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/third_party/typescript/tests/baselines/reference/
H A DthisTypeInObjectLiterals.js15 return this.passthrough(this.a);
17 passthrough(n: number) {
22 return this.passthrough(n - 1);
31 passthrough(n: number): number;
50 return this.passthrough(this.a);
52 passthrough: function (n) {
57 return this.passthrough(n - 1);
/third_party/ffmpeg/libavcodec/
H A Dav1_frame_split_bsf.c68 goto passthrough; in av1_frame_split_filter()
79 goto passthrough; in av1_frame_split_filter()
104 goto passthrough; in av1_frame_split_filter()
123 goto passthrough; in av1_frame_split_filter()
145 goto passthrough; in av1_frame_split_filter()
181 passthrough: in av1_frame_split_filter()
H A Dvp9_superframe_split_bsf.c55 goto passthrough; in vp9_superframe_split_filter()
127 passthrough: in vp9_superframe_split_filter()
/third_party/ffmpeg/libavfilter/
H A Dvf_transpose_opencl.c35 int passthrough; ///< PassthroughType, landscape passthrough mode enabled member
81 s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || in transpose_opencl_config_output()
83 s->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) { in transpose_opencl_config_output()
90 "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", in transpose_opencl_config_output()
95 s->passthrough = TRANSPOSE_PT_TYPE_NONE; in transpose_opencl_config_output()
128 return s->passthrough ? in get_video_buffer()
151 if (ctx->passthrough) in transpose_opencl_filter_frame()
244 { "passthrough", "do not apply transposition if the input matches the specified geometry",
245 OFFSET(passthrough), AV_OPT_TYPE_IN
[all...]
H A Dvf_transpose_vaapi.c31 int passthrough; // PassthroughType, landscape passthrough mode enabled member
127 if (ctx->passthrough) in transpose_vaapi_filter_frame()
193 if ((inlink->w >= inlink->h && ctx->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || in transpose_vaapi_vpp_config_output()
194 (inlink->w <= inlink->h && ctx->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) { in transpose_vaapi_vpp_config_output()
199 "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", in transpose_vaapi_vpp_config_output()
204 ctx->passthrough = TRANSPOSE_PT_TYPE_NONE; in transpose_vaapi_vpp_config_output()
226 return ctx->passthrough ? in get_video_buffer()
243 { "passthrough", "do not apply transposition if the input matches the specified geometry",
244 OFFSET(passthrough), AV_OPT_TYPE_IN
[all...]
H A Dvf_transpose.c49 int passthrough; ///< PassthroughType, landscape passthrough mode enabled member
187 "dir values greater than 3 are deprecated, use the passthrough option instead\n"); in config_props_output()
189 s->passthrough = TRANSPOSE_PT_TYPE_LANDSCAPE; in config_props_output()
192 if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || in config_props_output()
193 (inlink->w <= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) { in config_props_output()
195 "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", in config_props_output()
199 s->passthrough = TRANSPOSE_PT_TYPE_NONE; in config_props_output()
258 return s->passthrough ? in get_video_buffer()
338 if (s->passthrough) in filter_frame()
[all...]
H A Dvf_transpose_npp.c79 int passthrough; ///< PassthroughType, landscape passthrough mode enabled member
241 s->passthrough = 1; in init_processing_chain()
257 if ((inlink->w >= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_LANDSCAPE) || in npptranspose_config_props()
258 (inlink->w <= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_PORTRAIT)) in npptranspose_config_props()
267 "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", in npptranspose_config_props()
271 s->passthrough = NPP_TRANSPOSE_PT_TYPE_NONE; in npptranspose_config_props()
396 if (s->passthrough) in npptranspose_filter_frame()
434 { "passthrough", "do not apply transposition if the input matches the specified geometry", OFFSET(passthrough), AV_OPT_TYPE_IN
[all...]
H A Dvf_transpose_vulkan.c38 int passthrough; member
226 if (s->passthrough) in filter_frame()
274 if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) || in config_props_output()
275 (inlink->w <= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) { in config_props_output()
277 "w:%d h:%d -> w:%d h:%d (passthrough mode)\n", in config_props_output()
282 s->passthrough = TRANSPOSE_PT_TYPE_NONE; in config_props_output()
307 { "passthrough", "do not apply transposition if the input matches the specified geometry",
308 OFFSET(passthrough), AV_OPT_TYPE_INT, {.i64=TRANSPOSE_PT_TYPE_NONE}, 0, INT_MAX, FLAGS, "passthrough" },
309 { "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
[all...]
