1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_JS_FRONTEND_H 17 #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_JS_FRONTEND_H 18 19 #include <string> 20 #include <unordered_map> 21 22 #include "base/memory/ace_type.h" 23 #include "base/utils/string_utils.h" 24 #include "core/common/ace_page.h" 25 #include "core/common/container.h" 26 #include "core/common/frontend.h" 27 #include "core/common/js_message_dispatcher.h" 28 #include "frameworks/bridge/js_frontend/engine/common/js_engine.h" 29 #include "frameworks/bridge/js_frontend/frontend_delegate_impl.h" 30 #include "frameworks/bridge/js_frontend/js_ace_page.h" 31 32 namespace OHOS::Ace { 33 34 // JsFrontend is the unique entrance from ACE backend to frontend. 35 // The relationship between AceActivity, AceContainer and JsFrontend is 1:1:1. 36 // So JsFrontend would be responsible for below things: 37 // - Create and initialize QuickJS engine. 38 // - Load pages of a JS app, and parse the manifest.json before loading main page. 39 // - Maintain the page stack of JS app by FrontendDelegateImpl. 40 // - Lifecycle of JS app (also AceActivity). 41 class JsFrontend : public Frontend { 42 DECLARE_ACE_TYPE(JsFrontend, Frontend); 43 44 public: 45 JsFrontend() = default; 46 ~JsFrontend() override; 47 48 bool Initialize(FrontendType type, const RefPtr<TaskExecutor>& taskExecutor) override; 49 50 void Destroy() override; 51 52 void AttachPipelineContext(const RefPtr<PipelineBase>& context) override; 53 54 void SetAssetManager(const RefPtr<AssetManager>& assetManager) override; 55 56 UIContentErrorCode RunPage(const std::string& url, const std::string& params) override; 57 58 void ReplacePage(const std::string& url, const std::string& params) override; 59 60 void PushPage(const std::string& url, const std::string& params) override; 61 62 // Js frontend manages all pages self. 63 void AddPage(const RefPtr<AcePage>& page) override {} 64 65 RefPtr<AcePage> GetPage(int32_t pageId) const override 66 { 67 CHECK_NULL_RETURN(delegate_, nullptr); 68 return delegate_->GetPage(pageId); 69 } 70 GetCurrentReadyPage() const71 WeakPtr<AcePage> GetCurrentReadyPage() const 72 { 73 CHECK_NULL_RETURN(delegate_, nullptr); 74 return delegate_->GetCurrentReadyPage(); 75 } 76 77 void TriggerGarbageCollection() override; 78 void DumpHeapSnapshot(bool isPrivate) override; 79 void DestroyHeapProfiler() override; 80 void ForceFullGC() override; 81 void NotifyUIIdle() override; 82 83 void SendCallbackMessage(const std::string& callbackId, const std::string& data) const override; 84 // platform channel. 85 void SetJsMessageDispatcher(const RefPtr<JsMessageDispatcher>& dispatcher) const override; 86 void TransferComponentResponseData(int32_t callbackId, int32_t code, 87 std::vector<uint8_t>&& data) const override; 88 void TransferJsResponseData(int32_t callbackId, int32_t code, std::vector<uint8_t>&& data) const override; 89 #if defined(PREVIEW) 90 void RunNativeEngineLoop() override 91 { 92 if (jsEngine_) { 93 jsEngine_->RunNativeEngineLoop(); 94 } 95 } 96 void TransferJsResponseDataPreview(int32_t callbackId, int32_t code, ResponseData responseData) const; 97 #endif 98 void TransferJsPluginGetError(int32_t callbackId, int32_t errorCode, std::string&& errorMessage) const override; 99 void TransferJsEventData(int32_t callbackId, int32_t code, std::vector<uint8_t>&& data) const override; 100 void LoadPluginJsCode(std::string&& jsCode) const override; 101 void LoadPluginJsByteCode(std::vector<uint8_t>&& jsCode, std::vector<int32_t>&& jsCodeLen) const override; 102 103 // application lifecycle. 104 void UpdateState(Frontend::State state) override; 105 106 // page lifecycle. 