/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_rgtc.c | 316 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_red_rgtc1() 320 texel[RCOMP] = UBYTE_TO_FLOAT(red); in fetch_red_rgtc1() 321 texel[GCOMP] = 0.0; in fetch_red_rgtc1() 322 texel[BCOMP] = 0.0; in fetch_red_rgtc1() 323 texel[ACOMP] = 1.0; in fetch_red_rgtc1() 328 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_l_latc1() 332 texel[RCOMP] = in fetch_l_latc1() 333 texel[GCOMP] = in fetch_l_latc1() 334 texel[BCOMP] = UBYTE_TO_FLOAT(red); in fetch_l_latc1() 335 texel[ACOM in fetch_l_latc1() 315 fetch_red_rgtc1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_red_rgtc1() argument 327 fetch_l_latc1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_l_latc1() argument 339 fetch_signed_red_rgtc1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_signed_red_rgtc1() argument 352 fetch_signed_l_latc1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_signed_l_latc1() argument 365 fetch_rg_rgtc2(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_rg_rgtc2() argument 382 fetch_la_latc2(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_la_latc2() argument 400 fetch_signed_rg_rgtc2(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_signed_rg_rgtc2() argument 418 fetch_signed_la_latc2(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_signed_la_latc2() argument [all...] |
H A D | texcompress_s3tc.c | 264 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgb_dxt1() 268 texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); in fetch_rgb_dxt1() 269 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); in fetch_rgb_dxt1() 270 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); in fetch_rgb_dxt1() 271 texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); in fetch_rgb_dxt1() 276 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgba_dxt1() 280 texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); in fetch_rgba_dxt1() 281 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); in fetch_rgba_dxt1() 282 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); in fetch_rgba_dxt1() 283 texel[ACOM in fetch_rgba_dxt1() 263 fetch_rgb_dxt1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_rgb_dxt1() argument 275 fetch_rgba_dxt1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_rgba_dxt1() argument 287 fetch_rgba_dxt3(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_rgba_dxt3() argument 299 fetch_rgba_dxt5(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_rgba_dxt5() argument 312 fetch_srgb_dxt1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_srgb_dxt1() argument 324 fetch_srgba_dxt1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_srgba_dxt1() argument 336 fetch_srgba_dxt3(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_srgba_dxt3() argument 348 fetch_srgba_dxt5(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_srgba_dxt5() argument [all...] |
H A D | texcompress_bptc.c | 40 GLfloat *texel, in fetch_bptc_rgb_float() 47 fetch_rgb_float_from_block(block, texel, (i % 4) + (j % 4) * 4, is_signed); in fetch_bptc_rgb_float() 53 GLfloat *texel) in fetch_bptc_rgb_signed_float() 55 fetch_bptc_rgb_float(map, rowStride, i, j, texel, true); in fetch_bptc_rgb_signed_float() 61 GLfloat *texel) in fetch_bptc_rgb_unsigned_float() 63 fetch_bptc_rgb_float(map, rowStride, i, j, texel, false); in fetch_bptc_rgb_unsigned_float() 69 GLubyte *texel) in fetch_bptc_rgba_unorm_bytes() 75 fetch_rgba_unorm_from_block(block, texel, (i % 4) + (j % 4) * 4); in fetch_bptc_rgba_unorm_bytes() 81 GLfloat *texel) in fetch_bptc_rgba_unorm() 87 texel[RCOM in