1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright © 2014 Broadcom
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions:
10bf215546Sopenharmony_ci *
11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
13bf215546Sopenharmony_ci * Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21bf215546Sopenharmony_ci * IN THE SOFTWARE.
22bf215546Sopenharmony_ci */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci/**
25bf215546Sopenharmony_ci * Command list validator for VC4.
26bf215546Sopenharmony_ci *
27bf215546Sopenharmony_ci * The VC4 has no IOMMU between it and system memory.  So, a user with
28bf215546Sopenharmony_ci * access to execute command lists could escalate privilege by
29bf215546Sopenharmony_ci * overwriting system memory (drawing to it as a framebuffer) or
30bf215546Sopenharmony_ci * reading system memory it shouldn't (reading it as a texture, or
31bf215546Sopenharmony_ci * uniform data, or vertex data).
32bf215546Sopenharmony_ci *
33bf215546Sopenharmony_ci * This validates command lists to ensure that all accesses are within
34bf215546Sopenharmony_ci * the bounds of the GEM objects referenced.  It explicitly whitelists
35bf215546Sopenharmony_ci * packets, and looks at the offsets in any address fields to make
36bf215546Sopenharmony_ci * sure they're constrained within the BOs they reference.
37bf215546Sopenharmony_ci *
38bf215546Sopenharmony_ci * Note that because of the validation that's happening anyway, this
39bf215546Sopenharmony_ci * is where GEM relocation processing happens.
40bf215546Sopenharmony_ci */
41bf215546Sopenharmony_ci
42bf215546Sopenharmony_ci#include "vc4_drv.h"
43bf215546Sopenharmony_ci#include "vc4_packet.h"
44bf215546Sopenharmony_ci
45bf215546Sopenharmony_ci#define VALIDATE_ARGS \
46bf215546Sopenharmony_ci	struct vc4_exec_info *exec,			\
47bf215546Sopenharmony_ci	void *validated,				\
48bf215546Sopenharmony_ci	void *untrusted
49bf215546Sopenharmony_ci
50bf215546Sopenharmony_ci/** Return the width in pixels of a 64-byte microtile. */
51bf215546Sopenharmony_cistatic uint32_t
52bf215546Sopenharmony_ciutile_width(int cpp)
53bf215546Sopenharmony_ci{
54bf215546Sopenharmony_ci	switch (cpp) {
55bf215546Sopenharmony_ci	case 1:
56bf215546Sopenharmony_ci	case 2:
57bf215546Sopenharmony_ci		return 8;
58bf215546Sopenharmony_ci	case 4:
59bf215546Sopenharmony_ci		return 4;
60bf215546Sopenharmony_ci	case 8:
61bf215546Sopenharmony_ci		return 2;
62bf215546Sopenharmony_ci	default:
63bf215546Sopenharmony_ci		DRM_ERROR("unknown cpp: %d\n", cpp);
64bf215546Sopenharmony_ci		return 1;
65bf215546Sopenharmony_ci	}
66bf215546Sopenharmony_ci}
67bf215546Sopenharmony_ci
68bf215546Sopenharmony_ci/** Return the height in pixels of a 64-byte microtile. */
69bf215546Sopenharmony_cistatic uint32_t
70bf215546Sopenharmony_ciutile_height(int cpp)
71bf215546Sopenharmony_ci{
72bf215546Sopenharmony_ci	switch (cpp) {
73bf215546Sopenharmony_ci	case 1:
74bf215546Sopenharmony_ci		return 8;
75bf215546Sopenharmony_ci	case 2:
76bf215546Sopenharmony_ci	case 4:
77bf215546Sopenharmony_ci	case 8:
78bf215546Sopenharmony_ci		return 4;
79bf215546Sopenharmony_ci	default:
80bf215546Sopenharmony_ci		DRM_ERROR("unknown cpp: %d\n", cpp);
81bf215546Sopenharmony_ci		return 1;
82bf215546Sopenharmony_ci	}
83bf215546Sopenharmony_ci}
84bf215546Sopenharmony_ci
85bf215546Sopenharmony_ci/**
86bf215546Sopenharmony_ci * The texture unit decides what tiling format a particular miplevel is using
87bf215546Sopenharmony_ci * this function, so we lay out our miptrees accordingly.
88bf215546Sopenharmony_ci */
89bf215546Sopenharmony_cistatic bool
90bf215546Sopenharmony_cisize_is_lt(uint32_t width, uint32_t height, int cpp)
91bf215546Sopenharmony_ci{
92bf215546Sopenharmony_ci	return (width <= 4 * utile_width(cpp) ||
93bf215546Sopenharmony_ci		height <= 4 * utile_height(cpp));
94bf215546Sopenharmony_ci}
95bf215546Sopenharmony_ci
96bf215546Sopenharmony_cistruct drm_gem_cma_object *
97bf215546Sopenharmony_civc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
98bf215546Sopenharmony_ci{
99bf215546Sopenharmony_ci	struct drm_gem_cma_object *obj;
100bf215546Sopenharmony_ci	struct drm_vc4_bo *bo;
101bf215546Sopenharmony_ci
102bf215546Sopenharmony_ci	if (hindex >= exec->bo_count) {
103bf215546Sopenharmony_ci		DRM_ERROR("BO index %d greater than BO count %d\n",
104bf215546Sopenharmony_ci			  hindex, exec->bo_count);
105bf215546Sopenharmony_ci		return NULL;
106bf215546Sopenharmony_ci	}
107bf215546Sopenharmony_ci	obj = exec->bo[hindex];
108bf215546Sopenharmony_ci	bo = to_vc4_bo(&obj->base);
109bf215546Sopenharmony_ci
110bf215546Sopenharmony_ci	if (bo->validated_shader) {
111bf215546Sopenharmony_ci		DRM_ERROR("Trying to use shader BO as something other than "
112bf215546Sopenharmony_ci			  "a shader\n");
113bf215546Sopenharmony_ci		return NULL;
114bf215546Sopenharmony_ci	}
115bf215546Sopenharmony_ci
116bf215546Sopenharmony_ci	return obj;
117bf215546Sopenharmony_ci}
118bf215546Sopenharmony_ci
119bf215546Sopenharmony_cistatic struct drm_gem_cma_object *
120bf215546Sopenharmony_civc4_use_handle(struct vc4_exec_info *exec, uint32_t gem_handles_packet_index)
121bf215546Sopenharmony_ci{
122bf215546Sopenharmony_ci	return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index]);
123bf215546Sopenharmony_ci}
124bf215546Sopenharmony_ci
125bf215546Sopenharmony_cistatic bool
126bf215546Sopenharmony_civalidate_bin_pos(struct vc4_exec_info *exec, void *untrusted, uint32_t pos)
127bf215546Sopenharmony_ci{
128bf215546Sopenharmony_ci	/* Note that the untrusted pointer passed to these functions is
129bf215546Sopenharmony_ci	 * incremented past the packet byte.
