1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #include "SceneDataMapDbAdapter.h" 16 17 namespace OHOS { 18 namespace HiviewDFX { ClearMapByBundleName(const std::string& bundleName)19void SceneDataMapDbAdapter::ClearMapByBundleName(const std::string& bundleName) 20 { 21 for (std::map<int32_t, std::string>::iterator it = pidBundleMap.begin(); it != pidBundleMap.end();) { 22 if (it->second == bundleName) { 23 it = pidBundleMap.erase(it); 24 } else { 25 it++; 26 } 27 } 28 } 29 SaveAppIdIntoMap(const int32_t& appId, const std::string& bundleName)30void SceneDataMapDbAdapter::SaveAppIdIntoMap(const int32_t& appId, const std::string& bundleName) 31 { 32 if (appId > 0) { 33 if (!pidBundleMap.count(appId)) { 34 pidBundleMap.insert(std::make_pair(appId, bundleName)); 35 } else { 36 pidBundleMap[appId] = bundleName; 37 } 38 } 39 } 40 } // HiviewDFX 41 } // OHOS