H A Dvf_scale_cuda.c88 int passthrough; member
254 if (s->passthrough && in_width == out_width && in_height == out_height && in_format == out_format) { in init_processing_chain()
259 s->passthrough = 0; in init_processing_chain()
392 s->passthrough ? " (passthrough)" : ""); in cudascale_config_props()
543 if (s->passthrough) in cudascale_filter_frame()
579 return s->passthrough ? in cudascale_get_video_buffer()
595 { "passthrough", "Do not process frames at all if parameters match", OFFSET(passthrough), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, FLAGS },
H A Dvf_scale_npp.c132 int passthrough; member
576 s->passthrough = 1; in init_processing_chain()
578 if (!s->passthrough) { in init_processing_chain()
878 if (s->passthrough) in nppscale_filter_frame()
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_ts.c71 if (svga->tcs.passthrough) in make_tcs_key()
72 key->tcs.passthrough = 1; in make_tcs_key()
204 /* delete older passthrough shader*/ in get_passthrough_tcs()
273 svga->tcs.passthrough = TRUE; in emit_hw_tes()
276 svga->tcs.passthrough = FALSE; in emit_hw_tes()
H A Dsvga_state_vs.c111 key->vs.passthrough = 1; in make_vs_key()
236 * fragment shader's inputs. So we only need to passthrough in compile_passthrough_vs()
280 variant->key.vs.passthrough = 1; in compile_passthrough_vs()
331 if (key.vs.passthrough) { in emit_hw_vs()
H A Dsvga_shader.h50 unsigned passthrough:1; member
104 unsigned passthrough:1; member
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_ff.c71 uint32_t passthrough; member
340 boolean need_aNrm = key->lighting || key->passthrough & (1 << NINE_DECLUSAGE_NORMAL); in nine_ff_build_vs()
410 if (key->vertexblend_indexed || key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) in nine_ff_build_vs()
412 if (key->vertexblend || key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) in nine_ff_build_vs()
424 if (key->fog || key->passthrough & (1 << NINE_DECLUSAGE_FOG)) { in nine_ff_build_vs()
1000 } else if (key->fog && !(key->passthrough & (1 << NINE_DECLUSAGE_FOG))) { in nine_ff_build_vs()
1004 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDWEIGHT)) { in nine_ff_build_vs()
1011 if (key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) { in nine_ff_build_vs()
1018 if (key->passthrough & (1 << NINE_DECLUSAGE_NORMAL)) { in nine_ff_build_vs()
1025 if (key->passthrough in nine_ff_build_vs()
[all...]
/third_party/glfw/tests/
H A Dwindow.c187 nk_label(nk, "Press H to disable mouse passthrough", NK_TEXT_CENTERED); in main()
431 int passthrough = glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH); in main() local
432 if (nk_checkbox_label(nk, "Mouse Passthrough", &passthrough)) in main()
433 glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, passthrough); in main()
/third_party/mesa3d/src/amd/common/
H A Dac_nir.h126 bool passthrough,
/third_party/ffmpeg/tests/fate/
H A Dlossless-video.mak20 fate-lagarith-ticket4119-pass: CMD = framecrc -i $(TARGET_SAMPLES)/lagarith/lagarith-1.3.27-black-frames-and-off-by-ones.avi -vsync passthrough
H A Dffmpeg.mak70 -vsync passthrough -copyts \
79 -vsync passthrough -copyts \
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.h199 unsigned passthrough:1; member
/third_party/node/deps/openssl/openssl/crypto/
H A Dc64xpluscpuid.pl177 B passthrough?
183 passthrough?:
/third_party/pulseaudio/src/pulsecore/
H A Dsource.h111 /* Saved volume state while we're in passthrough mode */
229 void (*reconfigure)(pa_source *s, pa_sample_spec *spec, bool passthrough);
405 /* Is the source in passthrough mode? (that is, is this a monitor source for a sink
406 * that has a passthrough sink input connected to it. */
408 /* These should be called when a source enters/leaves passthrough mode */
422 void pa_source_reconfigure(pa_source *s, pa_sample_spec *spec, bool passthrough);
H A Dsink.h110 /* Saved volume state while we're in passthrough mode */
271 void (*reconfigure)(pa_sink *s, pa_sample_spec *spec, bool passthrough);
453 void pa_sink_reconfigure(pa_sink *s, pa_sample_spec *spec, bool passthrough);
482 /* Is the sink in passthrough mode? (that is, is there a passthrough sink input
485 /* These should be called when a sink enters/leaves passthrough mode */
H A Dsource.c875 * the sink being in the passthrough mode. If the monitor currently has the in pa_source_sync_suspend()
1048 void pa_source_reconfigure(pa_source *s, pa_sample_spec *spec, bool passthrough) { in pa_source_reconfigure() argument
1064 if (PA_UNLIKELY(default_rate == alternate_rate && !passthrough && !avoid_resampling)) { in pa_source_reconfigure()
1087 if (passthrough) { in pa_source_reconfigure()
1121 if (pa_sample_spec_equal(&desired_spec, &s->sample_spec) && passthrough == pa_source_is_passthrough(s)) in pa_source_reconfigure()
1124 if (!passthrough && pa_source_used_by(s) > 0) in pa_source_reconfigure()
1132 s->reconfigure(s, &desired_spec, passthrough); in pa_source_reconfigure()
1136 /* XXX: This code is written with non-passthrough streams in mind. I in pa_source_reconfigure()
1137 * have no idea whether the behaviour with passthrough streams is in pa_source_reconfigure()
1139 if (!passthrough) { in pa_source_reconfigure()
[all...]
/third_party/openssl/crypto/
H A Dc64xpluscpuid.pl177 B passthrough?
183 passthrough?:
/third_party/node/test/parallel/
H A Dtest-stream-readable-async-iterators.js439 const passthrough = new PassThrough();
441 pipeline(readable, passthrough, common.mustCall((e) => {

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