130bf215546Sopenharmony_ci	 */
131bf215546Sopenharmony_ci	return (untrusted - 1 == exec->bin_u + pos);
132bf215546Sopenharmony_ci}
133bf215546Sopenharmony_ci
134bf215546Sopenharmony_cistatic uint32_t
135bf215546Sopenharmony_cigl_shader_rec_size(uint32_t pointer_bits)
136bf215546Sopenharmony_ci{
137bf215546Sopenharmony_ci	uint32_t attribute_count = pointer_bits & 7;
138bf215546Sopenharmony_ci	bool extended = pointer_bits & 8;
139bf215546Sopenharmony_ci
140bf215546Sopenharmony_ci	if (attribute_count == 0)
141bf215546Sopenharmony_ci		attribute_count = 8;
142bf215546Sopenharmony_ci
143bf215546Sopenharmony_ci	if (extended)
144bf215546Sopenharmony_ci		return 100 + attribute_count * 4;
145bf215546Sopenharmony_ci	else
146bf215546Sopenharmony_ci		return 36 + attribute_count * 8;
147bf215546Sopenharmony_ci}
148bf215546Sopenharmony_ci
149bf215546Sopenharmony_cibool
150bf215546Sopenharmony_civc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
151bf215546Sopenharmony_ci		   uint32_t offset, uint8_t tiling_format,
152bf215546Sopenharmony_ci		   uint32_t width, uint32_t height, uint8_t cpp)
153bf215546Sopenharmony_ci{
154bf215546Sopenharmony_ci	uint32_t aligned_width, aligned_height, stride, size;
155bf215546Sopenharmony_ci	uint32_t utile_w = utile_width(cpp);
156bf215546Sopenharmony_ci	uint32_t utile_h = utile_height(cpp);
157bf215546Sopenharmony_ci
158bf215546Sopenharmony_ci	/* The shaded vertex format stores signed 12.4 fixed point
159bf215546Sopenharmony_ci	 * (-2048,2047) offsets from the viewport center, so we should
160bf215546Sopenharmony_ci	 * never have a render target larger than 4096.  The texture
161bf215546Sopenharmony_ci	 * unit can only sample from 2048x2048, so it's even more
162bf215546Sopenharmony_ci	 * restricted.  This lets us avoid worrying about overflow in
163bf215546Sopenharmony_ci	 * our math.
164bf215546Sopenharmony_ci	 */
165bf215546Sopenharmony_ci	if (width > 4096 || height > 4096) {
166bf215546Sopenharmony_ci		DRM_ERROR("Surface dimesions (%d,%d) too large", width, height);
167bf215546Sopenharmony_ci		return false;
168bf215546Sopenharmony_ci	}
169bf215546Sopenharmony_ci
170bf215546Sopenharmony_ci	switch (tiling_format) {
171bf215546Sopenharmony_ci	case VC4_TILING_FORMAT_LINEAR:
172bf215546Sopenharmony_ci		aligned_width = round_up(width, utile_w);
173bf215546Sopenharmony_ci		aligned_height = height;
174bf215546Sopenharmony_ci		break;
175bf215546Sopenharmony_ci	case VC4_TILING_FORMAT_T:
176bf215546Sopenharmony_ci		aligned_width = round_up(width, utile_w * 8);
177bf215546Sopenharmony_ci		aligned_height = round_up(height, utile_h * 8);
178bf215546Sopenharmony_ci		break;
179bf215546Sopenharmony_ci	case VC4_TILING_FORMAT_LT:
180bf215546Sopenharmony_ci		aligned_width = round_up(width, utile_w);
181bf215546Sopenharmony_ci		aligned_height = round_up(height, utile_h);
182bf215546Sopenharmony_ci		break;
183bf215546Sopenharmony_ci	default:
184bf215546Sopenharmony_ci		DRM_ERROR("buffer tiling %d unsupported\n", tiling_format);
185bf215546Sopenharmony_ci		return false;
186bf215546Sopenharmony_ci	}
187bf215546Sopenharmony_ci
188bf215546Sopenharmony_ci	stride = aligned_width * cpp;
189bf215546Sopenharmony_ci	size = stride * aligned_height;
190bf215546Sopenharmony_ci
191bf215546Sopenharmony_ci	if (size + offset < size ||
192bf215546Sopenharmony_ci	    size + offset > fbo->base.size) {
193bf215546Sopenharmony_ci		DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
194bf215546Sopenharmony_ci			  width, height,
195bf215546Sopenharmony_ci			  aligned_width, aligned_height,
196bf215546Sopenharmony_ci			  size, offset, fbo->base.size);
197bf215546Sopenharmony_ci		return false;
198bf215546Sopenharmony_ci	}
199bf215546Sopenharmony_ci
200bf215546Sopenharmony_ci	return true;
201bf215546Sopenharmony_ci}
202bf215546Sopenharmony_ci
203bf215546Sopenharmony_cistatic int
204bf215546Sopenharmony_civalidate_flush(VALIDATE_ARGS)
205bf215546Sopenharmony_ci{
206bf215546Sopenharmony_ci	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) {
207bf215546Sopenharmony_ci		DRM_ERROR("Bin CL must end with VC4_PACKET_FLUSH\n");
208bf215546Sopenharmony_ci		return -EINVAL;
209bf215546Sopenharmony_ci	}
210bf215546Sopenharmony_ci	exec->found_flush = true;
211bf215546Sopenharmony_ci
212bf215546Sopenharmony_ci	return 0;
213bf215546Sopenharmony_ci}
214bf215546Sopenharmony_ci
215bf215546Sopenharmony_cistatic int
216bf215546Sopenharmony_civalidate_start_tile_binning(VALIDATE_ARGS)
217bf215546Sopenharmony_ci{
218bf215546Sopenharmony_ci	if (exec->found_start_tile_binning_packet) {
219bf215546Sopenharmony_ci		DRM_ERROR("Duplicate VC4_PACKET_START_TILE_BINNING\n");
220bf215546Sopenharmony_ci		return -EINVAL;
221bf215546Sopenharmony_ci	}
222bf215546Sopenharmony_ci	exec->found_start_tile_binning_packet = true;
223bf215546Sopenharmony_ci
224bf215546Sopenharmony_ci	if (!exec->found_tile_binning_mode_config_packet) {
225bf215546Sopenharmony_ci		DRM_ERROR("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
226bf215546Sopenharmony_ci		return -EINVAL;
227bf215546Sopenharmony_ci	}
228bf215546Sopenharmony_ci
229bf215546Sopenharmony_ci	return 0;
230bf215546Sopenharmony_ci}
231bf215546Sopenharmony_ci
232bf215546Sopenharmony_cistatic int
233bf215546Sopenharmony_civalidate_increment_semaphore(VALIDATE_ARGS)
234bf215546Sopenharmony_ci{
235bf215546Sopenharmony_ci	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) {
236bf215546Sopenharmony_ci		DRM_ERROR("Bin CL must end with "
237bf215546Sopenharmony_ci			  "VC4_PACKET_INCREMENT_SEMAPHORE\n");
238bf215546Sopenharmony_ci		return -EINVAL;
239bf215546Sopenharmony_ci	}
240bf215546Sopenharmony_ci	exec->found_increment_semaphore_packet = true;
241bf215546Sopenharmony_ci
242bf215546Sopenharmony_ci	return 0;
243bf215546Sopenharmony_ci}
244bf215546Sopenharmony_ci
245bf215546Sopenharmony_cistatic int
246bf215546Sopenharmony_civalidate_indexed_prim_list(VALIDATE_ARGS)
247bf215546Sopenharmony_ci{
248bf215546Sopenharmony_ci	struct drm_gem_cma_object *ib;
249bf215546Sopenharmony_ci	uint32_t length = *(uint32_t *)(untrusted + 1);
250bf215546Sopenharmony_ci	uint32_t offset = *(uint32_t *)(untrusted + 5);
251bf215546Sopenharmony_ci	uint32_t max_index = *(uint32_t *)(untrusted + 9);
