text with removal of Bidi marks
943      * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
944      * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
945      * in <code>ubidi_writeReordered</code>), the result will be identical to the
946      * source text in the first transformation.
947      *
948      * <p>This option will be ignored if specified together with option
949      * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
950      * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
951      * <code>ubidi_writeReordered()</code> and it implies option
952      * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
953      * <code>ubidi_writeReordered()</code> if the reordering mode is
954      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
955      *
956      * @see ubidi_setReorderingMode
957      * @see ubidi_setReorderingOptions
958      * @stable ICU 3.6
959      */
960     UBIDI_OPTION_INSERT_MARKS = 1,
961 
962     /**
963      * option bit for <code>ubidi_setReorderingOptions</code>:
964      * remove Bidi control characters
965      *
966      * <p>This option must be set or reset before calling
967      * <code>ubidi_setPara</code>.</p>
968      *
969      * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
970      * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
971      * to function <code>ubidi_writeReordered()</code> and it implies option
972      * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
973      *
974      * @see ubidi_setReorderingMode
975      * @see ubidi_setReorderingOptions
976      * @stable ICU 3.6
977      */
978     UBIDI_OPTION_REMOVE_CONTROLS = 2,
979 
980     /**
981      * option bit for <code>ubidi_setReorderingOptions</code>:
982      * process the output as part of a stream to be continued
983      *
984      * <p>This option must be set or reset before calling
985      * <code>ubidi_setPara</code>.</p>
986      *
987      * <p>This option specifies that the caller is interested in processing large
988      * text object in parts.
989      * The results of the successive calls are expected to be concatenated by the
990      * caller. Only the call for the last part will have this option bit off.</p>
991      *
992      * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
993      * less than the full source text in order to truncate the text at a meaningful
994      * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
995      * immediately after calling <code>ubidi_setPara()</code> in order to
996      * determine how much of the source text has been processed.
997      * Source text beyond that length should be resubmitted in following calls to
998      * <code>ubidi_setPara</code>. The processed length may be less than
999      * the length of the source text if a character preceding the last character of
1000      * the source text constitutes a reasonable boundary (like a block separator)
1001      * for text to be continued.<br>
1002      * If the last character of the source text constitutes a reasonable
1003      * boundary, the whole text will be processed at once.<br>
1004      * If nowhere in the source text there exists
1005      * such a reasonable boundary, the processed length will be zero.<br>
1006      * The caller should check for such an occurrence and do one of the following:
1007      * <ul><li>submit a larger amount of text with a better chance to include
1008      *         a reasonable boundary.</li>
1009      *     <li>resubmit the same text after turning off option
1010      *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
1011      * In all cases, this option should be turned off before processing the last
1012      * part of the text.</p>
1013      *
1014      * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
1015      * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
1016      * argument <code>orderParagraphsLTR</code> set to <code>true</code> before
1017      * calling <code>ubidi_setPara</code> so that later paragraphs may be
1018      * concatenated to previous paragraphs on the right.</p>
1019      *
1020      * @see ubidi_setReorderingMode
1021      * @see ubidi_setReorderingOptions
1022      * @see ubidi_getProcessedLength
1023      * @see ubidi_orderParagraphsLTR
1024      * @stable ICU 3.6
1025      */
1026     UBIDI_OPTION_STREAMING = 4
1027 } UBiDiReorderingOption;
1028 
1029 /**
1030  * Specify which of the reordering options
1031  * should be applied during Bidi transformations.
1032  *
1033  * @param pBiDi is a <code>UBiDi</code> object.
1034  * @param reorderingOptions is a combination of zero or more of the following
1035  * options:
1036  * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
1037  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
1038  *
1039  * @see ubidi_getReorderingOptions
1040  * @stable ICU 3.6
1041  */
1042 U_CAPI void U_EXPORT2
1043 ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
1044 
1045 /**
1046  * What are the reordering options applied to a given Bidi object?
1047  *
1048  * @param pBiDi is a <code>UBiDi</code> object.
1049  * @return the current reordering options of the Bidi object
1050  * @see ubidi_setReorderingOptions
1051  * @stable ICU 3.6
1052  */
1053 U_CAPI uint32_t U_EXPORT2
1054 ubidi_getReorderingOptions(UBiDi *pBiDi);
1055 
1056 /**
1057  * Set the context before a call to ubidi_setPara().<p>
1058  *
1059  * ubidi_setPara() computes the left-right directionality for a given piece
1060  * of text which is supplied as one of its arguments. Sometimes this piece
1061  * of text (the "main text") should be considered in context, because text
1062  * appearing before ("prologue") and/or after ("epilogue") the main text
1063  * may affect the result of this computation.<p>
1064  *
1065  * This function specifies the prologue and/or the epilogue for the next
1066  * call to ubidi_setPara(). The characters specified as prologue and
1067  * epilogue should not be modified by the calling program until the call
1068  * to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
1069  * all need specification of a context, ubidi_setContext() must be called
1070  * before each call to ubidi_setPara(). In other words, a context is not
1071  * "remembered" after the following successful call to ubidi_setPara().<p>
1072  *
1073  * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
1074  * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
1075  * ubidi_setContext() which specifies a prologue, the paragraph level will
1076  * be computed taking in consideration the text in the prologue.<p>
1077  *
1078  * When ubidi_setPara() is called without a previous call to
1079  * ubidi_setContext, the main text is handled as if preceded and followed
1080  * by strong directional characters at the current paragraph level.
1081  * Calling ubidi_setContext() with specification of a prologue will change
1082  * this behavior by handling the main text as if preceded by the last
1083  * strong character appearing in the prologue, if any.
