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Searched refs:uniform1i (Results 1 - 25 of 136) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeTests.cpp167 gl.uniform1i(samplerLoc, 0); in init()
211 gl.uniform1i(samplerLoc, 0); in init()
256 gl.uniform1i(samplerLoc, 0); in init()
310 gl.uniform1i(samplerLoc, 0); in init()
355 gl.uniform1i(samplerLoc, 0); in init()
397 gl.uniform1i(samplerLoc, 0); in init()
445 gl.uniform1i(samplerLoc, 0); in init()
487 gl.uniform1i(samplerLoc, 0); in init()
529 gl.uniform1i(samplerLoc, 0); in init()
575 gl.uniform1i(samplerLo in init()
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H A Des3pRedundantStateChangeTests.cpp158 gl.uniform1i(samplerLoc, 0); in init()
197 gl.uniform1i(samplerLoc, 0); in init()
237 gl.uniform1i(samplerLoc, 0); in init()
286 gl.uniform1i(samplerLoc, 0); in init()
326 gl.uniform1i(samplerLoc, 0); in init()
363 gl.uniform1i(samplerLoc, 0); in init()
406 gl.uniform1i(samplerLoc, 0); in init()
443 gl.uniform1i(samplerLoc, 0); in init()
480 gl.uniform1i(samplerLoc, 0); in init()
521 gl.uniform1i(samplerLo in init()
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pStateChangeTests.cpp167 gl.uniform1i(samplerLoc, 0); in init()
211 gl.uniform1i(samplerLoc, 0); in init()
256 gl.uniform1i(samplerLoc, 0); in init()
310 gl.uniform1i(samplerLoc, 0); in init()
355 gl.uniform1i(samplerLoc, 0); in init()
397 gl.uniform1i(samplerLoc, 0); in init()
445 gl.uniform1i(samplerLoc, 0); in init()
491 gl.uniform1i(samplerLoc, 0); in init()
539 gl.uniform1i(samplerLoc, 0); in init()
581 gl.uniform1i(samplerLo in init()
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H A Des2pRedundantStateChangeTests.cpp158 gl.uniform1i(samplerLoc, 0); in init()
197 gl.uniform1i(samplerLoc, 0); in init()
237 gl.uniform1i(samplerLoc, 0); in init()
286 gl.uniform1i(samplerLoc, 0); in init()
326 gl.uniform1i(samplerLoc, 0); in init()
363 gl.uniform1i(samplerLoc, 0); in init()
406 gl.uniform1i(samplerLoc, 0); in init()
447 gl.uniform1i(samplerLoc, 0); in init()
490 gl.uniform1i(samplerLoc, 0); in init()
527 gl.uniform1i(samplerLo in init()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSampleVariablesTests.cpp369 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); in iterate()
438 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); in iterate()
442 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); in iterate()
443 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); in iterate()
448 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); in iterate()
449 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); in iterate()
742 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); in iterate()
746 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); in iterate()
747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); in iterate()
752 gl.uniform1i(g in iterate()
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H A DglcRobustBufferAccessBehaviorTests.cpp1448 gl.uniform1i(0 /* location */, 0 /* texture unit */); in iterate()
1505 gl.uniform1i(0 /* location */, 0 /* texture unit */); in iterate()
1839 gl.uniform1i(0 /* location */, 0 /* image unit*/); in prepareTexture()
2068 gl.uniform1i(0 /* location */, 0 /* image unit*/); in verifyInvalidResults()
2071 gl.uniform1i(1 /* location */, 1 /* image unit*/); in verifyInvalidResults()
2316 gl.uniform1i(0 /* location */, 0 /* image unit*/); in verifyValidResults()
2319 gl.uniform1i(1 /* location */, 1 /* image unit*/); in verifyValidResults()
2677 gl.uniform1i(0 /* location */, 0 /* image unit*/); in setTextures()
2680 gl.uniform1i(1 /* location */, 1 /* image unit*/); in setTextures()
2897 gl.uniform1i( in verifyInvalidResults()
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H A DglcShaderIntegerMixTests.cpp493 gl.uniform1i(loc, 0); in test()
505 gl.uniform1i(loc, 1); in test()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp367 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); in iterate()
436 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); in iterate()
440 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); in iterate()
441 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); in iterate()
446 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); in iterate()
447 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); in iterate()
743 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); in iterate()
747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); in iterate()
748 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); in iterate()
753 gl.uniform1i(g in iterate()
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H A Dgl4cSparseTexture2Tests.cpp1114 gl.uniform1i(1, 0 /* image_unit */); in writeDataToTexture()
1321 gl.uniform1i(1, 0 /* image_unit */); in verifyTextureData()
1323 gl.uniform1i(2, 1 /* image_unit */); in verifyTextureData()
1662 gl.uniform1i(1, 0); in UncommittedDepthStencil()
1944 gl.uniform1i(1, 0 /* image_unit */); in verifyTextureDataExtended()
1946 gl.uniform1i(2, 1 /* image_unit */); in verifyTextureDataExtended()
2096 gl.uniform1i(1, 0 /* image_unit */); in verifyAtomicOperations()
2098 gl.uniform1i(2, 1 /* image_unit */); in verifyAtomicOperations()
2100 gl.uniform1i(3, widthCommitted /* committed width */); in verifyAtomicOperations()
2812 gl.uniform1i( in writeDataToTexture()
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H A Dgl4cTextureBarrierTests.cpp433 gl.uniform1i(loc, i); in iterate()
621 gl.uniform1i(m_blockSizeLoc, m_blockSize); in setupRenderPass()
629 gl.uniform1i(m_moduloLoc, m_modulo); in setupRenderPass()
H A Dgl4cStencilTexturingTests.cpp684 gl.uniform1i(uni_image_loc, m_image_unit); in dispatch()
