/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.cpp | 1210 egl::Image *posX = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_X)][level]; in updateBorders() local 1217 if(!posX || !negX || !posY || !negY || !posZ || !negZ) in updateBorders() 1222 if(posX->getBorder() == 0) // Non-seamless cube map. in updateBorders() 1227 if(!posX->hasDirtyContents() || !posY->hasDirtyContents() || !posZ->hasDirtyContents() || !negX->hasDirtyContents() || !negY->hasDirtyContents() || !negZ->hasDirtyContents()) in updateBorders() 1233 posX->copyCubeEdge(sw::Surface::BOTTOM, negY, sw::Surface::RIGHT); in updateBorders() 1240 posX->copyCubeEdge(sw::Surface::TOP, posY, sw::Surface::RIGHT); in updateBorders() 1249 posX->copyCubeEdge(sw::Surface::RIGHT, negZ, sw::Surface::LEFT); in updateBorders() 1250 posY->copyCubeEdge(sw::Surface::RIGHT, posX, sw::Surface::TOP); in updateBorders() 1251 posZ->copyCubeEdge(sw::Surface::RIGHT, posX, sw::Surface::LEFT); in updateBorders() 1253 negY->copyCubeEdge(sw::Surface::RIGHT, posX, s in updateBorders() [all...] |
/third_party/skia/modules/particles/src/ |
H A D | SkParticleDrawable.cpp | 33 float posX, float posY, float dirX, float dirY, float scale) { in make_rsxform() 37 posX + -c * ofs.fX + s * ofs.fY, in make_rsxform() 32 make_rsxform(SkPoint ofs, float posX, float posY, float dirX, float dirY, float scale) make_rsxform() argument
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 614 const float posX = (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1] 617 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 834 const float posX = (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1] 837 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1138 const float posX = (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1] 1141 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1522 const float posX = (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats)] to [-1, 1] 1525 gridVertices[x * (numBlendFuncs + 1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f);
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 626 const float posX = (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1] 629 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 849 const float posX = (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) ] to [-1, 1] 852 gridVertices[x * (DE_LENGTH_OF_ARRAY(s_specialFloats)+1) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1176 const float posX = (float)x / ((float)gridSize - 1.0f) * 2.0f - 1.0f; // map from [0, gridSize - 1] to [-1, 1] 1181 gridVertices[x * gridSize + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1493 const float posX = (float)x / ((float)DE_LENGTH_OF_ARRAY(s_specialFloats) - 1.0f) * 2.0f - 1.0f; // map from [0, len(s_specialFloats) - 1] to [-1, 1] 1496 gridVertices[x * DE_LENGTH_OF_ARRAY(s_specialFloats) + y] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1890 const float posX = (float)x / (float)DE_LENGTH_OF_ARRAY(s_specialFloats) * 2.0f - 1.0f; // map from [0, len(s_specialFloats)] to [-1, 1] 1893 gridVertices[x * (numBlendFuncs + 1) + y] = tcu::Vec4(posX, pos [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | SimpleOperationTest.cpp | 1015 const Vector3 posX(1, 0, 0); in TEST_P() 1023 posX, posX, posX, posX /* first face */, negX, negX, negX, negX /* second face */, in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.cpp | 2296 VkImageSubresource posX = subresource; in updateBorders() local 2297 VkImageSubresource negX = posX; in updateBorders() 2309 copyCubeEdge(image, posX, BOTTOM, negY, RIGHT); in updateBorders() 2316 copyCubeEdge(image, posX, TOP, posY, RIGHT); in updateBorders() 2324 copyCubeEdge(image, posX, RIGHT, negZ, LEFT); in updateBorders() 2325 copyCubeEdge(image, posY, RIGHT, posX, TOP); in updateBorders() 2326 copyCubeEdge(image, posZ, RIGHT, posX, LEFT); in updateBorders() 2328 copyCubeEdge(image, negY, RIGHT, posX, BOTTOM); in updateBorders() 2331 copyCubeEdge(image, posX, LEFT, posZ, RIGHT); in updateBorders() 2336 copyCubeEdge(image, negZ, LEFT, posX, RIGH in updateBorders() [all...] |