1084  * Calling ubidi_setContext() with specification of an epilogue will change
1085  * the behavior of ubidi_setPara() by handling the main text as if followed
1086  * by the first strong character or digit appearing in the epilogue, if any.<p>
1087  *
1088  * Note 1: if <code>ubidi_setContext</code> is called repeatedly without
1089  *         calling <code>ubidi_setPara</code>, the earlier calls have no effect,
1090  *         only the last call will be remembered for the next call to
1091  *         <code>ubidi_setPara</code>.<p>
1092  *
1093  * Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
1094  *         cancels any previous setting of non-empty prologue or epilogue.
1095  *         The next call to <code>ubidi_setPara()</code> will process no
1096  *         prologue or epilogue.<p>
1097  *
1098  * Note 3: users must be aware that even after setting the context
1099  *         before a call to ubidi_setPara() to perform e.g. a logical to visual
1100  *         transformation, the resulting string may not be identical to what it
1101  *         would have been if all the text, including prologue and epilogue, had
1102  *         been processed together.<br>
1103  * Example (upper case letters represent RTL characters):<br>
1104  * &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
1105  * &nbsp;&nbsp;epilogue = none<br>
1106  * &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
1107  * &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
1108  * &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
1109  *             ("HGF" is adjacent to "xyz")<br>
1110  * &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
1111  *             ("HGF" is not adjacent to "xyz")<br>
1112  *
1113  * @param pBiDi is a paragraph <code>UBiDi</code> object.
1114  *
1115  * @param prologue is a pointer to the text which precedes the text that
1116  *        will be specified in a coming call to ubidi_setPara().
1117  *        If there is no prologue to consider, then <code>proLength</code>
1118  *        must be zero and this pointer can be NULL.
1119  *
1120  * @param proLength is the length of the prologue; if <code>proLength==-1</code>
1121  *        then the prologue must be zero-terminated.
1122  *        Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
1123  *        that there is no prologue to consider.
1124  *
1125  * @param epilogue is a pointer to the text which follows the text that
1126  *        will be specified in a coming call to ubidi_setPara().
1127  *        If there is no epilogue to consider, then <code>epiLength</code>
1128  *        must be zero and this pointer can be NULL.
1129  *
1130  * @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
1131  *        then the epilogue must be zero-terminated.
1132  *        Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
1133  *        that there is no epilogue to consider.
1134  *
1135  * @param pErrorCode must be a valid pointer to an error code value.
1136  *
1137  * @see ubidi_setPara
1138  * @stable ICU 4.8
1139  */
1140 U_CAPI void U_EXPORT2
1141 ubidi_setContext(UBiDi *pBiDi,
1142                  const UChar *prologue, int32_t proLength,
1143                  const UChar *epilogue, int32_t epiLength,
1144                  UErrorCode *pErrorCode);
1145 
1146 /**
1147  * Perform the Unicode Bidi algorithm. It is defined in the
1148  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>,
1149  * version 13,
1150  * also described in The Unicode Standard, Version 4.0 .<p>
1151  *
1152  * This function takes a piece of plain text containing one or more paragraphs,
1153  * with or without externally specified embedding levels from <i>styled</i>
1154  * text and computes the left-right-directionality of each character.<p>
1155  *
1156  * If the entire text is all of the same directionality, then
1157  * the function may not perform all the steps described by the algorithm,
1158  * i.e., some levels may not be the same as if all steps were performed.
1159  * This is not relevant for unidirectional text.<br>
1160  * For example, in pure LTR text with numbers the numbers would get
1161  * a resolved level of 2 higher than the surrounding text according to
1162  * the algorithm. This implementation may set all resolved levels to
1163  * the same value in such a case.<p>
1164  *
1165  * The text can be composed of multiple paragraphs. Occurrence of a block
1166  * separator in the text terminates a paragraph, and whatever comes next starts
1167  * a new paragraph. The exception to this rule is when a Carriage Return (CR)
1168  * is followed by a Line Feed (LF). Both CR and LF are block separators, but
1169  * in that case, the pair of characters is considered as terminating the
1170  * preceding paragraph, and a new paragraph will be started by a character
1171  * coming after the LF.
1172  *
1173  * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
1174  *        which will be set to contain the reordering information,
1175  *        especially the resolved levels for all the characters in <code>text</code>.
1176  *
1177  * @param text is a pointer to the text that the Bidi algorithm will be performed on.
1178  *        This pointer is stored in the UBiDi object and can be retrieved
1179  *        with <code>ubidi_getText()</code>.<br>
1180  *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
1181  *
1182  * @param length is the length of the text; if <code>length==-1</code> then
1183  *        the text must be zero-terminated.
1184  *
1185  * @param paraLevel specifies the default level for the text;
1186  *        it is typically 0 (LTR) or 1 (RTL).
1187  *        If the function shall determine the paragraph level from the text,
1188  *        then <code>paraLevel</code> can be set to
1189  *        either <code>#UBIDI_DEFAULT_LTR</code>
1190  *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
1191  *        paragraphs, the paragraph level shall be determined separately for
1192  *        each paragraph; if a paragraph does not include any strongly typed
1193  *        character, then the desired default is used (0 for LTR or 1 for RTL).
1194  *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
1195  *        is also valid, with odd levels indicating RTL.
1196  *
1197  * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1198  *        ignoring characters like LRE and PDF in the text.
1199  *        A level overrides the directional property of its corresponding
1200  *        (same index) character if the level has the
1201  *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
1202  *        Aside from that bit, it must be
1203  *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
1204  *        except that level 0 is always allowed.
1205  *        Level 0 for a paragraph separator prevents reordering of paragraphs;
1206  *        this only works reliably if <code>#UBIDI_LEVEL_OVERRIDE</code>
1207  *        is also set for paragraph separators.
1208  *        Level 0 for other characters is treated as a wildcard
1209  *        and is lifted up to the resolved level of the surrounding paragraph.<br><br>
1210  *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
1211  *        will be stored in the <code>UBiDi</code> object;
1212  *        the <code>embeddingLevels</code> array must not be
1213  *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
1214  *        and the <code>embeddingLevels</code>
1215  *        should not be modified to avoid unexpected results on subsequent Bidi operations.
