1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #define NAPI_VERSION 8
17
18 #include "core/common/ai/image_analyzer_mgr.h"
19 #include "core/common/ai/image_analyzer_default.h"
20
21 namespace OHOS::Ace {
GetInstance()22 ImageAnalyzerMgr& ImageAnalyzerMgr::GetInstance()
23 {
24 static ImageAnalyzerMgr instance;
25 return instance;
26 }
27
ImageAnalyzerMgr()28 ImageAnalyzerMgr::ImageAnalyzerMgr()
29 {
30 auto lib = ImageAnalyzerLoader::Load();
31 if (!lib || (engine_ = lib->CreateImageAnalyzer()) == nullptr) {
32 engine_ = ImageAnalyzerInstance(new ImageAnalyzerDefault, [](ImageAnalyzerInterface* e) {
33 auto* p = reinterpret_cast<ImageAnalyzerDefault*>(e);
34 delete p;
35 });
36 }
37 }
38
IsImageAnalyzerSupported()39 bool ImageAnalyzerMgr::IsImageAnalyzerSupported()
40 {
41 if (engine_) {
42 return engine_->IsImageAnalyzerSupported();
43 }
44 return false;
45 }
46
BuildNodeFunc( void* pixelMap, void* config, ImageAnalyzerInnerConfig* uiConfig, void** overlayData)47 void ImageAnalyzerMgr::BuildNodeFunc(
48 void* pixelMap, void* config, ImageAnalyzerInnerConfig* uiConfig, void** overlayData)
49 {
50 if (engine_) {
51 return engine_->BuildNodeFunc(pixelMap, config, uiConfig, overlayData);
52 }
53 }
BuildNodeFunc(std::string uri, void* pixelMap, int frameTimestamp, void* config, ImageAnalyzerInnerConfig* uiConfig, void** overlayData)54 void ImageAnalyzerMgr::BuildNodeFunc(std::string uri, void* pixelMap, int frameTimestamp,
55 void* config, ImageAnalyzerInnerConfig* uiConfig, void** overlayData)
56 {
57 if (engine_) {
58 return engine_->BuildNodeFunc(uri, pixelMap, frameTimestamp, config, uiConfig, overlayData);
59 }
60 }
UpdateImage( void** overlayData, void* pixelMap, void* config, ImageAnalyzerInnerConfig* uiConfig)61 void ImageAnalyzerMgr::UpdateImage(
62 void** overlayData, void* pixelMap, void* config, ImageAnalyzerInnerConfig* uiConfig)
63 {
64 if (engine_) {
65 return engine_->UpdateImage(overlayData, pixelMap, config, uiConfig);
66 }
67 }
UpdateImage(void** overlayData, std::string uri, void* pixelMap, int frameTimestamp, void* config, ImageAnalyzerInnerConfig* uiConfig)68 void ImageAnalyzerMgr::UpdateImage(void** overlayData, std::string uri, void* pixelMap,
69 int frameTimestamp, void* config, ImageAnalyzerInnerConfig* uiConfig)
70 {
71 if (engine_) {
72 return engine_->UpdateImage(overlayData, uri, pixelMap, frameTimestamp, config, uiConfig);
73 }
74 }
UpdateConfig(void** overlayData, void* config)75 void ImageAnalyzerMgr::UpdateConfig(void** overlayData, void* config)
76 {
77 if (engine_) {
78 return engine_->UpdateConfig(overlayData, config);
79 }
80 }
UpdateInnerConfig(void** overlayData, ImageAnalyzerInnerConfig* config)81 void ImageAnalyzerMgr::UpdateInnerConfig(void** overlayData, ImageAnalyzerInnerConfig* config)
82 {
83 if (engine_) {
84 return engine_->UpdateInnerConfig(overlayData, config);
85 }
86 }
Release(void** overlayData)87 void ImageAnalyzerMgr::Release(void** overlayData)
88 {
89 if (engine_) {
90 return engine_->Release(overlayData);
91 }
92 }
UpdatePressOverlay(void** overlayData, ImageAnalyzerInnerConfig* config)93 void ImageAnalyzerMgr::UpdatePressOverlay(void** overlayData, ImageAnalyzerInnerConfig* config)
94 {
95 if (engine_) {
96 return engine_->UpdatePressOverlay(overlayData, config);
97 }
98 }
UpdateOverlayStatus(void** overlayData, ImageAnalyzerInnerConfig* config)99 void ImageAnalyzerMgr::UpdateOverlayStatus(void** overlayData, ImageAnalyzerInnerConfig* config)
100 {
101 if (engine_) {
102 return engine_->UpdateOverlayStatus(overlayData, config);
103 }
104 }
105
UpdateOverlayActiveStatus(void** overlayData, bool status)106 void ImageAnalyzerMgr::UpdateOverlayActiveStatus(void** overlayData, bool status)
107 {
108 if (engine_) {
109 return engine_->UpdateOverlayActiveStatus(overlayData, status);
110 }
111 }
112
UpdateAIButtonConfig(void** overlayData, AIButtonConfig* config)113 void ImageAnalyzerMgr::UpdateAIButtonConfig(void** overlayData, AIButtonConfig* config)
114 {
115 if (engine_) {
116 return engine_->UpdateAIButtonConfig(overlayData, config);
117 }
118 }
119 }