fetch_bptc_rgba_unorm() 38 fetch_bptc_rgb_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel, bool is_signed) fetch_bptc_rgb_float() argument 51 fetch_bptc_rgb_signed_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_bptc_rgb_signed_float() argument 59 fetch_bptc_rgb_unsigned_float(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_bptc_rgb_unsigned_float() argument 67 fetch_bptc_rgba_unorm_bytes(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLubyte *texel) fetch_bptc_rgba_unorm_bytes() argument 79 fetch_bptc_rgba_unorm(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_bptc_rgba_unorm() argument 94 fetch_bptc_srgb_alpha_unorm(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_bptc_srgb_alpha_unorm() argument [all...] |
H A D | texcompress_etc.c | 1272 GLfloat *texel) in fetch_etc1_rgb8() 1283 texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]); in fetch_etc1_rgb8() 1284 texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]); in fetch_etc1_rgb8() 1285 texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]); in fetch_etc1_rgb8() 1286 texel[ACOMP] = 1.0f; in fetch_etc1_rgb8() 1292 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_rgb8() 1305 texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]); in fetch_etc2_rgb8() 1306 texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]); in fetch_etc2_rgb8() 1307 texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]); in fetch_etc2_rgb8() 1308 texel[ACOM in fetch_etc2_rgb8() 1270 fetch_etc1_rgb8(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc1_rgb8() argument 1291 fetch_etc2_rgb8(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_rgb8() argument 1312 fetch_etc2_srgb8(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_srgb8() argument 1333 fetch_etc2_rgba8_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_rgba8_eac() argument 1352 fetch_etc2_srgb8_alpha8_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_srgb8_alpha8_eac() argument 1371 fetch_etc2_r11_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_r11_eac() argument 1390 fetch_etc2_rg11_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_rg11_eac() argument 1414 fetch_etc2_signed_r11_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_signed_r11_eac() argument 1433 fetch_etc2_signed_rg11_eac(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_signed_rg11_eac() argument 1457 fetch_etc2_rgb8_punchthrough_alpha1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_rgb8_punchthrough_alpha1() argument 1478 fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map, GLint rowStride, GLint i, GLint j, GLfloat *texel) fetch_etc2_srgb8_punchthrough_alpha1() argument [all...] |
H A D | texcompress_bptc_tmp.h | 240 * partition is represented by a 32-bit value which gives 2 bits per texel 449 int texel) in is_anchor() 451 if (texel == 0) in is_anchor() 458 return anchor_indices[0][partition_num] == texel; in is_anchor() 460 return (anchor_indices[1][partition_num] == texel || in is_anchor() 461 anchor_indices[2][partition_num] == texel); in is_anchor() 471 int texel) in count_anchors_before_texel() 475 if (texel == 0) in count_anchors_before_texel() 482 if (texel > anchor_indices[0][partition_num]) in count_anchors_before_texel() 486 if (texel > anchor_indice in count_anchors_before_texel() 447 is_anchor(int n_subsets, int partition_num, int texel) is_anchor() argument 469 count_anchors_before_texel(int n_subsets, int partition_num, int texel) count_anchors_before_texel() argument 535 fetch_rgba_unorm_from_block(const uint8_t *block, uint8_t *result, int texel) fetch_rgba_unorm_from_block() argument 728 int texel; decompress_rgba_unorm_block() local 952 fetch_rgb_float_from_block(const uint8_t *block, float *result, int texel, bool is_signed) fetch_rgb_float_from_block() argument 1095 int texel; decompress_rgb_float_block() local [all...] |
