/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fRandomShaderTests.cpp | 63 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 64 addChild(vertexGroup); in init() 74 vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", params, seed, true, false)); in init() 94 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 95 addChild(vertexGroup); in init() 105 vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", params, seed, true, false)); in init() 126 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 127 addChild(vertexGroup); in init() 134 vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", params, seed, true, false)); in init() 154 tcu::TestCaseGroup* vertexGroup in init() local 188 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 221 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 250 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 284 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 330 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRandomShaderTests.cpp | 61 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 62 addChild(vertexGroup); in init() 72 vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", params, seed, true, false)); in init() 92 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 93 addChild(vertexGroup); in init() 103 vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", params, seed, true, false)); in init() 124 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); in init() local 125 addChild(vertexGroup); in init() 132 vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", params, seed, true, false)); in init() 152 tcu::TestCaseGroup* vertexGroup in init() local 186 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 219 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 248 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 282 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local 328 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests"); init() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTests.cpp | 62 TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", ""); in init() local 63 vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams)); in init() 64 vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams)); in init() 65 addChild(vertexGroup); in init()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 2088 tcu::TestCaseGroup* const vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Run vertex shader with special float values"); 2094 vertexGroup->addChild(new VertexAttributeCase (m_context, "attribute_buffer", "special attribute values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_VERTEX)); 2095 vertexGroup->addChild(new VertexAttributeCase (m_context, "attribute_client", "special attribute values in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_VERTEX)); 2096 vertexGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_VERTEX)); 2097 vertexGroup->addChild(new TextureCase (m_context, "texture", "texture with special floating point values", TextureCase::TYPE_VERTEX, TextureCase::TEXTURE_FLOAT, TextureCase::UPLOAD_CLIENT)); 2098 vertexGroup->addChild(new TextureCase (m_context, "texture_pbo", "texture (via pbo) with special floating point values", TextureCase::TYPE_VERTEX, TextureCase::TEXTURE_FLOAT, TextureCase::UPLOAD_PBO)); 2099 vertexGroup->addChild(new TextureCase (m_context, "texture_shadow", "shadow texture with special floating point values", TextureCase::TYPE_VERTEX, TextureCase::TEXTURE_DEPTH, TextureCase::UPLOAD_CLIENT)); 2100 vertexGroup->addChild(new TextureSamplerCase (m_context, "sampler_tex_coord", "special texture coords", TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD)); 2101 vertexGroup->addChild(new TextureSamplerCase (m_context, "sampler_tex_coord_cube", "special texture coords to cubemap", TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD_CUBE)); 2102 vertexGroup [all...] |
/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 1717 tcu::TestCaseGroup* const vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Run vertex shader with special float values"); 1723 vertexGroup->addChild(new VertexAttributeCase (m_context, "attribute_buffer", "special attribute values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_VERTEX)); 1724 vertexGroup->addChild(new VertexAttributeCase (m_context, "attribute_client", "special attribute values in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_VERTEX)); 1725 vertexGroup->addChild(new UniformCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_VERTEX)); 1726 vertexGroup->addChild(new TextureSamplerCase (m_context, "sampler_tex_coord", "special texture coords", TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD)); 1727 vertexGroup->addChild(new TextureSamplerCase (m_context, "sampler_tex_coord_cube", "special texture coords to cubemap", TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_TEX_COORD_CUBE)); 1728 vertexGroup->addChild(new TextureSamplerCase (m_context, "sampler_lod", "special texture lod", TextureSamplerCase::TYPE_VERTEX, TextureSamplerCase::TEST_LOD)); 1730 addChild(vertexGroup);
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