Searched refs:vObj (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | rastpos.c | 283 * \param vObj object-space vertex coordinate 290 compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye[4], in compute_texgen() argument 313 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]); in compute_texgen() 336 texcoord[1] = DOT4(vObj, texUnit->ObjectPlane[GEN_T]); in compute_texgen() 359 texcoord[2] = DOT4(vObj, texUnit->ObjectPlane[GEN_R]); in compute_texgen() 379 texcoord[3] = DOT4(vObj, texUnit->ObjectPlane[GEN_Q]); in compute_texgen() 395 * \param vObj vertex position in object space 398 _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]) in _mesa_RasterPos() argument 414 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _mesa_RasterPos() 494 shade_rastpos( ctx, vObj, nor in _mesa_RasterPos() [all...] |
H A D | rastpos.h | 45 _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
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