1216  *        However, the <code>ubidi_setPara()</code> and
1217  *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1218  *        After the <code>UBiDi</code> object is reused or destroyed, the caller
1219  *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
1220  *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
1221  *        at least <code>length</code> long.
1222  *        This pointer can be <code>NULL</code> if this
1223  *        value is not necessary.
1224  *
1225  * @param pErrorCode must be a valid pointer to an error code value.
1226  * @stable ICU 2.0
1227  */
1228 U_CAPI void U_EXPORT2
1229 ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
1230               UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
1231               UErrorCode *pErrorCode);
1232 
1233 /**
1234  * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
1235  * contain the reordering information, especially the resolved levels,
1236  * for all the characters in a line of text. This line of text is
1237  * specified by referring to a <code>UBiDi</code> object representing
1238  * this information for a piece of text containing one or more paragraphs,
1239  * and by specifying a range of indexes in this text.<p>
1240  * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
1241  *
1242  * This is used after calling <code>ubidi_setPara()</code>
1243  * for a piece of text, and after line-breaking on that text.
1244  * It is not necessary if each paragraph is treated as a single line.<p>
1245  *
1246  * After line-breaking, rules (L1) and (L2) for the treatment of
1247  * trailing WS and for reordering are performed on
1248  * a <code>UBiDi</code> object that represents a line.<p>
1249  *
1250  * <strong>Important: </strong><code>pLineBiDi</code> shares data with
1251  * <code>pParaBiDi</code>.
1252  * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
1253  * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
1254  * before the object for its parent paragraph.<p>
1255  *
1256  * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
1257  * and <code>start</code> is added to it so that it points to the beginning of the
1258  * line for this object.
1259  *
1260  * @param pParaBiDi is the parent paragraph object. It must have been set
1261  * by a successful call to ubidi_setPara.
1262  *
1263  * @param start is the line's first index into the text.
1264  *
1265  * @param limit is just behind the line's last index into the text
1266  *        (its last index +1).<br>
1267  *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
1268  *        If the specified line crosses a paragraph boundary, the function
1269  *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
1270  *
1271  * @param pLineBiDi is the object that will now represent a line of the text.
1272  *
1273  * @param pErrorCode must be a valid pointer to an error code value.
1274  *
1275  * @see ubidi_setPara
1276  * @see ubidi_getProcessedLength
1277  * @stable ICU 2.0
1278  */
1279 U_CAPI void U_EXPORT2
1280 ubidi_setLine(const UBiDi *pParaBiDi,
1281               int32_t start, int32_t limit,
1282               UBiDi *pLineBiDi,
1283               UErrorCode *pErrorCode);
1284 
1285 /**
1286  * Get the directionality of the text.
1287  *
1288  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1289  *
1290  * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
1291  *         or <code>UBIDI_MIXED</code>
1292  *         that indicates if the entire text
1293  *         represented by this object is unidirectional,
1294  *         and which direction, or if it is mixed-directional.
1295  * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
1296  *
1297  * @see UBiDiDirection
1298  * @stable ICU 2.0
1299  */
1300 U_CAPI UBiDiDirection U_EXPORT2
1301 ubidi_getDirection(const UBiDi *pBiDi);
1302 
1303 /**
1304  * Gets the base direction of the text provided according
1305  * to the Unicode Bidirectional Algorithm. The base direction
1306  * is derived from the first character in the string with bidirectional
1307  * character type L, R, or AL. If the first such character has type L,
1308  * <code>UBIDI_LTR</code> is returned. If the first such character has
1309  * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
1310  * not contain any character of these types, then
1311  * <code>UBIDI_NEUTRAL</code> is returned.
1312  *
1313  * This is a lightweight function for use when only the base direction
1314  * is needed and no further bidi processing of the text is needed.
1315  *
1316  * @param text is a pointer to the text whose base
1317  *             direction is needed.
1318  * Note: the text must be (at least) @c length long.
1319  *
1320  * @param length is the length of the text;
1321  *               if <code>length==-1</code> then the text
1322  *               must be zero-terminated.
1323  *
1324  * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
1325  *          <code>UBIDI_NEUTRAL</code>
1326  *
1327  * @see UBiDiDirection
1328  * @stable ICU 4.6
1329  */
1330 U_CAPI UBiDiDirection U_EXPORT2
1331 ubidi_getBaseDirection(const UChar *text,  int32_t length );
1332 
1333 /**
1334  * Get the pointer to the text.
1335  *
1336  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1337  *
1338  * @return The pointer to the text that the UBiDi object was created for.
1339  *
1340  * @see ubidi_setPara
1341  * @see ubidi_setLine
1342  * @stable ICU 2.0
1343  */
1344 U_CAPI const UChar * U_EXPORT2
1345 ubidi_getText(const UBiDi *pBiDi);
1346 
1347 /**
1348  * Get the length of the text.
1349  *
1350  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1351  *
1352  * @return The length of the text that the UBiDi object was created for.
1353  * @stable ICU 2.0
1354  */
1355 U_CAPI int32_t U_EXPORT2
1356 ubidi_getLength(const UBiDi *pBiDi);
1357 
1358 /**
1359  * Get the paragraph level of the text.
1360  *
1361  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1362  *
1363  * @return The paragraph level. If there are multiple paragraphs, their
1364  *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
1365  *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
1366  *         is returned.
1367  *
1368  * @see UBiDiLevel
1369  * @see ubidi_getParagraph
1370  * @see ubidi_getParagraphByIndex
1371  * @stable ICU 2.0
1372  */
1373 U_CAPI UBiDiLevel U_EXPORT2
1374 ubidi_getParaLevel(const UBiDi *pBiDi);
1375 
1376 /**
1377  * Get the number of paragraphs.
1378  *
1379  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1380  *
1381  * @return The number of paragraphs.
