/third_party/skia/include/core/ |
H A D | SkScalar.h | 44 #define SkScalarSin(radians) (float)sk_float_sin(radians) 45 #define SkScalarCos(radians) (float)sk_float_cos(radians) 46 #define SkScalarTan(radians) (float)sk_float_tan(radians) 113 #define SkRadiansToDegrees(radians) ((radians) * (180 / SK_ScalarPI)) 148 static inline float SkScalarSinSnapToZero(SkScalar radians) { in SkScalarSinSnapToZero() argument 149 float v = SkScalarSin(radians); in SkScalarSinSnapToZero() 153 SkScalarCosSnapToZero(SkScalar radians) SkScalarCosSnapToZero() argument [all...] |
H A D | SkRSXform.h | 28 * Initialize a new xform based on the scale, rotation (in radians), final tx,ty location 33 static SkRSXform MakeFromRadians(SkScalar scale, SkScalar radians, SkScalar tx, SkScalar ty, in MakeFromRadians() 35 const SkScalar s = SkScalarSin(radians) * scale; in MakeFromRadians() 36 const SkScalar c = SkScalarCos(radians) * scale; in MakeFromRadians()
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H A D | SkM44.h | 223 static SkM44 Rotate(SkV3 axis, SkScalar radians) { in Rotate() argument 225 m.setRotate(axis, radians); in Rotate() 312 * by an angle specified in radians. 316 SkM44& setRotateUnit(SkV3 axis, SkScalar radians) { in setRotateUnit() argument 317 return this->setRotateUnitSinCos(axis, SkScalarSin(radians), SkScalarCos(radians)); in setRotateUnit() 322 * by an angle specified in radians. 327 SkM44& setRotate(SkV3 axis, SkScalar radians);
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/third_party/skia/third_party/externals/oboe/src/flowgraph/resampler/ |
H A D | MultiChannelResampler.cpp | 121 float MultiChannelResampler::sinc(float radians) { in sinc() argument 122 if (abs(radians) < 1.0e-9) return 1.0f; // avoid divide by zero in sinc() 123 return sinf(radians) / radians; // Sinc function in sinc() 148 float radians = tapPhase * M_PI; in generateCoefficients() local 155 float coefficient = sinc(radians * cutoffScaler) * window; in generateCoefficients()
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H A D | MultiChannelResampler.h | 196 static float hammingWindow(float radians, float spread); 198 static float sinc(float radians);
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuMatrixUtil.hpp | 40 Matrix<float, 2, 2> rotationMatrix (float radians); 70 inline Matrix<float, 2, 2> rotationMatrix (float radians) in rotationMatrix() argument 73 float c = deFloatCos(radians); in rotationMatrix() 74 float s = deFloatSin(radians); in rotationMatrix()
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H A D | tcuVectorUtil.hpp | 65 inline float radians (float f) { return deFloatRadians(f); } in radians() function 452 TCU_DECLARE_VECTOR_UNARY_FUNC(radians, deFloatRadians)
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/third_party/ffmpeg/libavutil/ |
H A D | display.c | 53 double radians = -angle * M_PI / 180.0f; in av_display_rotation_set() local 54 double c = cos(radians); in av_display_rotation_set() 55 double s = sin(radians); in av_display_rotation_set()
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/third_party/skia/demos.skia.org/demos/path_performance/ |
H A D | shared.js | 3 function circleCoordinates(origin, radius, radians) { 5 origin[0] + Math.cos(radians) * radius, 6 origin[1] + Math.sin(radians) * radius
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/third_party/skia/samplecode/ |
H A D | SampleAndroidShadows.cpp | 281 SkScalar radians = SkDegreesToRadians(fAnimAngle); variable 283 SkScalarSin(radians), 284 std::max(1.0f, 16 + fZDelta) - SkScalarSin(radians)*pivot.fY); 298 zPlaneParams = SkPoint3::Make(-SkScalarSin(radians), 300 std::max(1.0f, 32 + fZDelta) + SkScalarSin(radians)*pivot.fX); 313 zPlaneParams = SkPoint3::Make(-SkScalarSin(radians), 315 std::max(1.0f, 8 + fZDelta) + SkScalarSin(radians)*pivot.fX);
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/third_party/skia/modules/canvaskit/ |
H A D | matrix.js | 150 // Return a matrix representing a rotation by n radians. 153 CanvasKit.Matrix.rotated = function(radians, px, py) { 156 var sinV = Math.sin(radians); 157 var cosV = Math.cos(radians); 245 CanvasKit.M44.rotated = function(axisVec, radians) { 247 CanvasKit.Vector.normalize(axisVec), Math.sin(radians), Math.cos(radians)); 252 // so you don't have to atan(cos/sin) to call roatated() which expects an angle in radians. 289 // angle is in radians. 435 // 'angle': Math.PI / 12, // field of view in radians [all...] |