697 gl.uniform1i(uni_sampler_loc, m_texture_unit); in dispatch()
762 gl.uniform1i(uni_sampler_loc, m_texture_unit); in draw()
H A Dgl4cSparseTextureClampTests.cpp405 gl.uniform1i(1, 0 /* sampler_unit */); in verifyLookupTextureData()
409 gl.uniform1i(2, widthCommitted /* committed region width */); in verifyLookupTextureData()
771 gl.uniform1i(1, 0 /* image_unit */); in writeDataToTexture()
927 gl.uniform1i(1, 0 /* sampler_unit */); in verifyLookupTextureData()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp270 gl.uniform1i(samplers_uniform_location + 0, 0); in iterate()
275 gl.uniform1i(samplers_uniform_location + 1, 1); in iterate()
280 gl.uniform1i(samplers_uniform_location + 2, 2); in iterate()
285 gl.uniform1i(samplers_uniform_location + 3, 3); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.cpp363 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->sourceTextureLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
366 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
367 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0)); in copySubImageToLUMAWorkaroundTexture()
542 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->sourceTextureLocation, 0)); in blitColorBufferWithShader()
547 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0)); in blitColorBufferWithShader()
548 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0)); in blitColorBufferWithShader()
650 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->sourceTextureLocation, 0)); in copySubTexture()
656 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0)); in copySubTexture()
657 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0)); in copySubTexture()
661 ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgra in copySubTexture()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp3357 gl.uniform1i(is_indexed_draw_call_uniform_location, (drawcall_type == DRAW_CALL_TYPE_GL_DRAW_ELEMENTS || in setUniformsBeforeDrawCall()
3360 gl.uniform1i(is_gl_line_loop_draw_call_uniform_location, (m_drawcall_mode == GL_LINE_LOOP)); in setUniformsBeforeDrawCall()
3361 gl.uniform1i(is_gl_line_strip_adjacency_draw_call_uniform_location, in setUniformsBeforeDrawCall()
3363 gl.uniform1i(is_gl_lines_adjacency_draw_call_uniform_location, (m_drawcall_mode == GL_LINES_ADJACENCY_EXT)); in setUniformsBeforeDrawCall()
3364 gl.uniform1i(is_gl_lines_draw_call_uniform_location, (m_drawcall_mode == GL_LINES)); in setUniformsBeforeDrawCall()
5345 gl.uniform1i(is_lines_output_uniform_location, m_output_type == SHADER_OUTPUT_TYPE_LINE_STRIP); in setUniformsBeforeDrawCall()
5346 gl.uniform1i(is_points_output_uniform_location, m_output_type == SHADER_OUTPUT_TYPE_POINTS); in setUniformsBeforeDrawCall()
5347 gl.uniform1i(is_triangle_fan_input_uniform_location, m_drawcall_mode == GL_TRIANGLE_FAN); in setUniformsBeforeDrawCall()
5348 gl.uniform1i(is_triangle_strip_input_uniform_location, m_drawcall_mode == GL_TRIANGLE_STRIP); in setUniformsBeforeDrawCall()
5349 gl.uniform1i(is_triangles_adjacency_input_uniform_locatio in setUniformsBeforeDrawCall()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateCombinedTests.cpp419 gl.uniform1i(gl.getUniformLocation(m_renderProgram->getProgram(), "primShadingRate"), packedShadingRate); in iterate()
422 gl.uniform1i(gl.getUniformLocation(m_renderProgram->getProgram(), "primID"), primID); in iterate()
425 gl.uniform1i(gl.getUniformLocation(m_renderProgram->getProgram(), "drawID"), drawID); in iterate()
462 gl.uniform1i(gl.getUniformLocation(m_renderProgram->getProgram(), "colorTex"), 0); in iterate()
H A DesextcFragmentShadingRateBasic.cpp269 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "shadingRate"), in iterate()
273 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "drawID"), drawID); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp211 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0); in iterate()
345 gl.uniform1i(indexLoc, ndx); in iterate()
H A Des3fShaderDiscardTests.cpp114 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0); in setupUniforms()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestUtil.cpp194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx); in setUniforms()
363 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0); in setUniforms()
365 gl.uniform1i(gl.getUniformLocation(program, "u_layer"), m_layer); in setUniforms()
H A Des31fMultisampleShaderRenderCase.cpp585 gl.uniform1i(samplerLocation, 0);
643 gl.uniform1i(samplerLocation, 0);
649 gl.uniform1i(sampleLocation, sampleNdx);
H A Des31fShaderUniformIntegerFunctionTests.cpp124 m_context.getRenderContext().getFunctions().uniform1i(m_value, m_input); in iterate()
/third_party/vk-gl-cts/modules/egl/
H A DteglImageFormatTests.cpp528 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
635 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
737 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
808 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
887 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
997 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); in invokeGLES()
1093 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc0, 1)); in invokeGLES()
1094 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc1, 1)); in invokeGLES()
1095 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc2, 0)); in invokeGLES()
1096 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc in invokeGLES()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferMAXSizeValidation.cpp235 gl.uniform1i(location, 0); in iterate()
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp207 gl.uniform1i(location, 0); in iterate()

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