252bf215546Sopenharmony_ci	uint32_t index_size = (*(uint8_t *)(untrusted + 0) >> 4) ? 2 : 1;
253bf215546Sopenharmony_ci	struct vc4_shader_state *shader_state;
254bf215546Sopenharmony_ci
255bf215546Sopenharmony_ci	/* Check overflow condition */
256bf215546Sopenharmony_ci	if (exec->shader_state_count == 0) {
257bf215546Sopenharmony_ci		DRM_ERROR("shader state must precede primitives\n");
258bf215546Sopenharmony_ci		return -EINVAL;
259bf215546Sopenharmony_ci	}
260bf215546Sopenharmony_ci	shader_state = &exec->shader_state[exec->shader_state_count - 1];
261bf215546Sopenharmony_ci
262bf215546Sopenharmony_ci	if (max_index > shader_state->max_index)
263bf215546Sopenharmony_ci		shader_state->max_index = max_index;
264bf215546Sopenharmony_ci
265bf215546Sopenharmony_ci	ib = vc4_use_handle(exec, 0);
266bf215546Sopenharmony_ci	if (!ib)
267bf215546Sopenharmony_ci		return -EINVAL;
268bf215546Sopenharmony_ci
269bf215546Sopenharmony_ci	if (offset > ib->base.size ||
270bf215546Sopenharmony_ci	    (ib->base.size - offset) / index_size < length) {
271bf215546Sopenharmony_ci		DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
272bf215546Sopenharmony_ci			  offset, length, index_size, ib->base.size);
273bf215546Sopenharmony_ci		return -EINVAL;
274bf215546Sopenharmony_ci	}
275bf215546Sopenharmony_ci
276bf215546Sopenharmony_ci	*(uint32_t *)(validated + 5) = ib->paddr + offset;
277bf215546Sopenharmony_ci
278bf215546Sopenharmony_ci	return 0;
279bf215546Sopenharmony_ci}
280bf215546Sopenharmony_ci
281bf215546Sopenharmony_cistatic int
282bf215546Sopenharmony_civalidate_gl_array_primitive(VALIDATE_ARGS)
283bf215546Sopenharmony_ci{
284bf215546Sopenharmony_ci	uint32_t length = *(uint32_t *)(untrusted + 1);
285bf215546Sopenharmony_ci	uint32_t base_index = *(uint32_t *)(untrusted + 5);
286bf215546Sopenharmony_ci	uint32_t max_index;
287bf215546Sopenharmony_ci	struct vc4_shader_state *shader_state;
288bf215546Sopenharmony_ci
289bf215546Sopenharmony_ci	/* Check overflow condition */
290bf215546Sopenharmony_ci	if (exec->shader_state_count == 0) {
291bf215546Sopenharmony_ci		DRM_ERROR("shader state must precede primitives\n");
292bf215546Sopenharmony_ci		return -EINVAL;
293bf215546Sopenharmony_ci	}
294bf215546Sopenharmony_ci	shader_state = &exec->shader_state[exec->shader_state_count - 1];
295bf215546Sopenharmony_ci
296bf215546Sopenharmony_ci	if (length + base_index < length) {
297bf215546Sopenharmony_ci		DRM_ERROR("primitive vertex count overflow\n");
298bf215546Sopenharmony_ci		return -EINVAL;
299bf215546Sopenharmony_ci	}
300bf215546Sopenharmony_ci	max_index = length + base_index - 1;
301bf215546Sopenharmony_ci
302bf215546Sopenharmony_ci	if (max_index > shader_state->max_index)
303bf215546Sopenharmony_ci		shader_state->max_index = max_index;
304bf215546Sopenharmony_ci
305bf215546Sopenharmony_ci	return 0;
306bf215546Sopenharmony_ci}
307bf215546Sopenharmony_ci
308bf215546Sopenharmony_cistatic int
309bf215546Sopenharmony_civalidate_gl_shader_state(VALIDATE_ARGS)
310bf215546Sopenharmony_ci{
311bf215546Sopenharmony_ci	uint32_t i = exec->shader_state_count++;
312bf215546Sopenharmony_ci
313bf215546Sopenharmony_ci	if (i >= exec->shader_state_size) {
314bf215546Sopenharmony_ci		DRM_ERROR("More requests for shader states than declared\n");
315bf215546Sopenharmony_ci		return -EINVAL;
316bf215546Sopenharmony_ci	}
317bf215546Sopenharmony_ci
318bf215546Sopenharmony_ci	exec->shader_state[i].addr = *(uint32_t *)untrusted;
319bf215546Sopenharmony_ci	exec->shader_state[i].max_index = 0;
320bf215546Sopenharmony_ci
321bf215546Sopenharmony_ci	if (exec->shader_state[i].addr & ~0xf) {
322bf215546Sopenharmony_ci		DRM_ERROR("high bits set in GL shader rec reference\n");
323bf215546Sopenharmony_ci		return -EINVAL;
324bf215546Sopenharmony_ci	}
325bf215546Sopenharmony_ci
326bf215546Sopenharmony_ci	*(uint32_t *)validated = (exec->shader_rec_p +
327bf215546Sopenharmony_ci				  exec->shader_state[i].addr);
328bf215546Sopenharmony_ci
329bf215546Sopenharmony_ci	exec->shader_rec_p +=
330bf215546Sopenharmony_ci		roundup(gl_shader_rec_size(exec->shader_state[i].addr), 16);
331bf215546Sopenharmony_ci
332bf215546Sopenharmony_ci	return 0;
333bf215546Sopenharmony_ci}
334bf215546Sopenharmony_ci
335bf215546Sopenharmony_cistatic int
336bf215546Sopenharmony_civalidate_tile_binning_config(VALIDATE_ARGS)
337bf215546Sopenharmony_ci{
338bf215546Sopenharmony_ci	struct drm_device *dev = exec->exec_bo->base.dev;
339bf215546Sopenharmony_ci	uint8_t flags;
340bf215546Sopenharmony_ci	uint32_t tile_state_size, tile_alloc_size;
341bf215546Sopenharmony_ci	uint32_t tile_count;
342bf215546Sopenharmony_ci
343bf215546Sopenharmony_ci	if (exec->found_tile_binning_mode_config_packet) {
344bf215546Sopenharmony_ci		DRM_ERROR("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
345bf215546Sopenharmony_ci		return -EINVAL;
346bf215546Sopenharmony_ci	}
347bf215546Sopenharmony_ci	exec->found_tile_binning_mode_config_packet = true;
348bf215546Sopenharmony_ci
349bf215546Sopenharmony_ci	exec->bin_tiles_x = *(uint8_t *)(untrusted + 12);
350bf215546Sopenharmony_ci	exec->bin_tiles_y = *(uint8_t *)(untrusted + 13);
351bf215546Sopenharmony_ci	tile_count = exec->bin_tiles_x * exec->bin_tiles_y;
352bf215546Sopenharmony_ci	flags = *(uint8_t *)(untrusted + 14);
353bf215546Sopenharmony_ci
354bf215546Sopenharmony_ci	if (exec->bin_tiles_x == 0 ||
355bf215546Sopenharmony_ci	    exec->bin_tiles_y == 0) {
356bf215546Sopenharmony_ci		DRM_ERROR("Tile binning config of %dx%d too small\n",
357bf215546Sopenharmony_ci			  exec->bin_tiles_x, exec->bin_tiles_y);
358bf215546Sopenharmony_ci		return -EINVAL;
359bf215546Sopenharmony_ci	}
360bf215546Sopenharmony_ci
361bf215546Sopenharmony_ci	if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
362bf215546Sopenharmony_ci		     VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
363bf215546Sopenharmony_ci		DRM_ERROR("unsupported binning config flags 0x%02x\n", flags);
364bf215546Sopenharmony_ci		return -EINVAL;
365bf215546Sopenharmony_ci	}
366bf215546Sopenharmony_ci
367bf215546Sopenharmony_ci	/* The tile state data array is 48 bytes per tile, and we put it at
368bf215546Sopenharmony_ci	 * the start of a BO containing both it and the tile alloc.
