1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "gtest/gtest.h"
17 #include "ui_rotation.h"
18 #include "log/log.h"
19 #include "securec.h"
20 
21 using namespace testing::ext;
22 using namespace Updater;
23 
24 namespace UpdaterUt {
25 class UiRotationUnitTest : public testing::Test {
26 public:
SetUpTestCase(void)27     static void SetUpTestCase(void) {}
TearDownTestCase(void)28     static void TearDownTestCase(void) {}
29     void SetUp() override {}
30     void TearDown() override {}
31 };
32 
HWTEST_F(UiRotationUnitTest, test_init_rotation, TestSize.Level0)33 HWTEST_F(UiRotationUnitTest, test_init_rotation, TestSize.Level0)
34 {
35     int realWidth = 100;
36     int realHeight = 500;
37     uint8_t pixelBytes = 0;
38     std::vector<UI_ROTATION_DEGREE> degrees = {
39         UI_ROTATION_DEGREE::UI_ROTATION_0,
40         UI_ROTATION_DEGREE::UI_ROTATION_90,
41         UI_ROTATION_DEGREE::UI_ROTATION_180,
42         UI_ROTATION_DEGREE::UI_ROTATION_270 };
43     for (auto degree : degrees) {
44         UiRotation::GetInstance().SetDegree(degree);
45         UiRotation::GetInstance().InitRotation(realWidth, realHeight, pixelBytes);
46         if (int(degree) % 2 == 1) {
47             EXPECT_EQ(realWidth, UiRotation::GetInstance().GetHeight());
48             EXPECT_EQ(realHeight, UiRotation::GetInstance().GetWidth());
49         } else {
50             EXPECT_EQ(realWidth, UiRotation::GetInstance().GetWidth());
51             EXPECT_EQ(realHeight, UiRotation::GetInstance().GetHeight());
52         }
53     }
54 }
55 }