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Searched refs:texCoordLoc (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp749 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
750 if (texCoordLoc != -1) in setupShaderInputs()
752 glEnableVertexAttribArray(texCoordLoc); in setupShaderInputs()
753 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
1084 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1085 if (texCoordLoc != -1) in setupShaderInputs()
1087 glEnableVertexAttribArray(texCoordLoc); in setupShaderInputs()
1088 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
1424 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1425 if (texCoordLoc ! in setupShaderInputs()
1767 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); setupShaderInputs() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp649 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
650 if (texCoordLoc != -1) in setupShaderInputs()
652 glEnableVertexAttribArray(texCoordLoc); in setupShaderInputs()
653 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
986 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
987 if (texCoordLoc != -1) in setupShaderInputs()
989 glEnableVertexAttribArray(texCoordLoc); in setupShaderInputs()
990 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureCompatibilityTests.cpp362 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in setVertexArrayObjects() local
383 gl.enableVertexAttribArray(texCoordLoc); in setVertexArrayObjects()
386 gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); in setVertexArrayObjects()
H A DglcCompressedFormatTests.cpp300 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in init() local
345 gl.enableVertexAttribArray(texCoordLoc); in init()
348 gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); in init()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp6907 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord");
6908 ASSERT_NE(-1, texCoordLoc);
6909 glUniform2f(texCoordLoc, 0.5f, 0.5f);
6954 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord");
6955 ASSERT_NE(-1, texCoordLoc);
6956 glUniform2f(texCoordLoc, 0.5f, 0.5f);
7004 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord");
7005 ASSERT_NE(-1, texCoordLoc);
7006 glUniform2f(texCoordLoc, 0.5f, 0.5f);
7055 GLint texCoordLoc
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/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp1206 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr");
1218 gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, &gridTexCoords[0]);
1221 gl.enableVertexAttribArray(texCoordLoc);
1224 gl.disableVertexAttribArray(texCoordLoc);
1521 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr");
1536 gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, &gridTexCoords[0]);
1539 gl.enableVertexAttribArray(texCoordLoc);
1542 gl.disableVertexAttribArray(texCoordLoc);
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp1166 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr");
1181 gl.vertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, &gridTexCoords[0]);
1184 gl.enableVertexAttribArray(texCoordLoc);
1187 gl.disableVertexAttribArray(texCoordLoc);

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