H A D | texcompress_fxt1.c | 101 int32_t rowStride, int32_t i, int32_t j, float *texel) in fetch_rgb_fxt1() 105 util_format_fxt1_rgb_fetch_rgba(texel, map, i & 7, j & 3); in fetch_rgb_fxt1() 111 int32_t rowStride, int32_t i, int32_t j, float *texel) in fetch_rgba_fxt1() 115 util_format_fxt1_rgba_fetch_rgba(texel, map, i & 7, j & 3); in fetch_rgba_fxt1() 100 fetch_rgb_fxt1(const uint8_t *map, int32_t rowStride, int32_t i, int32_t j, float *texel) fetch_rgb_fxt1() argument 110 fetch_rgba_fxt1(const uint8_t *map, int32_t rowStride, int32_t i, int32_t j, float *texel) fetch_rgba_fxt1() argument
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H A D | texcompress_s3tc_tmp.h | 57 GLint i, GLint j, GLuint dxt_type, GLvoid *texel ) { in dxt135_decode_imageblock() 58 GLchan *rgba = (GLchan *) texel; in dxt135_decode_imageblock() 112 GLint i, GLint j, GLvoid *texel) in fetch_2d_texel_rgb_dxt1() 115 * in texel[RCOMP], texel[GCOMP], texel[BCOMP], texel[ACOMP]. in fetch_2d_texel_rgb_dxt1() 119 dxt135_decode_imageblock(blksrc, (i&3), (j&3), 0, texel); in fetch_2d_texel_rgb_dxt1() 124 GLint i, GLint j, GLvoid *texel) in fetch_2d_texel_rgba_dxt1() 127 * in texel[RCOM in fetch_2d_texel_rgba_dxt1() 111 fetch_2d_texel_rgb_dxt1(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel) fetch_2d_texel_rgb_dxt1() argument 123 fetch_2d_texel_rgba_dxt1(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel) fetch_2d_texel_rgba_dxt1() argument 134 fetch_2d_texel_rgba_dxt3(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel) fetch_2d_texel_rgba_dxt3() argument 148 fetch_2d_texel_rgba_dxt5(GLint srcRowStride, const GLubyte *pixdata, GLint i, GLint j, GLvoid *texel) fetch_2d_texel_rgba_dxt5() argument [all...] |
H A D | texcompress.h | 51 /** A function to fetch one texel from a compressed texture */ 55 GLfloat *texel);
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor_gfx.c | 172 * texel[0..1].x = tex(t_tc[0..1][0]) in create_frag_shader_weave() 173 * texel[0..1].y = tex(t_tc[0..1][1]) in create_frag_shader_weave() 174 * texel[0..1].z = tex(t_tc[0..1][2]) in create_frag_shader_weave() 204 create_frag_shader_csc(struct ureg_program *shader, struct ureg_dst texel, in create_frag_shader_csc() argument 220 ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_W), in create_frag_shader_csc() 225 ureg_src(texel)); in create_frag_shader_csc() 228 ureg_scalar(ureg_src(texel), TGSI_SWIZZLE_Z)); in create_frag_shader_csc() 241 create_frag_shader_yuv(struct ureg_program *shader, struct ureg_dst texel) in create_frag_shader_yuv() argument 258 * texel.xyz = tex(tc, sampler[i]) in create_frag_shader_yuv() 261 ureg_TEX(shader, ureg_writemask(texel, TGSI_WRITEMASK_ in create_frag_shader_yuv() 268 struct ureg_dst texel; create_frag_shader_video_buffer() local 291 struct ureg_dst texel, fragment; create_frag_shader_weave_rgb() local 314 struct ureg_dst texel, fragment; create_frag_shader_deint_yuv() local 350 struct ureg_dst texel; create_frag_shader_palette() local 406 struct ureg_dst texel, fragment; create_frag_shader_rgba() local 438 struct ureg_dst texel, fragment; create_frag_shader_rgb_yuv() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShaderImage.cpp | 760 // Gather packed texel data. Texels larger than 4 bytes occupy multiple SIMD::Int elements. in EmitImageRead() 1138 auto texel = Operand(this, state, instruction.texelId); in EmitImageWrite() local 1154 texelAndMask[0] = texel.Int(0); in EmitImageWrite() 1155 texelAndMask[1] = texel.Int(1); in EmitImageWrite() 1156 texelAndMask[2] = texel.Int(2); in EmitImageWrite() 1157 texelAndMask[3] = texel.Int(3); in EmitImageWrite() 1180 SIMD::Int texel[4]; in WriteImage() local 1181 texel[0] = texelAndMask[0]; in WriteImage() 1182 texel[1] = texelAndMask[1]; in WriteImage() 1183 texel[ in WriteImage() [all...] |