1382  * @stable ICU 3.4
1383  */
1384 U_CAPI int32_t U_EXPORT2
1385 ubidi_countParagraphs(UBiDi *pBiDi);
1386 
1387 /**
1388  * Get a paragraph, given a position within the text.
1389  * This function returns information about a paragraph.<br>
1390  * Note: if the paragraph index is known, it is more efficient to
1391  * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
1392  *
1393  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1394  *
1395  * @param charIndex is the index of a character within the text, in the
1396  *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
1397  *
1398  * @param pParaStart will receive the index of the first character of the
1399  *        paragraph in the text.
1400  *        This pointer can be <code>NULL</code> if this
1401  *        value is not necessary.
1402  *
1403  * @param pParaLimit will receive the limit of the paragraph.
1404  *        The l-value that you point to here may be the
1405  *        same expression (variable) as the one for
1406  *        <code>charIndex</code>.
1407  *        This pointer can be <code>NULL</code> if this
1408  *        value is not necessary.
1409  *
1410  * @param pParaLevel will receive the level of the paragraph.
1411  *        This pointer can be <code>NULL</code> if this
1412  *        value is not necessary.
1413  *
1414  * @param pErrorCode must be a valid pointer to an error code value.
1415  *
1416  * @return The index of the paragraph containing the specified position.
1417  *
1418  * @see ubidi_getProcessedLength
1419  * @stable ICU 3.4
1420  */
1421 U_CAPI int32_t U_EXPORT2
1422 ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
1423                    int32_t *pParaLimit, UBiDiLevel *pParaLevel,
1424                    UErrorCode *pErrorCode);
1425 
1426 /**
1427  * Get a paragraph, given the index of this paragraph.
1428  *
1429  * This function returns information about a paragraph.<p>
1430  *
1431  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1432  *
1433  * @param paraIndex is the number of the paragraph, in the
1434  *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
1435  *
1436  * @param pParaStart will receive the index of the first character of the
1437  *        paragraph in the text.
1438  *        This pointer can be <code>NULL</code> if this
1439  *        value is not necessary.
1440  *
1441  * @param pParaLimit will receive the limit of the paragraph.
1442  *        This pointer can be <code>NULL</code> if this
1443  *        value is not necessary.
1444  *
1445  * @param pParaLevel will receive the level of the paragraph.
1446  *        This pointer can be <code>NULL</code> if this
1447  *        value is not necessary.
1448  *
1449  * @param pErrorCode must be a valid pointer to an error code value.
1450  *
1451  * @stable ICU 3.4
1452  */
1453 U_CAPI void U_EXPORT2
1454 ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
1455                           int32_t *pParaStart, int32_t *pParaLimit,
1456                           UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
1457 
1458 /**
1459  * Get the level for one character.
1460  *
1461  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1462  *
1463  * @param charIndex the index of a character. It must be in the range
1464  *         [0..ubidi_getProcessedLength(pBiDi)].
1465  *
1466  * @return The level for the character at charIndex (0 if charIndex is not
1467  *         in the valid range).
1468  *
1469  * @see UBiDiLevel
1470  * @see ubidi_getProcessedLength
1471  * @stable ICU 2.0
1472  */
1473 U_CAPI UBiDiLevel U_EXPORT2
1474 ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
1475 
1476 /**
1477  * Get an array of levels for each character.<p>
1478  *
1479  * Note that this function may allocate memory under some
1480  * circumstances, unlike <code>ubidi_getLevelAt()</code>.
1481  *
1482  * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
1483  *        text length must be strictly positive.
1484  *
1485  * @param pErrorCode must be a valid pointer to an error code value.
1486  *
1487  * @return The levels array for the text,
1488  *         or <code>NULL</code> if an error occurs.
1489  *
1490  * @see UBiDiLevel
1491  * @see ubidi_getProcessedLength
1492  * @stable ICU 2.0
1493  */
1494 U_CAPI const UBiDiLevel * U_EXPORT2
1495 ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
1496 
1497 /**
1498  * Get a logical run.
1499  * This function returns information about a run and is used
1500  * to retrieve runs in logical order.<p>
1501  * This is especially useful for line-breaking on a paragraph.
1502  *
1503  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1504  *
1505  * @param logicalPosition is a logical position within the source text.
1506  *
1507  * @param pLogicalLimit will receive the limit of the corresponding run.
1508  *        The l-value that you point to here may be the
1509  *        same expression (variable) as the one for
1510  *        <code>logicalPosition</code>.
1511  *        This pointer can be <code>NULL</code> if this
1512  *        value is not necessary.
1513  *
1514  * @param pLevel will receive the level of the corresponding run.
1515  *        This pointer can be <code>NULL</code> if this
1516  *        value is not necessary.
1517  *
1518  * @see ubidi_getProcessedLength
1519  * @stable ICU 2.0
1520  */
1521 U_CAPI void U_EXPORT2
1522 ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
1523                     int32_t *pLogicalLimit, UBiDiLevel *pLevel);
1524 
1525 /**
1526  * Get the number of runs.
1527  * This function may invoke the actual reordering on the
1528  * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
1529  * may have resolved only the levels of the text. Therefore,
1530  * <code>ubidi_countRuns()</code> may have to allocate memory,
1531  * and may fail doing so.
1532  *
1533  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1534  *
1535  * @param pErrorCode must be a valid pointer to an error code value.
1536  *
1537  * @return The number of runs.
1538  * @stable ICU 2.0
1539  */
1540 U_CAPI int32_t U_EXPORT2
1541 ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
1542 
1543 /**
1544  * Get one run's logical start, length, and directionality,
1545  * which can be 0 for LTR or 1 for RTL.
1546  * In an RTL run, the character at the logical start is
1547  * visually on the right of the displayed run.
1548  * The length is the number of characters in the run.<p>
1549  * <code>ubidi_countRuns()</code> should be called
1550  * before the runs are retrieved.
1551  *
1552  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1553  *
1554  * @param runIndex is the number of the run in visual order, in the
1555  *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
1556  *
1557  * @param pLogicalStart is the first logical character index in the text.
