1# Native OpenGL 3D Graphics 2 3 4 5### Introduction 6 7This sample mainly introduces how developers can use the Native window interface and XComponent to create 3D Graphics. 8 9### Usage 10 11The application page displays call to the Native window API and OpenGL(ES) API. 12 13 14### Constraints 15 16This sample can only be run on standard-system devices. 17