369bf215546Sopenharmony_ci	 */
370bf215546Sopenharmony_ci	tile_state_size = 48 * tile_count;
371bf215546Sopenharmony_ci
372bf215546Sopenharmony_ci	/* Since the tile alloc array will follow us, align. */
373bf215546Sopenharmony_ci	exec->tile_alloc_offset = roundup(tile_state_size, 4096);
374bf215546Sopenharmony_ci
375bf215546Sopenharmony_ci	*(uint8_t *)(validated + 14) =
376bf215546Sopenharmony_ci		((flags & ~(VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK |
377bf215546Sopenharmony_ci			    VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK)) |
378bf215546Sopenharmony_ci		 VC4_BIN_CONFIG_AUTO_INIT_TSDA |
379bf215546Sopenharmony_ci		 VC4_SET_FIELD(VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32,
380bf215546Sopenharmony_ci			       VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE) |
381bf215546Sopenharmony_ci		 VC4_SET_FIELD(VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128,
382bf215546Sopenharmony_ci			       VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE));
383bf215546Sopenharmony_ci
384bf215546Sopenharmony_ci	/* Initial block size. */
385bf215546Sopenharmony_ci	tile_alloc_size = 32 * tile_count;
386bf215546Sopenharmony_ci
387bf215546Sopenharmony_ci	/*
388bf215546Sopenharmony_ci	 * The initial allocation gets rounded to the next 256 bytes before
389bf215546Sopenharmony_ci	 * the hardware starts fulfilling further allocations.
390bf215546Sopenharmony_ci	 */
391bf215546Sopenharmony_ci	tile_alloc_size = roundup(tile_alloc_size, 256);
392bf215546Sopenharmony_ci
393bf215546Sopenharmony_ci	/* Add space for the extra allocations.  This is what gets used first,
394bf215546Sopenharmony_ci	 * before overflow memory.  It must have at least 4096 bytes, but we
395bf215546Sopenharmony_ci	 * want to avoid overflow memory usage if possible.
396bf215546Sopenharmony_ci	 */
397bf215546Sopenharmony_ci	tile_alloc_size += 1024 * 1024;
398bf215546Sopenharmony_ci
399bf215546Sopenharmony_ci	exec->tile_bo = drm_gem_cma_create(dev, exec->tile_alloc_offset +
400bf215546Sopenharmony_ci					   tile_alloc_size);
401bf215546Sopenharmony_ci	if (!exec->tile_bo)
402bf215546Sopenharmony_ci		return -ENOMEM;
403bf215546Sopenharmony_ci	list_addtail(&to_vc4_bo(&exec->tile_bo->base)->unref_head,
404bf215546Sopenharmony_ci		     &exec->unref_list);
405bf215546Sopenharmony_ci
406bf215546Sopenharmony_ci	/* tile alloc address. */
407bf215546Sopenharmony_ci	*(uint32_t *)(validated + 0) = (exec->tile_bo->paddr +
408bf215546Sopenharmony_ci					exec->tile_alloc_offset);
409bf215546Sopenharmony_ci	/* tile alloc size. */
410bf215546Sopenharmony_ci	*(uint32_t *)(validated + 4) = tile_alloc_size;
411bf215546Sopenharmony_ci	/* tile state address. */
412bf215546Sopenharmony_ci	*(uint32_t *)(validated + 8) = exec->tile_bo->paddr;
413bf215546Sopenharmony_ci
414bf215546Sopenharmony_ci	return 0;
415bf215546Sopenharmony_ci}
416bf215546Sopenharmony_ci
417bf215546Sopenharmony_cistatic int
418bf215546Sopenharmony_civalidate_gem_handles(VALIDATE_ARGS)
419bf215546Sopenharmony_ci{
420bf215546Sopenharmony_ci	memcpy(exec->bo_index, untrusted, sizeof(exec->bo_index));
421bf215546Sopenharmony_ci	return 0;
422bf215546Sopenharmony_ci}
423bf215546Sopenharmony_ci
424bf215546Sopenharmony_ci#define VC4_DEFINE_PACKET(packet, func) \
425bf215546Sopenharmony_ci	[packet] = { packet ## _SIZE, #packet, func }
426bf215546Sopenharmony_ci
427bf215546Sopenharmony_cistatic const struct cmd_info {
428bf215546Sopenharmony_ci	uint16_t len;
429bf215546Sopenharmony_ci	const char *name;
430bf215546Sopenharmony_ci	int (*func)(struct vc4_exec_info *exec, void *validated,
431bf215546Sopenharmony_ci		    void *untrusted);
432bf215546Sopenharmony_ci} cmd_info[] = {
433bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_HALT, NULL),
434bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_NOP, NULL),
435bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, validate_flush),
436bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, NULL),
437bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING,
438bf215546Sopenharmony_ci			  validate_start_tile_binning),
439bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE,
440bf215546Sopenharmony_ci			  validate_increment_semaphore),
441bf215546Sopenharmony_ci
442bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE,
443bf215546Sopenharmony_ci			  validate_indexed_prim_list),
444bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE,
445bf215546Sopenharmony_ci			  validate_gl_array_primitive),
446bf215546Sopenharmony_ci
447bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, NULL),
448bf215546Sopenharmony_ci
449bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, validate_gl_shader_state),
450bf215546Sopenharmony_ci
451bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, NULL),
452bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, NULL),
453bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, NULL),
454bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, NULL),
455bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, NULL),
456bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, NULL),
457bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, NULL),
458bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, NULL),
459bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, NULL),
460bf215546Sopenharmony_ci	/* Note: The docs say this was also 105, but it was 106 in the
461bf215546Sopenharmony_ci	 * initial userland code drop.