107 bool OnBackPressed() override; 108 void OnSaveAbilityState(std::string& data) override {} 109 void OnRestoreAbilityState(const std::string& data) override {} 110 void OnShow() override; 111 void OnHide() override; 112 void OnConfigurationUpdated(const std::string& data) override; 113 void OnActive() override; 114 void OnInactive() override; 115 bool OnStartContinuation() override; 116 void OnCompleteContinuation(int32_t code) override; 117 void OnRemoteTerminated() override; 118 void OnSaveData(std::string& data) override; 119 bool OnRestoreData(const std::string& data) override; 120 121 void OnMemoryLevel(const int32_t level) override {} 122 void OnNewRequest(const std::string& data) override; 123 void OnNewWant(const std::string& data) override {} 124 void CallRouterBack() override; 125 void SetColorMode(ColorMode colorMode) override; 126 127 void OnSurfaceChanged(int32_t width, int32_t height) override; 128 129 void OnLayoutCompleted(const std::string& componentId) override; 130 void OnDrawCompleted(const std::string& componentId) override; 131 132 void DumpFrontend() const override; 133 std::string GetPagePath() const override; 134 135 RefPtr<AceEventHandler> GetEventHandler() override 136 { 137 return handler_; 138 } 139 140 // judge frontend is foreground frontend. 141 bool IsForeground() override 142 { 143 return foregroundFrontend_; 144 } 145 146 RefPtr<AccessibilityManager> GetAccessibilityManager() const override; 147 WindowConfig& GetWindowConfig() override; 148 SetJsEngine(const RefPtr<Framework::JsEngine>& jsEngine)149 void SetJsEngine(const RefPtr<Framework::JsEngine>& jsEngine) 150 { 151 jsEngine_ = jsEngine; 152 } 153 SetNeedDebugBreakPoint(bool value)154 void SetNeedDebugBreakPoint(bool value) 155 { 156 if (jsEngine_) { 157 jsEngine_->SetNeedDebugBreakPoint(value); 158 } 159 } 160 SetDebugVersion(bool value)161 void SetDebugVersion(bool value) 162 { 163 if (jsEngine_) { 164 jsEngine_->SetDebugVersion(value); 165 } 166 } 167 SetInstanceName(const std::string& name)168 void SetInstanceName(const std::string& name) 169 { 170 if (jsEngine_) { 171 jsEngine_->SetInstanceName(name); 172 } 173 } 174 175 void RebuildAllPages() override; 176 177 void GetPluginsUsed(std::string& data) override; 178 179 private: 180 void InitializeFrontendDelegate(const RefPtr<TaskExecutor>& taskExecutor); 181 182 RefPtr<Framework::FrontendDelegateImpl> delegate_; 183 RefPtr<AceEventHandler> handler_; 184 RefPtr<Framework::JsEngine> jsEngine_; 185 bool foregroundFrontend_ = false; 186 }; 187 188 class JsEventHandler : public AceEventHandler { 189 public: JsEventHandler(const RefPtr<Framework::FrontendDelegateImpl>& delegate)190 explicit JsEventHandler(const RefPtr<Framework::FrontendDelegateImpl>& delegate) : delegate_(delegate) 191 { 192 ACE_DCHECK(delegate_); 193 } 194 195 ~JsEventHandler() override = default; 196 197 void HandleAsyncEvent(const EventMarker& eventMarker) override; 198 199 void HandleAsyncEvent(const EventMarker& eventMarker, int32_t param) override; 200 201 void HandleAsyncEvent(const EventMarker& eventMarker, const BaseEventInfo& info) override; 202 203 void HandleAsyncEvent(const EventMarker& eventMarker, const KeyEvent& info) override; 204 205 void HandleAsyncEvent(const EventMarker& eventMarker, const GestureEvent& info) override; 206 207 void HandleAsyncEvent(const EventMarker& eventMarker, const RotationEvent& info) override; 208 209 void HandleAsyncEvent(const EventMarker& eventMarker, const std::string& param) override; 210 211 void HandleSyncEvent(const EventMarker& eventMarker, bool& result) override; 212 213 void HandleSyncEvent(const EventMarker& eventMarker, const BaseEventInfo& info, bool& result) override; 214 215 void HandleSyncEvent(const EventMarker& eventMarker, const KeyEvent& info, bool& result) override; 216 217 void HandleSyncEvent(const EventMarker& eventMarker, const std::string& param, std::string& result) override; 218 219 void HandleSyncEvent(const EventMarker& eventMarker, const std::string& componentId, const int32_t nodeId, 220 const bool isDestroy) override; 221 222 private: 223 RefPtr<Framework::FrontendDelegateImpl> delegate_; 224 }; 225 226 } // namespace OHOS::Ace 227 228 #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_JS_FRONTEND_H 229