/third_party/skia/modules/skparagraph/src/ |
H A D | Run.cpp | 335 float x = hOffset + posX(i + pos) + halfWidth + fOffsets[i + pos].x() + fTextShift; in scaleFontWithCompressionConfig() 598 return posX(pos) + (fJustificationShifts.empty() ? 0 : fJustificationShifts[pos].fY) + in scaleFontWithCompressionConfig() 602 SkScalar Run::posX(size_t index) const { in scaleFontWithCompressionConfig() function in skia::textlayout::Run
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H A D | OneLineShaper.cpp | 210 auto runAdvance = SkVector::Make(run->posX(glyphs.end) - run->posX(glyphs.start), run->fAdvance.fY); in finish()
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H A D | Run.h | 100 SkScalar posX(size_t index) const;
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H A D | ParagraphImpl.cpp | 922 return posX(end) - posX(start) + correction; in GetLineFontMetrics()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 117 const size_t posX = (size_t(index) * 2) + 0; in genRandomCoords() local 120 if (posX >= offset && posX < offset+size) in genRandomCoords() 121 coords[posX - offset] = ((i % 2) == 0 ? extend2BitsToByte(0x0u) : extend2BitsToByte(0x3u)); in genRandomCoords()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 1283 << " float posX = (float(x) / float(gridSize)) * 2.0 - 1.0;\n" 1289 << " attribs[((y * gridSize + x) * 6u + 0u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1292 << " attribs[((y * gridSize + x) * 6u + 3u) * 2u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1294 << " attribs[((y * gridSize + x) * 6u + 5u) * 2u + 0u] = vec4(posX, posYp1, 0.0, 1.0);\n" 1309 << " float posX = (float(x) / float(gridSize)) * 2.0 - 1.0;\n" 1312 << " attribs[(y * (gridSize+1u) + x) * 4u + 0u] = vec4(posX, posY, 0.0, 1.0);\n" 1314 << " attribs[(y * (gridSize+1u) + x) * 4u + 2u] = vec4(posX, posY, 0.0, 1.0);\n" 1418 const float posX = ((float)x / (float)m_gridSize) * 2.0f - 1.0f; 1423 buffer[((y * m_gridSize + x) * 6 + 0) * 2 + 0] = tcu::Vec4(posX, posY, 0.0f, 1.0f); 1424 buffer[((y * m_gridSize + x) * 6 + 1) * 2 + 0] = tcu::Vec4(posX [all...] |
H A D | es31fPrimitiveBoundingBoxTests.cpp | 4431 const float posX = rnd.getFloat(minX, maxX); 4436 m_objectVertices.push_back(tcu::Vec4(posX, posY, posZ, posW));
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/ |
H A D | vulkan_command_buffer_utils.h | 236 float posX, posY, posZ, posW; // Position data member 242 float posX, posY, posZ, posW; // Position data member
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | VertexRoutine.cpp | 122 auto posX = pos[it->second.FirstComponent + 0]; in computeClipFlags() local 127 Int4 maxX = CmpLT(posW, posX); in computeClipFlags() 129 Int4 minX = CmpNLE(-posW, posX); in computeClipFlags() 145 Int4 finiteX = CmpLE(Abs(posX), maxPos); in computeClipFlags()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInternalformatTests.cpp | 524 float posX = (lwidth - static_cast<float>(x)) / lwidth; in generateTextureData() local 526 float rposX = 1.f - posX; in generateTextureData() 528 tcu::Vec4 c = colors[0] * (posX * posY) + colors[1] * (rposX * posY) + colors[2] * (posX * rposY); in generateTextureData()
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/third_party/skia/src/svg/ |
H A D | SkSVGDevice.cpp | 1000 const SkString& posX() const { return fPosXStr; } 1097 elem.addAttribute("x", builder.posX());
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