1558  *        The pointer may be <code>NULL</code> if this index is not needed.
1559  *
1560  * @param pLength is the number of characters (at least one) in the run.
1561  *        The pointer may be <code>NULL</code> if this is not needed.
1562  *
1563  * @return the directionality of the run,
1564  *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
1565  *         never <code>UBIDI_MIXED</code>,
1566  *         never <code>UBIDI_NEUTRAL</code>.
1567  *
1568  * @see ubidi_countRuns
1569  *
1570  * Example:
1571  * <pre>
1572  * \code
1573  * int32_t i, count=ubidi_countRuns(pBiDi),
1574  *         logicalStart, visualIndex=0, length;
1575  * for(i=0; i<count; ++i) {
1576  *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
1577  *         do { // LTR
1578  *             show_char(text[logicalStart++], visualIndex++);
1579  *         } while(--length>0);
1580  *     } else {
1581  *         logicalStart+=length;  // logicalLimit
1582  *         do { // RTL
1583  *             show_char(text[--logicalStart], visualIndex++);
1584  *         } while(--length>0);
1585  *     }
1586  * }
1587  *\endcode
1588  * </pre>
1589  *
1590  * Note that in right-to-left runs, code like this places
1591  * second surrogates before first ones (which is generally a bad idea)
1592  * and combining characters before base characters.
1593  * <p>
1594  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1595  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
1596  * to avoid these issues.
1597  * @stable ICU 2.0
1598  */
1599 U_CAPI UBiDiDirection U_EXPORT2
1600 ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
1601                    int32_t *pLogicalStart, int32_t *pLength);
1602 
1603 /**
1604  * Get the visual position from a logical text position.
1605  * If such a mapping is used many times on the same
1606  * <code>UBiDi</code> object, then calling
1607  * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
1608  *
1609  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1610  * visual position because the corresponding text character is a Bidi control
1611  * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1612  * <p>
1613  * When the visual output is altered by using options of
1614  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1615  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1616  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
1617  * be correct. It is advised to use, when possible, reordering options
1618  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1619  * <p>
1620  * Note that in right-to-left runs, this mapping places
1621  * second surrogates before first ones (which is generally a bad idea)
1622  * and combining characters before base characters.
1623  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1624  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1625  * of using the mapping, in order to avoid these issues.
1626  *
1627  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1628  *
1629  * @param logicalIndex is the index of a character in the text.
1630  *
1631  * @param pErrorCode must be a valid pointer to an error code value.
1632  *
1633  * @return The visual position of this character.
1634  *
1635  * @see ubidi_getLogicalMap
1636  * @see ubidi_getLogicalIndex
1637  * @see ubidi_getProcessedLength
1638  * @stable ICU 2.0
1639  */
1640 U_CAPI int32_t U_EXPORT2
1641 ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
1642 
1643 /**
1644  * Get the logical text position from a visual position.
1645  * If such a mapping is used many times on the same
1646  * <code>UBiDi</code> object, then calling
1647  * <code>ubidi_getVisualMap()</code> is more efficient.<p>
1648  *
1649  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
1650  * logical position because the corresponding text character is a Bidi mark
1651  * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1652  * <p>
1653  * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
1654  * <p>
1655  * When the visual output is altered by using options of
1656  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1657  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1658  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
1659  * be correct. It is advised to use, when possible, reordering options
1660  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1661  *
1662  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1663  *
1664  * @param visualIndex is the visual position of a character.
1665  *
1666  * @param pErrorCode must be a valid pointer to an error code value.
1667  *
1668  * @return The index of this character in the text.
1669  *
1670  * @see ubidi_getVisualMap
1671  * @see ubidi_getVisualIndex
1672  * @see ubidi_getResultLength
1673  * @stable ICU 2.0
1674  */
1675 U_CAPI int32_t U_EXPORT2
1676 ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
1677 
1678 /**
1679  * Get a logical-to-visual index map (array) for the characters in the UBiDi
1680  * (paragraph or line) object.
1681  * <p>
1682  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1683  * corresponding text characters are Bidi controls removed from the visual
1684  * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
1685  * <p>
1686  * When the visual output is altered by using options of
1687  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1688  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1689  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
1690  * be correct. It is advised to use, when possible, reordering options
1691  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1692  * <p>
1693  * Note that in right-to-left runs, this mapping places
1694  * second surrogates before first ones (which is generally a bad idea)
1695  * and combining characters before base characters.
1696  * Use of <code>ubidi_writeReordered()</code>, optionally with the
1697  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
1698  * of using the mapping, in order to avoid these issues.
1699  *
1700  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1701  *
1702  * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
1703  *        indexes which will reflect the reordering of the characters.
1704  *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
1705  *        of elements allocated in <code>indexMap</code> must be no less than
1706  *        <code>ubidi_getResultLength()</code>.
1707  *        The array does not need to be initialized.<br><br>
1708  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1709  *
1710  * @param pErrorCode must be a valid pointer to an error code value.
1711  *
1712  * @see ubidi_getVisualMap
1713  * @see ubidi_getVisualIndex
1714  * @see ubidi_getProcessedLength
1715  * @see ubidi_getResultLength
1716  * @stable ICU 2.0
1717  */
1718 U_CAPI void U_EXPORT2
1719 ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1720 
1721 /**
1722  * Get a visual-to-logical index map (array) for the characters in the UBiDi
1723  * (paragraph or line) object.
1724  * <p>
1725  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
1726  * corresponding text characters are Bidi marks inserted in the visual output
1727  * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
1728  * <p>
1729  * When the visual output is altered by using options of
1730  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
1731  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
1732  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
1733  * be correct. It is advised to use, when possible, reordering options
1734  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
1735  *
1736  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
1737  *
1738  * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
1739  *        indexes which will reflect the reordering of the characters.
1740  *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
1741  *        of elements allocated in <code>indexMap</code> must be no less than
1742  *        <code>ubidi_getProcessedLength()</code>.
