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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFunctionalTests.cpp210 static const ShaderLibraryGroup::File s_filesES32[] = in init() local
234 addChild(new ShaderLibraryGroup(m_context, "es32", "GLSL ES 3.2 Linkage", DE_LENGTH_OF_ARRAY(s_filesES32), s_filesES32)); in init()

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