Home
last modified time | relevance | path

Searched refs:vertexbuf (Results 1 - 20 of 20) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_context.c549 ctx->solid_vbuf_state.vertexbuf.count = 1; in fd_context_setup_common_vbos()
550 ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12; in fd_context_setup_common_vbos()
551 ctx->solid_vbuf_state.vertexbuf.vb[0].buffer.resource = ctx->solid_vbuf; in fd_context_setup_common_vbos()
567 ctx->blit_vbuf_state.vertexbuf.count = 2; in fd_context_setup_common_vbos()
568 ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8; in fd_context_setup_common_vbos()
569 ctx->blit_vbuf_state.vertexbuf.vb[0].buffer.resource = in fd_context_setup_common_vbos()
571 ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12; in fd_context_setup_common_vbos()
572 ctx->blit_vbuf_state.vertexbuf.vb[1].buffer.resource = ctx->solid_vbuf; in fd_context_setup_common_vbos()
H A Dfreedreno_draw.c176 u_foreach_bit (i, ctx->vtx.vertexbuf.enabled_mask) {
177 assert(!ctx->vtx.vertexbuf.vb[i].is_user_buffer);
178 resource_read(batch, ctx->vtx.vertexbuf.vb[i].buffer.resource);
H A Dfreedreno_blitter.c82 util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vtx.vertexbuf.vb);
239 &ctx->solid_vbuf_state.vertexbuf.vb[0]); in fd_blitter_clear()
H A Dfreedreno_context.h136 /* group together the vertex and vertexbuf state.. for ease of passing
142 struct fd_vertexbuf_stateobj vertexbuf; member
H A Dfreedreno_state.c375 struct fd_vertexbuf_stateobj *so = &ctx->vtx.vertexbuf;
H A Dfreedreno_resource.c80 struct fd_vertexbuf_stateobj *vb = &ctx->vtx.vertexbuf;
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_draw.c142 struct vc4_vertexbuf_stateobj *vertexbuf = &vc4->vertexbuf; in vc4_emit_gl_shader_state() local
190 &vertexbuf->vb[elem->vertex_buffer_index]; in vc4_emit_gl_shader_state()
H A Dvc4_context.h383 struct vc4_vertexbuf_stateobj vertexbuf; member
H A Dvc4_blit.c161 util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb); in vc4_blitter_save()
H A Dvc4_state.c321 struct vc4_vertexbuf_stateobj *so = &vc4->vertexbuf; in vc4_set_vertex_buffers()
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_draw.c57 struct fd_vertexbuf_stateobj *vertexbuf = &ctx->vtx.vertexbuf; variable
66 struct pipe_vertex_buffer *vb = &vertexbuf->vb[elem->vertex_buffer_index];
H A Dfd2_program.c179 instr->stride = ctx->vtx.vertexbuf.vb[elem->vertex_buffer_index].stride;
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_draw.c222 u_foreach_bit(i, v3d->vertexbuf.enabled_mask) { in v3d_predraw_check_stage_inputs()
223 struct pipe_vertex_buffer *vb = &v3d->vertexbuf.vb[i]; in v3d_predraw_check_stage_inputs()
267 u_foreach_bit(i, v3d->vertexbuf.enabled_mask) { in v3d_state_reads_resource()
268 struct pipe_vertex_buffer *vb = &v3d->vertexbuf.vb[i]; in v3d_state_reads_resource()
490 struct v3d_vertexbuf_stateobj *vertexbuf = &v3d->vertexbuf; in v3d_emit_gl_shader_state() local
532 &vertexbuf->vb[elem->vertex_buffer_index]; in v3d_emit_gl_shader_state()
736 &vertexbuf->vb[elem->vertex_buffer_index]; in v3d_emit_gl_shader_state()
H A Dv3d_context.h611 struct v3d_vertexbuf_stateobj vertexbuf; member
H A Dv3d_blit.c44 util_blitter_save_vertex_buffer_slot(v3d->blitter, v3d->vertexbuf.vb); in v3d_blitter_save()
H A Dv3dx_state.c305 struct v3d_vertexbuf_stateobj *so = &v3d->vertexbuf; in v3d_set_vertex_buffers()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_emit.c561 const unsigned cnt = vtx->vertexbuf.count;
573 const struct pipe_vertex_buffer *vb = &vtx->vertexbuf.vb[j];
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_emit.c484 &vtx->vertexbuf.vb[elem->vertex_buffer_index]; in fd5_emit_vertex_bufs()
/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
H A Dfd3_emit.c416 &vtx->vertexbuf.vb[elem->vertex_buffer_index]; in fd3_emit_vertex_bufs()
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_emit.c561 &vtx->vertexbuf.vb[elem->vertex_buffer_index]; in fd4_emit_vertex_bufs()

Completed in 27 milliseconds