462bf215546Sopenharmony_ci	 */
463bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, NULL),
464bf215546Sopenharmony_ci
465bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG,
466bf215546Sopenharmony_ci			  validate_tile_binning_config),
467bf215546Sopenharmony_ci
468bf215546Sopenharmony_ci	VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, validate_gem_handles),
469bf215546Sopenharmony_ci};
470bf215546Sopenharmony_ci
471bf215546Sopenharmony_ciint
472bf215546Sopenharmony_civc4_validate_bin_cl(struct drm_device *dev,
473bf215546Sopenharmony_ci		    void *validated,
474bf215546Sopenharmony_ci		    void *unvalidated,
475bf215546Sopenharmony_ci		    struct vc4_exec_info *exec)
476bf215546Sopenharmony_ci{
477bf215546Sopenharmony_ci	uint32_t len = exec->args->bin_cl_size;
478bf215546Sopenharmony_ci	uint32_t dst_offset = 0;
479bf215546Sopenharmony_ci	uint32_t src_offset = 0;
480bf215546Sopenharmony_ci
481bf215546Sopenharmony_ci	while (src_offset < len) {
482bf215546Sopenharmony_ci		void *dst_pkt = validated + dst_offset;
483bf215546Sopenharmony_ci		void *src_pkt = unvalidated + src_offset;
484bf215546Sopenharmony_ci		u8 cmd = *(uint8_t *)src_pkt;
485bf215546Sopenharmony_ci		const struct cmd_info *info;
486bf215546Sopenharmony_ci
487bf215546Sopenharmony_ci		if (cmd >= ARRAY_SIZE(cmd_info)) {
488bf215546Sopenharmony_ci			DRM_ERROR("0x%08x: packet %d out of bounds\n",
489bf215546Sopenharmony_ci				  src_offset, cmd);
490bf215546Sopenharmony_ci			return -EINVAL;
491bf215546Sopenharmony_ci		}
492bf215546Sopenharmony_ci
493bf215546Sopenharmony_ci		info = &cmd_info[cmd];
494bf215546Sopenharmony_ci		if (!info->name) {
495bf215546Sopenharmony_ci			DRM_ERROR("0x%08x: packet %d invalid\n",
496bf215546Sopenharmony_ci				  src_offset, cmd);
497bf215546Sopenharmony_ci			return -EINVAL;
498bf215546Sopenharmony_ci		}
499bf215546Sopenharmony_ci
500bf215546Sopenharmony_ci		if (src_offset + info->len > len) {
501bf215546Sopenharmony_ci			DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
502bf215546Sopenharmony_ci				  "exceeds bounds (0x%08x)\n",
503bf215546Sopenharmony_ci				  src_offset, cmd, info->name, info->len,
504bf215546Sopenharmony_ci				  src_offset + len);
505bf215546Sopenharmony_ci			return -EINVAL;
506bf215546Sopenharmony_ci		}
507bf215546Sopenharmony_ci
508bf215546Sopenharmony_ci		if (cmd != VC4_PACKET_GEM_HANDLES)
509bf215546Sopenharmony_ci			memcpy(dst_pkt, src_pkt, info->len);
510bf215546Sopenharmony_ci
511bf215546Sopenharmony_ci		if (info->func && info->func(exec,
512bf215546Sopenharmony_ci					     dst_pkt + 1,
513bf215546Sopenharmony_ci					     src_pkt + 1)) {
514bf215546Sopenharmony_ci			DRM_ERROR("0x%08x: packet %d (%s) failed to validate\n",
515bf215546Sopenharmony_ci				  src_offset, cmd, info->name);
516bf215546Sopenharmony_ci			return -EINVAL;
517bf215546Sopenharmony_ci		}
518bf215546Sopenharmony_ci
519bf215546Sopenharmony_ci		src_offset += info->len;
520bf215546Sopenharmony_ci		/* GEM handle loading doesn't produce HW packets. */
521bf215546Sopenharmony_ci		if (cmd != VC4_PACKET_GEM_HANDLES)
522bf215546Sopenharmony_ci			dst_offset += info->len;
523bf215546Sopenharmony_ci
524bf215546Sopenharmony_ci		/* When the CL hits halt, it'll stop reading anything else. */
525bf215546Sopenharmony_ci		if (cmd == VC4_PACKET_HALT)
526bf215546Sopenharmony_ci			break;
527bf215546Sopenharmony_ci	}
528bf215546Sopenharmony_ci
529bf215546Sopenharmony_ci	exec->ct0ea = exec->ct0ca + dst_offset;
530bf215546Sopenharmony_ci
531bf215546Sopenharmony_ci	if (!exec->found_start_tile_binning_packet) {
532bf215546Sopenharmony_ci		DRM_ERROR("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
533bf215546Sopenharmony_ci		return -EINVAL;
534bf215546Sopenharmony_ci	}
535bf215546Sopenharmony_ci
536bf215546Sopenharmony_ci	/* The bin CL must be ended with INCREMENT_SEMAPHORE and FLUSH.  The
537bf215546Sopenharmony_ci	 * semaphore is used to trigger the render CL to start up, and the
538bf215546Sopenharmony_ci	 * FLUSH is what caps the bin lists with
539bf215546Sopenharmony_ci	 * VC4_PACKET_RETURN_FROM_SUB_LIST (so they jump back to the main
540bf215546Sopenharmony_ci	 * render CL when they get called to) and actually triggers the queued
541bf215546Sopenharmony_ci	 * semaphore increment.
542bf215546Sopenharmony_ci	 */
543bf215546Sopenharmony_ci	if (!exec->found_increment_semaphore_packet || !exec->found_flush) {
544bf215546Sopenharmony_ci		DRM_ERROR("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
545bf215546Sopenharmony_ci			  "VC4_PACKET_FLUSH\n");
546bf215546Sopenharmony_ci		return -EINVAL;
547bf215546Sopenharmony_ci	}
548bf215546Sopenharmony_ci
549bf215546Sopenharmony_ci	return 0;
550bf215546Sopenharmony_ci}
551bf215546Sopenharmony_ci
552bf215546Sopenharmony_cistatic bool
553bf215546Sopenharmony_cireloc_tex(struct vc4_exec_info *exec,
554bf215546Sopenharmony_ci	  void *uniform_data_u,
555bf215546Sopenharmony_ci	  struct vc4_texture_sample_info *sample,
556bf215546Sopenharmony_ci	  uint32_t texture_handle_index)
557bf215546Sopenharmony_ci
558bf215546Sopenharmony_ci{
559bf215546Sopenharmony_ci	struct drm_gem_cma_object *tex;
560bf215546Sopenharmony_ci	uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
561bf215546Sopenharmony_ci	uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
562bf215546Sopenharmony_ci	uint32_t p2 = (sample->p_offset[2] != ~0 ?
563bf215546Sopenharmony_ci		       *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0);
564bf215546Sopenharmony_ci	uint32_t p3 = (sample->p_offset[3] != ~0 ?