/third_party/astc-encoder/Source/ |
H A D | astcenc_block_sizes.cpp | 284 unsigned int texel = y * x_texels + x; in init_decimation_info_2d() local 313 wb.grid_weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(qweight[i]); in init_decimation_info_2d() 314 wb.weights_of_texel[texel][wb.weight_count_of_texel[texel]] = static_cast<uint8_t>(weight[i]); in init_decimation_info_2d() 315 wb.weight_count_of_texel[texel]++; in init_decimation_info_2d() 316 wb.texels_of_weight[qweight[i]][wb.texel_count_of_weight[qweight[i]]] = static_cast<uint8_t>(texel); in init_decimation_info_2d() 356 uint8_t texel = wb.texels_of_weight[i][j]; in init_decimation_info_2d() local 359 di.weight_texels_tr[j][i] = texel; in init_decimation_info_2d() 362 // Store the per-texel contributio in init_decimation_info_2d() 470 int texel = (z * y_texels + y) * x_texels + x; init_decimation_info_3d() local 612 unsigned int texel = wb.texels_of_weight[i][j]; init_decimation_info_3d() local 717 uint8_t texel = static_cast<uint8_t>(astc::rand(rng_state)); assign_kmeans_texels() local [all...] |
H A D | astcenc_compress_symbolic.cpp | 131 unsigned int texel = 0; in realign_weights_undecimated() local 132 for (; texel + ASTCENC_SIMD_WIDTH <= bsd.texel_count; texel += ASTCENC_SIMD_WIDTH) in realign_weights_undecimated() 134 int uqw0 = dec_weights_uquant[texel]; in realign_weights_undecimated() 135 int uqw1 = dec_weights_uquant[texel + 1]; in realign_weights_undecimated() 136 int uqw2 = dec_weights_uquant[texel + 2]; in realign_weights_undecimated() 137 int uqw3 = dec_weights_uquant[texel + 3]; in realign_weights_undecimated() 151 unsigned int partition0 = pi.partition_of_texel[texel]; in realign_weights_undecimated() 152 unsigned int partition1 = pi.partition_of_texel[texel + 1]; in realign_weights_undecimated() 153 unsigned int partition2 = pi.partition_of_texel[texel in realign_weights_undecimated() 492 unsigned int texel = di.weight_texels_tr[te_idx][we_idx]; realign_weights_decimated() local [all...] |
H A D | astcenc_find_best_partitioning.cpp | 74 vfloat4 center_color = blk.texel(sample); in kmeans_init() 82 vfloat4 color = blk.texel(i); in kmeans_init() 116 center_color = blk.texel(sample); in kmeans_init() 127 vfloat4 color = blk.texel(i); in kmeans_init() 144 * @param[out] partition_of_texel The partition assigned for each texel. 158 // Find the best partition for every texel in kmeans_assign() 164 vfloat4 color = blk.texel(i); in kmeans_assign() 181 // assign texel N to partition N. This is silly, but ensures that every partition retains at in kmeans_assign() 182 // least one texel. Reassigning a texel i in kmeans_assign() [all...] |
H A D | astcenc_ideal_endpoints_and_weights.cpp | 21 * @brief Functions for computing color endpoints and texel weights. 30 * @brief Compute the infilled weight for N texel indices in a decimated grid. 34 * @param index The first texel index to interpolate. 43 // Load the bilinear filter texel weight indexes in the decimated grid in bilinear_infill_vla() 61 // Compute the bilinear interpolation to generate the per-texel weight in bilinear_infill_vla() 67 * @brief Compute the infilled weight for N texel indices in a decimated grid. 69 * This is specialized version which computes only two weights per texel for 74 * @param index The first texel index to interpolate. 83 // Load the bilinear filter texel weight indexes in the decimated grid in bilinear_infill_vla_2() 95 // Compute the bilinear interpolation to generate the per-texel weigh in bilinear_infill_vla_2() [all...] |