1743  *        The array does not need to be initialized.<br><br>
1744  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1745  *
1746  * @param pErrorCode must be a valid pointer to an error code value.
1747  *
1748  * @see ubidi_getLogicalMap
1749  * @see ubidi_getLogicalIndex
1750  * @see ubidi_getProcessedLength
1751  * @see ubidi_getResultLength
1752  * @stable ICU 2.0
1753  */
1754 U_CAPI void U_EXPORT2
1755 ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
1756 
1757 /**
1758  * This is a convenience function that does not use a UBiDi object.
1759  * It is intended to be used for when an application has determined the levels
1760  * of objects (character sequences) and just needs to have them reordered (L2).
1761  * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
1762  * <code>UBiDi</code> object.
1763  *
1764  * @param levels is an array with <code>length</code> levels that have been determined by
1765  *        the application.
1766  *
1767  * @param length is the number of levels in the array, or, semantically,
1768  *        the number of objects to be reordered.
1769  *        It must be <code>length>0</code>.
1770  *
1771  * @param indexMap is a pointer to an array of <code>length</code>
1772  *        indexes which will reflect the reordering of the characters.
1773  *        The array does not need to be initialized.<p>
1774  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
1775  * @stable ICU 2.0
1776  */
1777 U_CAPI void U_EXPORT2
1778 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1779 
1780 /**
1781  * This is a convenience function that does not use a UBiDi object.
1782  * It is intended to be used for when an application has determined the levels
1783  * of objects (character sequences) and just needs to have them reordered (L2).
1784  * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
1785  * <code>UBiDi</code> object.
1786  *
1787  * @param levels is an array with <code>length</code> levels that have been determined by
1788  *        the application.
1789  *
1790  * @param length is the number of levels in the array, or, semantically,
1791  *        the number of objects to be reordered.
1792  *        It must be <code>length>0</code>.
1793  *
1794  * @param indexMap is a pointer to an array of <code>length</code>
1795  *        indexes which will reflect the reordering of the characters.
1796  *        The array does not need to be initialized.<p>
1797  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
1798  * @stable ICU 2.0
1799  */
1800 U_CAPI void U_EXPORT2
1801 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
1802 
1803 /**
1804  * Invert an index map.
1805  * The index mapping of the first map is inverted and written to
1806  * the second one.
1807  *
1808  * @param srcMap is an array with <code>length</code> elements
1809  *        which defines the original mapping from a source array containing
1810  *        <code>length</code> elements to a destination array.
1811  *        Some elements of the source array may have no mapping in the
1812  *        destination array. In that case, their value will be
1813  *        the special value <code>UBIDI_MAP_NOWHERE</code>.
1814  *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
1815  *        Some elements may have a value >= <code>length</code>, if the
1816  *        destination array has more elements than the source array.
1817  *        There must be no duplicate indexes (two or more elements with the
1818  *        same value except <code>UBIDI_MAP_NOWHERE</code>).
1819  *
1820  * @param destMap is an array with a number of elements equal to 1 + the highest
1821  *        value in <code>srcMap</code>.
1822  *        <code>destMap</code> will be filled with the inverse mapping.
1823  *        If element with index i in <code>srcMap</code> has a value k different
1824  *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
1825  *        the source array maps to element k in the destination array.
1826  *        The inverse map will have value i in its k-th element.
1827  *        For all elements of the destination array which do not map to
1828  *        an element in the source array, the corresponding element in the
1829  *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
1830  *
1831  * @param length is the length of each array.
1832  * @see UBIDI_MAP_NOWHERE
1833  * @stable ICU 2.0
1834  */
1835 U_CAPI void U_EXPORT2
1836 ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
1837 
1838 /** option flags for ubidi_writeReordered() */
1839 
1840 /**
1841  * option bit for ubidi_writeReordered():
1842  * keep combining characters after their base characters in RTL runs
1843  *
1844  * @see ubidi_writeReordered
1845  * @stable ICU 2.0
1846  */
1847 #define UBIDI_KEEP_BASE_COMBINING       1
1848 
1849 /**
1850  * option bit for ubidi_writeReordered():
1851  * replace characters with the "mirrored" property in RTL runs
1852  * by their mirror-image mappings
1853  *
1854  * @see ubidi_writeReordered
1855  * @stable ICU 2.0
1856  */
1857 #define UBIDI_DO_MIRRORING              2
1858 
1859 /**
1860  * option bit for ubidi_writeReordered():
1861  * surround the run with LRMs if necessary;
1862  * this is part of the approximate "inverse Bidi" algorithm
1863  *
1864  * <p>This option does not imply corresponding adjustment of the index
1865  * mappings.</p>
1866  *
1867  * @see ubidi_setInverse
1868  * @see ubidi_writeReordered
1869  * @stable ICU 2.0
1870  */
1871 #define UBIDI_INSERT_LRM_FOR_NUMERIC    4
1872 
1873 /**
1874  * option bit for ubidi_writeReordered():
1875  * remove Bidi control characters
1876  * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
1877  *
1878  * <p>This option does not imply corresponding adjustment of the index
1879  * mappings.</p>
1880  *
1881  * @see ubidi_writeReordered
1882  * @stable ICU 2.0
1883  */
1884 #define UBIDI_REMOVE_BIDI_CONTROLS      8
1885 
1886 /**
1887  * option bit for ubidi_writeReordered():
1888  * write the output in reverse order
1889  *
1890  * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
1891  * first without this option, and then calling
1892  * <code>ubidi_writeReverse()</code> without mirroring.
1893  * Doing this in the same step is faster and avoids a temporary buffer.
1894  * An example for using this option is output to a character terminal that
1895  * is designed for RTL scripts and stores text in reverse order.</p>
1896  *
1897  * @see ubidi_writeReordered
1898  * @stable ICU 2.0
1899  */
1900 #define UBIDI_OUTPUT_REVERSE            16
1901 
1902 /**
1903  * Get the length of the source text processed by the last call to
1904  * <code>ubidi_setPara()</code>. This length may be different from the length
1905  * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
1906  * has been set.