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | func_trigonometric.hpp | 9 /// Function parameters specified as angle are assumed to be in units of radians. 25 /// Converts degrees to radians and returns the result. 29 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> 32 GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees); 34 /// Converts radians to degrees and returns the result. 41 GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians);
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/third_party/skia/third_party/externals/dawn/examples/ |
H A D | CubeReflection.cpp | 246 cameraData.proj = glm::perspective(glm::radians(45.0f), 1.f, 1.0f, 100.0f); in init() 260 cameraData.view = glm::lookAt(glm::vec3(8.f * std::sin(glm::radians(s.b * 360.f)), 2.f, in frame() 261 8.f * std::cos(glm::radians(s.b * 360.f))), in frame()
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/third_party/skia/include/private/ |
H A D | SkFloatingPoint.h | 70 constexpr float sk_float_radians_to_degrees(float radians) { in sk_float_radians_to_degrees() argument 71 return radians * (180 / SK_FloatPI); in sk_float_radians_to_degrees()
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/third_party/skia/include/c/ |
H A D | sk_canvas.h | 67 specified rotation in radians. 69 SK_API void sk_canvas_rotate_radians(sk_canvas_t*, float radians);
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/third_party/skia/src/core/ |
H A D | SkVM.h | 767 F32 approx_sin(F32 radians); 768 F32 approx_cos(F32 radians) { return approx_sin(add(radians, SK_ScalarPI/2)); } in approx_cos() argument 769 F32 approx_tan(F32 radians); 1219 SI F32 approx_sin(F32 radians) { return radians->approx_sin(radians); } in approx_sin() argument 1220 SI F32 approx_cos(F32 radians) { return radians->approx_cos(radians); } in approx_cos() argument 1221 approx_tan(F32 radians) approx_tan() argument [all...] |
H A D | SkM44.cpp | 281 SkM44& SkM44::setRotate(SkV3 axis, SkScalar radians) { in setRotate() argument 284 this->setRotateUnit(axis * (SK_Scalar1 / len), radians); in setRotate()
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/third_party/skia/modules/canvaskit/htmlcanvas/ |
H A D | canvas2dcontext.js | 894 this.rotate = function(radians) { 895 if (!isFinite(radians)) { 900 var inverted = CanvasKit.Matrix.rotated(-radians); 902 this._canvas.rotate(radiansToDegrees(radians), 0, 0);
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShaderGLSLstd450.cpp | 586 auto radians = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local 589 dst.move(i, radians.Float(i) * SIMD::Float(180.0f / PI)); in EmitExtGLSLstd450() 595 auto radians = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local 598 dst.move(i, Sin(radians.Float(i))); in EmitExtGLSLstd450() 604 auto radians = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local 607 dst.move(i, Cos(radians.Float(i))); in EmitExtGLSLstd450() 613 auto radians = Operand(this, state, insn.word(5)); in EmitExtGLSLstd450() local 616 dst.move(i, Tan(radians.Float(i))); in EmitExtGLSLstd450()
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/third_party/skia/src/sksl/ |
H A D | SkSLIntrinsicList.h | 81 SKSL_INTRINSIC(radians) \
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/third_party/skia/src/c/ |
H A D | sk_surface.cpp | 280 void sk_canvas_rotate_radians(sk_canvas_t* ccanvas, float radians) { in sk_canvas_rotate_radians() argument 281 AsCanvas(ccanvas)->rotate(SkRadiansToDegrees(radians)); in sk_canvas_rotate_radians()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/ |
H A D | ProgramPrelude.cpp | 131 void radians(); 717 PROGRAM_PRELUDE_DECLARE(radians, R"( 3434 radians(); in visitOperator()
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/third_party/spirv-tools/test/opt/ |
H A D | local_ssa_elim_test.cpp | 4388 float lightCosInnerAngle = cos(radians(15.0)); in TEST_F() 4389 float lightCosOuterAngle = cos(radians(25.0)); in TEST_F()
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/third_party/skia/third_party/externals/spirv-tools/test/ |
H A D | ext_inst.opencl_test.cpp | 245 CASE1(Radians, radians),
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/ |
H A D | ext_inst.opencl_test.cpp | 245 CASE1(Radians, radians),
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