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Searched refs:gMin (Results 1 - 21 of 21) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp280 tcu::Vec4 gMin, gMax; in init() local
284 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
285 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
286 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
287 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
288 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
289 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
295 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
H A Des2fTextureSpecificationTests.cpp647 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
699 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
751 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
809 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
960 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
964 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMa in createTexture()
1033 Vec4 gMin = randomVector<4>(rnd); createTexture() local
1112 Vec4 gMin = randomVector<4>(rnd); createTexture() local
1175 Vec4 gMin = randomVector<4>(rnd); createTexture() local
[all...]
H A Des2fTextureFilteringTests.cpp183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des2fVertexTextureTests.cpp499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp344 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
384 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
622 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
626 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
669 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
673 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
740 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa in createTexture() local
[all...]
H A Des31fTextureFilteringTests.cpp248 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
251 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMa in createTexture()
933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1229 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1307 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1454 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1539 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1606 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2143 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2189 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2272 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2407 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2411 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); createTexture() local
2743 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2746 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); createTexture() local
3162 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3209 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3257 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3327 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3398 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3401 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); createTexture() local
3460 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3463 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); createTexture() local
[all...]
H A Des3fTextureFormatTests.cpp339 tcu::Vec4 gMin, gMax; in init() local
343 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
344 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
345 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
346 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
347 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
348 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
354 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
H A Des3fTextureFilteringTests.cpp204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
789 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
792 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
1041 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
1045 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des3fVertexTextureTests.cpp599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1249 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1585 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1589 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des3fTextureShadowTests.cpp794 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
798 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp260 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
264 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
266 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
732 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
736 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance()
738 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance()
944 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
948 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance()
950 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
H A DvktTextureShadowTests.cpp765 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
768 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
1216 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
1219 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
H A DvktTextureFilteringExplicitLodTests.cpp1127 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
1131 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringTests.cpp259 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
263 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
731 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
735 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance()
737 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance()
943 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
947 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance()
949 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
H A DvktTextureShadowTests.cpp763 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
766 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
1214 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
1217 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
H A DvktTextureFilteringExplicitLodTests.cpp1129 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
1133 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() local
554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.cpp1043 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local
1051 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()

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