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Searched refs:setMatrix4f (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/gpu/glsl/
H A DGrGLSLProgramDataManager.cpp30 this->setMatrix4f(u, SkMatrixPriv::M44ColMajor(matrix)); in setSkM44()
H A DGrGLSLProgramDataManager.h51 virtual void setMatrix4f(UniformHandle, const float matrix[]) const = 0;
/third_party/skia/src/gpu/
H A DGrUniformDataManager.h45 void setMatrix4f(UniformHandle, const float matrix[]) const override;
H A DGrUniformDataManager.cpp221 void GrUniformDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { in setMatrix4f() function in GrUniformDataManager
/third_party/skia/src/gpu/gl/
H A DGrGLProgramDataManager.h71 void setMatrix4f(UniformHandle, const float matrix[]) const override;
H A DGrGLProgramDataManager.cpp233 void GrGLProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { in setMatrix4f() function in GrGLProgramDataManager

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