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Searched refs:subdivide (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrPathUtils.cpp470 bool subdivide = false; in convert_noninflect_cubic_to_quads_with_constraint() local
487 // We need to subdivide if d0 + d1 > tolerance but we have the sqd values. We know in convert_noninflect_cubic_to_quads_with_constraint()
492 subdivide = 2 * d0d1 + d0Sqd + d1Sqd > toleranceSqd; in convert_noninflect_cubic_to_quads_with_constraint()
495 if (!subdivide) { in convert_noninflect_cubic_to_quads_with_constraint()
/third_party/skia/src/core/
H A DSkGeometry.cpp1438 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) {
1474 pts = subdivide(dst[0], pts, level);
1475 return subdivide(dst[1], pts, level);
1496 SkDEBUGCODE(endPts = ) subdivide(*this, pts + 1, pow2);

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