1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef C_INCLUDE_DRAWING_SHADOW_LAYER_H
17 #define C_INCLUDE_DRAWING_SHADOW_LAYER_H
18 
19 /**
20  * @addtogroup Drawing
21  * @{
22  *
23  * @brief Provides functions such as 2D graphics rendering, text drawing, and image display.
24  *
25  * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing
26  *
27  * @since 8
28  * @version 1.0
29  */
30 
31 /**
32  * @file drawing_shadow_layer.h
33  *
34  * @brief Declares functions related to the <b>ShadowLayer</b> object in the drawing module.
35  *
36  * @kit ArkGraphics2D
37  * @library libnative_drawing.so
38  * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing
39  * @since 12
40  * @version 1.0
41  */
42 
43 #include "drawing_types.h"
44 
45 #ifdef __cplusplus
46 extern "C" {
47 #endif
48 
49 /**
50  * @brief Creates an <b>OH_Drawing_ShadowLayer</b> object.
51  *
52  * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing
53  * @param blurRadius Indicates the blur radius of the shadow.
54  * @param x Indicates the offset point on x-axis.
55  * @param y Indicates the offset point on y-axis.
56  * @param color Indicates the shadow color.
57  * @return Returns the pointer to the <b>OH_Drawing_ShadowLayer</b> object created.
58  * @since 12
59  * @version 1.0
60  */
61 OH_Drawing_ShadowLayer* OH_Drawing_ShadowLayerCreate(float blurRadius, float x, float y, uint32_t color);
62 
63 /**
64  * @brief Destroys an <b>OH_Drawing_ShadowLayer</b> object and reclaims the memory occupied by the object.
65  *
66  * @syscap SystemCapability.Graphic.Graphic2D.NativeDrawing
67  * @param OH_Drawing_ShadowLayer Indicates the pointer to an <b>OH_Drawing_ShadowLayer</b> object.
68  * @since 12
69  * @version 1.0
70  */
71 void OH_Drawing_ShadowLayerDestroy(OH_Drawing_ShadowLayer*);
72 
73 #ifdef __cplusplus
74 }
75 #endif
76 /** @} */
77 #endif
78