H A D | astcenc_image.cpp | 43 * @brief Load a 8-bit UNORM texel from a data array. 57 * @brief Load a 16-bit fp16 texel from a data array. 75 * @brief Load a 32-bit float texel from a data array. 103 * @brief Swizzle a texel into a new arrangement. 122 * @brief Encode a texel that is entirely LDR linear. 136 * @brief Encode a texel that includes at least some HDR LNS texels. 249 vfloat4 data_enc = blk.texel(0); in load_image_block() 323 blk.origin_texel = blk.texel(0) / 65535.0f; in load_image_block_fast_ldr() 489 vfloat4 colorf = blk.texel(idx); in store_image_block() 521 vfloat4 color = blk.texel(id in store_image_block() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_block_sizes2.cpp | 255 int texel = y * xdim + x; in initialize_decimation_table_2d() local 282 tw->grid_weights_of_texel[texel][tw->weightcount_of_texel[texel]] = qweight[i]; in initialize_decimation_table_2d() 283 tw->weights_of_texel[texel][tw->weightcount_of_texel[texel]] = weight[i]; in initialize_decimation_table_2d() 284 tw->weightcount_of_texel[texel]++; in initialize_decimation_table_2d() 285 tw->texels_of_weight[qweight[i]][tw->texelcount_of_weight[qweight[i]]] = texel; in initialize_decimation_table_2d() 341 int texel = (z * ydim + y) * xdim + x; in initialize_decimation_table_3d() local 440 tw->grid_weights_of_texel[texel][tw->weightcount_of_texel[texel]] in initialize_decimation_table_3d() [all...] |
/third_party/vk-gl-cts/external/amber/src/src/ |
H A D | verifier.cc | 209 // Convert data of |texel| into double values based on the 211 std::vector<double> GetActualValuesFromTexel(const uint8_t* texel, in GetActualValuesFromTexel() argument 227 CopyBitsOfMemoryToBuffer(actual, texel, bit_offset, num_bits); in GetActualValuesFromTexel() 280 // ::kSNorm or ::kSRGB, scale the corresponding value in |texel|. 283 void ScaleTexelValuesIfNeeded(std::vector<double>* texel, const Format* fmt) { in ScaleTexelValuesIfNeeded() argument 284 assert(fmt->GetSegments().size() == texel->size()); in ScaleTexelValuesIfNeeded() 291 double scaled_value = (*texel)[i]; in ScaleTexelValuesIfNeeded() 305 (*texel)[i] = scaled_value; in ScaleTexelValuesIfNeeded() 309 /// Check |texel| with |texel_format| is the same with the expected 314 bool IsTexelEqualToExpected(const std::vector<double>& texel, in IsTexelEqualToExpected() argument 365 GetTexelInRGBA(const std::vector<double>& texel, const Format* fmt) GetTexelInRGBA() argument [all...] |
/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_vX_meta_copy.c | 203 default: unreachable("Invalid texel size\n"); in panvk_meta_copy_img_bifrost_raw_format() 359 nir_ssa_def *texel = &tex->dest.ssa; in panvk_meta_copy_img2img_shader() local 368 nir_f2u32(&b, nir_fmul(&b, texel, in panvk_meta_copy_img2img_shader() 383 texel = nir_fmul_imm(&b, nir_u2f32(&b, rg), 1.0 / 255); in panvk_meta_copy_img2img_shader() 386 nir_ssa_def *rg = nir_f2u32(&b, nir_fmul_imm(&b, texel, 255)); in panvk_meta_copy_img2img_shader() 400 texel = nir_fmul(&b, nir_u2f32(&b, rgb), in panvk_meta_copy_img2img_shader() 419 texel = nir_u2u16(&b, texel); in panvk_meta_copy_img2img_shader() 421 texel = nir_channels(&b, texel, ( in panvk_meta_copy_img2img_shader() 919 nir_ssa_def *texel = panvk_meta_copy_buf2img_shader() local 