/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 108 context.uniform4fv(location, 1, color.getPtr()); in setColor() 192 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMin"), 1, gradientMin.getPtr()); in setGradient() 193 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMax"), 1, gradientMax.getPtr()); in setGradient() 352 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); in setUniforms() 353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); in setUniforms() 356 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); in setUniforms() 357 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); in setUniforms() 506 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms() 507 gl.uniform4fv(gl.getUniformLocation(program, "u_bias"), 1, m_texBias.getPtr()); in setUniforms() 617 gl.uniform4fv (g in setUniforms() [all...] |
H A D | es3fMultiviewTests.cpp | 278 gl.uniform4fv(colorUniform, 2, COLOR_VALUES); in iterate()
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H A D | es3fShaderInvarianceTests.cpp | 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate() 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
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H A D | es3fDepthTests.cpp | 88 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr()); in setColor()
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H A D | es3fFragDepthTests.cpp | 391 gl.uniform4fv(colorLoc, 1, color.getPtr()); in iterate()
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H A D | es3fStencilTests.cpp | 87 ctx.uniform4fv(ctx.getUniformLocation(program, "u_color"), 1, color.getPtr()); in setColor()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 195 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); in setUniforms() 196 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); in setUniforms() 199 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); in setUniforms() 200 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); in setUniforms() 366 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms() 367 gl.uniform4fv(gl.getUniformLocation(program, "u_bias"), 1, m_texBias.getPtr()); in setUniforms()
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H A D | es31fShaderSharedVarTests.cpp | 209 else if (scalarSize == 4) gl.uniform4fv(location, numValues, &values[0]); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 601 gl.uniform4fv(outerLevelUniformLocation, 1 /* count */, outer_levels); in drawPatch() 620 gl.uniform4fv(stencilPassColorUniformLocation, 1, m_stencil_pass_color); in drawPatch() 653 gl.uniform4fv(stencilPassColorUniformLocation, 1 /* count */, m_stencil_pass_color); in drawPatch()
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H A D | esextcTessellationShaderVertexOrdering.cpp | 431 gl.uniform4fv(outer_tess_level_uniform_location, 1 /* count */, test_iteration.outer_tess_levels); in initTestIteration()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 467 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorScale"), 1, params.colorScale.getPtr()); in renderQuad() 468 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorBias"), 1, params.colorBias.getPtr()); in renderQuad()
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H A D | glsScissorTests.cpp | 409 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, white.m_data); in render() 493 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, white.getPtr()); in render() 868 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, clearColor.f); in render()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcCompressedFormatTests.cpp | 1584 gl.uniform4fv(m_data->offsetLoc(), 1, defaultOffset.offset.getPtr()); in iterate() 1586 gl.uniform4fv(m_data->scaleLoc(), 1, defaultOffset.scale.getPtr()); in iterate() 1619 gl.uniform4fv(m_data->offsetLoc(), 1, defaultOffset.offset.getPtr()); in iterate() 1621 gl.uniform4fv(m_data->scaleLoc(), 1, defaultOffset.scale.getPtr()); in iterate() 1627 gl.uniform4fv(m_data->offsetLoc(), 1, offset.offset.getPtr()); in iterate() 1629 gl.uniform4fv(m_data->scaleLoc(), 1, offset.scale.getPtr()); in iterate()
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H A D | glcFragDepthTests.cpp | 376 gl.uniform4fv(colorLoc, 1, color.getPtr()); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderInvarianceTests.cpp | 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate() 330 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
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H A D | es2fDepthTests.cpp | 85 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr()); in setColor()
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H A D | es2fStencilTests.cpp | 84 ctx.uniform4fv(ctx.getUniformLocation(program, "u_color"), 1, color.getPtr()); in setColor()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 167 void uniform4fv(UniformLocation locationPacked, GLsizei count, const GLfloat *value); \
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/ |
H A D | esextcDrawBuffersIndexedBlending.cpp | 230 gl.uniform4fv(gl.getUniformLocation(program.getProgram(), os.str().c_str()), 1, &colors[i % 4][0]); in iterate()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 166 virtual void uniform4fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
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H A D | sglrGLContext.hpp | 178 virtual void uniform4fv (deInt32 index, deInt32 count, const float*);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 925 gl.uniform4fv(gl.getUniformLocation(programID, "u_scale"), 1, m_lookupParams.scale.getPtr()); in setupUniforms() 926 gl.uniform4fv(gl.getUniformLocation(programID, "u_bias"), 1, m_lookupParams.bias.getPtr()); in setupUniforms()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 878 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); 1594 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); 1670 gl.uniform4fv(uColorLoc, 1, color.getPtr());
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.cpp | 566 ASSIGN("glUniform4fvARB", uniform4fv); in initProcsDesktopGL() 1361 ASSIGN("glUniform4fv", uniform4fv); in initProcsDesktopGL() 2391 ASSIGN("glUniform4fv", uniform4fv); in initProcsGLES() 3354 uniform4fv = &glUniform4fvNULL; in initProcsDesktopGLNULL() 4148 uniform4fv = &glUniform4fvNULL; in initProcsDesktopGLNULL() 5177 uniform4fv = &glUniform4fvNULL; in initProcsGLESNULL()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 893 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); 1962 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr()); 2038 gl.uniform4fv(uColorLoc, 1, color.getPtr());
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