1 /* 2 * 3 * (C) COPYRIGHT 2010-2015 ARM Limited. All rights reserved. 4 * 5 * This program is free software and is provided to you under the terms of the 6 * GNU General Public License version 2 as published by the Free Software 7 * Foundation, and any use by you of this program is subject to the terms 8 * of such GNU licence. 9 * 10 * A copy of the licence is included with the program, and can also be obtained 11 * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 12 * Boston, MA 02110-1301, USA. 13 * 14 */ 15 16 17 18 19 20 /** 21 * @file mali_kbase_pm.h 22 * Power management API definitions 23 */ 24 25 #ifndef _KBASE_PM_H_ 26 #define _KBASE_PM_H_ 27 28 #include "mali_kbase_hwaccess_pm.h" 29 30 #define PM_ENABLE_IRQS 0x01 31 #define PM_HW_ISSUES_DETECT 0x02 32 33 34 /** Initialize the power management framework. 35 * 36 * Must be called before any other power management function 37 * 38 * @param kbdev The kbase device structure for the device (must be a valid pointer) 39 * 40 * @return 0 if the power management framework was successfully initialized. 41 */ 42 int kbase_pm_init(struct kbase_device *kbdev); 43 44 /** Power up GPU after all modules have been initialized and interrupt handlers installed. 45 * 46 * @param kbdev The kbase device structure for the device (must be a valid pointer) 47 * 48 * @param flags Flags to pass on to kbase_pm_init_hw 49 * 50 * @return 0 if powerup was successful. 51 */ 52 int kbase_pm_powerup(struct kbase_device *kbdev, unsigned int flags); 53 54 /** 55 * Halt the power management framework. 56 * Should ensure that no new interrupts are generated, 57 * but allow any currently running interrupt handlers to complete successfully. 58 * The GPU is forced off by the time this function returns, regardless of 59 * whether or not the active power policy asks for the GPU to be powered off. 60 * 61 * @param kbdev The kbase device structure for the device (must be a valid pointer) 62 */ 63 void kbase_pm_halt(struct kbase_device *kbdev); 64 65 /** Terminate the power management framework. 66 * 67 * No power management functions may be called after this 68 * (except @ref kbase_pm_init) 69 * 70 * @param kbdev The kbase device structure for the device (must be a valid pointer) 71 */ 72 void kbase_pm_term(struct kbase_device *kbdev); 73 74 /** Increment the count of active contexts. 75 * 76 * This function should be called when a context is about to submit a job. It informs the active power policy that the 77 * GPU is going to be in use shortly and the policy is expected to start turning on the GPU. 78 * 79 * This function will block until the GPU is available. 80 * 81 * This function ASSERTS if a suspend is occuring/has occurred whilst this is 82 * in use. Use kbase_pm_contect_active_unless_suspending() instead. 83 * 84 * @note a Suspend is only visible to Kernel threads; user-space threads in a 85 * syscall cannot witness a suspend, because they are frozen before the suspend 86 * begins. 87 * 88 * @param kbdev The kbase device structure for the device (must be a valid pointer) 89 */ 90 void kbase_pm_context_active(struct kbase_device *kbdev); 91 92 93 /** Handler codes for doing kbase_pm_context_active_handle_suspend() */ 94 enum kbase_pm_suspend_handler { 95 /** A suspend is not expected/not possible - this is the same as 96 * kbase_pm_context_active() */ 97 KBASE_PM_SUSPEND_HANDLER_NOT_POSSIBLE, 98 /** If we're suspending, fail and don't increase the active count */ 99 KBASE_PM_SUSPEND_HANDLER_DONT_INCREASE, 100 /** If we're suspending, succeed and allow the active count to increase iff 101 * it didn't go from 0->1 (i.e., we didn't re-activate the GPU). 102 * 103 * This should only be used when there is a bounded time on the activation 104 * (e.g. guarantee it's going to be idled very soon after) */ 105 KBASE_PM_SUSPEND_HANDLER_DONT_REACTIVATE 106 }; 107 108 /** Suspend 'safe' variant of kbase_pm_context_active() 109 * 110 * If a suspend is in progress, this allows for various different ways of 111 * handling the suspend. Refer to @ref enum kbase_pm_suspend_handler for details. 112 * 113 * We returns a status code indicating whether we're allowed to keep the GPU 114 * active during the suspend, depending on the handler code. If the status code 115 * indicates a failure, the caller must abort whatever operation it was 116 * attempting, and potentially queue it up for after the OS has resumed. 117 * 118 * @param kbdev The kbase device structure for the device (must be a valid pointer) 119 * @param suspend_handler The handler code for how to handle a suspend that might occur 120 * @return zero Indicates success 121 * @return non-zero Indicates failure due to the system being suspending/suspended. 122 */ 123 int kbase_pm_context_active_handle_suspend(struct kbase_device *kbdev, enum kbase_pm_suspend_handler suspend_handler); 124 125 /** Decrement the reference count of active contexts. 126 * 127 * This function should be called when a context becomes idle. After this call the GPU may be turned off by the power 128 * policy so the calling code should ensure that it does not access the GPU's registers. 129 * 130 * @param kbdev The kbase device structure for the device (must be a valid pointer) 131 */ 132 void kbase_pm_context_idle(struct kbase_device *kbdev); 133 134 /** 135 * Suspend the GPU and prevent any further register accesses to it from Kernel 136 * threads. 137 * 138 * This is called in response to an OS suspend event, and calls into the various 139 * kbase components to complete the suspend. 140 * 141 * @note the mechanisms used here rely on all user-space threads being frozen 142 * by the OS before we suspend. Otherwise, an IOCTL could occur that powers up 143 * the GPU e.g. via atom submission. 144 * 145 * @param kbdev The kbase device structure for the device (must be a valid pointer) 146 */ 147 void kbase_pm_suspend(struct kbase_device *kbdev); 148 149 /** 150 * Resume the GPU, allow register accesses to it, and resume running atoms on 151 * the GPU. 152 * 153 * This is called in response to an OS resume event, and calls into the various 154 * kbase components to complete the resume. 155 * 156 * @param kbdev The kbase device structure for the device (must be a valid pointer) 157 */ 158 void kbase_pm_resume(struct kbase_device *kbdev); 159 160 /** 161 * kbase_pm_vsync_callback - vsync callback 162 * 163 * @buffer_updated: 1 if a new frame was displayed, 0 otherwise 164 * @data: Pointer to the kbase device as returned by kbase_find_device() 165 * 166 * Callback function used to notify the power management code that a vsync has 167 * occurred on the display. 168 */ 169 void kbase_pm_vsync_callback(int buffer_updated, void *data); 170 171 #endif /* _KBASE_PM_H_ */ 172