1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "SceneDataMapDbAdapter.h"
16 
17 namespace OHOS {
18 namespace HiviewDFX {
ClearMapByBundleName(const std::string& bundleName)19 void SceneDataMapDbAdapter::ClearMapByBundleName(const std::string& bundleName)
20 {
21     for (std::map<int32_t, std::string>::iterator it = pidBundleMap.begin(); it != pidBundleMap.end();) {
22         if (it->second == bundleName) {
23             it = pidBundleMap.erase(it);
24         } else {
25             it++;
26         }
27     }
28 }
29 
SaveAppIdIntoMap(const int32_t& appId, const std::string& bundleName)30 void SceneDataMapDbAdapter::SaveAppIdIntoMap(const int32_t& appId, const std::string& bundleName)
31 {
32     if (appId > 0) {
33         if (!pidBundleMap.count(appId)) {
34             pidBundleMap.insert(std::make_pair(appId, bundleName));
35         } else {
36             pidBundleMap[appId] = bundleName;
37         }
38     }
39 }
40 } // HiviewDFX
41 } // OHOS