1 /*
2 * Copyright (C) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include <exception>
16 #include <iostream>
17 #include <string>
18 #include <thread>
19 #include <gtest/gtest.h>
20 #include <unistd.h>
21 #include <cstring>
22 #include <cstdint>
23 #include <cstdio>
24 #include <functional>
25 #include "FPS.h"
26
27 using namespace testing::ext;
28 using namespace std;
29
30 namespace OHOS {
31 namespace SmartPerf {
32 class SPdaemonFpsTest : public testing::Test {
33 public:
SetUpTestCase()34 static void SetUpTestCase() {}
TearDownTestCase()35 static void TearDownTestCase() {}
SetUp()36 void SetUp() {}
TearDown()37 void TearDown() {}
38 };
39
40 /**
41 * @tc.name: FPS::SetFpsCurrentFpsTime
42 * @tc.desc: Test SetFpsCurrentFpsTime
43 * @tc.type: FUNC
44 */
HWTEST_F(SPdaemonFpsTest, SetFpsCurrentFpsTimeTestCase001, TestSize.Level1)45 HWTEST_F(SPdaemonFpsTest, SetFpsCurrentFpsTimeTestCase001, TestSize.Level1)
46 {
47 bool ret = false;
48 FpsInfo fpsInfoResult;
49 FPS::GetInstance().SetFpsCurrentFpsTime(fpsInfoResult);
50 FpsCurrentFpsTime fcf = FPS::GetInstance().GetFpsCurrentFpsTime();
51
52 if (fcf.currentFpsTime == 0) {
53 ret = true;
54 }
55
56 EXPECT_EQ(ret, true);
57 }
58
59 /**
60 * @tc.name: FPS::GetFpsCurrentFpsTime
61 * @tc.desc: Test GetFpsCurrentFpsTime
62 * @tc.type: FUNC
63 */
HWTEST_F(SPdaemonFpsTest, GetFpsCurrentFpsTimeTestCase001, TestSize.Level1)64 HWTEST_F(SPdaemonFpsTest, GetFpsCurrentFpsTimeTestCase001, TestSize.Level1)
65 {
66 bool ret = false;
67 FpsCurrentFpsTime fcf = FPS::GetInstance().GetFpsCurrentFpsTime();
68
69 if (fcf.fps == 0 && fcf.currentFpsTime == 0) {
70 ret = true;
71 }
72
73 EXPECT_EQ(ret, true);
74 }
75
76 }
77 }
78