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Help
Searched
refs:vc4_use_bo
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/kernel/
H
A
D
vc4_validate.c
97
vc4_use_bo
(struct vc4_exec_info *exec, uint32_t hindex)
in vc4_use_bo()
function
122
return
vc4_use_bo
(exec, exec->bo_index[gem_handles_packet_index]);
in vc4_use_handle()
576
tex =
vc4_use_bo
(exec, texture_handle_index);
in reloc_tex()
794
bo[i] =
vc4_use_bo
(exec, src_handles[i]);
in validate_gl_shader_rec()
H
A
D
vc4_render_cl.c
416
*obj =
vc4_use_bo
(exec, surf->hindex);
in vc4_rcl_msaa_surface_setup()
449
*obj =
vc4_use_bo
(exec, surf->hindex);
in vc4_rcl_surface_setup()
551
*obj =
vc4_use_bo
(exec, surf->hindex);
in vc4_rcl_render_config_surface_setup()
H
A
D
vc4_drv.h
170
struct drm_gem_cma_object *
vc4_use_bo
(struct vc4_exec_info *exec,
Completed in 4 milliseconds