1/*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16// gtest
17#include <gtest/gtest.h>
18#include "display_manager_proxy.h"
19#include "common_test_utils.h"
20#include "window_test_utils.h"
21#include "window_accessibility_controller.h"
22#include "wm_common.h"
23using namespace testing;
24using namespace testing::ext;
25
26namespace OHOS {
27namespace Rosen {
28using Utils = WindowTestUtils;
29class WindowEffectTest : public testing::Test {
30public:
31    static void SetUpTestCase();
32    static void TearDownTestCase();
33    virtual void SetUp() override;
34    virtual void TearDown() override;
35    Utils::TestWindowInfo windowInfo_;
36private:
37    static constexpr uint32_t WAIT_SYNC_IN_NS = 200000;
38};
39
40void WindowEffectTest::SetUpTestCase()
41{
42}
43
44void WindowEffectTest::TearDownTestCase()
45{
46}
47
48void WindowEffectTest::SetUp()
49{
50    CommonTestUtils::GuaranteeFloatWindowPermission("wms_window_effect_test");
51    windowInfo_ = {
52            .name = "TestWindow",
53            .rect = {0, 0, 100, 200},
54            .type = WindowType::WINDOW_TYPE_FLOAT,
55            .mode = WindowMode::WINDOW_MODE_FLOATING,
56            .needAvoid = false,
57            .parentLimit = false,
58            .parentId = INVALID_WINDOW_ID,
59    };
60}
61
62void WindowEffectTest::TearDown()
63{
64    usleep(WAIT_SYNC_IN_NS);
65}
66
67namespace {
68/**
69 * @tc.name: WindowEffect01
70 * @tc.desc: Set window corner radius
71 * @tc.type: FUNC
72 */
73HWTEST_F(WindowEffectTest, WindowEffect01, Function | MediumTest | Level3)
74{
75    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
76    ASSERT_NE(nullptr, window);
77
78    ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(0.0));
79    ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(16.0));
80    ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(1000.0));
81    ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(-1.0));
82
83    ASSERT_EQ(WMError::WM_OK, window->Destroy());
84}
85
86/**
87 * @tc.name: WindowEffect02
88 * @tc.desc: Set window shadow radius
89 * @tc.type: FUNC
90 */
91HWTEST_F(WindowEffectTest, WindowEffect02, Function | MediumTest | Level3)
92{
93    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
94    ASSERT_NE(nullptr, window);
95
96    ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
97    ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
98    ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
99    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
100
101    ASSERT_EQ(WMError::WM_OK, window->Destroy());
102}
103
104/**
105 * @tc.name: WindowEffect03
106 * @tc.desc: Set window shadow color
107 * @tc.type: FUNC
108 */
109HWTEST_F(WindowEffectTest, WindowEffect03, Function | MediumTest | Level3)
110{
111    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
112    ASSERT_NE(nullptr, window);
113
114    ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#FF22EE44"));
115    ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#22EE44"));
116    ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#ff22ee44"));
117
118    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("ff22ee44"));
119    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("22ee44"));
120    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ppEE44"));
121    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#eepp44"));
122    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ffeePP44"));
123    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff22ee4422"));
124    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff"));
125
126    ASSERT_EQ(WMError::WM_OK, window->Destroy());
127}
128
129/**
130 * @tc.name: WindowEffect04
131 * @tc.desc: Set window shadow offset
132 * @tc.type: FUNC
133 */
134HWTEST_F(WindowEffectTest, WindowEffect04, Function | MediumTest | Level3)
135{
136    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
137    ASSERT_NE(nullptr, window);
138
139    window->SetShadowOffsetX(0.0);
140    window->SetShadowOffsetX(16.0);
141    window->SetShadowOffsetX(1000.0);
142    window->SetShadowOffsetX(-1.0);
143
144    window->SetShadowOffsetY(0.0);
145    window->SetShadowOffsetY(16.0);
146    window->SetShadowOffsetY(1000.0);
147    window->SetShadowOffsetY(-1.0);
148
149    ASSERT_EQ(WMError::WM_OK, window->Destroy());
150}
151
152/**
153 * @tc.name: WindowEffect05
154 * @tc.desc: Set window blur radius
155 * @tc.type: FUNC
156 */
157HWTEST_F(WindowEffectTest, WindowEffect05, Function | MediumTest | Level3)
158{
159    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
160    ASSERT_NE(nullptr, window);
161
162    ASSERT_EQ(WMError::WM_OK, window->SetBlur(0.0));
163    ASSERT_EQ(WMError::WM_OK, window->SetBlur(16.0));
164    ASSERT_EQ(WMError::WM_OK, window->SetBlur(1000.0));
165    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBlur(-1.0));
166
167    ASSERT_EQ(WMError::WM_OK, window->Destroy());
168}
169
170/**
171 * @tc.name: WindowEffect06
172 * @tc.desc: Set window backdrop blur radius
173 * @tc.type: FUNC
174 */
175HWTEST_F(WindowEffectTest, WindowEffect06, Function | MediumTest | Level3)
176{
177    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
178    ASSERT_NE(nullptr, window);
179
180    ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(0.0));
181    ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(16.0));
182    ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(1000.0));
183    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlur(-1.0));
184
185    ASSERT_EQ(WMError::WM_OK, window->Destroy());
186}
187
188/**
189 * @tc.name: WindowEffect07
190 * @tc.desc: Set window backdrop blur style
191 * @tc.type: FUNC
192 */
193HWTEST_F(WindowEffectTest, WindowEffect07, Function | MediumTest | Level3)
194{
195    const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
196    ASSERT_NE(nullptr, window);
197
198    ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_OFF));
199
200    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(-1)));
201    ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(5)));
202    WindowAccessibilityController::GetInstance().SetAnchorOffset(-100, -100);
203    ASSERT_EQ(WMError::WM_OK, window->Destroy());
204}
205
206
207} // namespace
208} // namespace Rosen
209} // namespace OHOS
210