1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "base/thread/background_task_executor.h"
17 
18 #include <pthread.h>
19 
20 #include "base/log/log.h"
21 #include "base/memory/memory_monitor.h"
22 #include "base/thread/frame_trace_adapter.h"
23 
24 namespace OHOS::Ace {
25 namespace {
26 
27 constexpr size_t MAX_BACKGROUND_THREADS = 8;
28 constexpr uint32_t PURGE_FLAG_MASK = (1 << MAX_BACKGROUND_THREADS) - 1;
29 
SetThreadName(uint32_t threadNo)30 void SetThreadName(uint32_t threadNo)
31 {
32     std::string name("ace.bg.");
33     name.append(std::to_string(threadNo));
34 #if defined(MAC_PLATFORM) || defined(IOS_PLATFORM)
35     pthread_setname_np(name.c_str());
36 #else
37     pthread_setname_np(pthread_self(), name.c_str());
38 #endif
39 }
40 
41 } // namespace
42 
GetInstance()43 BackgroundTaskExecutor& BackgroundTaskExecutor::GetInstance()
44 {
45     static BackgroundTaskExecutor instance;
46     return instance;
47 }
48 
BackgroundTaskExecutor()49 BackgroundTaskExecutor::BackgroundTaskExecutor() : maxThreadNum_(MAX_BACKGROUND_THREADS)
50 {
51     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
52     if (ft != nullptr && ft->IsEnabled()) {
53         return;
54     } else {
55         LOGI("Create ace bg threads pool.");
56         if (maxThreadNum_ > 1) {
57             // Start other threads in the first created thread.
58             PostTask([this, num = maxThreadNum_ - 1]() { StartNewThreads(num); });
59         }
60 
61         // Make sure there is at least 1 thread in background thread pool.
62         StartNewThreads(1);
63     }
64 }
65 
~BackgroundTaskExecutor()66 BackgroundTaskExecutor::~BackgroundTaskExecutor()
67 {
68     std::list<std::thread> threads;
69 
70     {
71         std::lock_guard<std::mutex> lock(mutex_);
72         running_ = false;
73         condition_.notify_all();
74         threads = std::move(threads_);
75     }
76 
77     for (auto& threadInPool : threads) {
78         threadInPool.join();
79     }
80 }
81 
PostTask(Task&& task, BgTaskPriority priority)82 bool BackgroundTaskExecutor::PostTask(Task&& task, BgTaskPriority priority)
83 {
84     if (!task) {
85         return false;
86     }
87 
88     std::lock_guard<std::mutex> lock(mutex_);
89     if (!running_) {
90         return false;
91     }
92     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
93     if (ft != nullptr && ft->IsEnabled()) {
94         switch (priority) {
95             case BgTaskPriority::LOW:
96                 ft->SlowExecute(std::move(task));
97                 break;
98             default:
99                 ft->QuickExecute(std::move(task));
100                 break;
101         }
102         return true;
103     }
104     switch (priority) {
105         case BgTaskPriority::LOW:
106             lowPriorityTasks_.emplace_back(std::move(task));
107             break;
108         default:
109             tasks_.emplace_back(std::move(task));
110             break;
111     }
112     condition_.notify_one();
113     return true;
114 }
115 
PostTask(const Task& task, BgTaskPriority priority)116 bool BackgroundTaskExecutor::PostTask(const Task& task, BgTaskPriority priority)
117 {
118     if (!task) {
119         return false;
120     }
121 
122     std::lock_guard<std::mutex> lock(mutex_);
123     if (!running_) {
124         return false;
125     }
126     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
127     if (ft != nullptr && ft->IsEnabled()) {
128         Task variableTask = task;
129         switch (priority) {
130             case BgTaskPriority::LOW:
131                 ft->SlowExecute(std::move(variableTask));
132                 break;
133             default:
134                 ft->QuickExecute(std::move(variableTask));
135         }
136         return true;
137     }
138     switch (priority) {
139         case BgTaskPriority::LOW:
140             lowPriorityTasks_.emplace_back(task);
141             break;
142         default:
143             tasks_.emplace_back(task);
144             break;
145     }
146     condition_.notify_one();
147     return true;
148 }
149 
StartNewThreads(size_t num)150 void BackgroundTaskExecutor::StartNewThreads(size_t num)
151 {
152     uint32_t currentThreadNo = 0;
153 
154     {
155         std::lock_guard<std::mutex> lock(mutex_);
156         if (!running_ || currentThreadNum_ >= maxThreadNum_) {
157             return;
158         }
159         if (currentThreadNum_ + num > maxThreadNum_) {
160             num = maxThreadNum_ - currentThreadNum_;
161         }
162         currentThreadNo = currentThreadNum_ + 1;
163         currentThreadNum_ += num;
164     }
165 
166     // Start new threads.
167     std::list<std::thread> newThreads;
168     for (size_t idx = 0; idx < num; ++idx) {
169         newThreads.emplace_back(std::bind(&BackgroundTaskExecutor::ThreadLoop, this, currentThreadNo + idx));
170     }
171 
172     {
173         std::lock_guard<std::mutex> lock(mutex_);
174         if (running_) {
175             threads_.splice(threads_.end(), newThreads);
176         }
177     }
178 
179     for (auto& newThread : newThreads) {
180         // Join the new thread if stop running.
181         if (newThread.joinable()) {
182             newThread.join();
183         }
184     }
185 }
186 
ThreadLoop(uint32_t threadNo)187 void BackgroundTaskExecutor::ThreadLoop(uint32_t threadNo)
188 {
189     if (threadNo == 0) {
190         return;
191     }
192     SetThreadName(threadNo);
193     Task task;
194     const uint32_t purgeFlag = (1u << (threadNo - 1u));
195     std::unique_lock<std::mutex> lock(mutex_);
196     while (running_) {
197         if (tasks_.empty() && lowPriorityTasks_.empty()) {
198             if ((purgeFlags_ & purgeFlag) != purgeFlag) {
199                 condition_.wait(lock);
200                 continue;
201             }
202 
203             lock.unlock();
204             PurgeMallocCache();
205             lock.lock();
206             purgeFlags_ &= ~purgeFlag;
207             continue;
208         }
209         // deal with tasks_ first. do lowPriorityTasks_ only when all tasks_ done.
210         if (!tasks_.empty()) {
211             task = std::move(tasks_.front());
212             tasks_.pop_front();
213         } else {
214             task = std::move(lowPriorityTasks_.front());
215             lowPriorityTasks_.pop_front();
216         }
217 
218         lock.unlock();
219         // Execute the task and clear after execution.
220         task();
221         task = nullptr;
222         lock.lock();
223     }
224 }
225 
TriggerGarbageCollection()226 void BackgroundTaskExecutor::TriggerGarbageCollection()
227 {
228     std::lock_guard<std::mutex> lock(mutex_);
229     purgeFlags_ = PURGE_FLAG_MASK;
230     condition_.notify_all();
231 }
232 
233 } // namespace OHOS::Ace
234