1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 // gtest
17 #include <gtest/gtest.h>
18 #include "display_manager_proxy.h"
19 #include "common_test_utils.h"
20 #include "window_test_utils.h"
21 #include "window_accessibility_controller.h"
22 #include "wm_common.h"
23 using namespace testing;
24 using namespace testing::ext;
25
26 namespace OHOS {
27 namespace Rosen {
28 using Utils = WindowTestUtils;
29 class WindowEffectTest : public testing::Test {
30 public:
31 static void SetUpTestCase();
32 static void TearDownTestCase();
33 virtual void SetUp() override;
34 virtual void TearDown() override;
35 Utils::TestWindowInfo windowInfo_;
36 private:
37 static constexpr uint32_t WAIT_SYNC_IN_NS = 200000;
38 };
39
SetUpTestCase()40 void WindowEffectTest::SetUpTestCase()
41 {
42 }
43
TearDownTestCase()44 void WindowEffectTest::TearDownTestCase()
45 {
46 }
47
SetUp()48 void WindowEffectTest::SetUp()
49 {
50 CommonTestUtils::GuaranteeFloatWindowPermission("wms_window_effect_test");
51 windowInfo_ = {
52 .name = "TestWindow",
53 .rect = {0, 0, 100, 200},
54 .type = WindowType::WINDOW_TYPE_FLOAT,
55 .mode = WindowMode::WINDOW_MODE_FLOATING,
56 .needAvoid = false,
57 .parentLimit = false,
58 .parentId = INVALID_WINDOW_ID,
59 };
60 }
61
TearDown()62 void WindowEffectTest::TearDown()
63 {
64 usleep(WAIT_SYNC_IN_NS);
65 }
66
67 namespace {
68 /**
69 * @tc.name: WindowEffect01
70 * @tc.desc: Set window corner radius
71 * @tc.type: FUNC
72 */
HWTEST_F(WindowEffectTest, WindowEffect01, Function | MediumTest | Level3)73 HWTEST_F(WindowEffectTest, WindowEffect01, Function | MediumTest | Level3)
74 {
75 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
76 ASSERT_NE(nullptr, window);
77
78 ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(0.0));
79 ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(16.0));
80 ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(1000.0));
81 ASSERT_EQ(WMError::WM_OK, window->SetCornerRadius(-1.0));
82
83 ASSERT_EQ(WMError::WM_OK, window->Destroy());
84 }
85
86 /**
87 * @tc.name: WindowEffect02
88 * @tc.desc: Set window shadow radius
89 * @tc.type: FUNC
90 */
HWTEST_F(WindowEffectTest, WindowEffect02, Function | MediumTest | Level3)91 HWTEST_F(WindowEffectTest, WindowEffect02, Function | MediumTest | Level3)
92 {
93 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
94 ASSERT_NE(nullptr, window);
95
96 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(0.0));
97 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(16.0));
98 ASSERT_EQ(WMError::WM_OK, window->SetShadowRadius(1000.0));
99 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowRadius(-1.0));
100
101 ASSERT_EQ(WMError::WM_OK, window->Destroy());
102 }
103
104 /**
105 * @tc.name: WindowEffect03
106 * @tc.desc: Set window shadow color
107 * @tc.type: FUNC
108 */
HWTEST_F(WindowEffectTest, WindowEffect03, Function | MediumTest | Level3)109 HWTEST_F(WindowEffectTest, WindowEffect03, Function | MediumTest | Level3)
110 {
111 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
112 ASSERT_NE(nullptr, window);
113
114 ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#FF22EE44"));
115 ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#22EE44"));
116 ASSERT_EQ(WMError::WM_OK, window->SetShadowColor("#ff22ee44"));
117
118 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("ff22ee44"));
119 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("22ee44"));
120 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ppEE44"));
121 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#eepp44"));
122 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ffeePP44"));
123 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff22ee4422"));
124 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetShadowColor("#ff"));
125
126 ASSERT_EQ(WMError::WM_OK, window->Destroy());
127 }
128
129 /**
130 * @tc.name: WindowEffect04
131 * @tc.desc: Set window shadow offset
132 * @tc.type: FUNC
133 */
HWTEST_F(WindowEffectTest, WindowEffect04, Function | MediumTest | Level3)134 HWTEST_F(WindowEffectTest, WindowEffect04, Function | MediumTest | Level3)
135 {
136 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
137 ASSERT_NE(nullptr, window);
138
139 window->SetShadowOffsetX(0.0);
140 window->SetShadowOffsetX(16.0);
141 window->SetShadowOffsetX(1000.0);
142 window->SetShadowOffsetX(-1.0);
143
144 window->SetShadowOffsetY(0.0);
145 window->SetShadowOffsetY(16.0);
146 window->SetShadowOffsetY(1000.0);
147 window->SetShadowOffsetY(-1.0);
148
149 ASSERT_EQ(WMError::WM_OK, window->Destroy());
150 }
151
152 /**
153 * @tc.name: WindowEffect05
154 * @tc.desc: Set window blur radius
155 * @tc.type: FUNC
156 */
HWTEST_F(WindowEffectTest, WindowEffect05, Function | MediumTest | Level3)157 HWTEST_F(WindowEffectTest, WindowEffect05, Function | MediumTest | Level3)
158 {
159 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
160 ASSERT_NE(nullptr, window);
161
162 ASSERT_EQ(WMError::WM_OK, window->SetBlur(0.0));
163 ASSERT_EQ(WMError::WM_OK, window->SetBlur(16.0));
164 ASSERT_EQ(WMError::WM_OK, window->SetBlur(1000.0));
165 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBlur(-1.0));
166
167 ASSERT_EQ(WMError::WM_OK, window->Destroy());
168 }
169
170 /**
171 * @tc.name: WindowEffect06
172 * @tc.desc: Set window backdrop blur radius
173 * @tc.type: FUNC
174 */
HWTEST_F(WindowEffectTest, WindowEffect06, Function | MediumTest | Level3)175 HWTEST_F(WindowEffectTest, WindowEffect06, Function | MediumTest | Level3)
176 {
177 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
178 ASSERT_NE(nullptr, window);
179
180 ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(0.0));
181 ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(16.0));
182 ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlur(1000.0));
183 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlur(-1.0));
184
185 ASSERT_EQ(WMError::WM_OK, window->Destroy());
186 }
187
188 /**
189 * @tc.name: WindowEffect07
190 * @tc.desc: Set window backdrop blur style
191 * @tc.type: FUNC
192 */
HWTEST_F(WindowEffectTest, WindowEffect07, Function | MediumTest | Level3)193 HWTEST_F(WindowEffectTest, WindowEffect07, Function | MediumTest | Level3)
194 {
195 const sptr<Window>& window = Utils::CreateTestWindow(windowInfo_);
196 ASSERT_NE(nullptr, window);
197
198 ASSERT_EQ(WMError::WM_OK, window->SetBackdropBlurStyle(WindowBlurStyle::WINDOW_BLUR_OFF));
199
200 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(-1)));
201 ASSERT_EQ(WMError::WM_ERROR_INVALID_PARAM, window->SetBackdropBlurStyle(static_cast<WindowBlurStyle>(5)));
202 WindowAccessibilityController::GetInstance().SetAnchorOffset(-100, -100);
203 ASSERT_EQ(WMError::WM_OK, window->Destroy());
204 }
205
206
207 } // namespace
208 } // namespace Rosen
209 } // namespace OHOS
210