1907  * <br>
1908  * Note that whenever the length of the text affects the execution or the
1909  * result of a function, it is the processed length which must be considered,
1910  * except for <code>ubidi_setPara</code> (which receives unprocessed source
1911  * text) and <code>ubidi_getLength</code> (which returns the original length
1912  * of the source text).<br>
1913  * In particular, the processed length is the one to consider in the following
1914  * cases:
1915  * <ul>
1916  * <li>maximum value of the <code>limit</code> argument of
1917  * <code>ubidi_setLine</code></li>
1918  * <li>maximum value of the <code>charIndex</code> argument of
1919  * <code>ubidi_getParagraph</code></li>
1920  * <li>maximum value of the <code>charIndex</code> argument of
1921  * <code>ubidi_getLevelAt</code></li>
1922  * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
1923  * <li>maximum value of the <code>logicalStart</code> argument of
1924  * <code>ubidi_getLogicalRun</code></li>
1925  * <li>maximum value of the <code>logicalIndex</code> argument of
1926  * <code>ubidi_getVisualIndex</code></li>
1927  * <li>number of elements filled in the <code>*indexMap</code> argument of
1928  * <code>ubidi_getLogicalMap</code></li>
1929  * <li>length of text processed by <code>ubidi_writeReordered</code></li>
1930  * </ul>
1931  *
1932  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1933  *
1934  * @return The length of the part of the source text processed by
1935  *         the last call to <code>ubidi_setPara</code>.
1936  * @see ubidi_setPara
1937  * @see UBIDI_OPTION_STREAMING
1938  * @stable ICU 3.6
1939  */
1940 U_CAPI int32_t U_EXPORT2
1941 ubidi_getProcessedLength(const UBiDi *pBiDi);
1942 
1943 /**
1944  * Get the length of the reordered text resulting from the last call to
1945  * <code>ubidi_setPara()</code>. This length may be different from the length
1946  * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
1947  * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
1948  * <br>
1949  * This resulting length is the one to consider in the following cases:
1950  * <ul>
1951  * <li>maximum value of the <code>visualIndex</code> argument of
1952  * <code>ubidi_getLogicalIndex</code></li>
1953  * <li>number of elements of the <code>*indexMap</code> argument of
1954  * <code>ubidi_getVisualMap</code></li>
1955  * </ul>
1956  * Note that this length stays identical to the source text length if
1957  * Bidi marks are inserted or removed using option bits of
1958  * <code>ubidi_writeReordered</code>, or if option
1959  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
1960  *
1961  * @param pBiDi is the paragraph <code>UBiDi</code> object.
1962  *
1963  * @return The length of the reordered text resulting from
1964  *         the last call to <code>ubidi_setPara</code>.
1965  * @see ubidi_setPara
1966  * @see UBIDI_OPTION_INSERT_MARKS
1967  * @see UBIDI_OPTION_REMOVE_CONTROLS
1968  * @stable ICU 3.6
1969  */
1970 U_CAPI int32_t U_EXPORT2
1971 ubidi_getResultLength(const UBiDi *pBiDi);
1972 
1973 U_CDECL_BEGIN
1974 
1975 /**
1976  * Callback type declaration for overriding default Bidi class values with
1977  * custom ones.
1978  * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
1979  * object by calling the <code>ubidi_setClassCallback()</code> function;
1980  * then the callback will be invoked by the UBA implementation any time the
1981  * class of a character is to be determined.</p>
1982  *
1983  * @param context is a pointer to the callback private data.
1984  *
1985  * @param c       is the code point to get a Bidi class for.
1986  *
1987  * @return The directional property / Bidi class for the given code point
1988  *         <code>c</code> if the default class has been overridden, or
1989  *         <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>
1990  *         if the standard Bidi class value for <code>c</code> is to be used.
1991  * @see ubidi_setClassCallback
1992  * @see ubidi_getClassCallback
1993  * @stable ICU 3.6
1994  */
1995 typedef UCharDirection U_CALLCONV
1996 UBiDiClassCallback(const void *context, UChar32 c);
1997 
1998 U_CDECL_END
1999 
2000 /**
2001  * Retrieve the Bidi class for a given code point.
2002  * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
2003  * value other than <code>u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>,
2004  * that value is used; otherwise the default class determination mechanism is invoked.</p>
2005  *
2006  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2007  *
2008  * @param c     is the code point whose Bidi class must be retrieved.
2009  *
2010  * @return The Bidi class for character <code>c</code> based
2011  *         on the given <code>pBiDi</code> instance.
2012  * @see UBiDiClassCallback
2013  * @stable ICU 3.6
2014  */
2015 U_CAPI UCharDirection U_EXPORT2
2016 ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
2017 
2018 /**
2019  * Set the callback function and callback data used by the UBA
2020  * implementation for Bidi class determination.
2021  * <p>This may be useful for assigning Bidi classes to PUA characters, or
2022  * for special application needs. For instance, an application may want to
2023  * handle all spaces like L or R characters (according to the base direction)
2024  * when creating the visual ordering of logical lines which are part of a report
2025  * organized in columns: there should not be interaction between adjacent
2026  * cells.<p>
2027  *
2028  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2029  *
2030  * @param newFn is the new callback function pointer.
2031  *
2032  * @param newContext is the new callback context pointer. This can be NULL.
2033  *
2034  * @param oldFn fillin: Returns the old callback function pointer. This can be
2035  *                      NULL.
2036  *
2037  * @param oldContext fillin: Returns the old callback's context. This can be
2038  *                           NULL.
2039  *
2040  * @param pErrorCode must be a valid pointer to an error code value.