1376 nir_ssa_def *texel = &tex->dest.ssa; panvk_meta_copy_img2buf_shader() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureBarrierTests.cpp | 340 /* Returns a reference to the texel value of the specified image at the specified location. */ 341 GLuint& texel(GLuint* image, GLuint x, GLuint y) in texel() function in gl4cts::TextureBarrierBasicOutline 363 texel(m_reference[i], x, y) = (i << 24) + (y << 12) + x; in initTextureData() 388 if (texel(m_reference[i], x, y) != texel(m_actual, x, y)) in verifyTextureData() 595 texel(m_reference[i], x, y) = in updateTextureData() 596 texel(m_reference[i], x + m_blockSize, y) + texel(m_reference[i], x - m_blockSize, y) + in updateTextureData() 597 texel(m_reference[i], x, y + m_blockSize) + texel(m_referenc in updateTextureData() [all...] |
H A D | gl4cTextureFilterMinmaxTests.cpp | 492 for (size_t texel = 0; texel < textureData.size(); ++texel) in calcPixelSumValue() 494 tcu::RGBA rgba(textureData[texel]); in calcPixelSumValue()
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/third_party/skia/third_party/externals/swiftshader/third_party/marl/examples/ |
H A D | fractal.cpp | 126 auto& texel = texels[x + y * width]; in writeBMP() local 127 put1(texel.b); in writeBMP() 128 put1(texel.g); in writeBMP() 129 put1(texel.r); in writeBMP()
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/third_party/mesa3d/src/util/format/ |
H A D | u_format_fxt1.c | 59 #define MAX_COMP 4 /* ever needed maximum number of components in texel */ 616 int32_t texel; in fxt1_quantize_ALPHA1() local 618 CALCCDOT(texel, n_vect, n_comp, iv, b, input[k]); in fxt1_quantize_ALPHA1() 619 /* add in texel */ in fxt1_quantize_ALPHA1() 621 lolo |= texel; in fxt1_quantize_ALPHA1() 636 int32_t texel; in fxt1_quantize_ALPHA1() local 638 CALCCDOT(texel, n_vect, n_comp, iv, b, input[k]); in fxt1_quantize_ALPHA1() 639 /* add in texel */ in fxt1_quantize_ALPHA1() 641 lohi |= texel; in fxt1_quantize_ALPHA1() 723 int32_t texel in fxt1_quantize_HI() local 819 int32_t texel = n_vect + 1; /* transparent black */ fxt1_quantize_MIXED1() local 853 int32_t texel = n_vect + 1; /* transparent black */ fxt1_quantize_MIXED1() local 982 int32_t texel; fxt1_quantize_MIXED0() local 1015 int32_t texel; fxt1_quantize_MIXED0() local [all...] |
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_linear_sampler.c | 209 const uint8_t *texel = (src + in fetch_bgra() local 213 row[i] = *(const uint32_t *)texel; in fetch_bgra() 240 const uint8_t *texel = (src + in fetch_bgrx() local 244 row[i] = (*(const uint32_t *)texel) | 0xff000000; in fetch_bgrx() 277 const uint8_t *texel = src + ct * stride + cs * 4; in fetch_bgra_clamp() local 279 row[i] = *(const uint32_t *)texel; in fetch_bgra_clamp() 310 const uint8_t *texel = src + ct * stride + cs * 4; in fetch_bgrx_clamp() local 312 row[i] = (*(const uint32_t *)texel) | 0xff000000; in fetch_bgrx_clamp()
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H A D | lp_state_fs_linear_llvm.c | 108 LLVMValueRef texel = lp_build_pointer_get(bld->gallivm->builder, in emit_fetch_texel_linear() local 110 assert(LLVMTypeOf(texel) == bld->vec_type); in emit_fetch_texel_linear() 120 return texel; in emit_fetch_texel_linear()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.h | 120 LLVMValueRef *texel; member 505 LLVMValueRef *texel) in apply_sampler_swizzle() 514 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles); in apply_sampler_swizzle() 504 apply_sampler_swizzle(struct lp_build_sample_context *bld, LLVMValueRef *texel) apply_sampler_swizzle() argument
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