1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2012 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#ifndef GrGLProgramDataManager_DEFINED
9cb93a386Sopenharmony_ci#define GrGLProgramDataManager_DEFINED
10cb93a386Sopenharmony_ci
11cb93a386Sopenharmony_ci#include "include/gpu/gl/GrGLTypes.h"
12cb93a386Sopenharmony_ci#include "src/core/SkTBlockList.h"
13cb93a386Sopenharmony_ci#include "src/gpu/GrShaderVar.h"
14cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
15cb93a386Sopenharmony_ci#include "src/gpu/glsl/GrGLSLUniformHandler.h"
16cb93a386Sopenharmony_ci
17cb93a386Sopenharmony_ci#include "include/private/SkTArray.h"
18cb93a386Sopenharmony_ci
19cb93a386Sopenharmony_ciclass GrGLGpu;
20cb93a386Sopenharmony_ciclass SkMatrix;
21cb93a386Sopenharmony_ciclass GrGLProgram;
22cb93a386Sopenharmony_ci
23cb93a386Sopenharmony_ci/** Manages the resources used by a shader program.
24cb93a386Sopenharmony_ci * The resources are objects the program uses to communicate with the
25cb93a386Sopenharmony_ci * application code.
26cb93a386Sopenharmony_ci */
27cb93a386Sopenharmony_ciclass GrGLProgramDataManager : public GrGLSLProgramDataManager {
28cb93a386Sopenharmony_cipublic:
29cb93a386Sopenharmony_ci    struct GLUniformInfo : public GrGLSLUniformHandler::UniformInfo {
30cb93a386Sopenharmony_ci        GrGLint fLocation;
31cb93a386Sopenharmony_ci    };
32cb93a386Sopenharmony_ci
33cb93a386Sopenharmony_ci    struct VaryingInfo {
34cb93a386Sopenharmony_ci        GrShaderVar fVariable;
35cb93a386Sopenharmony_ci        GrGLint     fLocation;
36cb93a386Sopenharmony_ci    };
37cb93a386Sopenharmony_ci
38cb93a386Sopenharmony_ci    // This uses a SkTBlockList rather than SkTArray/std::vector so that the GrShaderVars
39cb93a386Sopenharmony_ci    // don't move in memory after they are inserted. Users of GrGLShaderBuilder get refs to the vars
40cb93a386Sopenharmony_ci    // and ptrs to their name strings. Otherwise, we'd have to hand out copies.
41cb93a386Sopenharmony_ci    typedef SkTBlockList<GLUniformInfo> UniformInfoArray;
42cb93a386Sopenharmony_ci    typedef SkTBlockList<VaryingInfo>   VaryingInfoArray;
43cb93a386Sopenharmony_ci
44cb93a386Sopenharmony_ci    GrGLProgramDataManager(GrGLGpu*, const UniformInfoArray&);
45cb93a386Sopenharmony_ci
46cb93a386Sopenharmony_ci    void setSamplerUniforms(const UniformInfoArray& samplers, int startUnit) const;
47cb93a386Sopenharmony_ci
48cb93a386Sopenharmony_ci    /** Functions for uploading uniform values. The varities ending in v can be used to upload to an
49cb93a386Sopenharmony_ci    *  array of uniforms. arrayCount must be <= the array count of the uniform.
50cb93a386Sopenharmony_ci    */
51cb93a386Sopenharmony_ci    void set1i(UniformHandle, int32_t) const override;
52cb93a386Sopenharmony_ci    void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
53cb93a386Sopenharmony_ci    void set1f(UniformHandle, float v0) const override;
54cb93a386Sopenharmony_ci    void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
55cb93a386Sopenharmony_ci    void set2i(UniformHandle, int32_t, int32_t) const override;
56cb93a386Sopenharmony_ci    void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
57cb93a386Sopenharmony_ci    void set2f(UniformHandle, float, float) const override;
58cb93a386Sopenharmony_ci    void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
59cb93a386Sopenharmony_ci    void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
60cb93a386Sopenharmony_ci    void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
61cb93a386Sopenharmony_ci    void set3f(UniformHandle, float, float, float) const override;
62cb93a386Sopenharmony_ci    void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
63cb93a386Sopenharmony_ci    void set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override;
64cb93a386Sopenharmony_ci    void set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
65cb93a386Sopenharmony_ci    void set4f(UniformHandle, float, float, float, float) const override;
66cb93a386Sopenharmony_ci    void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
67cb93a386Sopenharmony_ci    // matrices are column-major, the first three upload a single matrix, the latter three upload
68cb93a386Sopenharmony_ci    // arrayCount matrices into a uniform array.
69cb93a386Sopenharmony_ci    void setMatrix2f(UniformHandle, const float matrix[]) const override;
70cb93a386Sopenharmony_ci    void setMatrix3f(UniformHandle, const float matrix[]) const override;
71cb93a386Sopenharmony_ci    void setMatrix4f(UniformHandle, const float matrix[]) const override;
72cb93a386Sopenharmony_ci    void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
73cb93a386Sopenharmony_ci    void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
74cb93a386Sopenharmony_ci    void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
75cb93a386Sopenharmony_ci
76cb93a386Sopenharmony_ciprivate:
77cb93a386Sopenharmony_ci    enum {
78cb93a386Sopenharmony_ci        kUnusedUniform = -1,
79cb93a386Sopenharmony_ci    };
80cb93a386Sopenharmony_ci
81cb93a386Sopenharmony_ci    struct Uniform {
82cb93a386Sopenharmony_ci        GrGLint     fLocation;
83cb93a386Sopenharmony_ci#ifdef SK_DEBUG
84cb93a386Sopenharmony_ci        GrSLType    fType;
85cb93a386Sopenharmony_ci        int         fArrayCount;
86cb93a386Sopenharmony_ci#endif
87cb93a386Sopenharmony_ci    };
88cb93a386Sopenharmony_ci
89cb93a386Sopenharmony_ci    template<int N> inline void setMatrices(UniformHandle, int arrayCount,
90cb93a386Sopenharmony_ci                                            const float matrices[]) const;
91cb93a386Sopenharmony_ci
92cb93a386Sopenharmony_ci    SkTArray<Uniform, true> fUniforms;
93cb93a386Sopenharmony_ci    GrGLGpu* fGpu;
94cb93a386Sopenharmony_ci
95cb93a386Sopenharmony_ci    using INHERITED = GrGLSLProgramDataManager;
96cb93a386Sopenharmony_ci};
97cb93a386Sopenharmony_ci
98cb93a386Sopenharmony_ci#endif
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