2041  *
2042  * @see ubidi_getClassCallback
2043  * @stable ICU 3.6
2044  */
2045 U_CAPI void U_EXPORT2
2046 ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
2047                        const void *newContext, UBiDiClassCallback **oldFn,
2048                        const void **oldContext, UErrorCode *pErrorCode);
2049 
2050 /**
2051  * Get the current callback function used for Bidi class determination.
2052  *
2053  * @param pBiDi is the paragraph <code>UBiDi</code> object.
2054  *
2055  * @param fn fillin: Returns the callback function pointer.
2056  *
2057  * @param context fillin: Returns the callback's private context.
2058  *
2059  * @see ubidi_setClassCallback
2060  * @stable ICU 3.6
2061  */
2062 U_CAPI void U_EXPORT2
2063 ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
2064 
2065 /**
2066  * Take a <code>UBiDi</code> object containing the reordering
2067  * information for a piece of text (one or more paragraphs) set by
2068  * <code>ubidi_setPara()</code> or for a line of text set by
2069  * <code>ubidi_setLine()</code> and write a reordered string to the
2070  * destination buffer.
2071  *
2072  * This function preserves the integrity of characters with multiple
2073  * code units and (optionally) combining characters.
2074  * Characters in RTL runs can be replaced by mirror-image characters
2075  * in the destination buffer. Note that "real" mirroring has
2076  * to be done in a rendering engine by glyph selection
2077  * and that for many "mirrored" characters there are no
2078  * Unicode characters as mirror-image equivalents.
2079  * There are also options to insert or remove Bidi control
2080  * characters; see the description of the <code>destSize</code>
2081  * and <code>options</code> parameters and of the option bit flags.
2082  *
2083  * @param pBiDi A pointer to a <code>UBiDi</code> object that
2084  *              is set by <code>ubidi_setPara()</code> or
2085  *              <code>ubidi_setLine()</code> and contains the reordering
2086  *              information for the text that it was defined for,
2087  *              as well as a pointer to that text.<br><br>
2088  *              The text was aliased (only the pointer was stored
2089  *              without copying the contents) and must not have been modified
2090  *              since the <code>ubidi_setPara()</code> call.
2091  *
2092  * @param dest A pointer to where the reordered text is to be copied.
2093  *             The source text and <code>dest[destSize]</code>
2094  *             must not overlap.
2095  *
2096  * @param destSize The size of the <code>dest</code> buffer,
2097  *                 in number of UChars.
2098  *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
2099  *                 option is set, then the destination length could be
2100  *                 as large as
2101  *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
2102  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2103  *                 is set, then the destination length may be less than
2104  *                 <code>ubidi_getLength(pBiDi)</code>.
2105  *                 If none of these options is set, then the destination length
2106  *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
2107  *
2108  * @param options A bit set of options for the reordering that control
2109  *                how the reordered text is written.
2110  *                The options include mirroring the characters on a code
2111  *                point basis and inserting LRM characters, which is used
2112  *                especially for transforming visually stored text
2113  *                to logically stored text (although this is still an
2114  *                imperfect implementation of an "inverse Bidi" algorithm
2115  *                because it uses the "forward Bidi" algorithm at its core).
2116  *                The available options are:
2117  *                <code>#UBIDI_DO_MIRRORING</code>,
2118  *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
2119  *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
2120  *                <code>#UBIDI_OUTPUT_REVERSE</code>,
2121  *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
2122  *
2123  * @param pErrorCode must be a valid pointer to an error code value.
2124  *
2125  * @return The length of the output string.
2126  *
2127  * @see ubidi_getProcessedLength
2128  * @stable ICU 2.0
2129  */
2130 U_CAPI int32_t U_EXPORT2
2131 ubidi_writeReordered(UBiDi *pBiDi,
2132                      UChar *dest, int32_t destSize,
2133                      uint16_t options,
2134                      UErrorCode *pErrorCode);
2135 
2136 /**
2137  * Reverse a Right-To-Left run of Unicode text.
2138  *
2139  * This function preserves the integrity of characters with multiple
2140  * code units and (optionally) combining characters.
2141  * Characters can be replaced by mirror-image characters
2142  * in the destination buffer. Note that "real" mirroring has
2143  * to be done in a rendering engine by glyph selection
2144  * and that for many "mirrored" characters there are no
2145  * Unicode characters as mirror-image equivalents.
2146  * There are also options to insert or remove Bidi control
2147  * characters.
2148  *
2149  * This function is the implementation for reversing RTL runs as part
2150  * of <code>ubidi_writeReordered()</code>. For detailed descriptions
2151  * of the parameters, see there.
2152  * Since no Bidi controls are inserted here, the output string length
2153  * will never exceed <code>srcLength</code>.
2154  *
2155  * @see ubidi_writeReordered
2156  *
2157  * @param src A pointer to the RTL run text.
2158  *
2159  * @param srcLength The length of the RTL run.
2160  *
2161  * @param dest A pointer to where the reordered text is to be copied.
2162  *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
2163  *             must not overlap.
2164  *
2165  * @param destSize The size of the <code>dest</code> buffer,
2166  *                 in number of UChars.
2167  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
2168  *                 is set, then the destination length may be less than
2169  *                 <code>srcLength</code>.
2170  *                 If this option is not set, then the destination length
2171  *                 will be exactly <code>srcLength</code>.
2172  *
2173  * @param options A bit set of options for the reordering that control
2174  *                how the reordered text is written.
2175  *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
2176  *
2177  * @param pErrorCode must be a valid pointer to an error code value.
2178  *
2179  * @return The length of the output string.
2180  * @stable ICU 2.0
2181  */
2182 U_CAPI int32_t U_EXPORT2
2183 ubidi_writeReverse(const UChar *src, int32_t srcLength,
2184                    UChar *dest, int32_t destSize,
2185                    uint16_t options,
2186                    UErrorCode *pErrorCode);
2187 
2188 /*#define BIDI_SAMPLE_CODE*/
2189 /*@}*/
2190 
2191 #endif
2192