565bf215546Sopenharmony_ci		       *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0);
566bf215546Sopenharmony_ci	uint32_t *validated_p0 = exec->uniforms_v + sample->p_offset[0];
567bf215546Sopenharmony_ci	uint32_t offset = p0 & VC4_TEX_P0_OFFSET_MASK;
568bf215546Sopenharmony_ci	uint32_t miplevels = VC4_GET_FIELD(p0, VC4_TEX_P0_MIPLVLS);
569bf215546Sopenharmony_ci	uint32_t width = VC4_GET_FIELD(p1, VC4_TEX_P1_WIDTH);
570bf215546Sopenharmony_ci	uint32_t height = VC4_GET_FIELD(p1, VC4_TEX_P1_HEIGHT);
571bf215546Sopenharmony_ci	uint32_t cpp, tiling_format, utile_w, utile_h;
572bf215546Sopenharmony_ci	uint32_t i;
573bf215546Sopenharmony_ci	uint32_t cube_map_stride = 0;
574bf215546Sopenharmony_ci	enum vc4_texture_data_type type;
575bf215546Sopenharmony_ci
576bf215546Sopenharmony_ci	tex = vc4_use_bo(exec, texture_handle_index);
577bf215546Sopenharmony_ci	if (!tex)
578bf215546Sopenharmony_ci		return false;
579bf215546Sopenharmony_ci
580bf215546Sopenharmony_ci	if (sample->is_direct) {
581bf215546Sopenharmony_ci		uint32_t remaining_size = tex->base.size - p0;
582bf215546Sopenharmony_ci
583bf215546Sopenharmony_ci		if (p0 > tex->base.size - 4) {
584bf215546Sopenharmony_ci			DRM_ERROR("UBO offset greater than UBO size\n");
585bf215546Sopenharmony_ci			goto fail;
586bf215546Sopenharmony_ci		}
587bf215546Sopenharmony_ci		if (p1 > remaining_size - 4) {
588bf215546Sopenharmony_ci			DRM_ERROR("UBO clamp would allow reads "
589bf215546Sopenharmony_ci				  "outside of UBO\n");
590bf215546Sopenharmony_ci			goto fail;
591bf215546Sopenharmony_ci		}
592bf215546Sopenharmony_ci		*validated_p0 = tex->paddr + p0;
593bf215546Sopenharmony_ci		return true;
594bf215546Sopenharmony_ci	}
595bf215546Sopenharmony_ci
596bf215546Sopenharmony_ci	if (width == 0)
597bf215546Sopenharmony_ci		width = 2048;
598bf215546Sopenharmony_ci	if (height == 0)
599bf215546Sopenharmony_ci		height = 2048;
600bf215546Sopenharmony_ci
601bf215546Sopenharmony_ci	if (p0 & VC4_TEX_P0_CMMODE_MASK) {
602bf215546Sopenharmony_ci		if (VC4_GET_FIELD(p2, VC4_TEX_P2_PTYPE) ==
603bf215546Sopenharmony_ci		    VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE)
604bf215546Sopenharmony_ci			cube_map_stride = p2 & VC4_TEX_P2_CMST_MASK;
605bf215546Sopenharmony_ci		if (VC4_GET_FIELD(p3, VC4_TEX_P2_PTYPE) ==
606bf215546Sopenharmony_ci		    VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE) {
607bf215546Sopenharmony_ci			if (cube_map_stride) {
608bf215546Sopenharmony_ci				DRM_ERROR("Cube map stride set twice\n");
609bf215546Sopenharmony_ci				goto fail;
610bf215546Sopenharmony_ci			}
611bf215546Sopenharmony_ci
612bf215546Sopenharmony_ci			cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
613bf215546Sopenharmony_ci		}
614bf215546Sopenharmony_ci		if (!cube_map_stride) {
615bf215546Sopenharmony_ci			DRM_ERROR("Cube map stride not set\n");
616bf215546Sopenharmony_ci			goto fail;
617bf215546Sopenharmony_ci		}
618bf215546Sopenharmony_ci	}
619bf215546Sopenharmony_ci
620bf215546Sopenharmony_ci	type = (VC4_GET_FIELD(p0, VC4_TEX_P0_TYPE) |
621bf215546Sopenharmony_ci		(VC4_GET_FIELD(p1, VC4_TEX_P1_TYPE4) << 4));
622bf215546Sopenharmony_ci
623bf215546Sopenharmony_ci	switch (type) {
624bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBA8888:
625bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBX8888:
626bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBA32R:
627bf215546Sopenharmony_ci		cpp = 4;
628bf215546Sopenharmony_ci		break;
629bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBA4444:
630bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBA5551:
631bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGB565:
632bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_LUMALPHA:
633bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_S16F:
634bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_S16:
635bf215546Sopenharmony_ci		cpp = 2;
636bf215546Sopenharmony_ci		break;
637bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_LUMINANCE:
638bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_ALPHA:
639bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_S8:
640bf215546Sopenharmony_ci		cpp = 1;
641bf215546Sopenharmony_ci		break;
642bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_ETC1:
643bf215546Sopenharmony_ci		/* ETC1 is arranged as 64-bit blocks, where each block is 4x4
644bf215546Sopenharmony_ci		 * pixels.
645bf215546Sopenharmony_ci		 */
646bf215546Sopenharmony_ci		cpp = 8;
647bf215546Sopenharmony_ci		width = (width + 3) >> 2;
648bf215546Sopenharmony_ci		height = (height + 3) >> 2;
649bf215546Sopenharmony_ci		break;
650bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_BW1:
651bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_A4:
652bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_A1:
653bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_RGBA64:
654bf215546Sopenharmony_ci	case VC4_TEXTURE_TYPE_YUV422R:
655bf215546Sopenharmony_ci	default:
656bf215546Sopenharmony_ci		DRM_ERROR("Texture format %d unsupported\n", type);
657bf215546Sopenharmony_ci		goto fail;
658bf215546Sopenharmony_ci	}
659bf215546Sopenharmony_ci	utile_w = utile_width(cpp);
660bf215546Sopenharmony_ci	utile_h = utile_height(cpp);
661bf215546Sopenharmony_ci
662bf215546Sopenharmony_ci	if (type == VC4_TEXTURE_TYPE_RGBA32R) {
663bf215546Sopenharmony_ci		tiling_format = VC4_TILING_FORMAT_LINEAR;
664bf215546Sopenharmony_ci	} else {
665bf215546Sopenharmony_ci		if (size_is_lt(width, height, cpp))
666bf215546Sopenharmony_ci			tiling_format = VC4_TILING_FORMAT_LT;
667bf215546Sopenharmony_ci		else
668bf215546Sopenharmony_ci			tiling_format = VC4_TILING_FORMAT_T;
669bf215546Sopenharmony_ci	}
670bf215546Sopenharmony_ci
671bf215546Sopenharmony_ci	if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,
672bf215546Sopenharmony_ci				tiling_format, width, height, cpp)) {
673bf215546Sopenharmony_ci		goto fail;
674bf215546Sopenharmony_ci	}
675bf215546Sopenharmony_ci
676bf215546Sopenharmony_ci	/* The mipmap levels are stored before the base of the texture.  Make
677bf215546Sopenharmony_ci	 * sure there is actually space in the BO.
678bf215546Sopenharmony_ci	 */
679bf215546Sopenharmony_ci	for (i = 1; i <= miplevels; i++) {
680bf215546Sopenharmony_ci		uint32_t level_width = max(width >> i, 1u);
681bf215546Sopenharmony_ci		uint32_t level_height = max(height >> i, 1u);
682bf215546Sopenharmony_ci		uint32_t aligned_width, aligned_height;
683bf215546Sopenharmony_ci		uint32_t level_size;
684bf215546Sopenharmony_ci
685bf215546Sopenharmony_ci		/* Once the levels get small enough, they drop from T to LT. */
686bf215546Sopenharmony_ci		if (tiling_format == VC4_TILING_FORMAT_T &&
687bf215546Sopenharmony_ci		    size_is_lt(level_width, level_height, cpp)) {
688bf215546Sopenharmony_ci			tiling_format = VC4_TILING_FORMAT_LT;
689bf215546Sopenharmony_ci		}
690bf215546Sopenharmony_ci
691bf215546Sopenharmony_ci		switch (tiling_format) {
692bf215546Sopenharmony_ci		case VC4_TILING_FORMAT_T:
693bf215546Sopenharmony_ci			aligned_width = round_up(level_width, utile_w * 8);
694bf215546Sopenharmony_ci			aligned_height = round_up(level_height, utile_h * 8);
695bf215546Sopenharmony_ci			break;
696bf215546Sopenharmony_ci		case VC4_TILING_FORMAT_LT:
697bf215546Sopenharmony_ci			aligned_width = round_up(level_width, utile_w);
698bf215546Sopenharmony_ci			aligned_height = round_up(level_height, utile_h);
699bf215546Sopenharmony_ci			break;
700bf215546Sopenharmony_ci		default:
701bf215546Sopenharmony_ci			aligned_width = round_up(level_width, utile_w);
702bf215546Sopenharmony_ci			aligned_height = level_height;
703bf215546Sopenharmony_ci			break;
704bf215546Sopenharmony_ci		}
705bf215546Sopenharmony_ci
706bf215546Sopenharmony_ci		level_size = aligned_width * cpp * aligned_height;
707bf215546Sopenharmony_ci
708bf215546Sopenharmony_ci		if (offset < level_size) {
709bf215546Sopenharmony_ci			DRM_ERROR("Level %d (%dx%d -> %dx%d) size %db "
710bf215546Sopenharmony_ci				  "overflowed buffer bounds (offset %d)\n",
711bf215546Sopenharmony_ci				  i, level_width, level_height,
712bf215546Sopenharmony_ci				  aligned_width, aligned_height,
713bf215546Sopenharmony_ci				  level_size, offset);
714bf215546Sopenharmony_ci			goto fail;
715bf215546Sopenharmony_ci		}
716bf215546Sopenharmony_ci
717bf215546Sopenharmony_ci		offset -= level_size;
718bf215546Sopenharmony_ci	}
719bf215546Sopenharmony_ci
720bf215546Sopenharmony_ci	*validated_p0 = tex->paddr + p0;
721bf215546Sopenharmony_ci
722bf215546Sopenharmony_ci	return true;
723bf215546Sopenharmony_ci fail:
724bf215546Sopenharmony_ci	DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0);
725bf215546Sopenharmony_ci	DRM_INFO("Texture p1 at %d: 0x%08x\n", sample->p_offset[1], p1);
726bf215546Sopenharmony_ci	DRM_INFO("Texture p2 at %d: 0x%08x\n", sample->p_offset[2], p2);
727bf215546Sopenharmony_ci	DRM_INFO("Texture p3 at %d: 0x%08x\n", sample->p_offset[3], p3);
728bf215546Sopenharmony_ci	return false;
729bf215546Sopenharmony_ci}
730bf215546Sopenharmony_ci
731bf215546Sopenharmony_cistatic int
732bf215546Sopenharmony_civalidate_gl_shader_rec(struct drm_device *dev,
733bf215546Sopenharmony_ci		       struct vc4_exec_info *exec,
734bf215546Sopenharmony_ci		       struct vc4_shader_state *state)
735bf215546Sopenharmony_ci{
736bf215546Sopenharmony_ci	uint32_t *src_handles;
737bf215546Sopenharmony_ci	void *pkt_u, *pkt_v;
738bf215546Sopenharmony_ci	static const uint32_t shader_reloc_offsets[] = {
739bf215546Sopenharmony_ci		4, /* fs */
740bf215546Sopenharmony_ci		16, /* vs */
741bf215546Sopenharmony_ci		28, /* cs */
742bf215546Sopenharmony_ci	};
743bf215546Sopenharmony_ci	uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets);
744bf215546Sopenharmony_ci	struct drm_gem_cma_object *bo[shader_reloc_count + 8];
745bf215546Sopenharmony_ci	uint32_t nr_attributes, nr_relocs, packet_size;
746bf215546Sopenharmony_ci	int i;
747bf215546Sopenharmony_ci
748bf215546Sopenharmony_ci	nr_attributes = state->addr & 0x7;
749bf215546Sopenharmony_ci	if (nr_attributes == 0)
750bf215546Sopenharmony_ci		nr_attributes = 8;
751bf215546Sopenharmony_ci	packet_size = gl_shader_rec_size(state->addr);
752bf215546Sopenharmony_ci
753bf215546Sopenharmony_ci	nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes;
754bf215546Sopenharmony_ci	if (nr_relocs * 4 > exec->shader_rec_size) {
755bf215546Sopenharmony_ci		DRM_ERROR("overflowed shader recs reading %d handles "
756bf215546Sopenharmony_ci			  "from %d bytes left\n",
757bf215546Sopenharmony_ci			  nr_relocs, exec->shader_rec_size);
758bf215546Sopenharmony_ci		return -EINVAL;
759bf215546Sopenharmony_ci	}
760bf215546Sopenharmony_ci	src_handles = exec->shader_rec_u;
761bf215546Sopenharmony_ci	exec->shader_rec_u += nr_relocs * 4;
762bf215546Sopenharmony_ci	exec->shader_rec_size -= nr_relocs * 4;
763bf215546Sopenharmony_ci
764bf215546Sopenharmony_ci	if (packet_size > exec->shader_rec_size) {
765bf215546Sopenharmony_ci		DRM_ERROR("overflowed shader recs copying %db packet "
766bf215546Sopenharmony_ci			  "from %d bytes left\n",
767bf215546Sopenharmony_ci			  packet_size, exec->shader_rec_size);
768bf215546Sopenharmony_ci		return -EINVAL;
769bf215546Sopenharmony_ci	}
770bf215546Sopenharmony_ci	pkt_u = exec->shader_rec_u;
771bf215546Sopenharmony_ci	pkt_v = exec->shader_rec_v;
772bf215546Sopenharmony_ci	memcpy(pkt_v, pkt_u, packet_size);
773bf215546Sopenharmony_ci	exec->shader_rec_u += packet_size;
774bf215546Sopenharmony_ci	/* Shader recs have to be aligned to 16 bytes (due to the attribute
775bf215546Sopenharmony_ci	 * flags being in the low bytes), so round the next validated shader
776bf215546Sopenharmony_ci	 * rec address up.  This should be safe, since we've got so many
777bf215546Sopenharmony_ci	 * relocations in a shader rec packet.
778bf215546Sopenharmony_ci	 */
779bf215546Sopenharmony_ci	BUG_ON(roundup(packet_size, 16) - packet_size > nr_relocs * 4);
780bf215546Sopenharmony_ci	exec->shader_rec_v += roundup(packet_size, 16);
781bf215546Sopenharmony_ci	exec->shader_rec_size -= packet_size;
782bf215546Sopenharmony_ci
783bf215546Sopenharmony_ci	for (i = 0; i < shader_reloc_count; i++) {
784bf215546Sopenharmony_ci		if (src_handles[i] > exec->bo_count) {
785bf215546Sopenharmony_ci			DRM_ERROR("Shader handle %d too big\n", src_handles[i]);
786bf215546Sopenharmony_ci			return -EINVAL;
787bf215546Sopenharmony_ci		}
788bf215546Sopenharmony_ci
789bf215546Sopenharmony_ci		bo[i] = exec->bo[src_handles[i]];
790bf215546Sopenharmony_ci		if (!bo[i])
791bf215546Sopenharmony_ci			return -EINVAL;
792bf215546Sopenharmony_ci	}
793bf215546Sopenharmony_ci	for (i = shader_reloc_count; i < nr_relocs; i++) {
794bf215546Sopenharmony_ci		bo[i] = vc4_use_bo(exec, src_handles[i]);
795bf215546Sopenharmony_ci		if (!bo[i])
796bf215546Sopenharmony_ci			return -EINVAL;
797bf215546Sopenharmony_ci	}
798bf215546Sopenharmony_ci
799bf215546Sopenharmony_ci	if (((*(uint16_t *)pkt_u & VC4_SHADER_FLAG_FS_SINGLE_THREAD) == 0) !=
800bf215546Sopenharmony_ci	    to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
801bf215546Sopenharmony_ci		DRM_ERROR("Thread mode of CL and FS do not match\n");
802bf215546Sopenharmony_ci		return -EINVAL;
803bf215546Sopenharmony_ci	}
804bf215546Sopenharmony_ci
805bf215546Sopenharmony_ci	if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
806bf215546Sopenharmony_ci	    to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
807bf215546Sopenharmony_ci		DRM_ERROR("cs and vs cannot be threaded\n");
808bf215546Sopenharmony_ci		return -EINVAL;
809bf215546Sopenharmony_ci	}
810bf215546Sopenharmony_ci
811bf215546Sopenharmony_ci	for (i = 0; i < shader_reloc_count; i++) {
812bf215546Sopenharmony_ci		struct vc4_validated_shader_info *validated_shader;
813bf215546Sopenharmony_ci		uint32_t o = shader_reloc_offsets[i];
814bf215546Sopenharmony_ci		uint32_t src_offset = *(uint32_t *)(pkt_u + o);
815bf215546Sopenharmony_ci		uint32_t *texture_handles_u;
816bf215546Sopenharmony_ci		void *uniform_data_u;
817bf215546Sopenharmony_ci		uint32_t tex, uni;
818bf215546Sopenharmony_ci
819bf215546Sopenharmony_ci		*(uint32_t *)(pkt_v + o) = bo[i]->paddr + src_offset;
820bf215546Sopenharmony_ci
821bf215546Sopenharmony_ci		if (src_offset != 0) {
822bf215546Sopenharmony_ci			DRM_ERROR("Shaders must be at offset 0 of "
823bf215546Sopenharmony_ci				  "the BO.\n");
824bf215546Sopenharmony_ci			return -EINVAL;
825bf215546Sopenharmony_ci		}
826bf215546Sopenharmony_ci
827bf215546Sopenharmony_ci		validated_shader = to_vc4_bo(&bo[i]->base)->validated_shader;
828bf215546Sopenharmony_ci		if (!validated_shader)
829bf215546Sopenharmony_ci			return -EINVAL;
830bf215546Sopenharmony_ci
831bf215546Sopenharmony_ci		if (validated_shader->uniforms_src_size >
832bf215546Sopenharmony_ci		    exec->uniforms_size) {
833bf215546Sopenharmony_ci			DRM_ERROR("Uniforms src buffer overflow\n");
834bf215546Sopenharmony_ci			return -EINVAL;
835bf215546Sopenharmony_ci		}
836bf215546Sopenharmony_ci
837bf215546Sopenharmony_ci		texture_handles_u = exec->uniforms_u;
838bf215546Sopenharmony_ci		uniform_data_u = (texture_handles_u +
839bf215546Sopenharmony_ci				  validated_shader->num_texture_samples);
840bf215546Sopenharmony_ci
841bf215546Sopenharmony_ci		memcpy(exec->uniforms_v, uniform_data_u,
842bf215546Sopenharmony_ci		       validated_shader->uniforms_size);
843bf215546Sopenharmony_ci
844bf215546Sopenharmony_ci		for (tex = 0;
845bf215546Sopenharmony_ci		     tex < validated_shader->num_texture_samples;
846bf215546Sopenharmony_ci		     tex++) {
847bf215546Sopenharmony_ci			if (!reloc_tex(exec,
848bf215546Sopenharmony_ci				       uniform_data_u,
849bf215546Sopenharmony_ci				       &validated_shader->texture_samples[tex],
850bf215546Sopenharmony_ci				       texture_handles_u[tex])) {
851bf215546Sopenharmony_ci				return -EINVAL;
852bf215546Sopenharmony_ci			}
853bf215546Sopenharmony_ci		}
854bf215546Sopenharmony_ci
855bf215546Sopenharmony_ci		/* Fill in the uniform slots that need this shader's
856bf215546Sopenharmony_ci		 * start-of-uniforms address (used for resetting the uniform
857bf215546Sopenharmony_ci		 * stream in the presence of control flow).
858bf215546Sopenharmony_ci		 */
859bf215546Sopenharmony_ci		for (uni = 0;
860bf215546Sopenharmony_ci		     uni < validated_shader->num_uniform_addr_offsets;
861bf215546Sopenharmony_ci		     uni++) {
862bf215546Sopenharmony_ci			uint32_t o = validated_shader->uniform_addr_offsets[uni];
863bf215546Sopenharmony_ci			((uint32_t *)exec->uniforms_v)[o] = exec->uniforms_p;
864bf215546Sopenharmony_ci		}
865bf215546Sopenharmony_ci
866bf215546Sopenharmony_ci		*(uint32_t *)(pkt_v + o + 4) = exec->uniforms_p;
867bf215546Sopenharmony_ci
868bf215546Sopenharmony_ci		exec->uniforms_u += validated_shader->uniforms_src_size;
869bf215546Sopenharmony_ci		exec->uniforms_v += validated_shader->uniforms_size;
870bf215546Sopenharmony_ci		exec->uniforms_p += validated_shader->uniforms_size;
871bf215546Sopenharmony_ci	}
872bf215546Sopenharmony_ci
873bf215546Sopenharmony_ci	for (i = 0; i < nr_attributes; i++) {
874bf215546Sopenharmony_ci		struct drm_gem_cma_object *vbo =
875bf215546Sopenharmony_ci			bo[ARRAY_SIZE(shader_reloc_offsets) + i];
876bf215546Sopenharmony_ci		uint32_t o = 36 + i * 8;
877bf215546Sopenharmony_ci		uint32_t offset = *(uint32_t *)(pkt_u + o + 0);
878bf215546Sopenharmony_ci		uint32_t attr_size = *(uint8_t *)(pkt_u + o + 4) + 1;
879bf215546Sopenharmony_ci		uint32_t stride = *(uint8_t *)(pkt_u + o + 5);
880bf215546Sopenharmony_ci		uint32_t max_index;
881bf215546Sopenharmony_ci
882bf215546Sopenharmony_ci		if (state->addr & 0x8)
883bf215546Sopenharmony_ci			stride |= (*(uint32_t *)(pkt_u + 100 + i * 4)) & ~0xff;
884bf215546Sopenharmony_ci
885bf215546Sopenharmony_ci		if (vbo->base.size < offset ||
886bf215546Sopenharmony_ci		    vbo->base.size - offset < attr_size) {
887bf215546Sopenharmony_ci			DRM_ERROR("BO offset overflow (%d + %d > %zd)\n",
888bf215546Sopenharmony_ci				  offset, attr_size, vbo->base.size);
889bf215546Sopenharmony_ci			return -EINVAL;
890bf215546Sopenharmony_ci		}
891bf215546Sopenharmony_ci
892bf215546Sopenharmony_ci		if (stride != 0) {
893bf215546Sopenharmony_ci			max_index = ((vbo->base.size - offset - attr_size) /
894bf215546Sopenharmony_ci				     stride);
895bf215546Sopenharmony_ci			if (state->max_index > max_index) {
896bf215546Sopenharmony_ci				DRM_ERROR("primitives use index %d out of "
897bf215546Sopenharmony_ci					  "supplied %d\n",
898bf215546Sopenharmony_ci					  state->max_index, max_index);
899bf215546Sopenharmony_ci				return -EINVAL;
900bf215546Sopenharmony_ci			}
901bf215546Sopenharmony_ci		}
902bf215546Sopenharmony_ci
903bf215546Sopenharmony_ci		*(uint32_t *)(pkt_v + o) = vbo->paddr + offset;
904bf215546Sopenharmony_ci	}
905bf215546Sopenharmony_ci
906bf215546Sopenharmony_ci	return 0;
907bf215546Sopenharmony_ci}
908bf215546Sopenharmony_ci
909bf215546Sopenharmony_ciint
910bf215546Sopenharmony_civc4_validate_shader_recs(struct drm_device *dev,
911bf215546Sopenharmony_ci			 struct vc4_exec_info *exec)
912bf215546Sopenharmony_ci{
913bf215546Sopenharmony_ci	uint32_t i;
914bf215546Sopenharmony_ci	int ret = 0;
915bf215546Sopenharmony_ci
916bf215546Sopenharmony_ci	for (i = 0; i < exec->shader_state_count; i++) {
917bf215546Sopenharmony_ci		ret = validate_gl_shader_rec(dev, exec, &exec->shader_state[i]);
918bf215546Sopenharmony_ci		if (ret)
919bf215546Sopenharmony_ci			return ret;
920bf215546Sopenharmony_ci	}
921bf215546Sopenharmony_ci
922bf215546Sopenharmony_ci	return ret;
923bf215546Sopenharmony_ci}
924